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  2. still waiting for a comparison shot with the Yamato/Arcadia unless I missed it already.
  3. My status as an assassin is getting better every week. Today's episode with Amelia and her sister was good.
  4. If so, seems even TN booth display staff have also been doing it wrong as usual... snapshot:
  5. Today
  6. My first thought, which I omitted because it didn't go much of anywhere, is that it might be numeric substitution goroawase... but none of the results I got there really seem to fit the characters. After all, who would describe Alto as nikoya (smiling, cheerful)?
  7. For fans of those crazy Zeta designs: I finished the HGUC Pallas Athene with little modifications. More pics about the building process are in my flickr album.
  8. Hm, thanks for the commentary. I also suspected those numbers were chosen because they sounded best, but given how intentional/diegetic the rest of it was, surely - SURELY - there was a reason to go with those as well. ...or maybe not. ¯\_(ツ)_/¯
  9. Hi and welcome! To explain a bit, Macross II: Lovers Again was made as a far future sequel to the first Macross movie Macross: Do You Remember Love?. It has a different/separate timeline from the sequels that were created afterwards like Macross Plus and Macross 7 and is officially considered a "parallel world" story separate from the other sequels. It's not "essential" in the sense that it's not part of the timeline leading up to (currently) Macross Delta, but it's still a fun installment in the franchise and it does get referenced as a sort of easter egg in some later titles anyway. Normally, the recommended viewing order is release order. So if you're just finishing up the original series your next port of call would be the movie Macross: Do You Remember Love? and then the epilogue OVA Macross: Flash Back 2012 before moving on to (optionally) Macross II and then Macross Plus.
  10. Well, to be fair it jives with what's said in the films about how his life was basically "abducted as a kid, raised as a stormtrooper, deserted on his first combat mission" and not a lot else. 🤣 I don't really follow Star Wars's "Expanded Universe" either, but my Google-fu is strong and I know a bunch of Star Wars die-hards. Eh, he's got a "found family" in La Resistance though... he doesn't really need to go looking for the biological parents he doesn't remember or know. Not just that, it's a universe built around the idea of an unending cycle of morally simplistic Good vs. Evil conflict where the forces of Baby Eating Villainy will always rise up to threaten the galaxy so that there can be another Chosen One to lead the fight against nonspecific tyranny. It's basically a galaxy of forever war like Warhammer 40,000 because that's what's needed to keep the audience invested. Warhammer 40,000's just honest about it. 🤣 Just that one sentence makes you a better writer than most of the folks who worked on the sequel trilogy. The rest probably makes you at least as good as whoever's writing Spaceballs 2. The biggest lesson that Disney failed to learn from pre-Disney Star Wars is that pulling a Happy Ending Override on Return of the Jedi in order to drag the original trilogy cast back into action for a neverending series of battles and crises that brutalize and traumatize them and their children over and over again until they're broken down husks of the beloved characters they were onscreen is inevitably going to test poorly in the long run. The only thing Disney did was speedrun the negative reaction by skipping straight to showing the burnt-out, broken down husks of the OT protagonists first with the intention of filling in the prior traumatic events later. With literally nothing to cushion the blow, well... What Disney LucasFilm should have done - what Paramount was smart enough to do when picking up Star Trek after the end of its original series - was set the new story a lifetime or more into the future. That way the achievements of the original work's characters can pass into history and the new work can build on that legacy without stepping on any toes. Can you imagine how much less b*tching there would have been if The Force Awakens had started with: Boom. Just like that, you can do almost the exact same plot but without dragging Han, Luke, and Leia through the mud. Kylo Ren is Leia's great grandson or something and enough time has passed in the galaxy that the Empire's crimes aren't as sharp in people's memories.
  11. Yeah. Amiami just tweeted about it, too... https://twitter.com/amiami_akiba/status/1982312930931798393 web-translated: They pricing it at 20,240y. At least at their Akihabara outlet...
  12. yeah think you are right new left, anymoon legacy on the right on the front is the newer Big West embedded logo on the back is some slightly different contact info
  13. yeah...YOU go first and get it shipped and lets us know all the fees! I'm too chicken to even try.
  14. When FPV drone racing just doesn't cut it anymore:
  15. Not sure if this is the slightly new-ish box for the Arcadia 1/60 Hikaru Strike non-PF reissue, but just came across it while trawling Twitter for DX VF-19 Kai stuff... https://twitter.com/sen_pla_info/status/1982813402935308795 web-translated: downscaled: Afaik, the original Arcadia 1/60 Hikaru Strike box did not have that Big West thingy I yellow-marked. If true, then the much-delayed Hikaru Strike non-PF reissue is already out in jp-shops now...
  16. I'd really like to Bandai find a new way to connect the fighter mode to the stand. That adapter, like the VF-1s, obscure the gunpod a lot. Maybe something like the Arcadia VF-0.
