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  2. So there's a bit of a story there too... but a shorter one. Y'see, before Studio Nue was founded as Crystal Art Studio in 1972 its founders collaborated together in a science fiction doujinshi circle called SF Central Art and published a science fiction fanzine called Crystal and ran a monthly fan get-together called the Crystal Convention. They continued to publish doujinshi under the SF Central Art name for years after they formed the company and began doing science fiction planning and illustrations professionally and Studio Nue employees were able to get involved in that in their spare time. Shoji Kawamori attended the Crystal Convention as a student and got involved in SF Central Art around the time he joined Studio Nue in 1979 where he was involved in their newest publication GUNSIGHT, a Mobile Suit Gundam fanzine. That project would ultimately be responsible for a LOT of the familiar lore and worldbuilding that now makes up the foundation of Gundam's Universal Century. Despite being credited now as the founder of the Real Robot genre of mecha anime, Gundam at the time was still pretty much seen as a Super Robot anime because there were a lot of gaps in the original show's worldbuilding and technical setting. SF Central Art's GUNSIGHT saw a lot of dedicated adult SF writers and artists put their heads together to come up with what they felt were plausible and cogent explanations for everything from what the colony drop actually did to Earth to why Mobile Suits exist and how a lot of the technology works (including how Minovsky particles function). Shoji Kawamori was a part of this effort (and threw a nod to it into Macross with the Macross's bridge callsign being "Gunsight 1". They took it from the realm of Super Robot unexplained science-is-magic to more of a hard sci-fi angle. Kenichi Matsuzaki, a Studio Nue member who'd been a writer on Gundam, was able to organize this fan effort into the original official Gundam setting publication Gundam Century. One of the things that Kawamori et. al. were a bit bothered by when it came to Gundam's worldbuilding was that the series never really established the why of the story's iconic giant robots. Other than "it's the space future", why are 18 meter giant robots the new standard of warfare? Why 18 meters? Why giant robots at all? GUNSIGHT, and later its successor Gundam Century, had to figure all that out after the fact and explain what in-universe contrivances could make such a weapon practical. There really wasn't any clear reason or justification for why a giant humanoid robot would exist AT ALL. So when Shoji Kawamori was working on his own giant robot anime project at Studio Nue, he made a point of ensuring that he had a clear and cogent explanation for his show's setting containing giant robots built directly into its story. That being that Humanity had developed giant robots in anticipation of possible hostilities with a race of similarly sized giant aliens. Presumably the size was finessed a bit in development, but I'd expect they probably stuck to nice round numbers given that the Flight Suit was around 4m tall (twice human size) and the final result was 10m tall (five times human size).
  3. https://cults3d.com/en/3d-model/various/valkyrie-one-sixty-shoulder-hinger edit: you pay to download the .stl and find a service to print and mail it to you.
  4. Oh, that's where Big Dai-X comes from!
  5. Sorry, have to make a correction to a common misconception here - May did not perform the shows theme for the series itself; instead he produced a cover version of it. The story goes that he and his son enjoyed watching the show, and May was inspired to do his own version. The Japanese original, "X-Bomber", has a very different Japanese language theme (and its a rare case where a Western substitution was probably the better option!). Regards "Dunbine", the actual original series itself can be argued to be "of its time" (i.e. its a bit of a long slog if you're not used to "classic" TV anime) but it also shows off Tominos genius for world building (and his penchant for bizarre character names) and the interior workings of the "Dunbine" mecha were rather ahead of their time - I'm looking at you, Hideki Anno... 😉
  6. You guys seemed to have missed my other hint, "Earthbound," as in bound to the earth... 😝 It doesn't fly, it doesn't transform, it doesn't move at all. It does, however, consist of hundreds of laser-cut acrylic panels...
  7. My Status as an Assassin Obviously Exceeds the Hero's ended today. I really liked this one. I hope it gets a 2nd season.
  8. Finished off Solo Camping. I liked it. Went further then the live-action version which came out before the anime did. Basically a rom with a camping backdrop. Banished Court Magician....cookie cutter I'm stronger then they realize now I'm gonna kick some ass. Forgettable. Punching Princess.....funny as hell. I would love for it to have a S2. Tojima wants to be Kamen Rider......it did it's job. I'm now going to hunt down and catch up on decades of KR. Mugen Gatcha....pure revenge. He's still got more people to get revenge on. Coming up: Frieren S2 Hells Paradise S2 Jujutsu Kaisen - eh....my nephews and nieces watch this so I may as well. Fire Force .... already read the manga waiting. My Hero Acadamy Vigilantes S2 Trigun Mayonaka Heart Tune MF Ghost S3 Jigoku Sensei S2
  9. Today
  10. I'm guessing a Saturn 5 rocket, specifically The Appolo 11 launch vehicle.
  11. Ohhhh I missed the teeny tiny HINT print .... I got nothin.
  12. And both the Daedelus and the Prometheus would 10+ meters, so I'm pretty sure they're both out as well.
  13. Who you calling crazy!? lol yeah I’m a little crazy, guilty as charged. You have a valid point. That would be huge!!!!
  14. Wait, the hint says 'it's a 1:48 model' At that scale an SDF-1 model would be 25 Meters long! Somehow I don't thing anyone on these boards is THAT crazy.
  15. @tekering I echo the other posts. SDF-1
  16. https://www.cnet.com/tech/gaming/ace-combat-8-will-incorporate-dogfighting-tips-from-real-jet-pilots/ Project Aces used tabletop wargames to map out how the conflict in 8 would play out. Cloudly renders high altitude contrails, sunlight will reflect off of cockpit canopies allowing you to see enemies at distance. Lead devs are aware that Ace Combat is beloved for walking a tight rope between realism, authenticity and arcade simplicity, ease of play.
  17. Another interestin question to ask is what comes first: the size of the Zentradi or the Size of the VF-1? Did Kawamori desing the VF-1 and then the alien race to fight those machines? Or was the opossite?
  18. That is some really nice work @derex3592. Yeah, second guess is also for the SDF-1 @tekering
  19. It's gotta be for the massive SDF-1???
  20. They look great together!
  21. Damn, I thought I was done spending money this Christmas.
  22. Looking great, it’s definitely coming along. Is it the cat. They usually are the first at the high ledges If you have the design ms, you could try doing home made ones. I’ve seen a few YouTube videos of people making their own
  23. Wow! That’s outstanding.
  24. Man, that's beautiful. As much as I love 3D-printing, I wish there were more PE upgrade parts available for spacecraft conning towers, antennae, etc. At the moment, however, I have more Earthbound concerns... Guess what this metal framework is intended to support? Hint: it's a 1:48 model.
  25. An upgraded 1/55 would surely do well in this current market and paired up Supar Parts. Takatoku/Matsushiro really put a ton a great care effort into their creation the quality and engineering really shine throughout. Hopefully, one day Bandai will make it real. As for now I will remain content with this custom.
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