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anime52k8

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Everything posted by anime52k8

  1. oh you just know they will. and it still has only one analog stick... gay.
  2. he's talking about the tempo printing on this shoulder here. it's not supposed to be 500 or 005, it's supposed to be 007, but it's printed on upside down.
  3. I find that real indoor light is a b*tch to work with, true indoor light (i.e. the lamps and light fixtures around a room) are difficult to adjust and control and rarely give you enough light. Now studio light is a whole separate can of worms all together. Good studio lights can give you exactly the lighting you want regardless of time or weather and alow for intersting lighting that you usually can't get naturally. that is, of course, if you can figure out how to set the lights up in the first place. Setting up studio lights is a pain in the ass and takes FOR EVER!!! It's especially bad if you're working with film as it's aggravatingly easy to spend literally hours setting up lights and taking photos only to find out that you had a lamp out of place days latter when you finally get around to developing the film V_V
  4. Neither Starship Troopers nor either of the AVP movies were all that graphically violent really, I haven't seen enough of any of the hostel or saw movies to comment on them.
  5. alternatively, the SMS skull squadron with the frontier fleet isn't connected to the original spacy skull squadron at all. officially skull squadron went with the Megaroad 01 in 2012. as we know contact with the Megaroad 01 was lost in 2016 and Spacy subsequently covered it up in order to protect future colonization efforts. Most likely as part of the cover up skull squadron would continue to be listed as active aboard the Megaroad 01 eventhough the upper spacy brass consider the whole fleet lost. Since the SMS is a paramilitary organization not directly under spacy, they are most likely able to organize and name their squadrons however they want, including naming squadrons after other famous historical squardrons even though they have no official link to them. chances are skull squadron was named after the original skull squad in homage. Or maybe they derived the name from ozma's personal insignia (I don't think anyone has a skull marking of any kind except for ozma who has the large cow skull)
  6. personally, I think the second design looks better, although I would actually suggest having the word gunbuster on the front only, and on the back Just "aim for the top!" in large letters either above or below the image.
  7. was that the the 4th one where they were trying to domesticate the zombies? I've seen every dead movie but I get the names mixed up some times. the thing about those films is that they were made in the 70's and 80's and weren't major studio productions. It would be almost impossible for a movie made today under a big Hollywood studio to get away with doing that kind of stuff. it's too bad really, but most mainstream movies are very sanitized.
  8. what bugged me about that line was that archer was born in 2112, and the year in the film is 2258, so if it was in fact the same archer, that would mean he was well into his 100's by the time the the transporter incident occurred. and obviously it's not the Porthos from the show. most likely it's not really the same archer, and they threw in the name and details just as an in joke.
  9. Time Paradox!! :edit: scariest thing is the line at the end... I think it's really Raiden more than ever.
  10. I thought it looked more like a cat face. hello kitty fold booster.
  11. his writing format drives you crazy, dose it not? you sir make no sense
  12. oddly enough, if you watch that scene on a big screen TV you'll notice that she's actually wearing panties. anyways, I wonder if you could actually make a Dead Space LAM and not have it suck. I really doubt you could make a movie with the game's level of gore and violence.
  13. that's odd, my guide had something completely differnt on starz at 10:00, but it is on chiller at 10:30.
  14. number 4: http://www.cracked.com/article_16570_6-mos...ie-history.html but seriously, I love pixar movies. they're so much fun. I have faith that this will be as good as the last 2.
  15. it's a history of rhetorical mathematics class (welcome to college).
  16. freshmen, sophomore... whatever, they all kind of ran together anyways.
  17. I probably wouldn't buy a YF-19 unless they came out with a true version 2. throw out the existing design entirely, fix the terrible proportions, add some actual locking mechanism's, redesign the hips for better possibility, add some extras (internal missile bays etc.), and ship the thing without a bunch of stupid design and construction mistakes.
  18. BOMBAA!!!
  19. yep. http://www.bestbuy.com/site/olspage.jsp?sk...&id=1887493
  20. It's been said quite a few time's before but I just need to reiterate this. That is a absolutely hideous mech.
  21. Yes, it is. And yet you could argue that some of Asylum's movies are actually worse.
  22. well there you go, mystery solved. you sir a f***ing genius.
  23. I'm going to agree with him on this one. If you're not painting and it takes you more than 1 afternoon to finish about 90 percent of the MG kits out there you're doing something wrong. heck, even I PG GP-01 took me less than 20 hours and at the time I built it I had a lot less that "13 years experience." But in defense of Bandai models, I think it's unfair to bash them just because they're easier to build out the box. Maybe I've been mislead but I've always been under the impression that what defines a true model builder is the effort they put into the build and not what kit they're building. Honestly, I've seen just as many people who build gundam models that produced exceptional finished work as I have good traditional builds and In some way's I find there's a lot more skill being demonstrated by those gundam builders than the traditional builders. The people who put the real effort into their Gundam kits do just as much if not more to their kits to make them look good as any traditional builder and they do it all to something that isn't conducive to that style of build. As far as Conventional models go, I find that Hase and Tamiya kits really involve the least amount of skill to make something good. I feel like the people with the most skill are the ones who can take a cheap, junky kit and turn it into something amazing. I've seen quite a few builds where people have taken a POS Ravell or Italeri kit (the kind of stuff you find buried with the cheap toys in the back of Walgreen's) and turned them into something that blows away most of the Japanese kit builds out there. I also don't think that it's a bad thing that the minimum skill level needed to make gunpla look passable is very low. To turn out something REALLY good you're still going to have to do just as much work as you would on a conventional model, so what's wrong with making it possible for someone who isn't at that level able to make something they're happy with too. I don't think I'll ever fully understand this elitist attitude of if it doesn't punish you for not meeting the minimum height skill requirements, it's an inferior product. anyways, it's not like all people who build static models are part of an elite core that are superior to all those snap-fit loving troglodytes either. There are a hell of a lot of people who buy static models, slap them together with way to much cheap testators glue and little to no paint and call it a finished model. You just tend not to notice them as much because there's a lot more shame involved in showing models that aren't absolutely perfect.
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