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Macross Quarter concept prototype for Meltran Gunboat refit?


RedWolf

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Can't help but notice the profile similarity between the Macross Quarter (400m) and the Meltran Gunboat (1800m).

macrossq-ship.jpg

meltran-chlore-gunboat.gif

As far as I know a Meltran Gunboat can fire its main gun like the original Macross' main gun before it lost some parts.

Now we don't know how many Gunboats Chlore had if her fleet joined UN Spacy.

As of 2030's to 2059 Quadralunns appear to be the mecha of choice by full sized Zentradi.

So perhaps the Quarter is a test bed for a Meltran Gunboat refit into a Macross.

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Er...the DYRL background for the Macross was that it was a Meltrandi gunboat that crashed on earth, at least that's what I've always heard. Considering that both ships look a lot like the Macross, it makes sense that they look a lot like each other.

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I can see the image/shape source of the Macross 1/4 now, thanks.

However, it makes little sense to do a refit. It's far easier to simply manufacture new ships and recycle the parts in the old ones (if not keep them repaired and operating.)

Personally, I think the Macross 1/4 is simply a test bed for more "smaller" sized battleships. Heck, all of the equipment that SMS operates in are test equipment. Ah, the wonders of a market oriented economy in Macross.

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Er...the DYRL background for the Macross was that it was a Meltrandi gunboat that crashed on earth, at least that's what I've always heard. Considering that both ships look a lot like the Macross, it makes sense that they look a lot like each other.

Different that's a Meltran Gun Destroyer. (1200 m)

alienstarshipone-dyrl.gif

A Meltran Gunship is 1800 m.

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IMO, the Macross Quarter is not a refit and it's not a test bed since it's assigned to active duty. But I can see the design similarities between the Quarter and the Meltran Gunboat.

My theory is the Macross Quarter is fullfilling the role of a combat Macross ship no longer performed by the Battle 25. The Battle 25 is overburdened by the need to power the repulsion field for the Huge Island one and the dozens of other Islands, something it was likely never designed to do when the class was first built some 30 years ago. So the Macross Quarter may have been built to fulfill the operational role of a fighting Macross vessel, but in a much smaller, more efficient ship given the Macross Quarter's much narrower combat-only role.

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Is there something that states that the Battle 25 is required to power Island 1's repulsion field? That seems like a horrible design flaw. Yeah, Battle 25 and the New Macross class might be getting a bit long in the tooth, but the designers had to know what Island 1 and the smaller islands would need, and it's large enough that I really can't see them building it to not be self sufficient without the attached escort battleship.

Also, it doesn't make sense that Quarter would be acting as a stand in for Battle 25, the whole point is that it's not as big and powerful as the larger battleships, but that it is fast and maneuverable, and packs the punch of a small Macross Cannon. Also, as someone pointed out in reply to something I said way back when we were discussing the name "Quarter", why would the fleet's primary battleship be under the command of a private military organization? Also, from dialogue in the show itself, it would seem that the Quarter was something Bilrer wanted, and that the NUNS only acquiesced under the condition that it have a NUNS officer aboard, overseeing its use.

Edited by Radd
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No. Like I said, it's just opinion/theory, but it makes sense, at least to me. I must be in the minority though :)

To my mind, Island 1 and the other Islands wouldn't have pin-point barriers, full barriers, or repulsion fields on their own like combat warships. City 7 had it's own power for it's needs but not much else and could only fold to short ranges. I would think the Battle 25 and it's powerful reactors would be needed to power any substantial energy field around the fleet. I really don't think City/Island ships would be designed for something like that, but I could be wrong.

I kinda of look at it this way; if the Battle 25 wasn't needed for power the repulsion field and was ready to fight, what operational role would the Macross Quarter fulfill and why even bother having one? Yes, it's smaller and more maneuverable, but it seems the whole point of the Quarter is to fire the big beam gun. The Battle 25 does that and is likely more powerful. And reaction weapons are there to fulfill the anti-ship role, as well as the rest of the combat warship fleet of Stealth Frigates, Guantanamo Stealth Carriers and Uraga Esort Battle Carriers.

