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  2. So the best-case here is "no one in the history of the franchise has ever cared about scale and it is wildly inconsistent"? Seems odd to take a firm stand about accurate numbers when that's the starting point. But what do I know?
  3. Did you get a chance to test the armor on the legs to see if it's compatible with the new 0A?
  4. More sounds like because it was a single slot the armor could shift and rock, damaging the leg paint.
  5. I really don’t care for the others at all. I’m kinda thinking the non popstar version may end up a web exclusive
  6. I need a Vintage Collection Supervisor Heert in tactical gear to go with my K-2SO... ...and about a hundred other Andor characters we'll probably never see. 😭
  7. Hey, thanks for the heads up. I’ll look that up. Also great work on the Hikaru. Love it!
  8. Somebody please post an Amazon link for Megatron when it's up.
  9. Taking cues from Bandai's DX
  10. @Papa RatLooks like there's an IPMS event in Albany, Oregon in September. Just finished my Hikaru Special and bringing it to an IPMS show in Fremont CA this Sat. Also if anybody didn't know, Macross is the theme for this year's SCGMC. I also got a Monster on the bench @Cheese3, but first I gotta wrap up my Kakizaki Special!
  11. A VF-25 can get through the *front* gate, if folded up with the fins down. The rear landing strip is too narrow, even if the opening is as wide as the front one. To make both ends work, I need to go up to 150% of the modeled size, and at that point, I feel like I might as well make the nice bridge from the line art fit as well, and go up to 200%. And 40 fighters is just the maximum I think is feasible at this size, which is nice because it makes the size of Operation Stargazer feasible. Guantanamo, being scaled up similarly, will have other benefits over the Gefion - you can launch a König Monster out of the front maw; and the Gefion has no place to launch space-type Ghosts without landing gear out of, while the Guantanamo has plenty. Hmm. I would like to know what the other instances are if you can point me in a rough direction. Guantanamos are in the background everywhere, but they're pretty much always the "Maiduru" model. And if you're talking about Macross 7 or Macross Plus, I'm willing to call "animation error" or "model superseded" on those. It's still never plot relevant what size the ship is, though. Scaling this ship up by the same factor as the Northampton does not meaningfully change what we know about it. The model is definitely larger than the official size says - there are similar issues with hangar bay opening widths as there are for Gefion, with wings clipping the sides of the walls at "official" scale. Not to mention the ginormous size of the ship from its establishing shot. This is our first overall shot of the Elysion. Note the fighters on the deck. Since we know their size, we can estimate fairly accurately the length of the Aether. It has to be pretty substantial. I didn't do the math myself, someone on reddit did a long time ago, but it worked out to around 900 meters give or take. This was supported by this shot, which has the fighters in the same parked configuration. The flight deck here is somewhere around 200 meters wide at the widest point. In episode 12, we have this interior hangar shot, showing fighters arranged in a configuration that's around 60 meters wide. There are 15 fighters shown in this sequence (five on the right, as there's a gap; four in the middle, and the six you can see on the left), we don't know how far the line extends backwards. At the official size of the ship, the hull is not wide enough for this below decks - if Elysion is 900 meters overall, then Aether's hull is around 40 meters wide at best. If the ship is the size indicated by the first two shots, then there's enough space for this to be only half the complement. So, the first half of the show has a bunch of this stuff where it's obvious that this is not a small vessel... and then the script sends everyone off so that only Delta is on hand most of the time. Also, at the "official" size, only *one* of the ten obvious flight deck access points for VFs are actually large enough for a VF-31 - the centerline tunnel from under the upper deck. The side tunnels are too narrow and the wings will clip; and both the four deck edge elevators and the three elevators up to the upper deck are too small. Also, forget the "tour bus" shuttle, it won't fit anywhere. Could the role the script gives to the Elysion have been handed to a smaller ship? Very likely. Was the Elysion intended to be small? No. There's enough evidence to the contrary in the first half of the show to put paid to that idea. (I don't know when the Burj Kalifa statement was made, but most of the evidence prior to the halfway point of the show suggests the larger size. I think there's an outlier in the form of the space episode, it's almost five in the morning and I'm not going digging). Edit: Having slept on it and had time to do the digging, Episode 6 definitely shows the fighters not clipping into each other's lanes during