Warmaker Posted February 9, 2010 Share Posted February 9, 2010 Yesterday got to Klingon Commander. Went for a different pace by choosing a K'T'Inga Battlecruiser as my Tier 3 mount, compared to being a Bird of Prey skipper in Tier 1-2 (not like there was any other valid choice). I miss the agility, frontal firepower, and battle cloak of a Bird of Prey, but my staying power is alot better with a bonafide cruiser. A very big deal, IMO, for the Klingons since the devs seemed to have ignored (and still do) the Klingons in actually having a cruiser for Tier 2. Lots of BoP skippers but there are a few more Klingon cruisers out there to give some staying power. In this role, she can take a good punishment from a Fedball when certain skills are lined up right, hopefully giving the BoP's a clean pass or two. As far as visuals go, I opted for the old school K'T'Inga appearance from TMP era. Don't need no steeenkin' "Refit" from the TNG-hippy era. My character's a Science Officer, but the ship has 2 slots for Engineers, 1 for Tactical, 1 for Science. I need to tweak my BOff skills some more as well as slowly upgrade my gear which is mostly LtCmdr / Tier 2 equipment still. I opted not to go with all Cannons since it's a less maneuverable mount. 2 Tier 2 Plasma Beam Arrays (Fore / Aft), 2 Quantums (1 x Tier 2, 1 x Tier 3 Mk VI), and my reliable and now obsolete Dual Heavy Plasma Cannons from Tier 2 (x2) for the front. I've been pretty lucky with the Aft Quantum tube lately. Like making it look like I'm escaping, opponent giving chase with depleted front shields, then I send a HYT Quantum down their throat for the killing shot. As a Klingon player, the only ship I fear in the Federation lineup are Science ships. Escorts & Cruisers can be dealt with and we have rough equivalents (Tier 3 onwards). But the Klingons have NO Science ships which really brings a problem in team longevity. The Science vessels are killers with the stuff they can do and are no slouches in survivability. Quote Link to comment Share on other sites More sharing options...
eugimon Posted February 9, 2010 Share Posted February 9, 2010 yeah, people are quickly realizing that the science vessels have the best mix of shields, weapons and maneuverability. Combine that with their abilities and shield magic they can tank, they can dish out DPS, they're awesome. Quote Link to comment Share on other sites More sharing options...
Warmaker Posted February 9, 2010 Share Posted February 9, 2010 I learned the lesson the hard way in heavy PvP in Tier 2 about Science Vessels. Traditionally we'd like to decloak and focus fire on weaker ships, escape, recloak, repeat. Traditionally we'd like to start off with Escorts then Science Vessels, but going after the Science Vessels is very dicey IMO. Sometimes they go down quick (slower than a Escort, faster than a Cruiser), but a few of those Sci Ship skippers got their game down pat and are hard as hell to bring down with the entire team bashing away. You can still bring them down, but it takes so long that the rest of the Fedball starts tearing us apart the longer we pursue a Sci Vessel. Quote Link to comment Share on other sites More sharing options...
eugimon Posted February 9, 2010 Share Posted February 9, 2010 I learned the lesson the hard way in heavy PvP in Tier 2 about Science Vessels. Traditionally we'd like to decloak and focus fire on weaker ships, escape, recloak, repeat. Traditionally we'd like to start off with Escorts then Science Vessels, but going after the Science Vessels is very dicey IMO. Sometimes they go down quick (slower than a Escort, faster than a Cruiser), but a few of those Sci Ship skippers got their game down pat and are hard as hell to bring down with the entire team bashing away. You can still bring them down, but it takes so long that the rest of the Fedball starts tearing us apart the longer we pursue a Sci Vessel. yeah, they can manage their shields so well that while they're soaking up the damage the escorts and cruisers can get a bearing and with that de-cloak ability those warbirds go down pretty fast. And while cannons are fun, those dual bank beam weapons pack similar power but have much better sustained rates of fire and the science ships are agile enough to bring them to bear pretty quickly. Quote Link to comment Share on other sites More sharing options...
one_klump Posted February 9, 2010 Share Posted February 9, 2010 Finally hit Commander, Love my Akira class. The USS Thunderhead is an absolute beast. Was looking at the other T3 escort models though, they really screwed up the Norway (Oslo) and Steamrunner (Zephyr) models... very wrong. The Steamrunner is not sleek anymore, and the Norway just looks awful. Once I hit T4, I hear great things about the Defiant, but I'm interested in a Science ship as well, so I'll buy an Intrepid class to tool around in. The stats are alarmingly similar for Science ships and Escorts, but Science ships are a little better in all the important areas... Quote Link to comment Share on other sites More sharing options...