I just don't see the need for two Macross ships, unless one Macross ship is fulfilling a role the other can't.

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Heh, fair enough. Still, I see things being kinda the opposite. I would expect the colony ships to have their own shields, as well as their own fold drives, et all. I'd also expect them to have a fair amount of defensive weaponry, like AA guns. Protect the civilians and get them out of harms way, you know?

Meanwhile, Battle 25 would be there to detach and combat/draw off the enemy. Of course, being the command ship and primary gun ship, it would be something shooting from a distance. Like artillery. Also packing far more offensive punch than the colony section which would focus on defense.

Of course, in this case, Island 1 probably serves as the command ship. I'd be kinda surprised if those "war room" scenes are on Battle 25 itself. Rather, I suspect it's somewhere within Island One. Well, I suppose I wouldn't be that surprised. This is the same franchise where they used a baby to take an alien factory satellite.

I just don't see the need for two Macross ships, unless one Macross ship is fulfilling a role the other can't.

Why do they need the SMS at all? I think a lot of the same reasoning for SMS can be applied to the Quarter. Also, like I suggested, the Quarter likely wasn't the NUNS's idea.

Edited by Radd
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Sorry if it's HS:

for my part, Macross Quarter remembers me this illustration (when it's transforms) :

post-1010-1216660002_thumb.jpg

akim.

:blink: Where did you get that images from? I wonder if Quarter can operate in planetary condition using the 'gerwalk' mode.

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Sorry if it's HS:

for my part, Macross Quarter remembers me this illustration (when it's transforms) :

akim.

Bwahahaha. That's wrong in so many ways! (In all the good ways ;) )

Though, I'm glad that it wasn't put into SDF:M. It would've tipped the scales too far away from realistic and more towards ludicrous.

Edited by sketchley
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Sorry if it's HS:

for my part, Macross Quarter remembers me this illustration (when it's transforms) :

post-1010-1216660002_thumb.jpg

akim.

WTF?!!!!!

SDFMacross in gerwalk? For real? Is that an official sketch or a fan art thing?

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Real design not fanart, you can see signature at the down right near the "leg"...

It comes from a doujin shown one or two years in MW, must find the link...

akim.

You could ALMOST do that pose with the WAVE toy. Too bad the knees don't bend that way.

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Miyatake ship designs are so badass.

Indeed... What amazes me the most is that his design style kinda "jumped" from SBS Yamato/Harlock stylish ships to very realistic SW/2001/Galactica types in a matter of a couple years... I wonder if Kawamori exposed him to some western Sci-Fi designers/artists of the time (Ralph McQuarrie, Syd Mead, Chriss Foss, Peter Elson, Juan Gimenez, etc.)?

And it was the early eighties...!!!!

Man... :ph34r:

ALRIGHT ENOUGH!!! STUDIO NUE WE DEMAND YOU RELEASE ALL THESE UNSEEN DRAWINGS IN A BOOK, AT A REASONABLE PRICE! NOW!!! :lol:

AFAIK Macross took a lot of time to develop. It was supposedly going to be released in 1979 to capitalize in Gundam's success, but Nue got into lots of trouble trying to finish the project (which they did in 1982)... I bet they made lots and lots of revisions to the designs... I found this in the mecha thread...

post-7862-1216749173_thumb.jpg

Edited by Kronnang Dunn
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AFAIK Macross took a lot of time to develop. It was supposedly going to be released in 1979 to capitalize in Gundam's success, but Nue got into lots of trouble trying to finish the project (which they did in 1982)... I bet they made lots and lots of revisions to the designs... I found this in the mecha thread...

