JB0 Posted July 26 Posted July 26 You know, the more I think about the He-Man crossover, the more disappointed I am with it. I know this is being done on Mattel's side as He-Man but also Trvansformers instead of Transformers but also He-Man... but there's a lot of vehicles in He-Man and a Land Shark that turned into Skeletor would be frickin' awesome. Pair that off with a Wind Raider that becomes He-Man and you've got a hit on your hands. Or better yet a triple-changer that turns into Prince Adam as well! Quote
sh9000 Posted July 26 Posted July 26 I still hope Hasbro gets around to releasing G2 Motormaster and Wildrider. Quote
Scyla Posted July 26 Posted July 26 On 7/25/2025 at 8:02 AM, mikeszekely said: And yet, I'm going to wind up buying it for the minicons, aren't I? Do we already know when the Nemesis Prime will be available for preorder? Also someone on TFW floated around the idea that Nemesis Prime only has the messed up face sculpt so that Hasbro can release a "normal" Armada Nemesis Prime with regular head sculpt, trailer and maybe a more traditional Nemesis Prime color scheme. Which I would welcome… Quote
mikeszekely Posted July 26 Author Posted July 26 39 minutes ago, Scyla said: Do we already know when the Nemesis Prime will be available for preorder? If I'm not mistaken even though they showed it at SDCC it's going to be their Pulsecon exclusive. So while I don't know for certain, I'm guessing September. If I find out for sure I'll pass it along. 46 minutes ago, Scyla said: Also someone on TFW floated around the idea that Nemesis Prime only has the messed up face sculpt so that Hasbro can release a "normal" Armada Nemesis Prime with regular head sculpt, trailer and maybe a more traditional Nemesis Prime color scheme. I'd be down. I'm not a fan of the dark blue on this version- yeah, it's cartoon accurate, but the way a lot of black stuff was colored gray in the G1 cartoon. Quote
mikeszekely Posted July 26 Author Posted July 26 The Hot Wheels guys are up for preorder on Pulse. $30 each, shipping in January. Quote
Chronocidal Posted July 27 Posted July 27 On 7/25/2025 at 5:00 PM, mikeszekely said: I won't say a word of complaint if they put out an Evil-Lyn wearing that Kotobukiya Bishoujo Starscream outfit... Yeah, I have zero interest in this, but that might actually get me to pay attention. Quote
Scyla Posted July 27 Posted July 27 3 hours ago, sh9000 said: Devastator is coming along nicely and I'm impressed. What are you impressed by? My eyes are always drawn to the black cavity in his chest (that is the top Hooks head right?) and the odd connection between the thighs and the feet (it looks like Scrapper should slide a couple of mm inwards). Quote
mikeszekely Posted July 27 Author Posted July 27 27 minutes ago, Scyla said: My eyes are always drawn to the black cavity in his chest (that is the top Hooks head right?) Kinda. Hook's backpack shifts, so there actually is a gap and his head is inside it. 28 minutes ago, Scyla said: and the odd connection between the thighs and the feet (it looks like Scrapper should slide a couple of mm inwards). I don't disagree, and it's a common complaint. The designers explained that it was necessary to leave enough space between Scrapper and Mixmaster and have Devastator stand in a neutral pose. All that said, while I won't do a full review and get into all the pros and cons until he's finished, I did put together the one-armed, one-legged Devastator myself, and it feels much more solid than the Combiner Wars one. Don't know really yet if it's fair to say he has better articulation, but quality of the joints is better, the connections between Hook and Long Haul are better, I think the connections between Bonecrusher and the rest of the torso are a bit better, and the whole gestalt should be much easier to pose. Quote
Scyla Posted July 27 Posted July 27 6 hours ago, mikeszekely said: Kinda. Hook's backpack shifts, so there actually is a gap and his head is inside it. I don't disagree, and it's a common complaint. The designers explained that it was necessary to leave enough space between Scrapper and Mixmaster and have Devastator stand in a neutral pose. All that said, while I won't do a full review and get into all the pros and cons until he's finished, I did put together the one-armed, one-legged Devastator myself, and it feels much more solid than the Combiner Wars one. Don't know really yet if it's fair to say he has better articulation, but quality of the joints is better, the connections between Hook and Long Haul are better, I think the connections between Bonecrusher and the rest of the torso are a bit better, and the whole gestalt should be much easier to pose. The black block is probably the one thing that sticks out most to me. The thing with the legs is understandable but the way they implemented it looks like someone forgot to slide it all the way. I think with a different sculpt in that area it would look less egregious. Quote
