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Everything posted by sketchley
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Complete: Mechanic: F SMS 02A: VF-25S Messiah: http://sketchleystats.webatu.com/Trans/MCRmechanic/MCRmechanic.php#MF - a few changes between the editions. A few more translation revisions.
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- Macross Chronicle
- Macross
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Is that the demo for the North American release (the one with the VF-5000)? The demo that was included in the SDFM:DYRL S7 import (which includes a demo for Patlabour)? Or something else entirely?
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- PSX magazine
- demo
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RM++ Project: Episode: F09A: Macross F Eps. 9 "Friendly Fire": http://sketchleystats.webatu.com/Trans/MCRepisode/MCRepisode.php#MF -
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- Macross Chronicle
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Complete: Mechanic: 7 Varohta 04B: Varohta Fleet: http://sketchleystats.webatu.com/Trans/MCRmechanic/7varohta04bVarohtaFleet.php - mostly tweaks to the translation and loads of edits (guess I didn't have time to proofread it the first time around, eh).
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- Macross Chronicle
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Complete: Mechanic: M UN 18A: Unified Forces Aircraft: http://sketchleystats.webatu.com/Trans/MCRmechanic/MCRmechanic.php#SDFM - updated. Only a few edits on the publishers side, but there were a number of tweaks on the translation side.
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- Macross Chronicle
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If it helps: The second feature article is "the ship-borne craft of Space Battleship Yamato"
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Complete: #31 Back Cover Filing Instructions #31 Sticker Insert Instructions - http://sketchleystats.webatu.com/Trans/MCRseriesguide/CoverEtc.php#31
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- Macross Chronicle
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Macross Mechanics sounds familiar... http://www.1999.co.jp/10157162 Is this the Macross Mechanics 02 that was advertised in the back of 01 that never saw print being reworked around the new Bandai VF-1 kit? If you mean another one in the sense of "a different publication" ('cuz I initially read it as "another link to the Macross Mechanics"), then yes. That said, it looks like its an ad for "Double R Mechanics No.3", which has a feature article on "80's Real Robot Mechanics: Variable Fighter VF-1 Valkyrie". Here's the link to the publisher's page, with a content breakdown of No.1 and 2: http://www.modelart-shop.jp/?mode=cate&cbid=1465512&csid=0
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I've been working on and off for the past few months on a Hasegawa VF-1 Battroid. During the summer break, I got around to painting it (first time in something like 20 years). Opted for the TV series Max VF-1J colouring and all the frustrations that entails. No telling when it will be finished (clear coat, panel lines, decals, touch ups, etc). Just putting a shout out in response that some of us lurkers are (slowly) bringing the kits out of the closet and making progress.
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ER/RM++ Project: Episode: II 02A: Super Dimensional Fortress Macross II -Lovers Again- Episode 2 "Ishtar": http://sketchleystats.webatu.com/Trans/MCRepisode/MCRepisode.php#MII - one of the extra reports got me thinking that this episode of MII was a major lost opportunity with its focus on the mechanical aspects, despite being a character focused episode. In this case, instead of a real-time translating ear piece, why not develop Hibiki's character more and have him speak Zentraadi? Or at least show him and Ishtar struggling with language and TRYING to mutually understand each other? I question it because the ear piece just turns into a plot device to ignore the language barrier to focus the episode on the cultural barrier. But as language is culture and culture is language, the language barrier and attempts to overcome it should've been the key to an episode focused on culture, no? And we'd learn much more about the pair (not to mention their mutual interest in each other) if they were shown trying to understand each other. Episode: 7 19A: Macross 7 Eps. 19 "Risky Date": http://sketchleystats.webatu.com/Trans/MCRepisode/MCRepisode.php#M7 - yay! We get the explanation of Guld's doppelganger, and insight into Miria at the same time as delving into the mechanical aspects of the show (which highlights that the producers learned their lessons from MII?).
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- Macross Chronicle
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Complete: Mechanic: 7 UN 06B: VF-11C Thunderbolt: http://sketchleystats.webatu.com/Trans/MCRmechanic/MCRmechanic.php#M7 - gotta love those rear firing micro-missile launchers.
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- Macross Chronicle
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Next issue (31). Apparently stickers are included for binders No. 4 & 5, and two sets of tiny label stickers for Mechanic and Episode. http://deagostini.jp/mcr/backnumber.php?id=38485&issue=31
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- Macross Chronicle
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ER/RM++ Project: Character: M Zentraadi 06A Kamujin Kuravushera: http://sketchleystats.webatu.com/Trans/MCRcharacter/MCRcharacter.php#SDFM - the extra reports were informative; one of them even has a bombshell. Character: Ai 00A "Super Dimensional Fortress Macross Do You Remember Love?" Character Interrelation Chart/Triangle Timeline: http://sketchleystats.webatu.com/Trans/MCRcharacter/MCRcharacter.php#DYRL - probably the most interesting is on Minmei's fate. "Various varied opinions" just rolls off the tongue, eh? Timeline 24A: Kamujin's Insurrection (M): http://sketchleystats.webatu.com/Trans/MCRtimeline/MCRtimeline.php - currently, I'm fascinated by the hints on how the New Unified Government tried to attain coexistence with the Zentraadi. This sheet's RMs provide a bit more hints on that. Alas, just as it starts getting good... it ends. History M 08A: Lynn Minmei's Debut: http://sketchleystats.webatu.com/Trans/MCRhistory/MCRhistory.php#SDFM - I found the RM on her relationships interesting. On the one hand, it rounds out the in-universe world a bit more, on the other hand, it brings back nostalgia about the idol phenomena. Technology 14A: Grand Cannon: http://sketchleystats.webatu.com/Trans/MCRtechnology/MCRtechnology.php - quite interesting. Would like the time to finish a few more spots on it (though, aside from the mention of a built-in railroad, nothing jumped out when skim reading). If one wants to know how the cannon actually works, I believe the Tech sheet on Dimension Weapons provides the pseudo-scientific explanation on the guns technical workings. Oh, the RM also provides the "official" (in universe) name for the main guns on the SDF-1 et al. Neat.
