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Super Macross Mecha Fun Time Discussion Thread!
SebastianP replied to Valkyrie Driver's topic in Movies and TV Series
Yeah, the "TV" SDF-1 from Hasegawa was a major letdown. At least they put those scalloped cutouts on the inside of the gun booms on the Assault mode, on the Fortress version those were missing and the main gun booms were just rectangular. For myself, the whole issue basically stems from "Hey, I have all these neat 3D models of both the ships and the fighters and I want to make a diorama of ships with fighters on the decks, but... they don't fit when the ship is sized as in the book". From there, my conclusion is "book is wrong, I must find a better size". Seto Kaiba's conclusion is "Book is correct, it must be an animation error". (even when it means making large changes to the model to fix the issue...) The process of finding the "better size" is ongoing. I'm not married to 200% of Chronicle scale, or to using the same scale factor for every ship. I'm just looking for each individual ship type for "the size where it works". (And *then* we can make RPG stats for them, that I'll never use...) -
The Transformers Thread (licensed) Next
sh9000 replied to mikeszekely's topic in Anime or Science Fiction
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Medicom/Hot Toys and all 1/6 scale figures
sh9000 replied to EXO's topic in Anime or Science Fiction
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I don't get why they don't just do magnets for all these fast pack attachments. Is there some rule against using magnets in toys?
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So taking apart the MG Tallgeese after test fitting is so sketchy. The fit on everything is so precise and tight I’m thinking I’m bound to break something. Do people who build Gundam kits skip the test fits because of this or do any of you have pointers for parts separation?
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STAR WARS Merchandise Episode - 2
sh9000 replied to Black Valkyrie's topic in Anime or Science Fiction
Anyway I hope a Fondor Haulcraft gets released in the MGS line. I'd probably buy a TVC release as well. -
Gundam Show Thread - MSG thru GQuuuuuuX
pengbuzz replied to Black Valkyrie's topic in Anime or Science Fiction
Yeah; I really do think the pacing is way off here, and the story as a whole (what story there was) was not handled very well.- 3861 replies
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Super Macross Mecha Fun Time Discussion Thread!
pengbuzz replied to Valkyrie Driver's topic in Movies and TV Series
Unfortunately, no one told that to Hasegawa when they issued their TV and DYRL? versions (DYRL was issued first, then TV Version); all they did was change a few parts; aside from that, they used the same basic kit: They also did this for the "fortress mode" versions for both. But to the point: if the DYRL version were the "reconstructed" TV version, they would probably have to had tore her down to the framework after Kamjin's kamikaze attack at the end of the TV series (given the catastrophic damage to her starboard shoulder and the booms). Overall though, unless it directly impacts a model I'm working on or a creation for the RPGs that I'm in, I really don't care too much about ship/ mecha scale. That would make for a fairly amusing cartoon: a battroid stuck in a hatch like Wile E. Coyote having fallen into one of his own traps, trying desperately to squeeze through! -
Super Macross Mecha Fun Time Discussion Thread!
SebastianP replied to Valkyrie Driver's topic in Movies and TV Series
Sort of. There *is* consistency in the actual animation, much of the time. It's just that except for the VFs, it's not consistent with the *chronicle*. Seto Kaiba and I have a difference of opinion about whether to throw out the animation that doesn't match the Chronicle specs as "animation error", or whether to throw out the Chronicle specs that don't match what we see on screen as "textual inaccuracies". - Today
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@woodsider Have fun at the show and great looking battroid!
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Post Skywalker Saga Star Wars Movies
TangledThorns replied to jvmacross's topic in Anime or Science Fiction
OK, I'll share my opinion of the SW series too!! 1. ANDOR 2. Mandalorian 3. Ahsoka & Skeleton Crew (tie) 4. Boba Fett Dumpster: Obi Wan Bottom of land fill: The Acolyte- 366 replies
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Super Macross Mecha Fun Time Discussion Thread!
JB0 replied to Valkyrie Driver's topic in Movies and TV Series
So the best-case here is "no one in the history of the franchise has ever cared about scale and it is wildly inconsistent"? Seems odd to take a firm stand about accurate numbers when that's the starting point. But what do I know? -
Did you get a chance to test the armor on the legs to see if it's compatible with the new 0A?
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More sounds like because it was a single slot the armor could shift and rock, damaging the leg paint.
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I really don’t care for the others at all. I’m kinda thinking the non popstar version may end up a web exclusive
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STAR WARS Merchandise Episode - 2
tekering replied to Black Valkyrie's topic in Anime or Science Fiction
I need a Vintage Collection Supervisor Heert in tactical gear to go with my K-2SO... ...and about a hundred other Andor characters we'll probably never see. 😭 -
Hey, thanks for the heads up. I’ll look that up. Also great work on the Hikaru. Love it! I didn’t know about the IPMS. I joined today. And I might see if I can go to the Albany show with some of my builds.
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1/48+fp's, 1/60+fp's, 1/72, 1/2k, 1/3k,1/100 and now 1/144
MKT replied to VF-18S Hornet's topic in Toys
Beautiful comparison pic. -
The Transformers Thread (licensed) Next
Negotiator replied to mikeszekely's topic in Anime or Science Fiction
Somebody please post an Amazon link for Megatron when it's up.- 17255 replies
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Taking cues from Bandai's DX
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@Papa RatLooks like there's an IPMS event in Albany, Oregon in September. Just finished my Hikaru Special and bringing it to an IPMS show in Fremont CA this Sat. Also if anybody didn't know, Macross is the theme for this year's SCGMC. I also got a Monster on the bench @Cheese3, but first I gotta wrap up my Kakizaki Special!