M'Kyuun Posted July 27 Posted July 27 Honestly, I didn't really notice Hook's head's black void until you guys pointed it out. I think it would have helped had his purple chest accoutrement been adjusted to sit a centimeter higher. Why they didn't do that or just make the purple thing a little larger to cover it is anybody's guess. I honestly don't think it's out of a lack of care on either Takara's or Hasbro's parts. I think they're invested (except when it comes to designing a good jet, then they're all out on smoke breaks) in doing a good job, but I'm thinking there are an abundance of factors that determine why things are done the way they are. As for the offset leg bots, Takara's not the first to do so, and while it does look a little off, I get the logic behind it. The only other option would have been to give him birthing hips with a wider thigh gap to line up the legs midway, but I'm sure that decision would have gone over like so much steaming slag. With that in mind, I think they chose the right option. Moreover, chances are there will be at least one add-on kit that addresses it and other complaints from the fandom, and beyond. Quote
sh9000 Posted July 27 Posted July 27 17 hours ago, Scyla said: What are you impressed by? Nice sculpt, size, articulation, heft, sturdiness, and transformation. Quote
Scyla Posted July 28 Posted July 28 6 hours ago, sh9000 said: Nice sculpt, size, articulation, heft, sturdiness, and transformation. That’s great that you like it. To you have the Menasor and Superion too? How do they compare to Devastator? Quote
sh9000 Posted July 28 Posted July 28 2 minutes ago, Scyla said: That’s great that you like it. To you have the Menasor and Superion too? How do they compare to Devastator? Yes. They both also have nice qualities but Devastator is more solid because how it combines. Quote
M'Kyuun Posted July 28 Posted July 28 5 minutes ago, sh9000 said: Yes. They both also have nice qualities but Devastator is more solid because how it combines. That's interesting considering that both Menasor, which I have, and Superion, which I don't, both utilize the somewhat controversial frame system, the purpose whereof is to impart greater stability over combining the limb bots directly a la Combiner Wars. I have CW Menasor and Bruticus, and there's no argument that they suffered stability issues, whereas my copy of Legacy Menasor is far more solid and stable. So, the frame system is proven; however, by all accounts, thus far, Legacy Devastator, which combines by attaching the limb bots directly is also quite solid, rendering the necessity of the frame in doubt. Personally, I wish they'd rely less on it, if not determining a way to discard it altogether in preference of direct limb bot attachments, which is true to the OG toys. To the point then, I find it most interesting that, having handled the framed combiners and the new Devy, you feel that Devy is the more solid of the bunch. I'm curious if the rest of the fandom will share your assessment, and whether that assessment, if largely in agreement, will influence how Takara/Hasbro design any future combiners beyond those that are likely already designed for 2026. Quote
mikeszekely Posted July 29 Author Posted July 29 (edited) TFormers.com did a interview with the Transformers team at SDCC. Here's the highlights... -The Hot Wheels Crossover will continue. According to Nate, there are three planned for 2026 and "some" planned for 2027. Bad to the Blade and Deora II, anyone? -Might not be soon, but Mark said Star Optimus was designed to connect to Generations versions of Sky Garry and Grandus. Evan pointed out that the interviewer didn't mention Dai Altas, to which Mark replied, "add him as well." -When asked if there'd be more Minicon releases like Nemesis Prime with the Star Saber, all three simultaneously said "Yes." Nate said that Mark has been trying to cram as many minicons as he can into one box, and we should expect it in 2026. -Evan claims that Studio Series 86 will never end, and that 2026 will be a big anniversary year with surprises to come. Evan didn't really say more than that, but honestly? I fully expect that every character that was in the film, no matter how little screen time they got, is a likely character for a Studio Series release, even if they already had a recent WfC/Legacy/AotP release. This goes double for the Decepticons, who scaled with Siege/Earthrise Megatron but are too small compared to 86 Megatron. Can't wait for the Leader budget to go toward better engineering and accuracy instead of goofy accessories for Astrotrain and Blitzwing. -Nate let slip that 86 "alive Prowl" could be coming. To be clear, I expect it to basically be Earthrise Prowl, with some of the minor changes included on the dead version. -Nate