anime52k8 Posted November 14, 2012 Share Posted November 14, 2012 random thought: at least in the campaign, I find the weapon set of this game kind of odd. For one, I really miss brute weapons. I know the brute shot has a sort of equivalent with one of the new covenant weapons, but that big old launcher was fun, and it's not like the haven't got semi-redundant weapons in other cases anyways. I also miss things like the revolver shotgun and the SMG's. Admittedly they're both kind of useless without dual wielding, but that's another thing I kind of miss. I also don't understand why they made the BR semi-auto AND included the DMR, so now you've got 4 different semi-auto guns with high cap mags and low power scopes (5 if you count the magnum). Also, between the lack of dual-wield and the flood not showing up at all in campaign, a lot of the human weapons feel really pointless. The shotgun is kind of worthless now and the magnum is completely redundant with how readily available the BR is. I'm not saying I don't think the game has been awesome, but gun-play variety was not one of it's strong points. Fortunately the actual story was epic enough to completely make up for that. Quote Link to comment Share on other sites More sharing options...
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