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Everything posted by kajnrig
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If anyone is still wanting the manga: https://comicbook.com/anime/amp/2019/02/21/battle-angel-alita-manga-box-set-sale/
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...damn. They REALLY pushed that PG-13 to the absolute limits, didn't they? The 3D isn't worth it. Lucky for me, I had some rewards points to spend that basically covered the extra fee for it. I can see why people thought the pacing was too fast. Events do happen fast, but the bigger issue is that they don't flow nicely and build up to something big. It's one small arc that starts and ends, followed by another, followed by another. Almost like it's based on a serial manga. It definitely could have been adapted better, but as is I don't think it's necessarily bad, either. I was pleasantly surprised that, as I watched this, I remembered more and more of the original anime I last saw as a child. I like where the movie ends. Some might say it ends on a cliffhanger and sequel hook, but I'm fine with it as is. If Cameron decides to fund a sequel, great. If not, also great. But seriously, damn they didn't let that rating pull their punches. That they were able to so faithfully recreate specific moments that they triggered memories inside me of those same moments from the anime, and to do it while maintaining a PG-13, is nothing short of miraculous.
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What's the difference between this and a Dom? I see some small additions here and there, but it just seems like an ace custom, not an entirely different mecha.
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All Things Videogame Related: EXTREME VS!!
kajnrig replied to Keith's topic in Anime or Science Fiction
I spent the last few days finishing up the end-game content, then beat the final boss and watched the ending, then finished the post-game content in short order. Boy this game is a disappointment, pretty much all around. For something with this amount of money and development time thrown at it, it makes some seriously basic mistakes on top of the already notoriously bad story. Ugh. I am beating myself up for ever getting roped back into this franchise.- 6945 replies
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I haven't seen it yet (though the impressions I've gotten from friends/critics has been surprisingly positive and free of the usual anime-to-movie criticism, so that'll probably change soon). A friend who saw it in 3D said that the 3D is a must.
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All Things Videogame Related: EXTREME VS!!
kajnrig replied to Keith's topic in Anime or Science Fiction
I've plugged some 50 hours on and off into KH3, and I'm so ambivalent about this game, like literally many positive opinions many negative opinions ambivalent. The things it does well it does arguably the best the series ever has, but the things it does poorly it does (in)arguably the poorest the series ever has. For every moment of exhilaration I felt, there was at least one moment where I had to distract myself with my phone just to get through it.- 6945 replies
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Aside from how unbelievably hot Elsa is at the climax of that song, the movie doesn't do anything for me. It and Tangled both, they seemed to be missing something that the Classic Disney films had. They take the poking fun at themselves thing a bit too far. Same thing with Moana. Or maybe I've just gotten too old for Disney movies now, I dunno. I've gotten more of the Disney Feels from their less popular stuff like Big Hero 6 and Wreck-It Ralph, and before that it's a long way back to Lilo and Stitch. Is this the first Disney animated sequel to be released theatrically? I suppose Wreck-It Ralph 2 came first, but I don't consider that so much a Disney Animated Film as an animated film made by Disney... if that makes sense.
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1/48 Swordfish II from Cowboy Bebop by GoodSmile
kajnrig replied to slide's topic in Anime or Science Fiction
Other pics: https://myfigurecollection.net/item/729703 https://en.toy-people.com/?p=151 One place lists it as a model kit, another refers to it as a "finished product" (ie presumably a prepainted figure/toy). Not sure which is more accurate. EDIT: Going by GSC's reputation, I'd think it's a toy. But since they've been trying their hand at the mecha kit arena recently, I'd just as likely think it's a model kit. -
^They cross the ocean to enlist the aid of the kingdom of Corona, where Rapunzel is all too willing to help out. Anyway, this has way more of an adventure movie vibe to it than the original. I dunno how I feel about that, but more pressing on my mind is did you notice that her dress just sort of... blends into her collarbone/shoulders? Her dresses from the original weren't like that, were they? Like a second skin, almost? It illustrates her comfort with her powers (if that is indeed how she forms out), but it also makes her seem a bit more... alien. And that is way more analyzing than I care to do for a movie I'll probably never see, but it was a neat trailer, I guess.
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I'm all for that Wyvern. But I gotta say, I was disappointed in some of the revisions made to the original, namely the missile bay. Instead of the simple doors of the redesign, the original had this wonderfully ridiculous mechanism where the entire back half of the nacelles swings down on articulated arms, then retract once the missiles fire. It matches the rest of the design's overengineered design ethos. Later games had those bays opening only upon firing, but I remember in AC4 they would open the moment you were in firing range, so you could potentially be flying with these big goofy missile bays perpetually hanging down from your undercarriage. It's great.
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I thought for half a second that you might have been referring to polyethylene, ie the plastic used for polycaps in articulated model kits, so it's not surprising that others would be confused as well. I thought at first you were talking about maybe a conversion kit or something to make transformable VFs out of these kits.
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I don't remember this. What was said and what was the mistranslation? I seem to recall something about him mentioning Genghis Khan, but that's about the extent of it... EDIT: Anyway, this is the first review to show up on my feed. I haven't seen it yet - I have absolutely zero interest in anything IGN puts out - but figured some of you might/might not get some use from it.
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As soon as I finish KH3 I'm going back to 100% this game. Not just a trailer. Instead, it's an interview with a French Rafale-M pilot with some pretty neat insight.
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Sheesh, someone's got a bone to pick with you lot. That said, I love going to a movie and being the only one in the theater, so I fully support your decisions!