also said they will do a Studio Series 86 Unicron "someday," but wants to prioritize characters without a modern toy before replacing the HasLab one. -Mark didn't outright say, but implied, that we may see toys of other versions of Unicron (Prime maybe?) before 86 Unicron. -The team really tries to figure out what character they want to do, and how much budget they need to do it right, when deciding who goes in what class, rather than start with a budget/class and try to make a character fit it. Now, personally, I don't think they always succeed, and I'm positive that budgets and class slots do affect the final product, but I respect that they're trying. I don't know a lot about Nate, but Mark and Evan are both clearly fans. -That budget reality is why some releases wind up like they do. When they repackaged Netflix Soundwave with Rumble and Buzzsaw as a Leader-class release, they absolutely knew it was because people wanted Buzzsaw. Likewise, with the recent Studio Series version of Perceptor, they're not simply trying to reissue a Deluxe at a Voyager price, they're doing it because Core-class is dead but they know fans want Ramhorn. EDIT: Oh yeah, it wasn't in the interview, but my sources are telling me that in addition to Onslaught the other AotP Commander in 2026 will be Armada Jetfire. Probably not as interesting as more Combiner torsos to you old geewunners, but I know a Jetfire that combines with Legacy Armada Optimus has been high on a lot of people's wishlists (I myself don't own Overload, but I do have a Jetfire to go with my original Armada Prime, and while I would still love to hear news on a Commander Hot Spot, Hun-Grr, Scattershot, or Razerclaw Armada Jetfire's not a bad option either. EDIT 2: Got a little more info on the new 86 Seeker mold. Looks like it'll have at least some waist articulation, and the canopy will open. To achieve cartoon accurate, stab-free legs the stabs partsform and are stored on the backs of the wings in bot mode. Edited July 29 by mikeszekely Quote
mikeszekely Posted July 29 Author Posted July 29 (edited) 2 hours ago, Negotiator said: Is 86 starscream going to be a target exclusive? I'm not saying that he won't turn up in some fashion since other way, but yes, in 2026 there's going to be a 86 40th Anniversary capsule, it will be Target exclusive, and Starscream with the new 86 mold is in it. He's not a regular retail release for 2026, just TC and Skywarp. Edited July 29 by mikeszekely Quote
M'Kyuun Posted July 29 Posted July 29 14 hours ago, mikeszekely said: -The Hot Wheels Crossover will continue. According to Nate, there are three planned for 2026 and "some" planned for 2027. Bad to the Blade and Deora II, anyone? I've never been a toy car collector, so my familiarity with most Hot Wheels and Matchbox is minimal, but I still have my copy of the M-8 Rescue Vehicle and I wouldn't mind a TF version of that. They've both done any number of beautiful sports and concept-like cars over the decades and some of those would be cool as well. The two current HW crossovers don't really do much for me (not into hot rods, and while the blue guy is better, it still doesn't grab me like some other car designs would). 14 hours ago, mikeszekely said: -Nate let slip that 86 "alive Prowl" could be coming. To be clear, I expect it to basically be Earthrise Prowl, with some of the minor changes included on the dead version. Prowl's one of my all-time favorite TF designs- I love the way he looks. He was also my first TF toy, so there's some nostalgia there as well. That said, I passed on "Dead Prowl", all the dead SS characters for that matter, as that's not how I want to see or remember them. If they do a slight retool of the ER, if for no other reason than to give him accurate spoiler-less feet, I'll likely pick that up. 15 hours ago, mikeszekely said: -Nate also said they will do a Studio Series 86 Unicron "someday," but wants to prioritize characters without a modern toy before replacing the HasLab one. I 'm rather skeptical of a situation where a retail Unicron, done as a titan or perhaps a new larger size/budget class, could or would turn out better in any way than the Haslab, which itself is just a huge shell-former, virtually devoid of any noteworthy engineering. However, if Takara ever wants to make a hatching-egg toy, they've already laid the groundwork. I wish, for the price, that it had been closer to what Studio Cell did with their take, and given the choice again, I think I'd have passed on the Haslab in lieu of the Studio Cell. 15 hours ago, mikeszekely said: -The team really tries to figure out what character they want to do, and how much budget they need to do it right, when deciding who goes in what class, rather than start with a budget/class and try to make a character fit it. Now, personally, I don't think they always succeed, and I'm positive that