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Chronocidal

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Everything posted by Chronocidal

  1. The missiles themselves from the 171 kit aren't that bad, it's mostly just the nonsense stub pylons they molded to the wings that need to go. You could probably source some more realistic mounting hardware from any 1/72 weapons set that Hasegawa makes, and just glue the included missiles onto them.
  2. Eh, don't underestimate the Air Force to put out something custom ordered in a hurry. Not having to manage multiple sets of armed forces and export partner requirements will let it move a whole lot faster than the F-35 could ever hope to achieve. Not discounting the Boeing issues, but I have to admit I'm happy seeing something not being handed out to Lockheed for a change.
  3. Kind of funny, I was just considering that if you wanted some higher quality weapons and pylons, you could probably get them from a Hasegawa VF-0 kit, since the triple missile clusters are just copy-pasted from there... But then I went looking, and can't find any pictures of Hasegawa VF-0s with those missiles anywhere, or even proof that they ever released a kit with them. Kind of sad, but I'm actually mostly just surprised they don't exist.
  4. Similarities to the actual aircraft aside, I'd just love to see them attempt to make a transforming jet that looks even remotely capable of actual flight. I think the ridiculously painful part about Air Raid is that we know they can make decent F-15s, because the Seekers exist.. they just can't seem to apply that knowledge to another bot with what should be a mostly identical alt mode.
  5. Picked one of those up as well, just for the alternate colored canopy to use. Also wound up grabbing one of the armored kits from HLJ while I was at it, and the discount from paying in yen is pretty substantial. I'll probably apply the parts to one of the normal green versions though.
  6. Oh... whoa. Ok... can "uncanny valley" apply to completely animated characters? Those are.. somehow really disturbing looking characters. Like genuinely terrifying to look at. I would honestly suspect the whole thing was actually AI-generated, except for the fact that they all have normal-looking hands.. and AI usually draws much better faces than those. Edit: Actually.. maybe I need to rethink that... How do knuckles work again?
  7. I'm not exactly sure I would call it complicated so much as insanely fragile. The model kit, in theory, replicated the original mechanism shown in the show. The pope hat isn't a problem, but there are two absolutely microscopic armatures that the cheek panels are attached to. In the model, these are some of the most fragile parts I've ever seen in any kit. The panels rely on a tiny ball joint to snap onto, and they fall off if you look at them sideways. "Transformation" is almost literally impossible, because there is no way to transform those panels without pulling them off, realigning the armatures manually, and then putting the panels back on. You pretty much have to assemble the entire thing with tweezers. I just really have no confidence that Bandai could produce this as a functional toy.
  8. I've stopped trying to make sense of Delta as a whole a long time ago, but I don't remember any discussion that painted Messer as a fan favorite character. He was mostly just a jerk that didn't get much development or any redeeming qualities until he was already killed off. I've mentioned it before, but I'm pretty convinced we will never see a Ba release specifically because of how insanely fragile the head design is. The model kit version is made up of a dozen folding panels that all explode in different directions if you look at it funny. I just don't see any way they can manufacture that to work as a toy.
  9. I actually received an interesting email recently.. Is it real, and have they adjusted things to be more affordable? I have no idea, but it looks like they're reorganizing in some format.
  10. Comparing anything to the frustration of the 171 is a very low bar. But I kind of love the transformation itself. The issues are more with Bandai's messy hinge shenanigans around the arms and wings, and the lousy clearance they gave for the fists.
  11. Not going to lie.. I think I willfully blocked the existence of that one from my memory after how it was used in Delta. Wouldn't be a bad scheme though.
  12. Yeah, this is one of those releases I'd expect to see in the sub-$200 range on Amazon eventually. I don't know what happened with Max's YF-29, but it must have been massively over-produced, for how many times it's gone on clearance there.
  13. Still would rather have the Ba model after this long, but I'm thinking that ship has just completely sailed at this point.. or Bandai sunk it, anyhow. I'm surprised they revisited the mold at all, considering how it seemed to fall out of demand so quickly after the original release.
  14. Mine just got delivered, and I did a quick check on the ankles. They collapsed alright, but definitely took a hard push. I'm betting the change was on purpose, since Keith's ankles were an absolute pushover to collapse, and I doubt they would have even stayed extended while standing on the feet. The strange thing I noticed though was that the ankles actually collapse more than is necessary. Pushing them all the way in meant that the feet would no longer have room to fold out flat for fighter mode, and forcing the toes down actually pulled the ankles back out about halfway. The extension joint is a lot larger than you can see in fighter mode alone.
  15. Gotta say I love them playing directly into the individual histories of the characters, including some of what eventually became memes. The fishtank is such a dumb accessory for a figure, but it's so perfect.
  16. I might be thinking of the model kits being finicky for the arm placement, but the ankles on Keith's absolutely have an extension. It isn't much, just a few mm, but it definitely looks like the same amount Bogue's seem to stick out by. Makes me wonder if someone who wasn't familiar with the product just slopped glue in what was supposed to be an extension joint. It's really not very substantial, but it does help the ankles clear the flaps on either side. Edit: Little easier to see from the front of the ankle, with the cuff held against the upper part of the leg.
  17. Can anyone having issues retracting the ankles take pictures of two things: 1. The back of the legs angled outward to see the ankle mechanism 2. The arrangement of the arms with the legs folded fully outward to see whether they're collapsed correctly The 262 is plastic origami, and there are multiple ways things can get stuck or misaligned, so seeing any potential blockers for the ankles will take examining the entire transformation from all angles.
  18. As I recall, there are some very finicky tabs between the ankles and arms that need to slot into place perfectly before the feet will entirely collapse. Make sure your arms are entirely folded up and collapsed, and it might help.
  19. Wow Bandai. Imagine actually supporting your customers. WTAF.
  20. I knew I did for basically two reasons. Mainly I love the color combination, but also I'm hoping against hope that pouring more funds into anything Sv-262-related will convince Bandai to make the Ba variants.
  21. Before you finish up that chop job, make sure to check where the parts wound up on the new fuselage, since the XL was several feet longer, and it might mess with where things line up. Will be really fun to see it though, I don't think anyone ever made a kit of the two-seater variant.
  22. Can't say I agree there, I think the controls in the DYRL game needed a lot of refinement that didn't come until Macross 30 released. As I recall, the usage of the right thumbstick was pretty bad, and the controls just lacked a lot of functionality compared with the standard "Ace Combat" layout. Maybe because it was based more on the PSP format games, which didn't have as many controls to make use of? I don't remember if the game was great or not, but it's probably worth revisiting. I only remember being frustrated with the control layouts while playing it, and didn't explore a lot of it in much depth.
  23. I'm gonna be the stick in the mud whose most wanted HG kit is for Bandai to go back and retool the YF-19 kit to the same standard as the Fire Valk, and make it not suck.
  24. Don't forget that image has two more series covered up in the middle row. One of them is Seven, the other could be Plus, so I could see them doing a VF-11 for both. We know the other VF-19s are almost guaranteed, the molding divisions for the other versions are already present in the Fire Valk.
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