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M'Kyuun

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About M'Kyuun

  • Birthday 07/05/1971

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    mcquownw@hotmail.com

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  • Gender
    Male
  • Location
    Spokane, Wa
  • Interests
    Robots, especially those that transform; LEGO; sci-fi; well-engineered toys

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  1. I was just notified that my copy of Mixmaster shipped so by this time next week, I should be able to assemble my first official Devastator. Something to look forward to.
  2. Well, honestly, the pic with the leg bent forward along with the white leg within also bent forward elucidated the 'how' of the thing. My question remains how far can it bend? Can it go full 90 degrees relative to the waist, does the pic indicate the limit of movement, or is it somewhere in between? I'm not getting the figure, but my general curiosity beggars an answer. To that end, if anyone here gets ML Magnus, I hope you'll share your thoughts and perhaps a pic or two showing off the engineering. For my part, I thought this G1 toy a particularly challenging one to imbue with the ML treatment; I remain impressed at the execution and the Takara designers' ingenuity.
  3. Regarding MPG Soundwave, I'm surprised that they're only repainting MP-13. While I still consider it a good take and a good figure, it's a bit dated and a new figure is in order. That said, I continue to use my MP-13 in my display and I bought FT's Soundblaster repaint, mostly for their Ratbat, but the figure itself surprised me with just how excellent it is. I daresay it's the best Soundwave, color and name changes notwithsatanding, in my collection. Perhaps Takara just didn't feel like competing with it and leaned on the nostalgia instead, what with MP-13's heavy G1 toy styling. I love Evangelion, but much like their VF-19 take, way too much is sacrificed to create an unholy amalgamation with Prime such that I'd just rather have non-crossover versions of the VF-19 or Eva Unit 01. I'm sure there's an audience for these crossovers, but I'm not part of it.
  4. I'll say this; the show is entertaining, but it's as much to see where they're going with the story as it is for the extraordinary comedy of errors and obscene buffoonery by, more often than not, trained professionals disregarding said training and paying heavily for their negligence. This show is positively rife with improper actions and poor decisions that are just blatantly made to serve the story. Every time somebody makes a huge oopsy, they should just give a wink or a nod at the camera b/c it's like having sex in an 80s slasher film- it's all a gratuitous precursor to the ensuing chaos and death.
  5. Man, you said it. I'm also working on a mostly white MOC and could use those in white as well. The Countach is an impressive set and I'm still tempted to pick it up, too. I kinda wish they'd done it in red, but I think they wanted it as a counterpoint to the Speed Champions version, which was also white. OR, perhaps, Ferrari took issue with making a Lambo in red. IDK- just spitballing, but some of these car companies can be rather fussy and demanding. I would have preferred it in black, too, over the white.
  6. @Chronocidal, food for thought! I picked this up at our local LEGO Store this weekend after some hmmming and hawing over various options. I believe the last one of these I built was the Mustang, actually, since you mentioned it, and I considered the Countach, as it looked amazing. But I love dark blue and I love the look of the Cobra, so I made an executive decision! No regrets; as usual with these premium car models, there are plenty of interesting techniques, a few new parts which will come in handy for MOCs, and just an overall excellent capture of the real car's details and design, not to mention working steering, opening doors, hood, and trunk. This is a very curvy car, and the new 4x1 complex curved slope piece (7206 left and its analog, 7205 right) really allowed the designer(s) to execute them in an accurate manner. The model is stunning in-hand and I'm glad I chose it over some of the Marvel sets I was considering. The sticker sheet was small with only three or four stickers that weren't difficult to apply. The striped parts are all printed, as well as a 1x1 round tile with the Cobra emblem, and a few generic 1x1 round tiles with the gauge pattern. The build was smooth, as too are the functions of the final model; the doors have a satisfying little 'thoop' to them when they close and the hood/trunk open on double hinges that allow for them to close flushly like buttah. Overall, I give it a solid recommend. BTW, they had the Black Pearl at the LEGO Store and it is a large and impressive beastie to be sure. It's not really my jam, but for those who've hoped for a set of this magnitude, if they can spare the ducats, I'm sure they'll treasure the experience. Arrrr! From what I've read, the Pearl was designed by Mike Psiaki, Senior Designer extraordinaire, who has been responsible for any number of notable sets, especially the Icons Cars and the 10497 Galaxy Explorer. He has demonstrated time and again, a penchant for devising techniques and ingenious solutions to achieving very challenging shapes, functions, and features posed by the subject matter of the sets he works on. He was a brilliant MOC builder before working for LEGO, and we're all the richer for his having joined the company.