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Ending spoilers:
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I didn't realize the DLC would just be a math question. "The trajectory of an Arkbird in stable orbit depresses. It takes a world without borders 1 million hostages to get a nuclear warhead. Using a trolley and $10 million, deduce and solve for X."
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So I know it's old-ish news that these rumors have been shot down, but here's an article for anyone not in the know: https://www.ign.com/articles/2019/02/02/batman-beyond-animated-movie-rumors-shot-down That said, I really REALLY hope they do a BB movie. Besides BB being criminally underrated and prematurely canceled, there's only so many times we can watch Maaaaarthaaaaa's pearl necklace break apart in a dark alley behind the movie theater.
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What Current Anime Are You Watching Version v4.0
kajnrig replied to wolfx's topic in Anime or Science Fiction
So this has been popping up constantly in my suggestions and I can't explain why, but I finally clicked on it and now I'm getting Haruhi flashbacks. -
How much do HOTAS peripherals help and/or improve gameplay? Are they just the same controls as a gamepad mapped onto a more realistic-looking form factor, or...? Also what does HOTAS stand for?
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Seconding @wmkjr's guess. Frame Arms was my first guess as well, and many of the details match. Likely it's a kitbash of several Frame Arms/MSG kits with some extensive scratch-building as well.
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All Things Videogame Related: EXTREME VS!!
kajnrig replied to Keith's topic in Anime or Science Fiction
Yep. I've never ever played RE2, or much of the original RE, or RE3, Code Veronica, etc. My first RE was 5, then 6, then finally RE4 something like in 2013 or so. As much as I loved me some tank control survival horror in Onimusha and Fatal Frame, I could never muster up any interest in the franchise that started it all. (And my path through said franchise didn't exactly help matters...) I wonder if the PS4 version supports mouse and keyboard. I know some games do, it would be interesting to see if RE2 does as well. In case you haven't yet bought the HD Remix, KH3 has an option on the main menu that lets you recap all the games in the franchise in the form of five or six movies to catch you up on the lore, so you don't need to play through all the previous ones. Anyway, my thoughts on KH3 so far, 30 minutes in: - Feels like a bona fide sequel to KH2 gameplay-wise. Magic bar is back, equippable abilities are back, none of that horse crap cards and sleights and dream eater tamagotchi systems, no command decks. Combat animations are still a little startup-heavy as they've been since BBS, but the combat flows way more like KH2 than the spinoff games in general and BBS in particular. - Really digging the bigger levels and greater FOV camera with which to appreciate them. - Writing for the Serious Kingdom Hearts Light Versus Darkness Business is as obnoxiously pretentious as ever. Writing for all the dumb goofy shenanigans has gotten a serious upgrade in quality, carrying over from Dream Drop Distance. Keep that translator on hand, they're worth the money. - I know the new theme song is divisive, but shut up it's bangin'. All in all, off to a good start.- 6945 replies
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All Things Videogame Related: EXTREME VS!!
kajnrig replied to Keith's topic in Anime or Science Fiction
Experienced my first "midnight" release, for KH3. All in all, it was really pleasant, and the strangers there were great company. Maybe that's unsurprising, but it's new to me, so yeah. Anyway, currently saving the game to console. I'm sure it'll be great, warts and all. Next paycheck: RE2make. Currently the three biggest releases on my radar, and they were released within 10 days of each other. Oof.- 6945 replies
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If you're talking about the post-stall maneuvers, it's a new feature they added in for people to have fun with. If you're flying at low enough speed, you can enter into a post-stall state by pressing both accelerate/decelerate then immediately pitching the nose of the plane up. If you hold down the accelerator during this time, you can pull off cobra maneuvers and kulbit loops; if not, you'll pretty quickly lose airspeed and stall. It's mostly there for fun, though I'm sure there are some practical uses for it in-game. I think I preferred HAWX's implementation of high-G scenarios, where the camera switches to a zoomed-out third person perspective and you're able to control the plane however you see fit, but obviously lacking any indicators of speed, altitude, warning lights, etc. I just remember maintaining an Su-27 (or something similar, I forget, it was ages ago) some two feet off the ocean surface, its nose pitched straight into the sky, and it was the raddest thing that game ever had to offer. On another note, I'm leaving Mission 14 alone for now and trying - dear GOD, am I trying - to S Rank Mission 9, which I think is an even more impossible task. That's the one where you can't go above the clouds or a satellite-guided missile will take you out. On Ace difficulty, with the right equipment, you can take three hits in quick succession before dying, or multiple hits if enough time passes between the second and third hits. But the mission is just such a pain all around. The time bonus seems really generous this mission, though, and I managed to get an A even without shooting down EVERY single enemy in the first half, so maybe I can just be patient and really make sure I take everything out. On another another note, does anyone else notice that the Russian planes all universally have both stupidly high stall speeds and react much worse to a stall than their US counterparts? They'll instantly nosedive if you so much as graze the 300 km/h mark, whereas US planes will enter into a "gentle" stall starting around 250 km/h, and even when you reach full stall around 200 km/h, they'll take half a second longer to nosedive.
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I believe in AC6 and I know in AC7 you have the ability to change the controls to that of the PS2-era games. I seem to recall doing that with AC6, then reverting them to their default because holding the 360 controller's RB for afterburner and the Back button for weapons switching was not a good feeling in any respect.
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Has anyone been able to score an S Rank on Mission 14? The night-time canyon mission where you're harangued by spotlights and can't go above 600 meters? I can't pass a B even on lower difficulties because I don't snag the time bonus even when I scream through the canyon at breakneck speed. I don't know what I'm doing wrong. I'm clearing the canyon section faster than S Rank videos on Youtube, and I'm clearing the base in roughly the same amount of time, yet still...
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