Warmaker Posted February 9, 2010 Share Posted February 9, 2010 Gonna toy around by making a "Torpedo Cruiser," something I got from a mod for the old Starfleet Command 3 game. But that'll be later in the day. Right off the bat, I know it's going to be tough for it against shields, but in a team environment, the others will whittle the shields down, then i follow up with a huge salvo of torps (one of which would be HYT). There's already some guys floating around with all beam / energy weapon ships. Quote Link to comment Share on other sites More sharing options...
eugimon Posted February 9, 2010 Share Posted February 9, 2010 yeah, with all cannons + one of the rapid fire buffs, you don't really need torps, especially with those heavy cannons. Quote Link to comment Share on other sites More sharing options...
Ghost Train Posted February 9, 2010 Share Posted February 9, 2010 I remember from watching DS9, that I rarely saw the Defiant pop any torps at all.... lol it could destroy a much larger vessel with a few spurts of its pulse phasers - though I'm not certain if the in-game equivalent for those are cannons. Quote Link to comment Share on other sites More sharing options...
eugimon Posted February 9, 2010 Share Posted February 9, 2010 yeah, honestly, from tier 3 up, hull strength is a joke which is a big reason you don't see many tier 4+5 cruisers out there. The high end beam weapons do so much damage when you have any of the rapid fire buffs going on and some of the beam weapons do DoT as well. Quote Link to comment Share on other sites More sharing options...
D.D. Ivanov Posted February 9, 2010 Share Posted February 9, 2010 Ugh...I REALLY want to play this, but my internet connection is so terrible that downloading any patches would take around a day, and lag would be awful. Quote Link to comment Share on other sites More sharing options...
eugimon Posted February 10, 2010 Share Posted February 10, 2010 my current ship, a tier 3 escort, the USS Seoul Quote Link to comment Share on other sites More sharing options...
Warmaker Posted February 10, 2010 Share Posted February 10, 2010 Over in Tier 3, a very nice time to be a Klingon: The War Zone where the Borg are in the middle. Klingons and Feds can both be on the same map but are hostile to each other. Good fun is coming in cloaked, looking for the Feds who are concentrating on Borg spheres / cubes. Wait until worn down a bit, decloak, annihalate a couple of them, egress and recloak before they fully realize what just happened To hell with the zone mission success, just kill a couple Federation ships. Fun being a predator, a shark in the water looking for blood, a lion in the fields looking for the unaware and weak... Quote Link to comment Share on other sites More sharing options...
eugimon Posted February 10, 2010 Share Posted February 10, 2010 Over in Tier 3, a very nice time to be a Klingon: The War Zone where the Borg are in the middle. Klingons and Feds can both be on the same map but are hostile to each other. Good fun is coming in cloaked, looking for the Feds who are concentrating on Borg spheres / cubes. Wait until worn down a bit, decloak, annihalate a couple of them, egress and recloak before they fully realize what just happened To hell with the zone mission success, just kill a couple Federation ships. Fun being a predator, a shark in the water looking for blood, a lion in the fields looking for the unaware and weak... that's not why you're winning. It's because that mission is borked for the Fed side and everyone is arguing over how to actually do it. So while we're flaming each other you're sending us down in flames. Quote Link to comment Share on other sites More sharing options...
