Jump to content

Knight26

Members
  • Posts

    5315
  • Joined

  • Last visited

Everything posted by Knight26

  1. I'ce read reports that the Salvation A-10 is not actually Joe-Scale and the pilot figure as well is smaller then the rest of the line, making the A-10 tiny, and that was the toy I was most looking forward too as well.
  2. Hey guys I am thinking of going, been a few years since the last time I went, and since I plan to have my book out by the end of this month, I was considering bringing copies along for sale for the members, sound good to anyone?
  3. the first 6 are invariably test assets, and as such will experience a lot problems as the bugs are worked out and all the orange wire systems are used
  4. Why did it have to be the movie versions, they suck.
  5. Hey I hate the technobabble too, and do not miss it being absent. @eugimon: But they never explained that, the only thing they said was "because your mom is off planet" or something to that effect. We don't know who he is with, why she is gone, how long, etc... You don't need massive exposition of that, but at least show like a 1 minute scene of him running out, not just out stealing the car. @V7&Eugimon: I never cared for the giant dildo either, but at least make the thing look like an engine room then, it didn't it was all open pipework, and non-sensical ducting and waterworks. Nothign about it said engine room, no system monitors, anything, and it was such a massive open space, it didn't make sense to exist in that hull.
  6. Kind of lost the gyst of it though. Don't mistake me for some whiny trekkie, I'm not, I just did not like the movie
  7. aargh, pics won't show at work. Which Skyraider model is it, 1 seat, two seat, four seat, elint, medivac, argh....
  8. I think Graham, or someone, said it would be both.
  9. Some of my issues with the movie: 1) the cinematography was horrid, I hate shaky cam, it has a time and place, but it was all over the place here and that hurt the visuals, those stupid lense flares also killed it for me, I don't want ot have to go into a movie and be constantly putting on and taking off my sunglasses. And to add to that the unnessarily harsh lighting, dang near every scene was either too dark or too bright. 2) lack of simpathetic characters. If you went in and were not a trek fan, casual or otherwise, there are few, if any, characters that the audience can immediately identify with and latch hold off. Everyone in the first sequence either dies or isn't seen again, with the exception of the bad guys. The next time we see kirk he is a little punk brat who destroys a classic corvette, for no good reason, I about stopped watching at that point, because they never explained why he did it, or did I blink? Spock had at least some audience connection when he showed up, he was the kid getting picked on for being different and then wailed on the kid who made fun of his parents, that allowed the audience to relate. Next time we see him though he is a total prick, and pretty much is from then on. The next time we see Kirk he is this brash egotistical jerk off who picks a fight in a bar with, what, 4 other guys, and gets his butt handed to him, could have been written much better. Kirk then continues to basically be a jerk the whole rest of the movie with few, if any redeeming qualities, I especially hated the way they made the cheat work on the KM scenario, it just felt stupid. The only two characters I really liked were Bones and Scotty, because they were the two most relatable characters, one takes a job in a place he hates because he basically has no other choice, I think most of us have had to do that, and the other is stuck in a crappy job somewhere because he made one little mistake. 3) horrible set design. I never cared for the bridge designs they introduce, but I could live with it. The corridors and teleporter room, those made sense and looked good IMHO. The engineering hull, WTFO? They cheaped out on what was possibly the most important part of the ship by filming it in a stupid water works that was this massive open chamber and none of it even looked liked any kind of powerplant, which was the point of that whole hull, other than the shuttle bay. If you want to cheap out like that at least go to a real ship, even a decommissioned one and use that, then at least the interiors would look somewhat plausible. While we are on that, how giant was that shuttle bay, maybe it was the angles, but it looked to take up half the engineering hull, I think that is where the majority of these scaling inconsistencies are coming from. Moving onto Nero's ship, again what is with these massive open spaces aboard a space ship, especially a mining ship? Mining ships would likely be pretty minimalistic, so why is that ship so open, and why is the exterior such a nightmarish mess? The whole design of that ship makes no sense whatsoever, the only thing that says mining ship about it is the drilling laser. And why does a mining ship need to be so heavily armed? 