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Probably not a coincedence....
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I can still see the preshading; fainter than you had it, but still there. Could you possibly hit it with flat coat and use dark chalk pastels to try to bring the preshading back out? I'd hate to see you have to start all over...
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Thanks for the info @jenius!!
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Happy New Year 2026! You can send her wishes on her upcoming wedding here. Look to the right side - join without signing in. https://yosetti.com/mainyosegakis/invite?id=3119345&sc=DAUi6
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TIA = Thanks In Advance.
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@derex3592oh no. I’m so sorry to hear that. Not what you want to hear, but are you stripping and repainting?
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What is TIA? Moderoids are models with joints that can be built with theoretically no painting (sprues come in correct color).
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I find that that happens more with duller surfaces. Like the gloss colors are already wet looking and don’t really change, but sometimes the duller ones darken similar to when using pigments. I also see it more with acrylic and enamel glosses and not quite as much with lacquer
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My 2026 haul thus far. I picked these up at my local LEGO Store yesterday. I built the Delorean first, and like most Speed Champions sets, it was full of interesting techniques and some new parts, including this new much-needed bracket in black. It was a fun build and yields a respectable model of the Delorean. It comes with a generous number of printed pieces, and the sticker sheet was downright modest by the usual standards for these sets. Best of all, unlike most SC sets, this one comes with two minifigs (Doc and Marty, complete with his orange bubble vest piece) and the ability to change the Delorean's configuration between the first film and the second with a few parts swaps, all for the standard $28. If this is the benchmark for licensed sets based on media properties going forward, I'm here for it. I have my wishlist of sets I hope they do, starting with KITT and the Mach 5. I have yet to build the Ferrari and Bugatti, but both look like the usual adventurous builds we've come to expect from the line. Moving on to the new City sets, I have a soft spot for farm and construction vehicles, and this new tractor does not disappoint- well, almost. The build is solid and looks great with the new smaller front tractor tires, giving the whole a nice congruency. The tractor has one of these hinge joints in black both front and rear for ball-joint connections as well as one of these hinge plates mounted just above. There's a sense that perhaps there was going to be some sort of attachment that was left out to keep the price at $20. However, there's a sense of purpose missing from the set due to that omission. The tractor looks beautiful, but it has no utility and I hope that's remedied by the spring or summer sets in the form of some more farm sets. I find it ironic then, as utility in the form of working features is one of the hallmarks of Designer Chris Stamp's direction for City. However, it's evident with the new Recycling Truck, which packs a number of working features into the model. The front forks can engage one of two recycling bins (one for paper products and one for plastic) and raise it up and over to dump into the truck's receptacle. The little dumpsters' lids are on frictionless hinges and open nicely with gravity. The functionality is ok- there's not really enough of a funneling effect to capture all the debris and some tends to fall overboard no matter how slowly or meticulously you attempt to dump the stuff into the truck. A for effort, though. There's a moveable baffle in the truck's receptacle that allows you to choose between paper or plastic depending on which you're dumping, and conveniently, the dumpsters' lids are printed with appropriate logos, as are the two sections of the receptacle. Once you've collected all the debris, the entire receptacle can raise and where you generally only have a single large door at the back that opens to allow all the trash to spill out, there are two doors, each corresponding to the two different types of recyclable materials. This in turn, allows you, if you wish, to dump the materials back into their corresponding dumpsters without mixing. It's a cool feature and it adds an extra element of playability to the usual garbage truck play pattern. One thing that needs mentioning- there are no stickers- any part requiring a marking is printed which makes the build process nice and smooth without interruption. I hope this is the new trend. Just from this small selection of sets, I feel like we're off to a good start for 2026 LEGO. Happy building!
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I haven’t checked handling fees elsewhere, but yeah, the tariffs are unfortunately out of their hands, shipping is unfortunately due to lack of options that were available before are kinda missing now.
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I gotta agree about his age, I was thinking elementary school
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Well.... probably not well. Arylics are very fragile in my experience. Speaking of which, so I hit the B-52 with Tamiya rattle can gloss clear and immediately wanted to cry. Never had it happen, but apparently (after some Googling) sometimes it will darken your paint about 3 shades which it did.. So now my beautiful 3 hours of work this morning is super dark grey and my pre-shade has all but vanished. Sometimes I hate this hobby. Very upsetting and I don't really know what to do about it 😔
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^ Is the MODEROID: Genesis Climber MOSPEADA - MOSPEADA VR-052F (Stick Model) [Good Smile Company] an unpainted model kit? or a finished statue? TIA
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There's a play currently running, where Henry
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Never heard of the 'play,' and someone needs to update that.
