Jump to content

Chronocidal

Members
  • Posts

    11036
  • Joined

  • Last visited

Everything posted by Chronocidal

  1. I forgot that I posted better pictures later of the arm slider, and two sides of the arm do move a fair distance. Not having them all the way in one direction or the other definitely makes a difference in how well they fit into the wings, and that sliding mechanism seems like it was a magnet for sloppy glue application. Mine took a lot of force before they began sliding the whole distance. Pics are in this post: Far as the wing/leg tabs go, I had to do a significant amount of filing those down on every release before any of mine would tab in. There were visible molding seams on all of them that had to be removed before they would even begin to fit into the slots. Edit: Looking closer at those pics, it might be worth using a better camera and redoing them, I didn't realize how out of focus they are. Probably posted them from my phone.
  2. Yeah, as much as these are called "toys," the 31 series is altogether not very fun to swoosh. They have too many pointy/folding bits to actually pick them up easily, and they're really not that fun to handle, because they are absolutely covered in tampo prints that your fingers will eventually rub off. The bulkier construction of the AX just made the situation worse. Funny enough, if you remove the canards, they actually get much easier to pick up, since you can grab them around the intakes, and if you add the super packs, they cover enough of the valk that they feel like tampo shielding.
  3. I wouldn't say no to completing the DYRL squad with a couple 1As and a CF, but yeah, my most wanted is the Super Ostrich. I want to see it done in this scale.
  4. Boy, I went to bed early, and figured I'd wait until the initial rush for the Concorde faded away. Checked this morning, and nope! Was able to log in, throw two in the cart, and check out with no issues. I think the past couple of orders I've made on LEGO.com have been much smoother than things went for a while, so maybe they've smoothed out their stock/supply/ordering process somehow.
  5. Also interestingly, while the PF VF-4 has made several rounds of restock on HLJ, the PF YF-19 never has. I've kept it refreshing for a long time, wondering if I'd get a chance to grab a second one, but so far it's never gone back on sale.
  6. Judging by the photos, being designed in CG helped it immensely compared to the YF-19. It looks pretty good in all three modes.
  7. Fortunately, it does look like Bandai is aware of this, and has been putting all of their newer releases in plastic shells. Both YF-29 bundles, all of the VF-1 releases, and the new VF-25 releases have been in plastic, so I think we're past the era where we see them packed in styrofoam. I'm going to miss how sturdy the styrofoam made those boxes, since they tend to stack much better than the plastic shell ones. It's a small price to pay for keeping them from yellowing though.
  8. I'd love to see them update all of those molds to current standard, and if we ever get a VF-17T, I really hope they do the white and orange trainer scheme we saw parked in Macross Plus. I've wanted one of those forever. I'm not sure what you mean about the LERX joint on the 19s though. Better articulation might be nice, but if you're referring to the articulation on the Bandai YF-19, I'm not sure if that would work with the larger LERX panels on the VF-19s, just because they're so much bigger. I went looking at the lineart, and those triangular panels wind up much smaller than they should be in the back view, and are completely omitted in the front view. Also, my only experience with the DX YF-19 was to have the hip panels repeatedly pop off because the pivots were too stiff and the little plastic ball joints were far too weak in comparison (very reminiscent of how the VF-25 hip gun panels tend to pop off, rather than move). The DX YF-19 is fresh in my mind, since I was messing with my Yamato VF-19s yesterday, and got the bright idea to do a comparison, and transform it from fighter to battroid and back. Yeah, that was a mistake. There's a reason the Yamato/Arcadia ones are what I transform on a regular basis. It took me two hours to cycle that stupid thing from fighter to battroid and back, because the process involved completely disassembling the hip joints (typical Bandai construction with a 6-piece metal and plastic socket held together by four separate screws) to make the legs move enough to transform. Yeeeeesh.
  9. Good to know, and yeah, I'm not overly concerned about this. Provided you could get the lower arm apart, it probably wouldn't be hard to replace with a printed copy. Mine is such a clean break, I'll probably be able to just drill into the parts and add a segment of paperclip, and glue it back together. Given the option, I'd probably redesign the part with a fillet in that hard corner where it snapped though. I'm surprised it didn't have that to begin with.
  10. I think the issue is that they just didn't sell well at all the first time around. They stopped production on them quickly, because no one bought them when they were new. Arcadia would probably have to charge the price they go for on ebay before they could actually turn a profit making another run.
  11. So this is interesting, and a little weird to discover. Apparently my first release Fire Valk has had its left upper-arm joint shear off in the box over the past few years. Bizarrely clean break, too, I'm thinking it was just a flow point in the plastic. The other arm has a stress mark here, so maybe I pulled something out of whack when I originally transformed it? I checked all my other VF-19s, and none have a break or stress mark forming at that point. There's actually enough flat surface area at the break that I could probably drill and pin this together to fix it pretty well, but it actually kind of stays together on its own. The friction of the pin is enough to keep the joint together, and though the pivot is floppy, it's held in place fine by the shoulder cover in battroid and gerwalk, and doesn't matter in fighter at all. Just something to be aware of, since there's a new release coming, and I think all of the VF-19s and the Arcadia YF-19 share these same parts.
  12. That would be a little redundant, since Bandai already included the arm cannon pack with the first release of their DX YF-19. It's not included in the most recent re-release, but I wouldn't be at all surprised if they offer an add-on pack with the missiles, fast packs, arm cannon, and fold booster in the future. They cut out a ton of content for the repop, and I think a lot of people are going to want the fast packs and missiles, as well as that cannon.
  13. Anime Export still showing that they have stock, so long as you didn't already order one.