Warmaker Posted February 10, 2010 Share Posted February 10, 2010 that's not why you're winning. It's because that mission is borked for the Fed side and everyone is arguing over how to actually do it. So while we're flaming each other you're sending us down in flames. I know it's borked. I said I didn't care if the mission "succeeded!" My goal is just to go in there, sneak around, kill some Federation, escape / cloak, repeat, cause havoc. Nothing like seeing the Feds jump on a big Borg Cube, have their hands full, and this Klingon Battlecruiser decloaks behind them to pick them off 1 by 1 and disappearing. I know I'm likely not going to get credit for victory in the War Zone's mission parameters. However, I *do* get credit for killing Federation for other PvP oriented missions When there are other factors for the Feds to worry about, the Fedball ceases to exist. That's where I come in Quote Link to comment Share on other sites More sharing options...
eugimon Posted February 10, 2010 Share Posted February 10, 2010 I know it's borked. I said I didn't care if the mission "succeeded!" My goal is just to go in there, sneak around, kill some Federation, escape / cloak, repeat, cause havoc. Nothing like seeing the Feds jump on a big Borg Cube, have their hands full, and this Klingon Battlecruiser decloaks behind them to pick them off 1 by 1 and disappearing. I know I'm likely not going to get credit for victory in the War Zone's mission parameters. However, I *do* get credit for killing Federation for other PvP oriented missions When there are other factors for the Feds to worry about, the Fedball ceases to exist. That's where I come in that wasn't what I was getting at. Fed players think there's some secret way to beat it so they're all in there yelling at each other, no one is paying attention Quote Link to comment Share on other sites More sharing options...
Ghost Train Posted February 10, 2010 Share Posted February 10, 2010 Still LT-6, been too busy to get the sufficient grinding time needed to get my new ship. But I've been able to loot and sell enough stuff to fully upgrade my noob cruiser with MkII everything . Yesterday I tried using disruptors for the lulz... quite fun until you do a head to head fly by of your target, and then it's a pain to turn the fat bird to accommodate the 45 deg firing arc, back to using phaser banks. Quote Link to comment Share on other sites More sharing options...
eugimon Posted February 10, 2010 Share Posted February 10, 2010 Still LT-6, been too busy to get the sufficient grinding time needed to get my new ship. But I've been able to loot and sell enough stuff to fully upgrade my noob cruiser with MkII everything . Yesterday I tried using disruptors for the lulz... quite fun until you do a head to head fly by of your target, and then it's a pain to turn the fat bird to accommodate the 45 deg firing arc, back to using phaser banks. message me next time you see, I have some stuff I can give you On that note, we should just make a fleet, if nothing else so we can drop off gear to help power level other MW members Quote Link to comment Share on other sites More sharing options...
Phyrox Posted February 10, 2010 Share Posted February 10, 2010 [yawn] Call me when i can facerool feddies in a Romulan Warbird. Quote Link to comment Share on other sites More sharing options...
David Hingtgen Posted February 10, 2010 Share Posted February 10, 2010 That'll probably be the next main expansion. Quote Link to comment Share on other sites More sharing options...
mikeszekely Posted February 11, 2010 Share Posted February 11, 2010 That'll probably be the next main expansion. And that's probably when I'll start playing... Quote Link to comment Share on other sites More sharing options...
Dangaioh Posted February 11, 2010 Share Posted February 11, 2010 (edited) message me next time you see, I have some stuff I can give you On that note, we should just make a fleet, if nothing else so we can drop off gear to help power level other MW members I second... probably call the fleet: SMS (probably not) Macrossworld.com (the gaming community might think the entire fleet are Ferengis.. er, gold farmers) Kawamoris F Bombs (Fire Bomber ofcourse) AntiMaceks (just to annoy the Robotech fanbois) Happy Penguins Planet Dance Nyan Nyans (name ourselves after a restaurant) S. Ataria Regiment Big West Corp. This is just a few, probably others can make a list of fleet names. Edited February 11, 2010 by Dangaioh Quote Link to comment Share on other sites More sharing options...
David Hingtgen Posted February 11, 2010 Share Posted February 11, 2010 I seriously considered going with the USS O'Connor... Quote Link to comment Share on other sites More sharing options...
eugimon Posted February 11, 2010 Share Posted February 11, 2010 I was thinking battle 7 Quote Link to comment Share on other sites More sharing options...
