Jump to content

kajnrig

Members
  • Posts

    4697
  • Joined

  • Last visited

Everything posted by kajnrig

  1. UN Spacy? Not Robotech Defense Force? And Lockheed and Grumman logos as well. I wonder if that was just mocked up in the hopes of getting their sponsorship or if it was included BECAUSE they got an early promise of a sponsorship. Anyway, it's always a treat whenever this decrepit thread gets dug back up.
  2. I've got an AMC gift card and was thinking of spending it on this or seeing Spiderverse again. Is this worth seeing in Imax? If not, I might just go see Spiderverse again and see this on a regular screen sometime during the week.
  3. Revival Alto arrived from Kappa Hobby. People were always a bit wary because they're newish and offer a suspiciously low price (IIRC something like 240, 250 shipped ConUS), but they continue to come through for me some 4+ years now, so I continue to highly recommend them. My Alto was double bubble-wrapped, even!
  4. If that's the case, that's... well, exactly the kind of tenuous reasoning I'd expect from that show. They could just as easily call Frontier, or 7, or etc., "Macross Delta." I'd even go so far as to say that the title better suits Macross Frontier than it does Macross Delta. Triangular imagery is prominent, the love triangle is a strong component, the show even features a song titled "Triangular," etc... If they had to go with Greek letters, they should have gone with "Macross Sigma Σ". The liberal use of W shapes, the forward-swept wings of the Siegfried making a W silhouette, the W hand sign, Walkure, etc.
  5. I was rather disappointed in the VF-1 fighter kit. The odd construction, the TERRIBLE stickers... The overall look of the kit is a bit of a wash compared to the Hasegawa, so it doesn't entice me on that front... So I was all too willing to sit out this battroid release, but I'll be damned, those promotional pics have worn at me and worn at me and so I finally preordered a pair from HLJ. But am I reading that right, the release date is March 2024??? The Plamax kits certainly come together more easily than the Hasegawa kits, so if you're tired of the gluing and sanding seam lines, they manage to do away with quite a lot of that... or well, they get rid of the sanding seam lines, anyway. You still have to glue parts together, a design decision that I noted being completely baffled by when I quick-built one a while ago. The lack of waterslide decals is probably among their most annoying features; it seems Max Factory are correcting for that in future variant releases. The stickers provided as an alternative are of terrible quality. If I had to decide, I think I'd stick with the Hasegawa versions. They're a bit more of a pain to work with, but they've been floating out there for 20+ years, they're cheap, they look great, you can get them in tons of variations, and they all come with hefty waterslide decal sheets.
  6. They were spectacular failures, hence why they swapped to mechanical hands in the movie. MY LOGIC IS INFALLIBLE.
  7. I've always reasoned away the rounded hands as being cushioned and/or ballooning material for softer handling of materials/people, that shrinks down around a mechanical skeleton when stored away in the arms.
  8. I was lucky enough to get a Tomahawk and Defender from HLJ, but the Phalanx was and remains listed as Discontinued. I don't shop from HS as often as I used to, but thanks to this topic I was able to place an order yesterday for a Phalanx there. Fingers crossed it's truly in stock. For what it's worth, the Defender seems to be the hardest of the three to get, but its Bandai(/Arii?) equivalent is the same scale and builds up... well, not nearly as well or easily, but it's a solid alternative is what I mean.
  9. The tagline on top made me think it was a Star Wars movie, so imagine my surprise when pop rock started playing... Anyway, looks decent, but I can easily see the script being dumbed down so much it's nearly pointless.
  10. Don't let the Nintendo fans hear you say that. They were getting all up in arms (like they always do, apparently) because someone deigned to give it a *gasp!* 8 out of 10. They got even more up in arms because someone gave it a *DOUBLE GASP!!!* 6 out of 10. They're unironically arguing against video game emulation, too, now. And all because it may or may not hurt Lord Nintendo's bottom line. It's ridiculous.
  11. Yep, it's a nice sizable kit, that's for sure. What scale are those Plamax kits you talked about? Are they 1/20 like their other Minimum Factory kits? Or IIRC they launched a line of larger-scale kits, like 1/8 or 1/7. I've been hoping and hoping that they scale those MinFact kits up, but alas... And given the cost of materials and production, they could probably bump it up to 1/4 and still sell for a nice profit. If only....
  12. Yep, I concur. I expected it would be given a really cheap, no-effort effort, but it turned out to be just super solid all around. It's possibly one of my favorite movies of the year, and I really can't believe I said that.
  13. To answer my own question, seems like it's as good as anyone can reasonably expect. Apparently the base emulator can only bump up the resolution, and mods are needed for higher framerates.
  14. TotK players, have any of you heard how it performs on emulators? I have no interest in the game - got bored of BotW some hours in after beating one or two of the sacred beast "dungeons" - but I'm always curious about emulator performance, as they almost always manage to seriously crank up the resolution and framerate of Switch games and offer something of a glimpse into what future Nintendo hardware might be capable of.