There's plenty of SDF-1 prototype art in the Miyatake Design Work including a prototype of Battle-7 using City-7 like a turtle shell, yup attached to Battle-7 back. ^_^

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Indeed... What amazes me the most is that his design style kinda "jumped" from SBS Yamato/Harlock stylish ships to very realistic SW/2001/Galactica types in a matter of a couple years... I wonder if Kawamori exposed him to some western Sci-Fi designers/artists of the time (Ralph McQuarrie, Syd Mead, Chriss Foss, Peter Elson, Juan Gimenez, etc.)?

And it was the early eighties...!!!!

Man... :ph34r:

AFAIK Macross took a lot of time to develop. It was supposedly going to be released in 1979 to capitalize in Gundam's success, but Nue got into lots of trouble trying to finish the project (which they did in 1982)... I bet they made lots and lots of revisions to the designs... I found this in the mecha thread...

Yep. That's classic. So super-robotty.

megaroadgz1gt0.jpg

Anybody remember the original Gundam RX-78's sketches?

msoriginaldesignuu0.jpg

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Bwahahaha. That's wrong in so many ways! (In all the good ways ;) )

Though, I'm glad that it wasn't put into SDF:M. It would've tipped the scales too far away from realistic and more towards ludicrous.

Not really if you think about it. Using the Anti-gravity generators you should be able to pull of such a task....as long as the ship is strictly strong enough to be in that position. Hell the SDF standing on solid ground is a task in its self.

As for the Macross1/4 i think its a Pocket sized battle ship cheep and small enough for a private military organization to use.

Think about it Two Macross 1/4 are more than a match for a few dozen enemy warships. along with their own support fleet the ship would do more then its own share of damage on the enemy fleet.

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Real design not fanart, you can see signature at the down right near the "leg"...

t comes from a doujin shown one or two years in MW, must find the link...

I do hope its owner sees fit to share it at one of the Macrossworld Rapidshare accounts....

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  • 1 year later...
  • 9 months later...

Sorry to exhume this topic....

I just looked at my user profile, to see all posts written and i realized i didn't added the link to this doujin who contains SDF gerwalk...

Found old pics in my computer about it:

Haruring World

post-1010-12802651533_thumb.jpg

Index

post-1010-128026517564_thumb.jpg

Now this topic can sleep for eternity ^^

Edited by akim
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I kinda of look at it this way; if the Battle 25 wasn't needed for power the repulsion field and was ready to fight, what operational role would the Macross Quarter fulfill and why even bother having one? Yes, it's smaller and more maneuverable, but it seems the whole point of the Quarter is to fire the big beam gun. The Battle 25 does that and is likely more powerful. And reaction weapons are there to fulfill the anti-ship role, as well as the rest of the combat warship fleet of Stealth Frigates, Guantanamo Stealth Carriers and Uraga Esort Battle Carriers.

I just don't see the need for two Macross ships, unless one Macross ship is fulfilling a role the other can't.

Remember, in the dialoge presented during Alto's final test, Luca explained that there's tons of red tape and politics in getting the NUNS fleet to do anything, whereas paying SMS to do the job is much simpler, and more cost-effective. Also, since Richard Birler had such a large part in building the 25th Giant Emmigration fleet, it would stand to reason that he'd have an easy time of having the SMS around on his fleet, testing the VF-25, as well as providing a contractor service for defence and such.

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Remember, in the dialoge presented during Alto's final test, Luca explained that there's tons of red tape and politics in getting the NUNS fleet to do anything, whereas paying SMS to do the job is much simpler, and more cost-effective. Also, since Richard Birler had such a large part in building the 25th Giant Emmigration fleet, it would stand to reason that he'd have an easy time of having the SMS around on his fleet, testing the VF-25, as well as providing a contractor service for defence and such.

Erm...you DO realize you're replying to a two-year old message, don't you? And one posted during the series' first run (and thus, not having the benefit of having seen the entire show). :unsure:

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Erm...you DO realize you're replying to a two-year old message, don't you? And one posted during the series' first run (and thus, not having the benefit of having seen the entire show). :unsure:

And at a time when we didn't have much information about the mechs in the show no less. And the response that brought this thread back has nothing to do with the topic. Good. Grief. :rolleyes:

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