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  2. VOTOMS is coming back this year
  3. I wouldn't say no to any of that, though I might be ok if Overlord is a Commander and Buster & Hydra are Voyagers. Need to see his hands and feet to be sure, but I don't really see any difference from the initial. I have the initial release, plus a pair of Sweeps, so I think I'm good there. I plan to preorder, but I'm waiting for Pulse. Speaking of waiting, there has to be a Transformers Tuesday or something coming soon. The only mainline stuff I have preordered currently is Sideways and Onslaught, then I have a handful of exclusive-stuff preordered at Pulse. Swindle was revealed awhile ago. In past years Hasbro would start soliciting preorders for the next wave around the time the current wave was hitting retail, and you guys just got my last AOTP review for the wave. I'll be wrapping up Studio Series this week, too.
  4. https://www.starwars.com/news/star-wars-galaxys-edge-disneyland-update
  5. Put an Autobot or Decepticon symbol on it.
  6. Studio Series TFTM Scourge. I'll preorder it since I only have 1 Scourge from the initial release. Studio Series TFTM Hound was preordered at Target with the 20% off. Gigawatt is currently on clearance at Target for 70% off. I'll go back tomorrow to price adjust. Preordered Missing Link Grimlock at Hobby Genki.
  7. Today
  8. You guys really bring me back to my youth , loving so much Sci- fi for the first time. So many great and influential artists.! I know this conversation has mostly been on the classics, a well deserved topic . One of my more current favorites , concerning Sci-fi style designs is Tsutomu Nihei . He's mostly in manga but his stuff has also been animated. His most famous work,IMO, being BLAME. I love his story telling with little to no dialogue.His work features landscapes of endless cyber dungeons and vast vistas. Also his dark fantasy cyber tech is super cool. Some of his stuff, like knights of Sedonia is approachable, if you like his style and not so dark and gorry in content. Others like Biomega and Abara are very intense and not for kids. I haven't read all of Aposimz ( just finished book 3) but I'm very much enjoying it. It's also more tame than the other two previously mentioned. Also ,his style has evolved to match the tone of his story telling.
  9. Yeah, definitely not safe for work! 😅 Incidentally, those pages appear in the bilingual edition (random pages comparing the bilingual edition; not those, erm... "delicate" pages): There were generally no age restrictions on the translated manga sold at the comic shops I used to frequent back home. So it makes sense that those 'delicate' pages were removed to keep the manga from disappearing into the 'adults only' section. It's a bit odd, though, as Crying Freeman (published in the same era) wasn't censored nor in the 'adults only' section either... 🤔
  10. I really hope Bandai give us a Hi Metal R of Fatty Ground Type. That is one of my favorie enemy mechs from Votoms.
  11. Abyssmare 2nd LIVE 22nd Feb 2026 May'n still spotting the blond hair.
  12. That's great, thanks very much
  13. Yesterday
  14. At last, we're down the last figure in the first 2026 wave of Age of the Primes, the one you guys are actually waiting for... Deluxe-class Blast Off. Combiner Wars gave us not one, but TWO takes on Blast Off, and pretty much from the draw Age of the Primes Blast Off shows them both up. The design is much more G1 cartoon-accurate, with the purple bib, flared forearms, purple booster feet, etc. He's even got the silver eyes and purple forehead of the animation model (to my personal dismay, but a boon to those seeking strict adherence to Sunbow). What's more, despite largely sharing his engineering with Vortex, the fact that he doesn't have a ton of helicopter tail hanging awkwardly from the back of his arms makes him feel cleaner and more solid than his fellow arm. Looking at my photos, you might surmise that my biggest grip with Blast Off is his colors... like, why are his shins and torso brown instead of gray? The simple answer is that, much like my review of Magic Square's Blast Off, my phone's software seems to have blown out the colors. Magic Square's isn't as light in hand as my pictures made him, and AOTP Blass Off is a darker brown with a brown-tinted gray, not a reddish brown with a gray-tinted brown. Maybe someday I'll get a better camera and light box, but that seems like overkill for reviews that are really just forum posts. Instead I'll just nitpick that he doesn't have a tail on his back (given that the tail is actually pegged into his leg, all we needed was a slot on his back to partsform it to!), and that the tiny molded wheels near his ankles aren't bigger, up higher, and gray. Blast Off comes with a pair of guns that are, I guess, fine. I mean, they're cartoon accurate enough, aside from the fact that there's two instead of just one. So Blast Off's head is on a ball joint for swiveling but fairly limited tilt in any direction. His shoulders rotate and move 90 degrees laterally. His biceps swivel, his elbows bend 90 degrees, and his wrists swivel. His waist swivels, and his hips can move 90 degrees forward, backward, and laterally. His thighs swivel, and his knees bend 90 degrees. His toes have some downward tilt, and his ankles can pivot nearly 90 degrees. His grip on his pistols is a tad loose for my liking. The problem seems to be his fist holes are a little large. There are also 5mm ports available on his forearms, on the wings on the sides of his legs, in the boosters on his heels, and in the boosters on his toes, and his guns plug into the ports on his wings and arms snuggly. His transformation is pretty simply, and very similar to Vortex. Push his head into the empty space behind it. Turn his wrists 90 degrees inward, then turn his biceps 90 degrees outwards so all the shuttle bits line up, then his shoulders use flaps to break away from his torso and fold up over his head, where they'll tab together. Double hinge the top of the cockpit from his back over his forearms