Jump to content

JB0

Members
  • Posts

    13273
  • Joined

  • Last visited

Everything posted by JB0

  1. They really don't seem that big without a scale reference. It's one thing to read they're a meter wide, it's another to see them with the same-scale pilot figure next to them.
  2. At 24, I think I had achieved nothing noteworthy, aside from a reputation for writing too many words on the internet.
  3. Yes, on retail VHS tapes that haven't been heavily-used or stored next to a magnet. That was my point: not that the mastering process for VHS used high-quality sources, but that retail VHS tapes from the late 80s onward had very good audio on them.
  4. Actually, "hifi" VHS is VERY good audio, assuming the recording is still in good condition. As in hifi VCRs were used for professional recording for a time.
  5. Probably Harmony Gold. They've been responsible for every other bit of bad news for twenty years, why stop now?
  6. Everyone baggin' on G-Savior, but no one has time to take shots at Gundam 0079: The War For Earth.
  7. If we're still arguing over the right way to make plastic robots, I'm going to say that if it isn't original-toy-accurate, it is wrong. Chrome and smoked plastic and sticker details and bits of car hanging off the robots. Exceptions for Ironhide and Ratchet, because... well, obviously. (Seriously, the toy designs could make for interesting headmasters, but they more than any other Diaclone molds were obviously meant to be piloted robots.)
  8. Understandable. Combiner was was a mess, and Power of the Primes wasn't any better(being basically "Combiner Wars but with worse hands and feet") I was really surprised how different Titans was from the two lines before it. And then they did Top Spin and Twin Twist and I was just "Wait, Hasbro remembers those exist? AWESOME!" That said, you can take my CW Sky Lynx with Primes Dinobots combiner from me when you pry it from my cold dead hands. It is nonsense, but I love it.
  9. I'm one of the weirdos that did weird things, and I have to agree. Even ignoring the cost of the part, it was very large relative to the toys it was in. It was usually very obvious the mold was designed around the combiner joint and it greatly compromised the figures. Having to include a nominal arm and leg mode for each toy didn't help. Heck, I didn't get most of the Combiner Wars figures because the ones I found sucked. Particularly as a lot of them were characters that had been done better in the preceding line, and the one before it too. (I was very pleased to see so many second-stringers appear in Titans.)
  10. It seems highly likely to me that the legs extend backwards into the booster. I see no reason to assume they have to be uninstalled.
  11. But how will you know it's time to blow this scene if they don't tell you?!
  12. We'll know on november 12 how many theaters it is at(that's when it says general ticket sales start), but it IS telling me "one showtime only", which is unfortunate.
  13. Pink Arcee is 27 MHz, Blue Arcee is 49 MHz. The only thing that's particularly compelling to me is Kickback. G1 Insecticon goodness always makes me weak.
  14. In fairness, Kickstarter's been used that way a lot, and by some fairly respectable outfits. It is better than using it as a money-laundering machine or a pipe to siphon dollars out of the pockets of people who will never receive anything.
  15. If they include the jetplane trailer, I'll buy it in half a heartbeat. ... Man, how ironic would it be to see a Micromaster homage as a friggin' Leader class? I wouldn't expect them to ever touch him again, but... they've done some pretty deep cuts recently that have surprised me. I mean, we got Top Spin and Twin Twist, the Monsterbots, and Fangry all as actual retail-release toys*. I didn't expect them to ever touch any of these characters again. Galaxy Optimus Prime was a surprise too, but as an Optibotimus it was less of one. I'm less skeptical of seeing characters like Octopunch and Waverider and Erector revisited these days. *Well, one of the monsterbots was retail, anyways...
  16. They're gonna give us the Overload repaint we deserve, mark my words!
  17. Cancelled, "rebooted", cancelled again. Both times before the first space fold. The second time was in the middle of an extended flashback to Roy's service in the Unification Wars. My impression(and if I'm wrong, someone please correct me) is that the biggest problem was that pretty much any job Mikimoto can get pays better than manga chapters. The First's publication was contingent upon there being dry spells in his illustration work, and he wound up with a LOT of illustration work available.
  18. The revalation that the entire thing was a VR simulation, aliens never attacked Earth, and we're still a one-planet species.
  19. Bankruptcy in the early 90s, were consumed by someone else in the aftermath. Apparently the founder of the company insisted on installing his son as his successor(and retained enough control to make it happen) and his son was... ill-suited for the task. He was fired after doing serious damage to the company through poor management, but they didn't have the stability needed to recover.
  20. So HG CAN give the people what they want!
  21. I'd give that credit to Blaster Master, really. As it is codified, the genre's defining trait is "progress gated by powerups won from bosses", and that was a large portion of what made Blaster Master special(the other half was very high production values, which, well... yeah, that's the part of the genre that's expected but never mentioned). If there were any justice, the genre would be called "Blaster Mashups". I do consider Super Metroid a transformational entry in the franchise, though. If Metroid was Alien, and Metroid 2 was The Terminator, Super Metroid is Judgement Day and Aliens all in one. It was a big-budget no-corners-cut action movie sequel to a smaller and less-polished horror production, and every entry since has owed far more to that action sequel than the entries that preceded it. That's not necessarily a bad thing, and I quite enjoy Super Metroid. But it makes it hard to do something that harkens back to the series' roots, because everything(even the game's predecessors) are judged by how well they fill a Super Metroid-shaped hole. And that's totally fair. I am glad you enjoyed it as it is. I actually worked hard to separate my criticisms of the game into "fair critique of the game as a game" and "what in the everloving heck did they do to my beloved Return of Samus?!". It was very hard, because I DO love Return of Samus. I WANT to be hard on Samus Returns because of how it stands as a remake, but it isn't fair to just rag on everything about it. I spent a good bit of time when I had it trying to get into the mindset of "this isn't Metroid II, it is just some game" so I could be at least somewhat fair to it. And there ARE neat things in it. But on the whole, I didn't like it even if I pretended it was Blaster Master But I Lost My Car Keys, or Scurge 2(I was actually calling it Scurge 2 for a while). I've joked that Dread is both the title of the game and a description of my feelings. I REALLY wish that Mecury Steam wasn't the party in charge.
  22. I am now imagining Macross II as a sequel to G Gundam, and you can't stop me!
  23. Makes sense to me!
×
×
  • Create New...