Dangaioh Posted February 11, 2010 Share Posted February 11, 2010 I was thinking battle 7 Ok. Quote Link to comment Share on other sites More sharing options...
Uxi Posted February 11, 2010 Share Posted February 11, 2010 I wanna be in the Dominion. Quote Link to comment Share on other sites More sharing options...
David Hingtgen Posted February 11, 2010 Share Posted February 11, 2010 The Dominion's kind of all "defeated and retreated". Same as Cardassia, but without the Federation reconstruction help. Quote Link to comment Share on other sites More sharing options...
Uxi Posted February 11, 2010 Share Posted February 11, 2010 The Dominion's kind of all "defeated and retreated". Same as Cardassia, but without the Federation reconstruction help. Uh no. That was just a tiny part of the horde they sent to reinforce the Cardassians. IIRC the Dominion itself was still undefeated. They tried to send another fleet through the wormhole but it got deus ex machina'ed away. They should stilll be nice and strong with shipyards, etc all over their Quadrant. Quote Link to comment Share on other sites More sharing options...
Chewie Posted February 11, 2010 Share Posted February 11, 2010 Over in Tier 3, a very nice time to be a Klingon: The War Zone where the Borg are in the middle. Klingons and Feds can both be on the same map but are hostile to each other. Good fun is coming in cloaked, looking for the Feds who are concentrating on Borg spheres / cubes. Wait until worn down a bit, decloak, annihalate a couple of them, egress and recloak before they fully realize what just happened To hell with the zone mission success, just kill a couple Federation ships. Fun being a predator, a shark in the water looking for blood, a lion in the fields looking for the unaware and weak... You play a rogue in WoW, dontcha? =\ Quote Link to comment Share on other sites More sharing options...
Warmaker Posted February 11, 2010 Share Posted February 11, 2010 You play a rogue in WoW, dontcha? =\ Never played WoW. The funny thing is that I'm usually not a PvP'er type in most MMOs. SWG was the last time I did alot of PvP before STO. In MMOs, I'm usually the DPS or Tank type of character. But for Star Trek, I always liked the Klingons. I did like the cloaked raiding aspect that light Klingon warships were good for in the shows, but STO IMO doesn't explore that enough. The part I was talking about in my last couple of posts is one of those few times where a Klingon skipper can actually be a predator looking for the unwary. In PvP ques / quickmatches, it's not like that. Quote Link to comment Share on other sites More sharing options...
eugimon Posted February 11, 2010 Share Posted February 11, 2010 yup, that's the only time you boneheads can beat the Fed. When you sneak up and stab us in the back when we're sitting around talking. ;p Quote Link to comment Share on other sites More sharing options...
Warmaker Posted February 11, 2010 Share Posted February 11, 2010 The Lion's gotta eat, y'know! Quote Link to comment Share on other sites More sharing options...
eugimon Posted February 11, 2010 Share Posted February 11, 2010 That's why I'll never trust a klingon. Quote Link to comment Share on other sites More sharing options...
Uxi Posted February 11, 2010 Share Posted February 11, 2010 Can you mix Fed and Klingons in the same Fleet? Quote Link to comment Share on other sites More sharing options...
Ghost Train Posted February 11, 2010 Share Posted February 11, 2010 message me next time you see, I have some stuff I can give you On that note, we should just make a fleet, if nothing else so we can drop off gear to help power level other MW members My char is Tristan@Gtrain81. I appreciate any help that can be sent my way (btw, no clue how to send / receive stuff) Also, for the hypothetical MWF fleet name I was thinking something like: SherylFanClubNight... but for an orthodox title, Battle 7 is pretty good! Or it could just be called FIREBOMBA. Quote Link to comment Share on other sites More sharing options...
Dangaioh Posted February 11, 2010 Share Posted February 11, 2010 (edited) Regards to making a fleet, you need a full team of 5 players to create one. - Edited due to bad gammar... that's what I get for posting when I am about 80% asleep. Edited February 12, 2010 by Dangaioh Quote Link to comment Share on other sites More sharing options...
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