  17. Given that the song presents these as phone numbers, that's probably just part of the area code picked to fit with the song's rhyming scheme. Japanese phone numbers have an area code anywhere from 2-6 digits in length starting with a 0. Usually the first three digits denote a major city, a prefecture, or a cluster of adjacent subprefectures and the longer ones denote specific districts within those subprefectures. Hokkaido, for instance, has six separate three-digit area codes that collectively cover the 14 subprefectures of the island. Area code 013 covers Oshima, Hiyama, Shiribeshi, and the northern part of Ishikari. Hakodate, in Oshima subprefecture, has an area code of 0138. The longer the code, the more specific the subdivision of the area. An area code for a single district might be six digits. It doesn't seem to have any connection to ship number, since we know Sheryl's home was the Macross Galaxy's Mainland and Alto Saotome's family home AND the apartment he lived in after running away from home were both in Island-1 with the latter being in the Senzoku block (suggesting there's a district in Island-1 either named for or recreating Taitou Ward). That said, Alto's number is probably his business phone so it may be registered/coded for the San Francisco area on Island-1's portside where SMS headquarters and the SMS Macross Quarter are docked.
  18. Caught Derry last night, great first episode, definitely some easter eggs for King's other works, particularly The Shining, there's a character straight from that book. Really solid first episode, well paced, scary, hell of an ending. It's him, I just don't think he's taken the clown form yet, or he doesn't favor it yet, he's a shape shifter and took many forms before he was Pennywise the Clown. he also doesn't always appear as Pennywise since he's a shape-shifter. Gotta say, didn't expect that ending... I'm definitely looking forward to the rest of the season, great start so far, and we won't have to wait until Sunday for another episode, they're doing episode two early on Halloween.
  19. Hi, I’m new to watching macross and I’m almost finished watching the original series, just wondering if I should watch macross 2 or macross plus next? Is macross 2 not essential as I’ve heard mixed reviews on it. Thanks.
  20. There certainly does seem to be an unsettling trend of one-upmanship with Fans Toys, and I'm sure they're all too aware that they have a devoted following that they're all too happy to exploit. For my part, while I own a number of their figures, I'm not a star-struck fanboy. Actually, I'm not a devotee of any particular company, as I'm picky and patient, and I tend to fence-sit waiting for the version of a figure that most appeals to me. I will say, however, that I'm happy with the FT figs I own and I don't regret buying any of them. But their practice in light of other companies' releases is shady, especially when history tells us that a promise of a new figure often takes years to fulfill. As my collecting is tending to wane, I'm watching most of these conventions with an air of vicariousness; while some things are interesting, the increasing prices and my lack of space conspire towards cultivating an attitude of more looking, less buying, alas. I too, favor MMC for their combiners, as I'm definitely a fan of the all-in-one engineering they've come to master. I would have loved to have had their Bruticus, and I like what they're doing with their Constructicons. I think XTB are doing a great job with theirs as well. I'm especially enamored with the fact that their Long Haul's dump bed can actually dump, an unfortunate rarity. I bemoan the lack of functionality with Hasbro's latest Constructicons' alt modes although they did a good job with Devastator. I thought the Combiner Wars version was a hot mess, but this one looks appropriately G1 and, what's more, unlike its predecessor, this one is solid once combined and lends itself admirably to posing. It speaks to lessons learned, so good job, Takara. Returning to FT in regard to the above pics, once again the promise of a new Prowl figure incites my interest; however, their too-toon leanings and tendency towards over-engineering for its own sake leaves me cold. I'll be happy when the toon-slavish trend fades and toy designs favor surface details and more of the OG toys' features over the toon's plain and simplified forms. Unfortuantely, according to Evan Brooks at the MCM London Convention this past weekend, Has/Tak are adopting the toonish aesthetic more and more going forward with SS86 which doesn't inspire me. Fortunately, I already have the vast majority of G1 characters that I want from the last few years' releases, and I'm quite satisfied with them in the event they go fully toon and lose my interest completely. Agree, except I've been wanting it since 1984! 😄 Even as a kid when Transformers were shiny and new as a Western concept, I found the toys extremely lacking for their limitations, chief among them, articulation. When Classics was coming on the scene, I hoped for more G1 designs, but nope- just G1-ish with liberties. That said, I love Classics Mirage, Bumblebee, Hound and Ravage, all designed by Alex Kubalsky. They're still some of my absolute favorite TF figures. I think that was the early allure of MP- the designs skewed towards the toon look well before the main line stuff did and it took them a long, long time to realize maybe the main line should follow suit. I'm glad they arrived at the realization, and the toys have been good to excellent for the most part, but it's lamentable that they didn't come a couple decades ago when prices were cheaper and the toys enjoyed greater parts counts at smaller scales. Imagine had they done SS86 or the current main line in 2007. Somewhere in the back of my mind I'm vaguely familiar with the Prowl as a part of Devastator storyline. I haven't seen or read it myself, but over the years, I remember its being mentioned in some fashion or other, likely here on this forum, the one I frequent most. As to DST's take, oh my, the liberties! I fear it's not for me, but in the interest of completing that story in toy form, it's cool that DST has you covered, in their singular fashion, of course.
  21. Okay... you raise several good points. Got it; see my reply below... Well, then I have a SW story for you:
  22. I am not sure those specific numbers refer to anything other that fitting the melody. They are also, as can be seen in the visuals, apparently Alto and Sheryl's respective phone numbers. So that gives an idea how that works in Frontier era at least.
  23. Yeah, it looks like everyone is somehow just completely missing all of the ways to get it aligned better. I'm not sure what to think there.
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