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Guillermo Del Toro’s ‘Pacific Rim'
sketchley replied to fifbeat's topic in Anime or Science Fiction
You guys do know that its the middle of summer holidays here, right? And that summer holidays are more or less a single week that everyone gets at the same time, and pretty much everyone travels somewhere, right? That said: Brad Pitt is a big draw, and summer is the time everyone goes to see scary movies. Let's not forget that Japan was the origin of the Biohazard (Resident Evil) zombie series, and that anime is all moe...- 1207 replies
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- Guillermo Del Toro
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Complete: Mechanic: Zero AUA 02A: Oktosu: http://sketchleystats.webatu.com/Trans/MCRmechanic/MCRmechanic.php#M0 - no changes between the 2 versions. Translation tweaked. Mechanic: D7 01B: VF-5000 Star Mirage: http://sketchleystats.webatu.com/Trans/MCRmechanic/MCRmechanic.php#MD7 - there's one section changed in the revised edition. Otherwise, translation has been tweaked.
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- Macross Chronicle
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Complete: Gallery 7: Macross 7 #30: http://sketchleystats.webatu.com/Trans/MCRgallery/MCRgallery.php#M7 ER/RM++ Project: Episode: 7 18A: Macross 7 Eps. 18 "The Fallen Devil": http://sketchleystats.webatu.com/Trans/MCRepisode/MCRepisode.php#M7 - although I found the extra reports a bit lacklustre, the commentary was a good reminder of the directorial vision of the series.
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Complete: Goods 05: Drama CD: http://sketchleystats.webatu.com/Trans/MCRgoods/MCRgoods.php#05CG - I was hoping for a bit more depth than what we got. Nevertheless, it's a decent overview of the content.
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Sounds good. With my RPG stats, I attempted to keep them balanced with the other stats (which is where the missile payload numbers come from). The VF-22 stats are especially in need of an update, but in their present state, they are not game breaking in comparison to the other stats (though as 1 GM to another, limiting the load-out (ie no hard-point munitions) improves their balance). Anyhow, for an idea of what direction I was planning to take the stats (and some ideas for the non-game stat functions of the VF-22), take a look at my VF-1 stats: http://sketchleystats.webatu.com/Statistics/VF-1/VF-1.php Specifically the Defensive Systems, Wing Hardpoint optional munitions, Avonics, and Other Systems. Keep in mind: Green is official, Blue is extended (semi-offical), and black is best guess.
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- Technology
- VF-22 Sturmvogel II
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With the materials I've read/translated, it hasn't been established one way or the other.
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- Technology
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You mean four.
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- Technology
- VF-22 Sturmvogel II
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Won't work, as the top and bottom (front and back in Fighter) separate to become the waist joint (lower torso and hips) and the upper part (front in Fighter) opens so that the nose can slot into it when transforming to Battroid.
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- Technology
- VF-22 Sturmvogel II
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ER/RM++ Project: Mechanic: TF ETC 05A: Queen Frontier: http://sketchleystats.webatu.com/Trans/MCRmechanic/MCRmechanic.php#TMF - overall I'm left disappointed with this one. On the one hand, the structure of the nest is interesting. On the other hand - not another ship/nest/base/fortress based off of the DYRL version of Bodoruza's Fortress that somehow the Bororuza Fortress is based off of.
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Here's the stats for it that I've been able to distill from other sources: http://sketchleystats.webatu.com/Statistics/ShipsUG-Carrier/ARMD-L.php (green is official, the rest is best guess)
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- newbie
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The 3rd pallet bay comes from the Macross Compendium. I have no idea what the source is for that information. http://macross.anime.net/mecha/united_nations/variable/vf22/index.html From what I understand, the gun pods are stowed in separate internal spaced, dedicated to the gun pods. Those other 3 are different. The image Valhary provided shows the large reaction missiles being launched from the positions where the gun pods are normally stowed. So, my current view is: all internal weapon bays or on the bottom. The smaller B-7 pallets are immediately in front of the larger gun pod or B-11A pallets. Where does that other B-7 sized pallet fit in (if it exists at all) - I always felt it was either in the nose or the rear of the craft between the two engine nacelles.
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- Technology
- VF-22 Sturmvogel II
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Bandai 1/72 fully transform able VF-1 plastic kit for Macross 30th Ann
sketchley replied to Vi-RS's topic in Model kits
I have only the VF-27, and 2 (two!) parts were broken before I had even finished assembling it! One of the shoulder joints (so, missing 1 arm in Fighter & GERWALK) and one of the alternate colour pieces on the gun pod - which is supposed to be removable as one has to remove it to open the gun up (it broke during the first test fitting). Later, one of the back joint broke while transforming. Suffice to say it remains in Fighter form. Same problem with the VF-27. Its a challenge to do it with the VF-27, but they must have fixed the problem by the time they got around to the VF-27. The VF-27 uses the same arrangement as how the GU-11 is attached to the VF-1. I've also built the Bandai VF-2SS and VF-19 Kai. Both also had stuff break during assembly (I think 1 piece apiece). On breakage factor alone, this VF-1 kit trumps all those.