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  2. ZOIDS! Piloted mecha dinosaurs! How have we not mentioned "Zoids" yet?!
  3. Today
  4. Couple toylines spring to mind here when it comes to SF designs, but not the ones everyone probably knows - "StarCom" and "MegaForce". I never had any of them but they stand out as having a relatively "realistic" (by I guess "Action Forc - ", excuse me, I mean "G.I. Joe" standards of "realistic") aesthetic for the time. Early "Britains Space" also arguably had a more "grounded", "2001" style look compared to the likes of say "Star Wars" or "Micronauts" - if you ignore the yellow/orange paint of the original "hero" vehicles (Britains normally made military, farm and construction vehicle toys so I wonder if they used what they had in stock... ). And while I'm getting lyrical about old, obscure British toylines - "Action Man Space Ranger"!
  5. UPDATE: Over the holidays, someone was kind enough to send me a couple of projects (much thanks to them!) as to keep my mind from going to complete $#!7 with current circumstances. Here are both of them: And I started the first a few days ago: Have yet to do decals and painting: Keeping it in components so I can actually do this without driving myself any further up the wall than I already am: Planning on doing transparent purple over the inner grille to replicate the lit "warp effect" without lights. Stay tuned...
  6. Was that after his first flight with the 19, or when Guld shot him? I suspect given how many other pilots wrecked, they probably had a considerable store of spare parts and fabrication/ repair/ maintenance equipment onhand. It does help that the fighter is robust though. Yeah... probably replace a few parts and clean the paint really. I just wanted an excuse to post that snippet from Monty Python and the Holy Grail.
  7. well, had some Chrsitmas money and it was on Mandarake for 20000, so I snatched it up. Should have it by weeks end Looks like generally people dig it, and i love the DX 19Adv and YF-19 anyway so Im feeling pretty good about this one
  8. Any Layzner fans left in this forum? New Sentinel Riobot teased... https://www.toy-people.com/en/?p=106121
  9. SPT Layzner teased for the Riobot line. https://www.toy-people.com/en/?p=106121
  10. You're making quick work of that Plamax kit! 👍 As work winds down at the end of the year, I have more time to devote to this huge puzzle I've saddled myself with... Today I sorted out all the miscellaneous loose parts I've salvaged from the wreckage. As with any puzzle, it's thrilling to find where broken parts fit together to form complete structures. Having worked well past sundown, I finally have a corner completed, where two walls meet the roof... ...and the condominium is slowly taking shape. 🙂
  11. These new Alpha fighters should be in a Sentinels sequel where Jack Archer, Helena Chase fight the Tirolians. They find hidden in the Flowers of Life is a newly created SDF-4 by the Robotech Masters, They steal it to crash land it on the 9th Quadrant planet.
  12. Nice to see that even with that bulky chest armor that he can still afford aim that gunpod
  13. One Piece - Monkey D. Luffy (Romance Dawn) S.H. Figuarts 5.5" action figures ( x 3 figures )
  14. Ah so what we have now is the minimal feature. I don't presume to know what the mods think, but I get the feeling if this feature could be entirely removed, it would. I do think the feature is ok as it is currently. Just using likes to acknowledge someone's post without necessary cluttering up the thread. Even though it's a blind system, I think many who have their posts liked can sort of tell who it is coming from given the small community here. Far as I can tell, most have been using it appropriately. I see there's also remnants of the reputation system, which can still be seen when one clicks on someone's profile. This rep system is tied to how many likes one gets in total across posts if I'm not mistaken. But I wager most here do not care about rep & likewise the like system since we are mostly beyond caring about social media aspects than when we were say, 10-15 years ago? lol. Well to be honest, the continued abuse today is not really intrusive in general since the likes are not immediately visible to most folks. Far as I can tell, it's being used mostly for self-aggrandization purposes. But sometimes it's used to gaslight other folks, by making the offender's own opinions seem very popular to other folks who do happen to check on this kinda stuff. Or occasionally abused to annoy other people, by clicking & liking every single of someone's post, no matter if it's just some blase post, for no other reason than I think to make that someone not being able to tell apart between genuine or trolling likes given the blind system. It’s incredibly petty, but I just find it amusing.
  15. @Astro_BS-AS thank you so much!
  16. More Plamax BTS. The proportions of the shoulder on the non-armoured Battroid didn’t work with the shoulder missile pack, so it was widened by the kit design team.