the launch sequence, which suggests a minimum size of around 1200 meters overall for Elysion in ship form, and 1500 is about the minimum for the fighters to fit on the elevators. I may try to replicate the parked fighters on the Aether's deck from Episode 2 at this size,. and the launch layout from episode 6, but at first glance, 1500 looks about right for Elysion as shown in the first half of the show. I am aware that later depictions, like the Delta movies, made the ship smaller, but as mentioned, at the smaller size there are problems just getting the fighters to the deck through the provided openings... Yeah. As I said, the New Macross class ships are some of the ones that don't really benefit from being scaled up other than keeping the animations the same. (Edit: Though.... the Diamond Force launch sequence suggests the bridge block of the Battle 7 is a fair bit larger than the overall views of the ship supports, if the ship is 1600 meters overall. The hatches and launch arms for that sequence are not small, and the best attempt I've seen at replicating the Battle 7 in 3D, has those hatches at around half the required size. It is not an official model so it won't count for anything, though. And swapping the base design to the Battle 25 version, which has a much bigger bridge block to begin with, and trading the turrets for launch bays? That would solve it even at the 1-mile scale). The opening sequence goes "Miria is racing, Max and new daughter are playing pool in a building overlooking the race, Max gets an alert on his watch, Milia gets one in her helmet, leaves the race to join Max on the highway, cut to Max and Milia in their fighters with the daughter waving at them from the control booth, and the fighters pulling out of the Megaroad's side pod." My inference was that this was all on the ship, but since the ship is over a terrestrial planet, maybe they took a shuttle up so they could scramble their fighters....? Meh. Also, given that the Chronicle changed the number of colonists aboard the Megaroad from 80,000 to 25,000 according to Macross Mecha Manual, I'll withdraw my other reason for changing the size of it (namely, the sheer amount of space the colonists' living quarters will take up. Half the population of the original Macross in a volume that is already *ginormously* bigger is much more plausible.) The TV macross has next to nothing in common with the DYRL macross except for the transformation sequence itself, none of the components themselves are shared. If that's a rebuild, they tore her down to atoms and reconstituted them... But since DYRL macross never interacts with anything that my scale change has affected, it can stay at its official size.
  12. GQuuuuuuX's tenth episode is probably the best episode to date, and certainly does the most to actually move the needle on the show's story. It finally gets the main characters involved in the actual plot, brings the Zeon civil war arc into the foreground, and features the first actual battle of any consequential length in the series thus far. That said, even with all that it's still not very good. The writers are clearly, clearly rushing to tie up as many plot threads as they can as fast as they can. It definitely seems like this series is ending in the next two or so episodes. There is so much happening here, and none of it is really delivered as well as it could and indeed should have been. They could've done this justice with another 13-26 episodes. As it is, what's left on the table in terms of unexplored character arcs and subplots is vastly more interesting than a lot of what's going on in the main story. Particularly Challia Bull's trip to Jupiter, which he implies broke him, sent him to the depths of utter despair, and then made him the man he is. There's like, three or four episodes worth of stuff going on here all packed as densely as possible. As a result, none of it feels as impactful or meaningful as it should.
  13. Agreed.
  14. Thanks for the info, Mike. SDCC is still over a month away, and with all the reviewer reveals, I would have thought they'd do the official SS86 Megs reveal sooner rather than later, if for no other reason, to take advantage of the momentum. Moreover, I'd guess they'd have something bigger to show off at the Con. Anyway, I wish they would project these things to allay conjecture and help fans to plan for PO days. I got Venom, Micronus Prime, and Alpha Trion through Hasbro Pulse (gotta make that Premium fee pay for itself). I was at the doctor's office trying to do it by phone and I was having a heck of a time trying to use Paypal, my usual payment method. I ended up just using my card and finally got the order to go through. I fully expected Venom or AT to be sold out quickly, but having just checked the site, all three of the figs I POed this morning are still available. Had I known that that would be the case, I would've waited until I got home, but you never know with these things. Anyway, when they finally put SS86 Megatron up for PO, I fully expect it to sell out very quickly, so I'm hoping it falls on a day when I have nothing scheduled. Digits crossed.
