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MKT

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Everything posted by MKT

  1. I knew nothing about Dune before both parts of Villenueve's versions, except knowing that the old PC game was very successful & very highly regarded. Just for kicks, I watched the David Lynch 1984, Spicediver Edit version today. I now get why it was so much maligned when it came out, it's pretty much incoherent by itself and if not having watched Villenueve's, I would have been totally lost. More than that though, I'm pretty shocked by how B-grade the visuals appear to be... Yeah in the 80's there are worst looking productions out there, and perhaps I'm unfairly comparing with the most memorable productions of its era like SW, Indiana Jones, Blade Runner, Aliens etc. But it struck me how much of a gulf in the looks department between 2024 Dune and 1984 Dune, when Blade Runner 2049 does not necessarily look much better than Blade Runner 1982. Whatever my complains on the visuals of Villenueve's Dune, I take it back now lol.
  2. I watched it today, and against better judgement went in without rewatching Part 1 hoping to recall enough details of it lol. Immediately realized it was a mistake, and it took quite a bit to try to remember everything that happened previously as stuff unfolded in this new movie. I remember thinking P1 was occasionally a bit of a drag then, but I knew it was mostly world building stuff & backstories that needed time & space to be established. All in, the pacing was generally faster this time around, if a bit uneven, and from 2nd half onwards things do move at much faster pace with important expositions being dropped in a few very quick scenes. The action sequences were done well, I would have preferred if they had dragged them out a bit longer to compensate for all the slower scenes. My main peeve, and this is a personal preference, is the color palette. Most of everything takes place in the deserts, and coupled with the desaturated hues, everything starts to look too monochromatic. The scenes outside of Arrakis, although similarly drained of colours, were a welcome change to the eyes. Perhaps a different approach to colors would have worked better, but if there is a Part 3, I won't expect this aspect to change since the whole look is already firmly established.
  3. 9cm would be the packaging length, in keeping with what looks to be Tomica’s usual practice when they publish dimensions. The actual item will obviously be shorter in length, hence I put the black base at upper limit of 8.5cm, & eyeballing the VF within the base likely puts it to be around 7cm. But it could well be smaller than that. For eg, when I look at some Tomica unboxing vids, the item inside is really much smaller in comparison to its packaging. Still, a couple of cm difference at this size won’t matter much I guess.
  4. Anything from 6.5 to 8.5cm then, do you reckon?
  5. Most probably will pick these up for novelty.. but waiting for the actual size to be confirmed, which is likely to be after release I guess.
  6. I've been looking out for the VF-11B's Super Packs forever; of the Mac+ GNU-Dou trio, the 11B's Super Pack seem the hardest to come by. But I finally scored one recently, and sometimes it's the little stuff that's brings the big smile A couple of quick pics..
  7. Macross Central page was hacked sometime ago, but the group Macross Fan Central is fine. The new page is up:
  8. That Roy 1S armor is actually quite appealing. Although non-canon, I think these kinda schemes makes KC valks more attractive. Don’t really need another normal 1J Armored when already have them in all the other scales..
  9. I'm trying to think the last time Bandai released anything CF.. was it the 31A Kairos? Arcadia seem averse to CF schemes, and it'd be a shame Bandai follows suit.
  10. I wish Arcadia would reissue 11B.. even if I want the 11C more but that I think has realistically lesser chance of being reissued.
  11. It turns out the box art for the YF-19 with Fast Pack is done by Mercy Rabbit:
  12. Black schemes are a bit of a funny thing to my eyes. By itself it doesn't really pop, but if it's a repaint from normal colors like many other robots or mechs, then somehow it looks really great, especially when put side by side. What I like about this Black Getter is that it doesn't only swaps the red for black, but the whites are now a gunmetal grey.
  13. @Lolicon Lovely work!! I like the default glossiness of the CF 171, but seeing this makes me wish it also comes in matte!
  14. Purely on aesthetics, the CF 171 by far going by the colors and shape of the cockpit. This followed by the 17, and lately I wish Yamato had stuck more closely to the line art for the nosecone shape. The Alto 171 usually doesn't really do anything much for me, but your customization really makes it stand out very well here.
  15. Another previously leftover pic..
  16. Wonder if they got a C&D after their license expired some time back? From MEP Toys’s FB:
  17. For all the promo & bonuses KC is doing for the Battlepods, the biggest gap is that the Artillery Battlepods have no soldier figure. At least, it is not mentioned in their listing and hopefully it is an oversight. Otherwise, it sucks that a key feature of the Battlepod remain incomplete for the Artillery ones. Meanwhile, here’s the HK Post rate calculator: https://webapp.hongkongpost.hk/en/postage_calculator/index.html#
  18. Couple of updates on Heavy Armour & Artillery Battle Pod: Heavy Armour Updated PO page: https://www.kitzconcept.com/index.php?route=product/product&path=61&product_id=79 Artillery Battle Pod PO link: https://www.kitzconcept.com/index.php?route=product/product&path=61&product_id=129 New video of Artillery Pods: https://www.facebook.com/share/v/YkLjENyUpoeR85Gr/?mibextid=w8EBqM The video also mentions yet another additional offer for the Battlepod, that hasn’t been updated anywhere on their website yet. Those who already PO’ed the non-artillery Battlepod will get both artillery missile add-ons as bonuses. @Pontus It is unknown if KC will extend more slots for this PO bonus from this point onwards, like what they just did for the Heavy Armour VF-1J bonus (50 slots), but hopefully they do!
  19. These look like new pics for the ‘Heavy Armour’. As with the Battle Pod, looks like KC is doing a renewed push for both items to get more orders.. https://www.kitzconcept.com/index.php?route=product/product&path=61&product_id=79 Edit: New video here: https://fb.watch/qnEIPtDhp-/?mibextid=w8EBqM 1. Clown hands will be articulated, a first for any VF-1. 2. Battle Pod has new missile pod add-ons. Those who PO’ed early are supposed to take note. My reading of it is that it is possible the missile pods are a bonus item. There will be 2 other new missile pod accessories / variants, details to be revealed later. 3. Those who already PO’ed the Heavy Armour will get a whole new VF-1J free!
  20. The Battle Pod does look like it has very short legs in some pic stills.. but in the video, I think they have the appropriate length. Am quite ok with the thicker legs though.. Meanwhile, my Danas arrived and am pleasantly surprised it came with bonuses which I presume would be for those who PO'ed early.. In the same shipment, KC also included replacement parts for the earlier issue of upside down modex numbers on the leg fins. They actually sent the whole leg assemblies lol.
  21. MKT

    Macross Books

    I'm not really feeling the SV-51-Griffon mash-up, but I'm just amazed the VF-1 design is so versatile to lend itself to be crossed up with so many other sci-fi robots, and they look pretty good too. At end of day, despite many favorite VFs in Macross universe, the VF-1 is the one that does everything well - aesthetically in all 3 modes, the simplicity for toy playability & model engineering, and now the design mash-ups lol.
  22. Yeah the moldings doesn’t look as sharp as it could be. The old Doyusha ones looks to have sharper sculpt, but I suspect these Tomica ones will be smaller than 1/144.
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