budgets and class slots do affect the final product, but I respect that they're trying. I don't know a lot about Nate, but Mark and Evan are both clearly fans. -That budget reality is why some releases wind up like they do. When they repackaged Netflix Soundwave with Rumble and Buzzsaw as a Leader-class release, they absolutely knew it was because people wanted Buzzsaw. Likewise, with the recent Studio Series version of Perceptor, they're not simply trying to reissue a Deluxe at a Voyager price, they're doing it because Core-class is dead but they know fans want Ramhorn. At this point, I don't think there's even a question of whether the designers like Mark and Evan are devoted fans; it comes through loud and clear, and it's one of the major reasons why I think putting them front and center in these fanstreams is such good PR for Hasbro. Moreover, it makes them feel approachable and also softens the blow a little when the toys aren't quite up to fans' expectations. At least we get a little explanation of why and how various decisions were made, how the budget affected those choices, and other background regarding the process of making a toy. I'd love to hear the metrics, as I'm curious how much of an impact doing these streams has had on sales. At the very least, I very much doubt it's hurt them. Anyway, I too respect that they're trying to put out what fans want, that they listen to the fans, and that they labor under limitations that most of us are unaware of to try and bring those wants and desires to the fandom (and the three kids below twenty who know that G1 exists and buy the toys). 6 hours ago, mikeszekely said: I'm not saying that he won't turn up in some fashion since other way, but yes, in 2026 there's going to be a 86 40th Anniversary capsule, it will be Target exclusive, and Starscream with the new 86 mold is in it. He's not a regular retail release for 2026, just TC and Skywarp. Product exclusivity sucks. I get why, but it sucks nonetheless. Quote
mikeszekely Posted July 29 Author Posted July 29 Starscream is a hugely popular character; Target might be the only way to get him in 2026, but just like Crasher and Cosmos (and, spoilers for next year, Hound), I fully expect him to turn up in a regular retail line eventually. BTW, another Bayverse Dinobot in 2027. They're shooting for '28 and '29, too, but those years aren't set yet. Quote
mikeszekely Posted July 30 Author Posted July 30 The next Hot Wheels Collab will be in 2026, and it'll be Twin Mill II. Which, after I Googled it, is more different than Twin Mill than I figured. Y'know how everyone's mad that Starscream's in that Anniversary capsule? So's Prowl. We're supposedly also going to get a box set of all three Insecticons. Finally, looking all the way ahead to 2027, in time for the 20th anniversary of the first Bay film, we're going to get a new Leader-class TF1 Optimus. Brand new mold. Quote
M'Kyuun Posted August 1 Posted August 1 Regarding TF1 Optimus, the OG toy was a pretty impressive bit of toy engineering especially for a company that had basically been making simple blocky bots up to that point. One huge positive that came out of the live action films was the paradigm shift in Takara's approach to designing TF toys. While I haven't messed about with my copy of leader TF1 OP in many years, I still recall the complexity and brilliance of that figure's design. I likely won't buy the next version, but I'm definitely curious to see how and if Takara can improve on that original toy. Quote
mikeszekely Posted August 1 Author Posted August 1 45 minutes ago, M'Kyuun said: Regarding TF1 Optimus, the OG toy was a pretty impressive bit of toy engineering especially for a company that had basically been making simple blocky bots up to that point. One huge positive that came out of the live action films was the paradigm shift in Takara's approach to designing TF toys. While I haven't messed about with my copy of leader TF1 OP in many years, I still recall the complexity and brilliance of that figure's design. I likely won't buy the next version, but I'm definitely curious to see how and if Takara can improve on that original toy. I didn't have the original TF1 leader, just the Voyager. I had the RotF leader, though, which has a transformation that's kind of similar to the MPM. I'm curious to see how the new SS figure will turn out. I thought the original Voyager was just ok-ish, hoping that going leader will afford him more screen accuracy. Quote
tekering Posted August 1 Posted August 1 What's with the FOUR thrusters? Is Blast-Off not a Space Shuttle any more? 🤔 And why are they actively firing? 🤨 Quote