  14. There was never any change that I know of, and while I don't recall any complete explosions, I do remember one or two cases where either Alto's, Luca's, or the Maruyama release had a knee twist joint go floppy, which is the precursor to these failures. It just indicates that the friction pin/plate is loose in that plastic shaft, either due to wear or structural failure. After the legs started falling off, I think people started being more careful with them. There really did seem to be something amiss with the CF production, in terms of materials and assembly, because there was such an overwhelming amount of failures, but I do recall seeing the same sort of cracking along a plastic flow-line start on the knee of my Luca copy a couple of years after the CF mess. Left it in fighter mode forever after.
  15. Wow, managed to nap through the whole thing, but AmiAmi and AE still up.. threw an order at AE since I can ship it with other stuff later. I'm thinking the low demand is more a product of the 171's bad history though.
  16. There's really nothing to fix. I kept all of the parts, but there's no way to replace the knee without destroying the lower leg. I wasn't kidding when I said Bandai made a glue sandwich out of it. Best you're going to get is a solid knee for permanent fighter mode. Maybe someday I'll do surgery and break open the lower leg to replace the broken bits, but I just don't care that much anymore. I parted out the busted one to cobble together two good copies out of four broken ones I got cheaply.
  17. Found my original post describing the leg issues. It's a combination of bad design, bad materials, and bad instructions. Not easy to sort out, and close to impossible to fix without a completely new leg design. As a side note, I did see someone in one of the older threads (Duymon I think) state that out of 12 VF-171 CFs they bought, 4 of them had at least one knee that exploded. One-in-three odds is absolutely insane. To think, the entire thing would have been rectified if Bandai would have just done what Yamato did on the VF-17, and give the knee a simple stupid twist joint. The ENTIRE problem is due to their stupid unnecessary interlocking pivot.
  18. I know it did from me The exploding knee joint issue was something much less common than the triangles being broke, but it's far more catastrophic, because there's really nothing to do except try to glue everything back together to be in fighter mode forever (provided you can even collect all the pieces). I've posted comments about what causes this issue in the previous VF-171 threads, with some pretty extensive examinations of what exactly causes it, but fixing the issue would require a complete redesign of the knee joint. That in itself wouldn't even be hard to do, if Bandai had not glued, screwed, and then glued again, turning the entire lower leg into a sandwich that you will very likely destroy before you ever make any progress trying to disassemble it. The short version is that Bandai made the knee rotation joint a hollow plastic tube with a metal friction pin in the center of it, and the shiny metallic plastic they used has the rough physical properties of obsidian. It shatters into shards along flow lines. BE VERY VERY CAREFUL ROTATING THE LEGS IN ANY WAY. There is a longer description for how to "safely" transform the legs in my previous posts, and I'll look for them in a moment, but the reality is that it's never really safe to transform them, because the joint Bandai designed is just incomprehensibly terrible in execution, and desperately needs to be replaced with something that doesn't suck. I would be absolutely thrilled to see them fix that garbage design in this release, but I also have absolutely zero expectation for them ever to do that.
  19. Took a little time today, and slapped my copy of this kit together.. yeah, it's probably going to stay in battroid forever. It's not the worst fighter mode I've seen, but it's not great. Reminds me a little of the original 1/72 Yamato toys. The toes are about twice as big as the need to be, and the heels are about three times as big as they should be, while the legs are massive chunks, and they don't even try to make an excuse for why there are no arms in fighter mode at all. The way they curved the backs of the lower legs also throws the tail hinges off-angle at a weird slant, and kind of ruins what would otherwise be a mostly alright profile. It's kind of all over the place. I did find it kind of cute that they included slots to mount a fold booster. Not a bad little build though. Decided to challenge myself and go without the instructions, and it came out alright. The knee hinges were the only tricky part, since they can go together a few different ways. One odd thing is that Bandai went very "minimum effort" on this one.. there's a whole lot of asymmetrical assembly, because they just didn't feel like making dedicated left and right versions of a lot of parts. The arms, wings, feet, and most of the leg joints are identical for left and right, most of which feels pretty justified, but even the rear landing gear are identical, with pegs for tires on both sides, so you have to clip one off (not that there's any actual reason to use them, of course, and Bandai seems to be fully aware of this). All in all, a pretty nice little posable Battroid kit. Don't fool yourself by thinking you can make a decent fighter with it though. Gerwalk is okay, but it's still clunky and awkward because it's the YF-19.
  20. The 171EX never seemed to have too many issues, but for whatever reason, the teal CF variants tended to explode catastrophically. No, I'm not even exaggerating. Yes, all of those parts are from one disintegrated knee joint. Between this, the constant issues with shoulder triangles cracking/shattering, and what I'm going to call the general engineering incompetence involved in the design, it's amazing the EX didn't explode just as often. I remember hearing that both this and the Yamato VF-17 were designed by the same CAD design team, but it is insane to wrap my head around that idea. While the 171 tended to break apart like a frag grenade, you could pretty much use the VF-17 to bludgeon someone.
  21. I've been generally assuming that's what they did. As soon as Yamato released the kit versions, it was really easy to get a full picture of all the individual parts.
  22. I don't remember for sure, and mine are buried in storage at the moment, but did the VF-2SS have the same sort of cardboard, just from the larger box size and heavier contents?
  23. The majority of that's probably in the wings, and all the extra folding bits. Would be interesting to see how much a VF-1 weighs in at, though, if you have one handy.
  24. You're also not going to get a set of fast packs molded in red, so there are other side benefits. Assuming they're actually molded, of course. Even if the figure itself is mostly garbage, I'm betting a fair bit could be salvaged for use with one of the Yamato kits. I might have to hunt down some Autobot logos to fit him though.
×
×
  • Create New...