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  2. The first half of that statement is true. The second half, not necessarily. You can have an entire story follow an observer or victim with no agency, just esperiencing the powers that be running their course. The real mistake of the show is framing the main trio, with its promotions and opening theme, as a trio central to the plot, with agency in their actions. In reality, Shuji is not a character. He is a mysterious plot device. Nyan is the one with some agency, which amounts to denying Machu's ability to have any agency, while her own character is poorly explained, if at all. I suspect she will continue to derail the whole story much like how Slaine Troyad derailed Aldnoah. Machu has so far been just an observer to the cosmic powers, and I think would have been fine, if only they didn't spin her has the chosen one, as that burden comes default with a gundam protagonist. The real fatal flaw with her though, are reasons the writer gives her to subject herself to such extraordinary events, when it is all out of her depth and needs. Her setup and the world building required to make it work is entirely absurd. Then she is given the illusion of agency through excessive handholding by other actors and powers that be, and doesn't seem to acknowledge it. Intended or not, that kind of writing just makes her an insufferably entitled child. She's currently basically in the role of the annoying news host, when all we need out of her is a cameraman to watch the world to unfold through. Maybe she is a slow cooking character that will change, but that is a big maybe. The trend these days is to put those character changes in a time skip between split cours or seasons. So things don't look good for her writing regardless, but that's just my guess. IMO good Gundam writing died after the original Build FIghters season. Everything from all the follow up Build titles, to G Reco, IBO, and WfM, has all been nonsensical slop with poorly reasoned character writing and screenplay. Even the totally-not-gundam Kyoukai Senki is just more of the same. The mega budget UC milking that comes on the side is just pretentious grandeur that often makes as little sense as the rest of the slop tbh. It's been that way since the latter half of Unicorn. Yall are expecting too much out of the cash cow slop machine tbh.
  3. LOL, the amount of connected tech has increased significantly since we moved into our house almost 12 years ago. Quick list: 1. WiFi home mesh 2. WiFi/App connected kitchen appliances 3. nVidia Shields (they replaced smart TVs that went dumb) 4. RING doorbell and cameras 5. WiFi connected home lighting 6. WiFi connected garage door opener with camera <- Nice to have in case I forgot to close the garage door, lol. 7. More tablets and devices because children, lol
  4. It's not just the game, it's *all of it*. The Northampton is consistently depicted relative to Variable Fighters, in every scene where this is relevant (Stargazer, the OVA scene where they launch VF-22s out of a rear ramp, and Macross 30's Gefion) as being substantially larger than 250 meters. Gefion is just the one where there's enough detail to really scale things out. The Guantanamo-class as shown in Frontier and Delta has two different models - the closeup model, which is somewhere around 400-450 meters long based on the relative size of the VF-171 to the sides of the deck: and the overall model, which is shown with fighter launch tracks coming out of holes that are too small by at least *half*... for a an AIF-7S Ghost. The overall model has to be something like a kilometer long to support VF-171s launching from any of its modeled hangar bay openings. (and this is the model that has the most screen time by far and is replicated 1-for-1 in the games. It's easily distinguished since it says "MAIDURU" on the sides of the hull on *every copy* of it. There were at least four of them with the name visible in Delta, and another two at least in Frontier...) The Quarter, to reiterate my findings on that, is not large enough for Rabbit 1 to fit anywhere aboard. Just... not possible at the official size. Nor is there room inside the ARMD-L carrier section - or anywhere else on the ship - for a hangar the size we see in the anime - heck, even the deck elevator, prominently used in the show, is not big enough for a VF-25, let alone a VB-6. It *can't* be 400 meters long overall. The Elysion's size visibly changed between episodes, and the features of the shooting model support the larger size. Whoever made the model created something that made sense at one scale - elevator outlines, launch track spacing, hangar volume - and then someone decided it was two thirds the size out of nowhere and never gave time to fix any of the scaling cues. Heck, even going way back to the originals - I know the official story is probably different, but it really feels like the Daedalus and Prometheus were tacked on late, and changed the size of the ship without the story team having time to re-scale the size of a city that was supposed to go in a much larger ship. (I should, at some point, double-check the relative size of the VF-1 and the openings in the sides of the DYRL ARMDs, to make sure that the opening sequence of that movie is even possible at the official size of the ships...) Basically... from all evidence, Macross ships are "whatever size looks coolest for a given scene", and the Chronicle numbers are useless because they contradict the physical requirements for the performance seen on screen with regards to "will this even fit aboard", and the people who do care about scale at all get overruled on a regular basis.
  5. Today
  6. Max is out.
  7. @lechuck Thanks for posting the Takara/Tomy Actic Gear AT's, they are nicely detailed for 1:48 scale! The gimmick that you can load the missiles in the shoulder launcher is neat since you can choose to make it look like some where fired! Quite amazed how many companies are making V.O.T.O.M. AT's in various scales and qualities....
  8. Oh great, another multi pack I only want one figure of…
  9. They are SDCC exclusives? Those are cool effects parts. Would love to have them for my collection (they could stand in as SHF Zangief, Dhalsim or Honda)
  10. I don't want another YF-30 until they fix the tails to work like the VF-31s. The spinny-flippy design was a pretty bad idea.
  11. If only the technology were that advanced... instead it's just autotuned algorithmic slop. Potentially uncopyrightable slop, depending on how several pending court cases go, which may make this a poor business decision in the long run.
  12. ok you made me look into this thread ... love the YF-30 tho! Grail valk yet?
  13. Whose memories is the AI scraping off on? AI scraping from M+ sharon apple would be err...meta? beta? animeta?....get ready to be hyptonised... either way...grumble....generic AI sounds incoming...
  14. Sorry if this is posted in the wrong topic (and apologies if it has already been posted). Now all we need is transforming aircraft and we'll be living the dream...