M'Kyuun Posted August 1 Posted August 1 7 hours ago, tekering said: What's with the FOUR thrusters? Is Blast-Off not a Space Shuttle any more? 🤔 And why are they actively firing? 🤨 Takara 101: When designing craft that fly or go into space, there will be zero regard for accuracy or faithfulness to the actual design, or general design, of said craft. Moreover, we at Takara believe it is an imperative, a hallmark of our approach if you will, to egregiously ignore actual design traits, to pile as much robot kibble onto the underside of the craft (you know, the part that everyone on the ground actually sees when it's flying), to avoid integrating arms if at all possible (b/c TF fans LOVE jets with arms hanging off the sides), and in general put forth the minimum effort to integrate bot parts seamlessly within the confines of said craft's fuselage. Additionally, whenever possible, we will strive to have minimal to no functional landing gear, as TF fans seem very pleased when only the merest suggestion or better! no suggestion of anything recognizable as landing gear exists on our flying alt modes. Indeed, history indicates that the further we travel from accuracy regarding flying craft alts, the more praise our fans heap on them. Look no further than our magnum opus, MP-52 Starscream for its many blatant departures from accuracy in F-15 mode. It's deliciously terrible which means the fans will embrace it all the more. Or any Silverbolt figure we've ever made (we'll throw in SR-71s too), as the amount of bot that we throw on the bottom seems directly proportional to the adulation of the fandom. We must certainly be doing it right! Regarding the art, indeed, why would the engines be firing when the hand is right there in the blast zone? I guess the artist felt it made for a more dramatic look, b/c physics doesn't matter. Rule of cool, I guess. Quote
mikeszekely Posted August 1 Author Posted August 1 9 hours ago, tekering said: What's with the FOUR thrusters? Is Blast-Off not a Space Shuttle any more? 🤔 Not a licensed one, anyway. Most likely because he'll be a heavy re-tool of Vortex, and the way he transforms makes it easier to make his heels and toes thrusters instead of making his toes each one and his heels each half of one with a hump for a smaller one. 9 hours ago, tekering said: And why are they actively firing? 🤨 Wrist-mounted flamethrower. Anyway, my thought seeing this artwork is that I need Hasbro to tell me that they're doing toy colors sooner rather than later. While I prefer OX/toy decos of the Scramble City gang in combined mode in general, I can live with Sunbow for Superion, Menasor, and Defensor. I HATE Sunbow Bruticus, though. Blue legs and silver chest or bust. Quote
rsvictor1976 Posted August 1 Posted August 1 (edited) On 7/26/2025 at 7:05 PM, sh9000 said: Devastator is coming along nicely and I'm impressed. Hopefully a third party upgrade comes out that addresses the chess void and the leg attachment. The large derriere doesn't bother me too much, even '86 Prime has a big butt. Edited August 1 by rsvictor1976 Quote
mikeszekely Posted August 1 Author Posted August 1 Hearts of Steel Bumblebee and Megatron And Void Rivals Jetfire are available to pre-order on Pulse, now if you're Premium and 2:00pm ET for everyone. Quote
lechuck Posted August 1 Posted August 1 4 hours ago, M'Kyuun said: Takara 101: When designing craft that fly or go into space, there will be zero regard for accuracy or faithfulness to the actual design, or general design, of said craft. Moreover, we at Takara believe it is an imperative, a hallmark of our approach if you will, to egregiously ignore actual design traits, to pile as much robot kibble onto the underside of the craft (you know, the part that everyone on the ground actually sees when it's flying), to avoid integrating arms if at all possible (b/c TF fans LOVE jets with arms hanging off the sides), and in general put forth the minimum effort to integrate bot parts seamlessly within the confines of said craft's fuselage. Additionally, whenever possible, we will strive to have minimal to no functional landing gear, as TF fans seem very pleased when only the merest suggestion or better! no suggestion of anything recognizable as landing gear exists on our flying alt modes. Indeed, history indicates that the further we travel from accuracy regarding flying craft alts, the more praise our fans heap on them. Look no further than our magnum opus, MP-52 Starscream for its many blatant departures from accuracy in F-15 mode. It's deliciously terrible which means the fans will embrace it all the more. Or any Silverbolt figure we've ever made (we'll throw in SR-71s too), as the amount of bot that we throw on the bottom seems directly proportional to the adulation of the fandom. We must certainly be doing it right! Regarding the art, indeed, why would the engines be firing when the hand is right there in the blast zone? I guess the artist felt it made for a more dramatic look, b/c physics doesn't matter. Rule of cool, I guess. I like MP-52 Starscream – his robot form, the smirking or laughing face, the expressive posing possibilities, and yes even his non-accurate, but accurate on-screen fighter mode all bring back good childhood memories. I would say Takara fulfilled on the actual mission objective they set out for. But that being said, I would like to wholeheartedly apologise for embracing deliciously terrible Transformers. Your candidness in pointing out my poor standards in preference and taste is enlightening, rest assured that for the rest of 2025 and onwards I and many of the other fans that have been on the wrong path will strive to reach your high standards in ascertaining what constitutes a good and enjoyable Transformers toy. 🙄😒 Quote