  7. Your talent, creativity, and skills are remarkable in the truest sense. I don't know about the other fellas here, but I'd love for more toys and animation that's similar to Macross, in the same vein anyways, but perhaps with a different narrative or justification for the need of variable planes and other vehicles. This is obviously an ambitious and downright impressive feat of design and engineering and I'm glad you've shared it with us here. I very much hope you get your wish and meet Kawamori-san at one of the Fests. He's not getting any younger and if Macross is to continue beyond his lifetime, there'll be a need for a protege who designs in a similar fashion. I'd say this makes for one jawdropping resume if in fact you wanted to pursue that. I've enjoyed seeing and reading your posts on both the process and the progress leading up to the finished product and it's both astounding and inspiring. Thanks and every success to you!
  8. In case anyone else, like me, was wondering, Typho does transform into an Ankylosaur. Compared to the G1 Dinobots, his dino mode is a bit messy and lacks the refinement of the originals, but since the primary intention is for him to form the torso, right arm, and leg skeletons for NA's Dinobots to attach and form Volcanicus, the fact that he can transform at all is a bit of icing on the proverbial cake. I have NA's Dinobots, but I have no real desire to combine them. That said, it's cool that NA is providing that option for those who do. I have the toy deco versions and I wonder if they're going to make up their own toy deco version of Typho. I'd be curious to see what it looks like even if I don't plan to get it.
  9. It looks ok, although I'm not crazy about the plainness or lack of paint apps to replicate the toy's sticker details. And yeah, the cassettes have some notable flaws. I'm feeling the opposite the more I compare the two. I like SS86's proportions, with his meatier arms and overall bulk, as well as the lack of superfluous arm kibble that unfortunately bled over from the terrible Siege Soundwave to his Netflix version. However, I don't care for his thinner feet or their visible hinges; they look better on the Netflix figure, IMHO. Too, as I mentioned above, toon-slavish plainness is not my preferred look; I want details on my robot toys, especially when they're retailing for $60. Finally, they just can't seem to make very good cassettes at this smaller scale. I wish they'd never moved away from the OG real micro-cassette scale, as then they'd have more real estate to work with and they'd all be compatible across CHUG and MP toys. For my money, the OG cassettes, flatness notwithstanding, just did a better job of realizing both cassette and bot modes than these smaller scaled ones. At least the animal modes were better captured. KFC proved, too, with his latest Ramhorn and Steeljaw cassetttes that more realistic, non-flat animal modes that actually look like the animals they're supposed to be is possible. Kudos, too, to FansToys for their Ravage, which IMHO, Ravage being my favorite of the cassette minions, is the best executed version of him in the OG scale right after the one that came with Universe Hound and then the OG. The best Ravage overall goes to MMC, but of course, he's upscaled to a regular cassette which gave them a lot more real estate to work with.
  10. Agree. As good as CG has become, there's still an uncanniness when they render real people's faces as digital constructs. It's a tough hurdle to clear for CG artists, as we're innately attuned to faces and tend to notice when even the slightest thing is off.
  11. Thanks! I appreciate it, but as I stated in my previous post, I have nitpicks with the ER mold and given Hasbro's penchant for milking Seeker molds, I think I'll just wait for the eventual SS86 Seeker to get the Conehead treatment, b/c you know they're coming. How they come however, i.e. pesky exclusives and cumbersome box sets, is another story. I'm patient, though, so I'll wait. The coneheads were always more of a bonus to me anyway; I'm always more concerned with attaining Starscream, Thundercracker, and Skywarp; any Seeker outside of that core three is just fluff for the shelf.
  12. Man, my copy of Thrust was unceremoniously cancelled and I missed the window to reorder him, so he's the only one of the six main Seekers I don't have, and he also just so happens to be my favorite of the Conehead designs. However, with the SS86 Seeker on the horizon, it's not unrealistic to think that they'll milk that mold for all it's worth, and from what I've seen, while it's still not a completely accurate F-15, it' does appear to be somewhat better than the ER Seeker mold, partsforming stabs notwithstanding. I've lived without ER Thrust this long; I'm thinking I may just hold out for the inevitable SS86 variants. If I didn't know that the one on the right is the Studio Series figure, I'd swear it was one of their lesser toys for younger collectors. Compared to all the surface detail and greater number of paint apps to represent both OG toy and toon, the SS86 figure looks drab, the milky white plastic looks cheap, I'm not too crazy about how the feet and their hinges look, and the overall toonish plainness doesn't appeal. I missed the PO on Pulse, and maybe that was for the best, as right now I'm liking how my Netflix Soundwave looks better, crappy holdover arm kibble notwithstanding. For $60, I want something better. Once again, I wish Magic Square or New Age would release more of their figures in CHUG scale, as one or the other often creates a nigh perfect version of a character and I'd love to them available as options for my CHUG shelves. @mikeszekely I appreciate your writeup of Micronus Prime. I'm neither a UT fan nor an ardent fan of the greater TF lore as it has been presented in comics and other media, but there's just something creatively charming about this guy and the armor they cooked up for him. I concur that it's a cool play pattern and it elevates what could have been a relatively simplistic figure into something greater. My interest in the Primes has been tepid at best, as Alchemist is, to wit, the only one I've bought thus far, and I got him more for his resemblance to Prime Bulkhead than out of any interest in the character himself, mostly. He does have a neat look about him with his goofy steampunk goggles. I'm digressing, but, yeah, Micronus struck a chord with me when they revealed him in the fanstream. I wish there was just a pinch more complexity to the bike mode's transformation but given that the bike was a totally made-up thing to accentuate the principal figure, and at a deluxe price point no less, I shan't criticize too harshly. Kudos to Takara for thinking outside of the box, or three-dimensional disc as it were.