  17. Brawl shipped with the other Voyager in this wave, Amalgamous Prime. Which means, for those keeping score, we got the first two Deluxes over two weeks ago, then the Leader and both Voyagers right before Christmas, so we're just waiting for the other two Deluxes. Compared to some of the other Primes, Amalgamous has little source material to pull from. Some Primes, like Alpha Trion and Prima, were sort of established ancient Transformers before the concept of the Thirteen and were kind of naturally slotted in. Others, like Micronus and Quintus, were created to fill out the Thirteen's ranks after the concept was established, and were used to explain or tie together bits of Transformers lore, like "why Minicons?" and "why Quintessons?" But thing thing with Micronus and Quintus is that, for one, they had fairly clear designs in The Covenant of Primus, and two, they both eventually appeared in Transformers media, with Micronus being a sort of mentor to Optimus in Robots in Disguise and Quintus' Emberstone kicking off the creation of Terran Transformers in Earthspark. But then we come to Amalgamous. He's an important part of the lore, now... his artifact, the T-Cog, is the template for every Cybertronian's T-Cog and the reason why Transformers can transform. But on the other hand, he really hasn't appeared in anything outside of The Covenant, where he's described as constantly shifting forms. And the one picture of him is an almost Bayformer-esque collection of mechanical parts and crackling energies arranged in a multi-limbed monstrousity with something that might be a head at one head. I'd say that this toy owes less to The Covenant and more to Transformers One. I think they all have four arms and digitigrade legs, but the TFOne version seems to be where we get the color scheme, and AOTP Amalgamous' head seems to be based on details from TFOne's stomach. Maher and Yuki coaxed the design into a something a bit chunkier and a bit more greebly, to better match the aesthetics of the other ten Primes released so far, and with his mono-eye you can bet that they were thinking of characters like Shockwave and Whirl when they were deciding how different characters are descended from different Primes. Even still, the deviation from a more typical "humanoid" design makes him stand out a bit from the others. Amalgamous' weapon his a scythe. In The Covenant of Primus it says that his weapon was constantly shifting, but at one point was indeed a scythe, and he's depicted with a scythe in Transformers One concept art as well as in a hologram in a scene in the actual film. The blade can fold over, and the rear can be removed to reveal a little pistol, which I guess fists with the shifting nature of Amalgamous and his weapons. A translucent orange bit comes off the end as well. It's designed to look like the T-Cogs seen in Transformers Prime. But is that bit the real Transformation Cog, THE artifact of Amalgamous Prime? See, if you open up his head, you can pop out his mono eye, which turns out is just the 5mm port on the end of what appears to be a more traditional T-Cog, like the ones seen in Transformers One, in various IDW comics, and most originally of all, like the one Starscream's ghost had to steal from Trypticon to give to Unicron in the G1 cartoon. Anyway, Amalgamous's articulation isn't the best, likely due to his non-traditional design. His head's on a pair of hinges, as much for transformation as actual articulation, that lets him look down as his crotch but no real upward or sideways tilt. His head can swivel, but only insomuch as it's actually pegged in. The back of his head collides with his "neck," limiting him to about 30 degrees or so to the left or right. His shoulders swivel, but he's only got one shoulder for both arms on either side, so moving one automatically moves the other. They can at least move laterally independantly, and around 180 degrees at that. His biceps have swivels both at the shoulder and just above the elbows, which may be useful given that his biceps have a weird bend to them. Speaking of elbows, they bend 90 degrees. His wrists swivel, and they can bend inward. His waist swivels. His hips can about 90 degrees forward, backward, and laterally. His actual anatomical knees have swivels, but no bending; they're permanently set at a 90 degree bend. There is a joint below the yellow knees that bends from not-quite-straight to over 90 degrees forward, and a joint below that that goes from slightly forward to about 60 degrees backward. Foot tilt, I guess? His ankles pivot 90 degrees. Amalgamous can hold his scythe, his pistol, or the T-Cog in his face in any of his four hands. You'll also find 5mm ports and pegs in a variety of places all over his body. There's a gimmick we'll get to in a minute. As Transformations go, you can take the entire robot and turn him into this sort of walking tank without partsforming anything but his weapon. Open the front of his back and stuff the back of his back inside. Swivel his waist 180, and fold his upper body up. Swing his legs back and scrunch them into the space you emptied out of his back, and tuck his head into the space between his upper and lower body. Then just spread his arms out and balance him on his fingers. To complete the tank look, peg his scythe into his back so that the pistol on it is pointing forward. I mean... it's a thing. I'm not going to judge an alien robot with an infinity of transformations too harshly on "this is what they designers could come up with on a Voyager budget." The little boosters on his back are even a nice touch. I think my biggest complaint is his obviously tank-tread feet chilling on the top rear while he walks on his fingers. But as I mentioned, Amalgamous is supposed to have infinite alt modes, a sort of constantly-shifting form. How do you get that out of a Voyager-class toy? Well, I don't know if it's the only or even the best way, but the team decided that their way was going to be the Weaponizer route. Yes, you can transform Amalgamous without partsforming... but you can also break him down into these constituent parts and re-arrange him however you please. Though the instructions do include a number of suggestions. For starters, the front arms have wheels and the back arms have winglets. Bend the elbows up and you can connect them together into a sort of truck. Fold out the wings on the arms, stick them together, and you've got a little jet. You can also stick one of the shoulder-eye-thingies between them and make bits that look like drones. Get his legs and weapons involved, and you can build a little tank that kind of reminds me of a Zeon Magella Attack tank from Mobile Suit Gundam. The thing with all those "official" configurations, though, is that they just use Amalgamous' limbs. I messed around with him for a bit to try to work the body in, too, and wound up with something that looked a bit like a Magitek Armor from Final Fantasy VI, but I'm feeling like his best moves are probably to either stick with his standard non-partsforming alt mode or to not transform at all. Ultimately, my biggest problem with Amalgamous isn't really how weird he looks with the more humanoid Primes, his nowhere near infinite alt modes, or the fact that the handful of alt modes he does have aren't very good. My biggest gripe is how poorly his limbs and head are pegged in. Even when you push them in all the way, on my copy at least, simply trying to get him in a decent pose is likely to cause one or both of his legs to pop off, and I can all but promise you his head is going to come off, likely multiple times, when you don't want it too. His fighting with Quintus for me for the worst of the Thirteen so far; I feel like you can do more with Amalgamous so he's less outright boring than Quintus, but Quintus is just a boring Deluxe while Amalgamous is kind of a frustrating Voyager. If you're in for all thirteen of the Thirteen, well, I don't think there's anything here that's so egregious as to outright dissuade you from your mission. But if you're not committed to ALL of the Thirteen, Amalgamous is one you can probably pass on.