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Super Macross Mecha Fun Time Discussion Thread!
SebastianP replied to Valkyrie Driver's topic in Movies and TV Series
A VF-25 can get through the *front* gate, if folded up with the fins down. The rear landing strip is too narrow, even if the opening is as wide as the front one. To make both ends work, I need to go up to 150% of the modeled size, and at that point, I feel like I might as well make the nice bridge from the line art fit as well, and go up to 200%. And 40 fighters is just the maximum I think is feasible at this size, which is nice because it makes the size of Operation Stargazer feasible. Guantanamo, being scaled up similarly, will have other benefits over the Gefion - you can launch a König Monster out of the front maw; and the Gefion has no place to launch space-type Ghosts without landing gear out of, while the Guantanamo has plenty. Hmm. I would like to know what the other instances are if you can point me in a rough direction. Guantanamos are in the background everywhere, but they're pretty much always the "Maiduru" model. And if you're talking about Macross 7 or Macross Plus, I'm willing to call "animation error" or "model superseded" on those. It's still never plot relevant what size the ship is, though. Scaling this ship up by the same factor as the Northampton does not meaningfully change what we know about it. The model is definitely larger than the official size says - there are similar issues with hangar bay opening widths as there are for Gefion, with wings clipping the sides of the walls at "official" scale. Not to mention the ginormous size of the ship from its establishing shot. This is our first overall shot of the Elysion. Note the fighters on the deck. Since we know their size, we can estimate fairly accurately the length of the Aether. It has to be pretty substantial. I didn't do the math myself, someone on reddit did a long time ago, but it worked out to around 900 meters give or take. This was supported by this shot, which has the fighters in the same parked configuration. The flight deck here is somewhere around 200 meters wide at the widest point. In episode 12, we have this interior hangar shot, showing fighters arranged in a configuration that's around 60 meters wide. There are 15 fighters shown in this sequence (five on the right, as there's a gap; four in the middle, and the six you can see on the left), we don't know how far the line extends backwards. At the official size of the ship, the hull is not wide enough for this below decks - if Elysion is 900 meters overall, then Aether's hull is around 40 meters wide at best. If the ship is the size indicated by the first two shots, then there's enough space for this to be only half the complement. So, the first half of the show has a bunch of this stuff where it's obvious that this is not a small vessel... and then the script sends everyone off so that only Delta is on hand most of the time. Also, at the "official" size, only *one* of the ten obvious flight deck access points for VFs are actually large enough for a VF-31 - the centerline tunnel from under the upper deck. The side tunnels are too narrow and the wings will clip; and both the four deck edge elevators and the three elevators up to the upper deck are too small. Also, forget the "tour bus" shuttle, it won't fit anywhere. Could the role the script gives to the Elysion have been handed to a smaller ship? Very likely. Was the Elysion intended to be small? No. There's enough evidence to the contrary in the first half of the show to put paid to that idea. (I don't know when the Burj Kalifa statement was made, but most of the evidence prior to the halfway point of the show suggests the larger size. I think there's an outlier in the form of the space episode, it's almost five in the morning and I'm not going digging). Edit: Having slept on it and had time to do the digging, Episode 6 definitely shows the fighters not clipping into each other's lanes during the launch sequence, which suggests a minimum size of around 1200 meters overall for Elysion in ship form, and 1500 is about the minimum for the fighters to fit on the elevators. I may try to replicate the parked fighters on the Aether's deck from Episode 2 at this size,. and the launch layout from episode 6, but at first glance, 1500 looks about right for Elysion as shown in the first half of the show. I am aware that later depictions, like the Delta movies, made the ship smaller, but as mentioned, at the smaller size there are problems just getting the fighters to the deck through the provided openings... Yeah. As I said, the New Macross class ships are some of the ones that don't really benefit from being scaled up other than keeping the animations the same. (Edit: Though.... the Diamond Force launch sequence suggests the bridge block of the Battle 7 is a fair bit larger than the overall views of the ship supports, if the ship is 1600 meters overall. The hatches and launch arms for that sequence are not small, and the best attempt I've seen at replicating the Battle 7 in 3D, has those hatches at around half the required size. It is not an official model so it won't count for anything, though. And swapping the base design to the Battle 25 version, which has a much bigger bridge block to begin with, and trading the turrets for launch bays? That would solve it even at the 1-mile scale). The opening sequence goes "Miria is racing, Max and new daughter are playing pool in a building overlooking the race, Max gets an alert on his watch, Milia gets one in her helmet, leaves the race to join Max on the highway, cut to Max and Milia in their fighters with the daughter waving at them from the control booth, and the fighters pulling out of the Megaroad's side pod." My inference was that this was all on the ship, but since the ship is over a terrestrial planet, maybe they took a shuttle up so they could scramble their fighters....? Meh. Also, given that the Chronicle changed the number of colonists aboard the Megaroad from 80,000 to 25,000 according to Macross Mecha Manual, I'll withdraw my other reason for changing the size of it (namely, the sheer amount of space the colonists' living quarters will take up. Half the population of the original Macross in a volume that is already *ginormously* bigger is much more plausible.) The TV macross has next to nothing in common with the DYRL macross except for the transformation sequence itself, none of the components themselves are shared. If that's a rebuild, they tore her down to atoms and reconstituted them... But since DYRL macross never interacts with anything that my scale change has affected, it can stay at its official size. -
1/48+fp's, 1/60+fp's, 1/72, 1/2k, 1/3k,1/100 and now 1/144
treatment replied to VF-18S Hornet's topic in Toys