M'Kyuun Posted August 2 Posted August 2 (edited) 9 hours ago, lechuck said: I like MP-52 Starscream – his robot form, the smirking or laughing face, the expressive posing possibilities, and yes even his non-accurate, but accurate on-screen fighter mode all bring back good childhood memories. I would say Takara fulfilled on the actual mission objective they set out for. But that being said, I would like to wholeheartedly apologise for embracing deliciously terrible Transformers. Your candidness in pointing out my poor standards in preference and taste is enlightening, rest assured that for the rest of 2025 and onwards I and many of the other fans that have been on the wrong path will strive to reach your high standards in ascertaining what constitutes a good and enjoyable Transformers toy. 🙄😒 Seems I hit the nail on the head. If you like what Takara's dishing out and subpar aircraft alt modes don't bother you, you win. Takara, and Hasbro by extension, are there for you. FWIW, I own my share of Transformers with egregious jet modes as well; however, I'm neither shy nor apologetic about calling out their fallacies. Moreover, I make no assertions as to what constitutes a "good Transformers toy", as, like beauty, it's in the eye of the beholder. My complaint is nearly always with aircraft or spacecraft alt modes, the inaccuracies thereof and my wish that Takara would exercise greater discipline in capturing said alt modes more faithfully. I like aircraft, I spent my military career working on and around them, my standards and expectations are high accordingly, and I would like to see them executed with greater fidelity so as to make one of my favorite hobbies more enjoyable for me and other aircraft fans. I'm not asking for any more or less consideration than they give to the vast majority of their ground alt-moded bots, which are generally far closer to their RW counterparts aesthetically than those with aircraft alts. In the meantime, thank goodness for Macross and for companies like Touch Toys who fill the void with realistic-looking transforming aircraft. All things being equal, my bias isn't just aircraft related; I also enjoy construction vehicles and one of my greatest peeves with most TFs toys with said alts is that the alt modes in question do not enjoy the full functionality of their RW inspirations. Nonfunctional treads, while a bit of a bummer, is an acceptable concession. However, with new Constructicons on the forefront, the limitations of their vehicle modes is a little disheartening: Long Haul's dumper bed can't dump without taking his back wheels for the ride; while Scrapper's shovel has articulation at the base, the actual bucket is molded in place and cannot rotate; Mixmaster's drum can't rotate (part of Devastator's transformation); While Bonecrusher's shovel technically can tip up, it doesn't articulate realistically, but it's better than nothing; Scavenger's cab/boom section doesn't appear to be able to rotate, a capability the G1 toy has; Hook's boom section cannot rotate, a capability his G1 toy has. I think there's a dimension of playability lost when Transformers, or any transforming toy with a utilitarian alt mode, doesn't enjoy the functionality whereof, treads notwithstanding, although functional treads is the rare treat that completes those toys. I bought the Toyworld Constructicons specifically b/c their Bonecrusher and Scavenger had rolling treads when no other option did. Sadly, their Long Haul disappointed by connecting the back wheels to the dumper. Can't win 'em all. Shrug. Edited August 2 by M'Kyuun Quote
Radioguy Posted August 2 Posted August 2 10 hours ago, mikeszekely said: Hearts of Steel Bumblebee and Megatron And Void Rivals Jetfire are available to pre-order on Pulse, now if you're Premium and 2:00pm ET for everyone. If they ever get to an official HoS Shockwave, I'd be all over that. Quote
M'Kyuun Posted August 2 Posted August 2 The HoS line doesn't interest me, but I'd like this as an alternative Grimlock figure: That Mark V inspired tank mode is lovely. Quote
sh9000 Posted August 2 Posted August 2 This is awesome. And Happy Belated Birthday Peter Cullen. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.