  18. Personally, I don't think we need likes at all. Maybe I'm old school, but I always felt that likes (or reactions) have been an unnecessary addition. This kind of also ties back into that 'social media vs discussion forum' topic that appeared a month or so back. Likes are arguably one of the worst aspects of social media, as it removes part of the incentive for communication (E.g. someone becomes motivated enough to type in "I agree with your post, and...", and furthers the discussion). Never mind the potential of creating slop merely to generate likes, let alone the bullying/harassment aspects of the downvote feature... So yeah, MW is a discussion forum, and the passive interaction of 'likes' is kinda antithetical to that. It's a shame that Invision introduced it, and even more of a shame that they haven't also added the option to completely disable that so-called 'feature'.
  19. Loving the green color way.
  20. Specifically, I was thinking of Macross Plus: Movie Edition and the wreck of Isamu's YF-19. When we see it being brought in for repairs, it's in pretty bad shape. The nose and left wing have broken off and are sitting on the hangar floor, the canopy is cracked, the canards are bent 90 degrees, there are several external panels and control surfaces that are entirely missing, the landing gear cover is deformed, the rear-facing laser cannon is bent, at least one of the dorsal intakes is crushed, etc. All of that and Shinsei Industry still has her flightworthy again in short order. The YF-29 we see at the end of Sayonara no Tsubasa (we get a clean view in Tenjin Hidetaka's Valkyries: Third Sortie) isn't exactly in fantastic shape itself, but the damage is a lot more limited. It's covered in grass stains, the horn on the monitor turret is bent or broken, the starboard wing and canard are both broken off about halfway along their length resulting in the loss of the No.4 engine, the port stabilizer is completely sheared off, and the port wing is bent with some nozzle damage on the No.3 engine, but that's about it. (Which I guess is just what you'd expect from a VF with twice the armor and four times the armor strength of the VF-25 or VF-27 with no mode limitation on energy conversion armor usage. It won't bounce, but even an uncontrolled crash landing after a bailout at Mach no-thank-you isn't going to wreck it. They just have to go find whatever hillside the No.4 engine ended up in and they can probably just replace the wings and fly it again.)
  21. IIRC, the reason that the Likes are anonymous is that the Reaction pane/Like button is the last surviving piece of a long-since-deactivated upvote/downvote karma system that's built into Invision's board software. It was originally a pure upvote/downvote system, and Invision later expanded it to include custom Facebook-style "reactions". The admins disabled the upvote/downvote feature back in the 2010s because people were abusing it to harass and bully each other. So now the Facebook-style reaction pane, bereft of any custom reactions, is all that's left of it.
  22. https://fb.watch/EgpEkelbyv/?mibextid=wwXIfr&fs=e Completed 1/48 RC USS Nimitz.
  23. I saw this and here's my review: Easily the weakest of the three and it feels like a big missed opportunity. Yes, still visually brilliant and not a bad popcorn action flick but kind of frustrating. The female antagonist is excellent and so full of potential. There is an amazing movie here that didn't happen where the humans drive a wedge between the Na'vi and they battle each other. In this hypothetical movie, the humans would barely be present which would have made the movie feel fresh and new. Jake would need to solve the problem not by being the warrior king but by unravelling the machinations (or someone else could do that). Instead, they immediately supplant the female big bad with the same old bad guy we've been dealing with, go back to the same old human locations, and then basically re-live the end of the second movie for an hour.
  24. Looks like me trying to get to the last piece of frozen chocolate cream pie.... ...those brussell sprouts in the freezer can be deadly! O.o
  25. Try having Trip lower the command chair by one centimeter...
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