  15. Definitely an oddball, wonder if they’ll do the recolor as well looks like the preorder is up tomorrow at the p Bandai USA store
  16. I think I’d put the acolyte at the bottom then obi then boba and Ahsoka as a tie then it gets tough for me because Andor had a flawed start but got better then the second season felt a bit jumbled, Skeleton crew was kinda diminished by its ending and Mando got trashy in its last season, but those three I think overall were the best of the starwars shows.
  17. What it sounds like? They weren't happy with the tab being inserted into a crevice that was painted black, because it could remove the black paint... So they just added two more gaping holes, with nothing to hide them. Makes me really glad I didn't care about this release.
  18. My read of your earlier images is that the Gefion's actually about the right size. The game itself, of course, plays fast and loose with scale on all large objects for the same of gameplay and visual appeal as noted previously, but even corrected for scale you showed that the Gefion's scale in-game is not THAT far off. A VF-25 can still get through the gate. It doesn't need to be big enough to hold 40 fighters either, it's meant to be an extremely small ship that can only hold a couple fighters, so IMO it's pretty darn close as it is. Making it big and capacious enough to rival a Guantanamo for capacity with even more firepower both defeats its purpose in the story and the purpose of the Guantanamo. Consider that Macross Frontier is not the only series to show the Guantanamo-class launching fighters. It's much easier to assume that the texture used on the low-detail model for distance shots is simply inaccurate, or that the larger hangar gates have been closed with an armored door similar to what we briefly see in Macross Delta. Eh... it does and it doesn't. Macross Chronicle doesn't give an exact number, but multiple sources including Chronicle say it's roughly the same size as the Northampton-class stealth frigate, and/or that it's a derivative of the Northampton-class stealth frigate. The Macross Elysion-type is probably the one ship in Macross where I am not happy with the official size. It feels like it was made to be MUCH smaller than it allegedly is. Especially since its fighter complement, in total, is only like 20 planes despite having two carriers attached to it. It feels like it was made to be the same size as the Macross Quarter officially is, not double that. Looking back at it, I don't think they ever really present the Acshio district as being far away from everything. It's abandoned because it's rundown as all get-out, but anytime Mylene has to get there she gets there within just a few minutes and it's basically walking distance from the parks that Basara's constantly performing in. Half the time, people don't even bother to drive and just walk there which makes sense given that at one point IIRC we see Mylene has to drive her car down a staircase to get there. It's basically just the Jeniuses who seem to take cars into that area. I don't think that racetrack is actually meant to be inside a Megaroad-class ship. Look at the sky in the OP, the Megaroad-class didn't have a seamless holographic skybox like the New Macross-class does and there's no sign of the structural members that you should be able to see from the ground. I think that's just meant to be a jump cut to elsewhere (and elsewhen?). That's incorrect on several levels. Officially, Macross runs on broad strokes continuity and there is no "canon". No one version of any given story is "true". The creators play Multiple Choice Past whenever they do a new series leading to some interesting mixing and matching, most blatantly in Macross Delta which devoted the better part of an episode to a history lesson that freely mixed bits from the TV and movie versions of previous titles. The official setting treats both versions as equally valid, and generally regards the DYRL? designs as postwar improvements to the TV series designs. The DYRL? VF-1 being a later production block of VF-1, the DYRL? Macross being a post-war repair/remodel of the ship and the design of the later mass production type using parts diverted from shipyards, etc. If you look in Ernest Johnson's office in Macross Delta, he's a got a TV Macross model for decoration, so it clearly does exist.
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