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Everything posted by Knight26
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Super Macross Mecha Fun Time Discussion Thread!
Knight26 replied to Valkyrie Driver's topic in Movies and TV Series
Incorrect. As with real world aircraft that have 2-D thrust vectoring certain design concessions have to be made. A slight constricting of the exhaust, using more thermally resistant materials, allows the thrust vector exhaust vanes to more easily, and precisely, maneuver the exhaust flow direction, though at the expense of higher maintenance costs. There is a reason why most countries did not adopt 2-D thrust vectoring IRL. Also, if you watched animation, particularly Macross Plus, there is a scene where the feet/TVC vanes extend during pre flight demonstrating that they do, in fact, open wider for full thrust/afterburner operations, as real world aircraft do. Also, you have to realize that the toys are scale models of the designs, and as a result the thickness of the materials and parts, as well as their full degree of mobility, are not necessarily consistent with the VF's "Real World" design dimensions. -
Super Macross Mecha Fun Time Discussion Thread!
Knight26 replied to Valkyrie Driver's topic in Movies and TV Series
I would love to find a high res version of this, always thought it was awesome. -
Now if we can convince Arcadia and or Bandai to make some FZ-109s and VF/A-14s, plenty of variants theres.
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The 'Hey look at this really cool model build I saw' post
Knight26 replied to Shawn's topic in Model kits
Wow, these are all so awesome. -
That'll be at Sumer Wonderfest, as it is, it appears to have the connector piece integrated at least.
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This is all true. I see this kind of thing all the time. First launcher I worked on, the most modern one at the time, still used parts from old Trident Missile Launchers.
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I'm in, this might be first primary market buy in a long time.
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That was a hard hit, like 'nam era hard hit and crash. Pilot clearly ejected, but I will say this, whoever leaked that video better be careful, there's a board in their future.
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Super Macross Mecha Fun Time Discussion Thread!
Knight26 replied to Valkyrie Driver's topic in Movies and TV Series
To add onto what @Seto Kaiba said, the ARMD were basically launch and recovery platforms that could maneuver. When you look at the original and movie ARMDs, the engines are basically just thrusters for station keeping and orbit changes. They were intended to operate strictly in Earth Orbit, or attached to the SDF-1, so it had minimal onboard facilities for engines, with probably a basic reactor, and needed near constant resupply. The later carriers were intended to function completely independently, or with with a fleet, so had full drive bays, large reactors, more fuel and extensive life support systems aboard, etc... All of that takes up more internal space. -
The 1/18 Scale Super Thread! Gi Joes, Bbi,et Al
Knight26 replied to Shin Densetsu Kai 7.0's topic in Anime or Science Fiction
I had several of those that my ex made me sell. I never knew that the 1:18 F-14 was ever released. -
Super Macross Mecha Fun Time Discussion Thread!
Knight26 replied to Valkyrie Driver's topic in Movies and TV Series
Ok, so playing with my crew calculator: https://docs.google.com/spreadsheets/d/0Bx9xl0H5s2WWT014TFpDTFRwSVk/edit?resourcekey=0-JBoPUxQUR6hxHHaeH1Vjqw#gid=2084902012 I am coming up with the following numbers for a crew compliment: Assumptions: 150 Valkyries 30 support aircraft (AWAC, etc...) 60 Destroids Just Crew: 1919 Airwing 1325 Embarked Troops 1161 Total Crew (true) 4405 Officers 792 Enlisted 3318 Civilian Staff 254 Total Embarked(True) 4405 I recognize that my assumptions may be off, but you are all free to play around and put in more "Accurate" numbers that better match canon, especially for things like emplaced weapons, numbers of troops, vehicles, etc... -
Super Macross Mecha Fun Time Discussion Thread!
Knight26 replied to Valkyrie Driver's topic in Movies and TV Series
Those numbers definitely seem off, time to break out the Crew Calculator. -
I can hear all the phantom phans all climaxing at once at that video.
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B5 ships would get me to part with my money for sure. The only that would make me part with it faster would be ships from Spiral War: Liberators.
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MMM Has some shots you can stitch together, but good shots of the green VF-27 are hard to find. http://www.macross2.net/m3/macrossf/variant-vf-27-green.htm
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The 'Hey look at this really cool model build I saw' post
Knight26 replied to Shawn's topic in Model kits
Submarine? That thing would not move quickly underwater at all. -
The 'Hey look at this really cool model build I saw' post
Knight26 replied to Shawn's topic in Model kits
Interesting booster concept, I wonder what the text says. -
Apparently that intro was largely done in camera using practical effects. That alone bodes well in my mind.
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- lord of the rings
- amazon prime
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Super Macross Mecha Fun Time Discussion Thread!
Knight26 replied to Valkyrie Driver's topic in Movies and TV Series
Not too unlike people who purchase warbirds and old tanks today. They are all completely demiled (except those used by private contractors at Red Flag and similar training events), and typically have a number of other systems detuned/downgraded for longevity and to meet FAA spec. But, as you said, most likely ended up as targeting/gunnery drones. Even the "purpose built" civilian models have something of a precedent, but usually in things like transports, light aircraft, and helos. -
The 'Hey look at this really cool model build I saw' post
Knight26 replied to Shawn's topic in Model kits
I like it, make me think it is modified for human pilots (opened top hatch). The underslung cannon is definitely firing arc limited, but would be better protected and still useful. -
That would have worked much better, they go to sleep, wake up when the monters show, go back to sleep.
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- salma hayek
- marvel cinematic universe
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It get somewhat brain twisting, but the ways in which Negative and Positive matter interact fits how we see Star Wars tech react, especially the lightsaber. Unlike magnets, neg and pos matter repel each other. If a lightsaber uses a core negative matter constrained by an outer cold plasma stream, it would be "safe" to handle and would act as seen in the movies. Light glance: burn and bounce away. Hard swing, slice through with burn and cauterization. The neg matter core "cuts" by pushing pos matter out of the way, the cold plasma then does the actual "burning." Moreover, how it reacts with other Neg-matter makes sense. Two sabers collide, bounce off due to the plasma sheath, but hit hard enough to penetrate the sheath and saberlock. Watch how saber locks are disengaged, not by pulling, but by pushing. Pulling at neg matter makes it more attractive to other neg matter, pushing forces it away. (I said it can get brain twisting). Extrapolating from there it all ties together: Repulsors use small, spun up, negative matter cores that create a repulsive force against the closest object, the ground, etc... while lowering its effective mass. DS Lasers, basically just big lightsabers that collect a massive amount of negative matter at the coalescence point and then release it towards the target, the negative matter is doing the actual destruction. Hyperdrives, dense negative matter fuel systems spin up to mimic a lower to no mass craft allowing a ship to jump to light speed, and then break the hyperspace barrier. The bigger the ship, the bigger the hyperdrive needed. How it works in Hyperspace is a slightly different matter, but it still works. How ships maneuver: given that all ships seen have at least repulsors, the lowered effective mass and particulars of how negative matter reacts would make proper Newtonian maneuvers difficult or even hazardous, hence more aircraft like movement. I could go on, but would like to find my old write up on it first.
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- the book of boba fett
- the acolyte
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Kitz Concept Toy Thread 2.0
Knight26 replied to Stampeed Valkyrie's topic in Anime or Science Fiction
I'll be curious to see what improvements/changes, if any are made to the toys before buying.- 2482 replies