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  2. @Big s no joke. The hands are mega big it’s comical.
  3. Can’t wait to see this one From what I remember, the Arii gerwalk hands were strangely gigantic
  4. Awesome. Thanks for the link. I’ll check it out.
  5. I'd suggest replacing the hands with Kotobukiya's MSG Normal Hands 2020. Use Wave's ball joints to modify the legs to have them splay better. Here is a project I am nearly finished with. This is my build of the old 1:100 Imai Armored Valkyrie I've shared some pics of on here. https://odysee.com/@stevethefishdotnet:2/Imai-Macross-1100-Armored-VF-1J-Valkyrie-plamo-build-1-マクロス アーマードバルキリー:3
  6. Yesterday
  7. I'll buy her but if they want to get around to females Rachel Grey and Feral are WAY overdue. On the other hand I much prefer her Bikini look.
  8. I hope that’s coming soon. I know the main three are easy due to similar legs, but a Spartan would be great as well and maybe that 1/100 Monster they’ve been teasing for decades
  9. You'd think the topic is so inane that there is no way it would be brought up in Star Wars, but IIRC...didn't Mando's bounty in the first episode request to use the loo aboard his ship? So I guess some ships have toilets...and the rest probably have some onboard mechanics to deal with it....
  10. Really wish they'd put work into a Spartan, now that they could use the design for both 1/72 and 1/100 scale kits.
  11. That seems to be the case for practically any hyperspace trip in Star Wars. Jump cuts are used to preserve the flow of the story, but it definitely feels like Star Wars hyperdrives are so fast that you can get anywhere in the galaxy within a day or two. Luke and Obi-Wan's trip to Alderaan in A New Hope seems to take only a few hours. Anakin's trip from Tatooine to Coruscant in The Phantom Menace seems to be an overnight flight at most. So very many characters take interstellar flights in small fighters with no evident way to deal with basic biological necessities (and are never shown racing to the john right after landing) that it seems to suggest most hyperspace trips are a matter of a few hours at most.
  12. Purchased a sealed case of wave 2 to look for the evasive opaque hair Roy Focker (I had what I thought was the opaque hair Roy o only discover it's the clear hair version). Not only were each individual figure sealed but the case as a whole. So the figures hadn't been swapped in the case or with other cases (which is what I think was the case with my wave 3 case that had 4 Max figures in it). Here is the case layout for the two columns: Back Misa | Clear Misa Roy | Clear Roy Basara | Clear Basara Sara | Clear Sara Minmay (watercolor) | Minmay Front So even placement of each respective character with the variants being on the left and the normal version being on the right (watercolor Minmay being the normal version for this release and the other version being the variant).
  13. So, yeah, way more powerful than the Switch 1, but after 8 years so is your phone (probably). The takeaway I was reading somewhere else was that there's a bigger gap between docked and handheld performance on the Switch 2 than the original. Which makes sense; the Switch was 720p handled and 1080p docked, the Switch 2 is 1080p handled and 4k docked. Going from 720 to 1080p is just over doubling the pixels, but going from 1080p to 4K is quadrupling.
  14. A Gigil-Elgerzorne-Megatron combo. Instead of a trailer he could come with a ball that has a little Sivil-Starscream inside to sing "Power to the Dream" at.
  15. Like I said before Soundwave should get the VF-19 treatment.
  16. So, as much as I really enjoyed "Andor", there is one little thing thats been bugging me... and thats travel times. It seems like most of the locations visited are within a "days" travel from anywhere else. That doesn't bother me too much for, say Corsucant and Ghorman, but it does make it feel like a certain Rebel base is pretty damn close to the seat of Imperial power. It may just be because I remember how hyperspace worked in the old West End Games RPGs so it just feels a bit odd in comparison...
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