4) plot holes left and right. Do you really want me to go into this? How much red matter do you need Spock, planning to take over the galaxy? 5) a complete lack of understanding of military protocol. Again, do you want me to go into this, i.e. the promotion of a rank cadet to captain of a starship before he has even officially graduated? Sending cadets into harms way before they have graduated? Promoting a rank cadet over a slew of commissioned officers, etc... etc... etc... 6) bad, horrible, terrible science. I won't go into the whole transit time issue, trekkies are harping on that enough. But what about changing the fundemental nature of a teleporter and its targetting system strictly by inputting a formula, no hardware or software changes? How about how a star going super nova would really only effect the planets in its own system, and maybe some adjoing systems due to the radiation? Or this one I love, a drop of "red matter" can create a black hole that will swallow up the supernova in an instant, yet the deploying ship carries something in excess of a few million or billion times that volume of it, good planning there starfleet, you just created a superweapon that could wipe out the galaxy. Dumping the warp cores (maybe the anti-matter stores?) in order to escape the black hole, WTF? And where did the black holes go, did they just disappear? There is even more then that, but I'll digress. 7) Bad writing. Really all the points I summed up before could have been fixed by a better writer, or possibly a better editor. If the two main characters had been more symapthetic characters I could have enjoyed it more. But in the end, I will say take a pass on it, some impressive space visuals and ok action don't make a good movie to me.
  10. I just want that ARMD base
  11. I guess it is time to hand in my geek card, because, well I hated the movie, I want my time and my money back. From a trekkie perspective, I disliked it, from a perspective of someone coming in with no knowledge of trek I hated it, and from my personnal perspective I found too much wrong with it to enjoy it. Toss it in the trash, because that is where it belongs.
  12. Holy shnikies, that's a Su-30, maybe a 27UB, but I will have to see better pics to be sure.
  13. ooohhh, 1:18 flanker, my wife will let me get it once I know the release date and price, any pictures yet? though I would prefer a SU-35.
  14. very nice
  15. They're beam sabers. *runs from flying fruit flung his way*
  16. Hmm, CADs, sketches and test shots of a mold that already exists, try looking in the two seaters thread and you will see all that. What you want to see in order to gain confirmation is a painted prototype, sjo.
  17. If they actually came with the valks they are displayed with and could hit on my noggin, then I would think about it, otherwise, I will have to take a pass.
  18. I don't remember it off the top of my head, did it have anything special about it, the VF-17, color scheme, parts, etc...?
  19. Dag, if I weren't married...
  20. Well if they can only do stuff in Dynamite 7, that isn't such a bad thing right? We can still get the VF-19P, the VT-1C, the VF-5000, and the VA-3M. All of which would be ripe for repaints and little tweaks. True it means we won't get any Proto-Devlin craft or the VF-11C, or maybe even the VF-17 (unless someone can convince BW & Yamato that a unique VF-17 appeared in D7). What this does mean though, is that if the VF-19P comes out, it won't be that hard for an enterprising customizer to make/sell a conversion kit to turn it into a VF-19F/S/Kai. More then that, it also means we can get the VA-3C, as there are not a huge amount of changes there. Now the only popular VF in danger of not going Yammie si the VF-17, but if Yamato still have the VF-X2 lisnce, they might be to slip it in through there in Raven's colors. THough it does mean that a Max and Millia VF-22 is pobably a non-starter since it did appear in M7 and not D7.
  21. Knight26

    1/60 M7 Valks

    Depends on how lineart accurate you want it to be. I can think of a few ways to make the YF-19 in the VF-19's with out havign to change the interior mold works
  22. Too bad its an exclusive, it would be nice to see in a set of macross non-variable planes, imagine that with the fan-liner, maybe the AWACS plane, Avenger, QF-3000 Ghost, etc...
  23. Knight26

    1/60 M7 Valks

    hmmm, me thinks that the gunpod might go into the belly plates backwards, and that the gunpod covers come off to get to it.
  24. The 22 looks awesome, just want to see how they have it carry the gunpods. As for the 19s, yeah those schemes are meh at best, but at least if they sell poorly I will be able to pick one up cheap later on.
×
×
  • Create New...