and the front half is done. For the rear, tab his legs together, open his shins up, and collapse his legs over his thighs. Fold his toes down, then fold out his wings and vertical stabilizer and you're done. It may be simple, it may borrow a lot of engineering from Vortex, but Blast Off's shuttle mode is pretty good. The shape is right, and as I've mentioned previously four engine bells instead of five is cartoon accurate. The only thing I can really criticize is that the purple from his arms near the front of the shuttle should run all the way back along the lower half of the fuselage all the way to about where the Decepticon badges are on his wings. That would make the sides of the robot mode purple, though, and perhaps more importantly, it'd leave a lot more purple on the side Bruticus' arm than you might expect. I suspect the main reason, though, is they ran out of budget for paint. Blast Off's guns plug into the 5mm ports under his wings in this mode, so a desire for symmetry likely explains why he has two guns instead of just the one. His fists are actually still available under the nose as well, but the fit is so loose that they keep falling out on my copy. Plus, they stand out a bit there, which means that the flip-out front landing gear in Blast Off's chest won't reach the ground. I keep mentioning that while Blast Off doesn't share any parts with Vortex, he shares a lot of the same engineering as Vortex. And while I liked that Vortex had a lot of cartoon elements like his forearm guns and the nacelles on his shoulders, the inelegant way they handled the tail boom on his arms made him a little mid in my book. Blast Off, by contrast, is very good, right up there with Brawl for me and quite possibly the best post-Siege combiner arm Hasbro's delivered. Honestly, I think he's a pretty good toy and a solid representation of the character even without the combining element, so he gets a strong recommend from me.
  15. Yeah, same here. Not a big fan of that horizontal blue bar across the main opening piece though.
  16. I purchased mine while in Japan years ago. You would be surprised that you may still be able to find one in store over finding one online. I check through Market Place/Ebay (AU) all the time and I have never seen any of my figures been re-sold on the open market. If I do seen something like your are asking I will message you. Cheers!
  17. Bummer! I'll keep an eye out. Fun pics, thanks for sharing.
  18. It looks like both of us have sold off our Takatoku Vending Machines over the recent years.
  19. Hey @Urashiman that GWH Tomcat is a very nice kit! (one of the best around until the 1/72 Tamiya F-14 came around). I loved how it gave the option for down flaps, slats and even spoilers. Too bad the rear RIO coaming is too narrow and you really have to build it with the canopy closed. Your weathering is looking amazing!
  20. And chance you have the Takatoku vending machine still? I sold mine and I miss it.
  21. Watched a slightly older movie that kinda flew under our radar from the long forgotten year of 2022. The Contractor with Chris Pine. I think it’s best to totally skip it. The acting for the most part is fine for the kind of story it is and the action isn’t bad, just that there’s a few problems that are highly frustrating about the movie. It’s basically about a guy from the military that had a pretty bad leg injury and has had to take pain killers and steroids to try and keep his career going. He eventually gets booted out for drug use and that creates a lot of drama at home. That bit of the story isn’t so bad, but the filming is constantly done with shaky cam during these slow depressing scenes and kinda was making me feel sea sick. He’s got an old war buddy that helps him land a job with a military contractor that tells him everything they’re going to do is legit and they’ll always take care of them, of course that’s obviously not true, but when they finally start doing their mission things go south and they’re stealing a mcguffin that is the most mcguffin of mcguffins that I’ve seen in a while. So most of the team dies other than Pine and his buddy that are both hurting. Eventually Pine gets the buddy runnning to an unsure extraction while resting up for the rest of his escape with the mcguffin. So then the story takes a turn and now the people that were supposed to help extract him are trying to kill him and the movie never ever explains why they are trying to kill him and his buddy. Supposedly the boss pays the families big checks anyway even to the people that die and so money isn’t the issue. And I thought maybe they didn’t want witnesses, but then it turns out that when he gets back stateside that his buddy was fine. So then the witnesses thing isn’t really there either. He then makes his buddy cry and they go after the boss I an average action movie type scene, but even after dealing with the big boss nothing really gets explained about why they wanted him dead so badly they’ve risked even more high paid mercenaries lives. They even kill a guy running one of their secret safe houses for no real reason either. Also the shaky cam stopped somehow before the mission started for unknown reasons and I don’t remember it ever returning. Kinda glad they killed the first camera man at least, cause that guy was terrible at his job, hopefully the paid the camera man’s family well for his loss. I do feel like if there was a bit more work put into this movie it could’ve been a fairly good action film , but weird film styles and bad writing. And the reason they were sent to destroy or steal the mcguffin was because it was some goofy tech that seems to cure birdflu of all things and the company that hired them didn’t want competition with their treatment medications. Like I’ve said, the action wasn’t bad at all, but really was the only stable piece of the movie.
  22. I wish the wingtip guns and front canards were optional/removable. If they're gonna put hardpoints all over the damn thing, why not make the weird bits optional?
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