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sketchley

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Everything posted by sketchley

  1. I agree. The only major problem with it was that they underused some of the cast, especially in the later seasons. Don't know if that's due to network interference (give us more Trek knife-fights to the death!), or writers not knowing what to do with them...
  2. I was thinking about doing it, but then I thought, "what if it falls on the floor" (have kids. Well meaning, but sometimes too grabby). That line of thinking didn't even get around to working out how to cut it out...
  3. I think that's just the camera 'adding 10 pounds'. Perhaps it's just the artist in me knowing exactly where all the mistakes and flaws are (being the first thing I notice), and you, as the viewer, either not having noticed them or not considering them an error! Us artists have a hard cross to bear...
  4. Dang it! I'd like to support this branch of the model kit releases, but... lack of stickers. At least we have the Super Pack VF-31 to look forward to. Thanks for the pictures! You appear to have aligned the stickers much better than I did! I kinda gave up when they were 'close enough', coupled with having to stop because they were starting to stretch.
  5. I'll bite: it's not totally unreasonable, but the likelihood is very low. In short, Zero didn't do very well financially. For the same reason we can look at it as a precedent that it's possible, the financial backers of Macross can look at it as a financial risk to be avoided. The other thing to keep in mind is that Kawamori-san is a very creative person, and tends to avoid things that limit his (or his production team's) creativity. Thus the frustrating line: every Macross series is true onto only itself. Every series sort of happened in a *real* Macross universe, we're just watching THAT universe's creative dramatization of those events. So, if Kawamori-san wants to and can find a way to work around any restrictions set up by the series before and after the gap in the Macross timeline, then anything is possible. Personally, I wouldn't hold my breath for it. Historically PS (etc.) games filled some of those blacks. But that part of the 'rule book' was rewritten with the popularity of Frontier and the games it spawned... I'm not happy about those circumstances, either.
  6. True, true. But even new fans could appreciate the depth that it brings to the characterization - hints at a larger background that's unrelated to the plot of the current series. I think 'world building' would be another way to describe it, if MF was the first Macross series.
  7. Have fun with it (said optimistically). Turn it (or parts of it) into a kitbash. Or (and I think this is more interesting), make a battle damaged version (just think of the fun you can have melting the plastic... er, adding bullet holes with a hot soldering iron). If that's not possible, you could use the salvageable parts and turn them into a debris field that another completed Valkyrie is standing over in a display.
  8. Still early days. Consider it to be like the announcement of the MF movies at the end of the MF TV series run. Though, given it's planned 2018 air date, we're probably going to get a more meater announcement sooner than later. Some other bits: the logo attached to the linked article is "マクロスがとまらない - Macross ga Tomaranai" (Macross Doesn't Stop). A pun on the name for the concert series ( Walkūre ga Tomaranai ), but intriguing nonetheless.
  9. There's kind of a way around this soft/hard reboot nonsense, and Genisys hinted at it. The film suggested that there are multiple timelines. In the sense of parallel universes (not that the movie spelled it out like that. It's stemming from the line "crossing (or crossed) timelines" when Arnold's character is explaining a time nexus). I agree that they should get their rules on time travel cleared up - as Genisys has some things that left me scratching my head - if you take it from the perspective of everything happening in the same universe. If the time device is really sending passengers to the past in a parallel universe (and the software the AI programs use to time travel is somehow 'locked' into that 'target' universe), it makes a lot more sense.
  10. A couple of things to keep in mind: that was at their headquarters the rest of the world was pretty much completely destroyed* it was also the only place left on Earth still broadcasting a radio signal after the big battle. Makes sense to land next to survivors where there's a chance to get supplies for your broken ship. * http://monkeybacon.mywebcommunity.org/Stats/Statistics/QVF_Series/QVF_series.php The planet behind the drones in that screengrab from M+ is of the Earth.
  11. Yup. Spotted it way back in Macross Zero with the original Cheyenne: http://monkeybacon.mywebcommunity.org/Stats/Statistics/Cheyenne/Cheyenne.php (ref: anti-personnel machinegun). It's not as clear in the screengrabs from MF, but it's there: http://monkeybacon.mywebcommunity.org/Stats/Statistics/Cheyenne/CheyenneII.php
  12. This interview, right? http://monkeybacon.mywebcommunity.org/OTgreatMechanics/GMg2016sprng.php#08 (specifically Pg 009, when the interviewer asks about the Me 262 connection).
  13. That cutting board is... visually cool! And your description of it makes it move up to awesome sauce. I'm going to keep my eye out for it the next time I'm in one of the local hobby stores. Good luck with painting, and especially masking! Those kits are just crazy small for masking. I've only dabbled at painting the VF-171's cockpit and parts of the Elysium ship - and in both those cases... well, let's just say that black panel lining* to mask any paint bleed works wonders. * black watercolour w/ a bit of X-20A acrylic thinner on the ship. Black manga oil-based ink and a proper drawing pen on the 171.