  15. It looks alright. I want to say it's a neat mix of SDFM and... Mospeada? Whatever the "second season" of Robotech was, I always forget... and makes me think this must be set between those two time periods. But honestly I don't know Robotech continuity, so 🤷‍♂️
  16. I do, too, just remarking that parts-forming still couldn't make the YF-19 look perfect in all three modes. It still had to prioritize one mode over the others just like the toys have to do - in this case, it emphasized battroid. It still remains the case that the only way to make an "accurate" YF-19 is to make three separate YF-19s, each in one of the three modes. My hope is that since the YF-21 basically just covers up its limbs for fighter mode, it'll basically only swap the nose cone or so from mode to mode.
  17. Ooh, this is unexpected but definitely appreciated. I hope it benefits a bit more from this parts-forming design than the YF-19 did, proportionally. With the sudden swerve into modern designs, I was sure they would abandon any more "analog" designs in favor of the 3D designs; I'm happy to be wrong.
  18. I could have called this from the very beginning. I'm actually 25% certain I did. Something like "this whole ritualized duel system only works in a metaphorical setting, not as a literal, 'real-world' form of government." The show seems to be doing well for itself, though, so maybe I'm just missing something (and/or I'm old). Aside from the few critics here, I see it praised week to week practically everywhere.
  19. For anyone still searching, USAGundamstore have a 20% off coupon on all things Macross today. (EDIT: Duh me. Might be good to include coupon code, which is "M20".) Brings DX VF-25G down to $224 + $10 CONUS shipping + $sales tax. Brings HMR VF-0D down to $120 + $10 CONUS shipping + $sales tax.
  20. Apparently Suzume is showing in theaters as a wide general release, not just a special event screening: I mention this because I saw it last night on something of a whim. I was actually looking at showtimes for Dungeons and Dragons (because I'd heard it was actually rather good), and then my niece saw it and wanted to go, so went we did. As someone who's followed Makoto Shinkai's career from the very beginning, it's been interesting seeing how this talented but obviously flawed director has steadily improved his craft through the years. He's maintained his keen sense for beautiful visuals, and it's always a treat to see his and CoMix Wave's unique blend of digital art, CGI, and real-world photography in action. He has a real knack for drawing out and emphasizing the beautiful in something that might otherwise be seemingly mundane, like the handrails of a train or a cell phone's low battery alert. It's very photographic. It stands out amongst its contemporaries. (One of my nephews put on Seven Deadly Sins earlier today, and while it might be unfair to compare the two, my god was the comparison lopsided. Shot composition, colors, lines... Everything is just on another level.) His storytelling ability has been much more hit and miss, and I was happy to see that - for the most part - this film is a rousing success in that regard. The setup is basic enough: Country girl Suzume Iwato is riding her bike to school one day when she passes by a stranger named Souta Munakata, who's looking for "ruins" in the vicinity, particularly a specific non-specific door. She tells him about an abandoned part of town that's as close to being "ruins" as one can get, one thing leads to another, she gets caught up in his affairs (which just so happen to be of a supernatural bent), and together, they travel across Japan looking for more "ruins" housing more "doors," learning about each other and themselves in the process. It's nothing we haven't seen before, but whereas in the past, Shinkai has had a tendency to over-rely on the aforementioned beautiful visuals to prop up character writing that felt contrived and artificial, Suzume feels like he's meeting characters where they are. The plot summary might give the impression of a romantic fantasy adventure, but the story is good about not conforming strictly to that mold if it doesn't benefit character study. Unfortunately, I feel like this new approach falters riiiiight near the end and he falls back into his old habits, but it's not enough to undo what the rest of the movie has built up. I really enjoyed it, and will definitely get the Bluray when it releases same as I have most every other Shinkai media. The art is as great as it's ever been, the music is as good as it's ever been (Radwimps makes a return, though thankfully not nearly as heavily featured as they were in Your Name), and the storytelling backs it up, too. Cheers.
  21. I do have to wonder, @Seto Kaiba, why not just drop the show? Surely you've seen enough to know you wouldn't like any more of it. I dropped off after... what, six episodes? and judging by everyone's opinions on it since then, I'm not missing anything particularly special. Are you just invested in seeing it through to completion now?
  22. Whoops, dunno how I never saw this. There have been no updates on the cockpit - maybe it reuses one of the ADF designs? Regardless, it has finally been completed! Links below: Nexus Mods ModDB
  23. Sorry to update just to ask, but did Aoshima ever announce a release date for their VFG Koenig Monster?
  24. IIRC, these are all updates carried over from the Armored VF-1 kit. The nose cone joint should see more utility here than on the Armored, where it was almost comical how the Armor parts completely negated the new rotation. The Armored kit also included the older (better-sculpted) hands, so I don't see that being any different here.
×
×
  • Create New...