  13. I'm old enough to have seen Tron in the theater, one of only a few films I saw in the theater growing up, and it was impressive. Visually and narratively, it was absolutely unique. All the smart-ass comments landed, the characters were likeable, especially Flynn, who, much like Han Solo, outshone the eponymous main hero of the story. Even the CG was extraordinary, as it imparted an uncannily realistic look to the scenes in which it featured, and with CG being a relatively new phenomenon in film, it stood out as something special. We take it for granted now, but back then my 11-year-old self was left wondering what did I just see? There was truly an otherworldly, magical quality to it that was fresh and unique and cool. It's a shame we haven't really felt that about movie effects since '93's Jurassic Park, which amazed me all over again with its incredibly realistic CG effects. So much of Tron has become iconic today, but one must remember that it was all one big experiment dreamed up by Steven Lisberger and it didn't really gain traction with fans until years after its initial release. But thank goodness it attained a cult following which kept it relevant, as it's one of those landmark films that pushed boundaries and laid the groundwork for further innovation in visual effects. Incidentally, the Tron producers were cheated out of an Academy Award for Best Visual Effects b/c the Academy felt that CG was cheating, despite all the intense work that went into creating those effects on rather primitive super computers. In my mind, they won it deservedly. Next to the original Tron, IMHO, the animated Tron: Uprising is the second-best entry in the franchise, if only b/c it builds on what came before. It was an excellent show, well-written with well-fleshed out characters, a handful of good baddies (Lance Henriksen always delivers), and cranky old Tron himself, reprised by Bruce Boxleitner, added a bit of grit and a tinge of darkness to the character. Disney, in its infinite wisdom, cancelled it after only one season, of course. I would have loved to have seen at least one or two more- it exemplified what I want to see in a Tron show or movie. That said, I'm lukewarm for Tron: Ares. I'm not the biggest Jared Leto fan either, and I'm not sure how I feel about the digital world coming into the real, as I think there are far more interesting things that can be done visually and narratively in the digital, and that was sort of the point with the first two films. Nearly anything is possible in the digital realm, and I think that's a far more interesting world to explore than our own with its many limitations. I'll very likely go see it, but with tempered enthusiasm. If nothing else, judging by the trailers, it'll at least be pretty. And Gillian Andersen, speaking in her native British accent, is in it. To quote Frohike, "Scully's hot". 😛
  14. I never had any of the OG Deluxe Insecticons (I only had Kickback and Shrapnel), but I do have a downscaled Convertors version of Barrage and I always thought it was a cool figure. I wish Takara/Hasbro had gone all-in on making new molds for Ransack, Barrage and Chop Shop to match their OG toys as well. Regarding Venom, I know there's some complaint about the wing attachments, but it follows the OG toy quite faithfully and IMHO that's a strength, mostly. It would have been nice had those attachments swiveled to his back to get them out of the way, but overall, I'm extremely happy with how he turned out. Still waiting for my copy. Since they've demonstrated the willingness and ability to back-engineer Venom, I hope they'll do the same eventually not only with Ransack, Barrage and Chop Shop, but also Whirl and Roadbuster. I really want a proper Mugen Calibur as my Roadbuster. Missed the preorder today so I didn't get SS86 Soundwave. Got a little sticker shock from that $60 price tag. Just not seeing $60 worth of stuff there, and being a fan of the cassette-bots, the new molds with him aren't exactly inspiring. I'll likely get him eventually, but man these prices are becoming a bit off-putting, especially when 3P legends makers are, IMHO, crafting superior versions of these characters for around the same price and they're much more space-friendly, an appealing factor when I'm just about out of space for Hasbro's mainline/SS stuff.
  15. I concur. I just put together the second of the Speed Champions Lamborghini two-pack (the blue one) and applying the decals was a pain. Moreover, there are, TBF, a fair number of printed parts included in the set as well, but as it turns out, one must exercise diligence in applying the stickers so that they match up with corresponding printed parts. I didn't realize until after I'd already applied the ones on the slopes of the hood and they misaligned with the printed complex slopes forming the edges of the front end. Thus I had to pull the one off and reapply it so that it lined up. The other one was close enough so I didn't bother, but it's stuff like that that sticks in the craw. I get why LEGO maintains the sticker option, but on livery or detail heavy sets like the SC line, I kinda wish they'd just print everything for a smoother frustration-free build process. I'm looking at that Mattel Honda set and thinking how useful any number of those parts would be if LEGO made them too. I like that Mega Skystriker/H.I.S.S. Tank set.
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