  15. Anyone missed it that wanted one, the Mikumo VFG kit is coming back in stock. https://www.hlj.com/v-f-g-macross-delta-vf-31j-siegfried-mikumo-guynemer-aos06528
  16. There are no official specs for the Gefion-type, so while we can reasonably assume she's a derivative of the Northampton-class everything else is purely an assumption. It's also a video game, where things are not necessarily represented at true scale. It's doubtful Artdink's developers even considered the relative sizes of the ship vs. the VFs. (Hell, given the relative size of Vrlitwhai City, we can be pretty damn sure they didn't.)
  17. For me, that's exactly the part that makes the series so disappointing. GQuuuuuuX seems to be painfully uninterested in its own main characters and, at times, its own main story. Machu, Nyan, and Shuji are supposed to be the main characters, right? Not only has the story generally avoided any kind of character development for Shuji or Nyan, the actions of the main trio are never more than peripheral to the course of the show's story. The role of a main character is to be the perspective the audience views the story through as well as the driving force behind the story's progression as they navigate the conflict central to the plot. None of that is really happening with Machu, Shuji, or Nyan. It's really clear that the story of those three is not the story the writers care about telling. Nothing the main trio do has done has meaningfully affected the course of events in the story and the writers of the series keep having other characters like Challia and Kycilia remind us that the real story is something else entirely that's going on behind the metaphorical curtain where we're not allowed to look. It's kind of frustrating because not only does that other story sound WAY more interesting, but it's like... why not just show us that story instead of this one you're clearly not feeling? More than anything, I show up to Gundam for the character writing. It's a franchise that's had some of the strongest character writing in the industry. GQuuuuuuX could have been something really interesting, but the character writing in it is so thin that it's barely there at all. Engage with the characters and let us see what makes them tick, y'know?
  18. I was just coming to post that. Based on past history, I'd expect SS86 Megatron to go up for preorder around 1:00pm ET that day. Also, Target's doing a Geek-Out 2025 on June 13th. I've heard there will be a Netflix Optimus/Megatron pack (as if we needed more copies of the Siege molds), Devastation Sideswipe and Wheeljack (likely the Earthrise molds will cell shading), and a 4-pack of Deluxes Bumper (Earthrise or SS86 Bumblebee retool), Ultra Magnus (fairly sure it's a repaint of the toy-style Legacy Deluxe Optimus), and Horri-Bull (gotta finish those Headmaster Juniors!) vs Voyager Nemesis Prime (Earthrise, maybe?). EDIT: Right on Bumper and Magnus, Horri-Bull looks like maybe a retool of Skullcruncher, and Nemesis Prime turns out to be Animated.🤨 EDIT 2: I was right on Wheeljack and Sideswipe, but Prime and Megatron are the game WFC, not the Netflix ones. So the SSGE versions, but with a few paint tweaks.
  19. Well, after spending the day with my Switch 2, I can confidently say that unless (like me) you're worried tariffs are going to drive the price up even higher, you can probably skip for now. The launch lineup is extremely sparse, with almost every good game being available on some other console*. Seriously, most people seem to be playing Cyberpunk 2077, and hey, if this is the first console some people bought that can play it more power to them, but I'll stick with PC for that. Mario Kart World is probably the only Switch 2-only game most people will look twice at, and... well, it's kind of just ok-ish. The open world map that's supposed to shake things up kind of doesn't. You can only play singleplayer, and unlike games like Forza Horizon you're not driving to different racing events. About the most exciting thing I found was the occasional P-switch that would start a short mission. The mission is always to get to a goal by a certain time, and the rewards seem to be stickers and maybe a new outfit. The meat and potatoes of the games is still Grand Prix, which is still a series of four races for points. I did two cups, and both of them started with a typical three-lap track, followed by three courses subdivided into three segments instead of laps. The idea is that one course flows into the next; these courses do exist as part of the open world. But since you're not actually racing in the open word it's not actually doing the game any favors. Rather, it reduces the variety of the courses as they start to blend together- and there's no Rainbow Road! Honestly, I think I'd rather play Mario Kart 8. The majority of my time with the Switch 2 was spent playing BotW with the $10 upgrade pack... a game that, as a Wii-U title as well as a Switch 1 launch title, I don't recall pushing the Switch hardware the way TotK did. Is it actually better on Switch 2, then? Actually, yes... right away I noticed textures like the filigree in the Sheikah ruins is a lot sharper, and HDR means the colors pop more. Going back, it makes playing on the Switch 1 look kind of muddy and washed out. Link's character model doesn't look all that different, though, and I've noticed several instances of shrubbery popping in. Ultimately, the gameplay is unchanged, and after awhile you kind of get into it and stop really looking for or noticing differences. I'd say if you get a Switch 2 and want to play BotW again it's worth getting the upgrade for it, but the upgrade for BotW isn't worth getting a Switch 2 over. Frankly, I think Nintendo should have stockpiled consoles for another month and launched it with the new Donkey Kong available. And while you're probably thinking it's pretty cool that you can use the Switch 1 Pro controller on the Switch 2, I think Nintendo did it more so all the Virtual Console controllers they've sold still work. Nintendo definitely wants you to buy the Switch 2 Pro controller, and they made sure you know it by making the old Pro controller unable to wake the console from sleep. *Even though the Remaster is exclusive to Switch 2, the original Bravely Default can still be played on the 3DS, so I'm not counting it as a Switch 2 exclusive. Hey, @Hikuro, I'm a little bit of a car guy so when you post a picture like that I'm looking at your dash, no the Switch 2. Is that an early 2010's Infiniti?
  20. I'll be checking it out.
  21. That's a first (in my experience). One of the Bandai replacements I had was out over a year.
  22. Agreed, but I'd take another color first...
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