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Just saw it too....I think I missed a few minutes, but seems that it picks up days from the last movie? Anyways. I enjoyed it....lots of action and some additional world-building elements.... But....how do the "whale people" get their chains and rings on? I think one even had some banner attached to it....lol
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Apparently the rock was explained already...if you read up about the Stranger Things "play".... https://strangerthings.fandom.com/wiki/Rachel_Caves
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I can see being upset about exorbitant handling fees, but if the others issues are shipping and tariffs then there's not much they can do about that.,
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General Sci-fi designs across various media
M'Kyuun replied to M'Kyuun's topic in Anime or Science Fiction
Despite having been to England a number of times, including having lived there for four months (stayed at least a couple weeks at the Bell Inn in Thetford- never saw any ghosts though), I remain largely ignorant to a great deal of British media, especially comics. I've never really been into comic books, even American ones, so I'm woefully out of the loop. Of course, Judge Dredd has seen a couple retellings via Hollywood, for better or worse, and stuff like the Thunderbirds and Space 1999, as well as the wildly popular and long running Dr. Who series have been airing on American tvs for decades, not to mention toys thereof. I had to employ some Google-fu to look up the respective artists you mentioned, and I'm sure what popped up only scratches the surface of each artist's body of work. I was surprised to learn that there was a PS4 game based on Collin Wilson's Rogue Trooper called, appropriately enough, Rogue Trooper Redux. Duncan Jones helmed an animated film starring the likes of Hayley Atwell, Sean Bean, Asa Butterfield, and Aneurin Barnard as the eponymous Rogue Trooper. It was intended for release in summer 2025, but has been delayed, date to be determined. Anyway, thanks for sharing these memories of early British sci-fi. I was moved to look up other UK based artists in sci-fi and discovered Peter Elson, whose work is exemplary and definitely merits mention and a look. I never heard his name before, but I'm wowed looking through his various works. This Is Cool has a nice brief gallery as well, and serendipitously turned out to be an awesome resource for myriad international artists doing sci-fi and fantasy art. Jim Burns is a multi-Hugo-award winning sci-fi and fantasy artist, and Chris Moore, who sadly passed in Feb 2025, was an eclectic artist across themes and styles. Many of his works graced book covers, his claim to fame, if you will. I think I'll also mention the late H.R. Giger here, a Swiss artist best known for creating the Alien Xenomorph, as well as other designs across the Alien franchise. Beyond that, Giger had an incredible and unique talent for creating otherworldly biomechanical creatures, objects, and landscapes, often with sexual overtones. He also created the look of the alien leads in Species and Species II. For creating one of the most notable of sci-fi movie monsters, still highly relevant today, and for his signature style, Giger merits a significant mention. -
Just say no to HLJ.
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Your Most Recent General Toy Purchase - 2024 Edition
sh9000 replied to azrael's topic in Anime or Science Fiction
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I’m never really a prequel fan, especially Star Wars prequel stories. As far as this, I guess it would be
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I appreciate all the Math This DOES all assume its a smoke plume from the actual impact, and I still think its the trail of the Macross as it flew overhead. This could also have been the shake that Shin felt and that woke him up; its the shockwave, not the impact of the ship. So he feels the shockwave, goes outside and see's the glow on the western horizon. That does NOT explain away what you mentioned about the distance of seeing the glow. I hadn't even THOUGHT of the curvature problem. In Macross we see the boom, and it's quite large, but it wouldn't have been a sustained and long lasting light. If they are watching a sustained glowing light from the impact fires from the ship, they MUST be close enough to view that based on the EC. As you say, id the hill they are on is 1000m (Which honestly seems a bit high. The highest natural point in Sydney from the ocean is about 281 metres, and that matches Mt Davidson in San Francisco (The highest point in the city according to google). Views from the top of that look similar to the one's seen in the M0 image. Using the calculator above, that means to see something at Horizon level you would need to be around 60km (37ish miles) to see it. Now I think the fire would be fairly large, so let's generously double it and say 120km away. That's less than half the distance of Tasmania from the southern tip of Australia, a trip of just under 10 hours by boat. Sketchleys idea about a fictional location is starting to have more weight in my mind...
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Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
The ones in Macross Plus, Macross 7, and Macross Dynamite 7 are broadly indicated to be the initial generation single-use type. By the time of Macross Frontier, the technology had improved to the point that modern (c.2059) fold boosters could perform multiple fold jumps and do so over longer distances. 4th Gen VFs had the concept of inserting a VF behind enemy lines using stealth and/or fold capability in order to strike enemy command centers, carry out hostage rescues, etc., as a part of a larger operation. Escaping via space fold is not mentioned. As with the 5th Gen YF-24 Evolution, use of a fold booster in direct combat is described as a way to maximize the element of surprise, and the VF's extraction from the combat area afterwards isn't mentioned. Presumably in such an operation, they would use stealth and their high flight performance to escape the enemy and then link up with friendly forces. Escape via space fold might be possible in later generations where reusable fold boosters exist, though leaving the booster behind would be quite risky. (There is some material to suggest mounting multiple fold boosters is possible. Macross Frontier shows this being done with the VF-171 and Master File shows the same with a VF-19.)