  14. Heh. That's funny. The reason I stated it that way is in one of the making of featurettes for the 2nd Pirates Of The Caribbean movie, the production staff were commenting on Bill Nighy's performance and said something along the lines of because it was done with motion capture, the bubble popping noise that Bill created became a distinctive part of the performance. Whereas that character particularity wouldn't have happened if they had done it with CG animation because with that, creative decisions are made by committee with movie execs involved. Or something along those lines. Hmm... that's an interesting point. I agree with those observations, but would like to add that, on the whole, RO did a better set up of the Rebel Fleet's desperation (TFA cut out a lot of the context behind the Rebels and everything about the New Republic). Not to mention that things don't quite add up with the whole Star Killer base concept, either.
  15. I think part of the reason for that is that Kawamori-san is very careful at making his anime as clear as possible for the layman (this is part and parcel with his tendencies in visual design. E.g.: in MF, the main VF should've been the VF-19, but because of its similarities to the VF-25 (and to a lesser extent), he chose the visually distinct VF-171; giving all of us fans a headache trying to correlate the in-universe changes). Having the characters throw a bunch of foreign names around for different Valkyries is just confusing for non-hard-core viewers (like ST:TNG and technobabble). The KISS principle at work.
  16. Thanks for looking into this. There has also been some grumbling on one of the older topics in the modelling section about images not being displayed automatically (clickable links are being displayed instead). I believe this is where the conversation gets constructive about it: http://www.macrossworld.com/mwf/index.php?/topic/28142-172-bandai-vf-25f-messiah-build-up-step-by-step-sort-of/&do=findComment&comment=1317619
  17. I certainly hope it isn't. Bandai also doesn't think it is - given that all the instructions are in English, and there's even a little blurb with instruction for overseas customers if they need to contact Bandai if there's a problem with the kit!
  18. Low vis sounds cool, and I guess that would mean that you're going to be avoiding the headache of putting the stickers/decals on, eh (though the cockpit MFD displays are a must). Re: transforming - be careful with handling. On my Bandai 1/72 kits I've had the following breakages: - VF-27 canon fodder: one of the two back/dorsal fuselage joints at the shoulder and shoulder joint (later is unfixible - it stays in fighter) - VF-1: (Hikaru): wrist joint, (Fokker): thumb (not sure how this one came off. It was just gone one day) - a similar problem isn't even possible on the VF-27, as the hands are pre-posed, and you swap them out when transforming or changing pose.
  19. I think it boils down to everything posted after that major update works with this upgrade, and everything before that not working. So, the problem is from Invision behaving like Microsoft, and not making their product backwards compatible for more than one previous generation.
  20. Agreed. It's especially desirable as the current arrangement isn't very easy for editing hot links or removing pictures in quoted posts.
  21. Good luck! Some advice: - try and assemble it in the pose you're ultimately going to display it in. These things are not meant to be repeatedly transformed. - if you're going to panel line it (especially with a solution applied via paintbrush), best to put it on before you put the stickers/decals on. It's rare, but sometimes you do need glue. I haven't built one of the MD 1/72 kits yet, but with Bandai's VF-1, you needed to glue the little greebles on the outside of the upper legs (specifically: the thrust reversers). I also found that the way the feet on that kit were composed, they had a tendency to disassemble themselves when stood on, so glue was used there, too. So, depending on the mode you choose to display it in, and how much you handle it, you may want to consider a few strategically placed drops of glue on the weaker looking joints... err seams.
  22. Personally, I'm against it. Just because CG has enabled it, it doesn't mean we (they) have to do it. For example: Maggie Gyllenhaal replacing Katie Holmes as Rachel Dawes in The Dark Knight. Initially I was disappointed that Holmes wasn't reprising the role, but I got over it - especially as Gyllenhaal was extremely effective at projecting the complex emotions needed for the character in the second movie. Aside from the uncanny valley effect, I think the main reasons I'm against it are the performance itself (it's done by committee when done in CG) and the interaction of the other actors in the shot (compare the prequel series to TFA and RO - sets composed of blue screens vs. realia).
  23. If you look closely, some appeared in background scenes in SDFM - specifically on the Zentraadi side. The one in the following link (with low grade screen caps) is described in Macross Perfect Memory as an 'Automatic Resupply Craft' (自動補給機): http://ptn.home.xs4all.nl/AircraftAux/zen_Tanker.html Why would they need such a vehicle? Refuel the Rigaado (Regult) Battle Pods when they're flying in space (the aforementioned range of 2.8 times the circumference of the Earth per pound of fuel is for flight within an atmosphere, using air to create thrust, right? What do they use as the mass thrown out the rear of the engine in outer space to provide thrust?)
  24. Here's my review of TFA that might shed some light on were that disappointment comes from for some people: http://monkeybacon.mywebcommunity.org/RvwMovie.php#StarWars7 The film isn't all bad, and I really like some sequences in it. Alas, it has all the good and bad traits of a JJ film...
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