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Is there a game that lets you roam around in a AC-130?

Janes Fighters Anthology

On the subject of what to take after the SAMs, the F-4G was good at it's job, but I think the Hornet will do just as good of a job. I know there are a lot of people who are going to say "Hell No!" just becuase of an anti Hornet bias (but the ability of the aircraft, doesn't ahve anything to do with the Tomcat vs. Hornet debate, and saying the Tomcat would do better isn't constructive, seeing as it won't be happening.) But it can do the job at least as good as an F-4G could if not better and the crew workload would be less than in an F-4. I don't like the idea of using the F-16 personally, becuase I think you need the second crewman to do the job properly. A team effort would work best in my opinion, Team of an EA-6 jamming and of Hornets or Falcons as the strikers to hit any targets that couldn't be jammed with either bombs or with anti-radiation missiles, but i you want to do it all with one package I think the EA-18 will be capable.

Let the flaming begin.

Edited by Coota0
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Is there a game that lets you roam around in a AC-130?

Janes ATF

On the subject of what to take after the SAMs, the F-4G was good at it's job, but I think the Hornet will do just as good of a job. I know there are a lot of people who are going to say "Hell No!" just becuase of an anti Hornet bias (but the ability of the aircraft, doesn't ahve anything to do with the Tomcat vs. Hornet debate, and saying the Tomcat would do better isn't constructive, seeing as it won't be happening.) But it can do the job at least as good as an F-4G could if not better and the crew workload would be less than in an F-4. I don't like the idea of using the F-16 personally, becuase I think you need the second crewman to do the job properly. A team effort would work best in my opinion, Team of an EA-6 jamming and of Hornets or Falcons as the strikers to hit any targets that couldn't be jammed with either bombs or with anti-radiation missiles, but i you want to do it all with one package I think the EA-18 will be capable.

Let the flaming begin.

uhmmm trhew F-16CJ is a 2 seater I believe. ANd the real battle for EWAR is not tomcatr vs hornet prowler vs super hornet.

there will be no team, its no EA6B helping out its just super bugs growlers.

YOu think a 2nd crewman is needed try using the prowler theres no comparison theres FOUR!

and tomcat was never mentiuoned being a dedicated anti EWAR platform so comparing to the superhornet aint even fair.

all elese however tomcat owns.

Noone is saying the EA-18G canbe outclassed by the tomcat only the superhornet can be. EA-18G's mission is completely differnt than strike fighter multirole

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F-16CJ has "C" as part of the name. It's a single seater. A 2-seat SEAD F-16 is the F-16DJ.

The HARM is apparently pretty easy to deploy, F-15C tried it out too.

The Maverick is the only weapon I've heard of that is often considered "difficult" for a single-seat plane. (I think A-10's don't have problems due to going so much slower)

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F-16CJ has "C" as part of the name. It's a single seater. A 2-seat SEAD F-16 is the F-16DJ.

The HARM is apparently pretty easy to deploy, F-15C tried it out too.

The Maverick is the only weapon I've heard of that is often considered "difficult" for a single-seat plane. (I think A-10's don't have problems due to going so much slower)

ah I see. The F-16DJ must have been the one dragon put on preorder months ago. Damn them for being so slow with releases. Anyhoo wild weasel aircraft are awesome but I cannot really say the Growler will be a wild weasel......the EA-6B was never a wild weasel to my knowledge. I tend to think of the growler as a more manuverable and armed prowler or raven. I could be wrong but the definitive wild weasels tome will always be F-4G's and F-105G's. those 2 bastards were the greatest wild weasels EVAR!

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  • 2 weeks later...

I love all the people on various boards who think those are CG screens. Heck, they still think the AC4 stuff was all CG. Namco can wring out more graphics power than even Square, on the PS2.

PS--yes, I love the F-14 vs 18 pic.

PPS--went to airshow today, saw Super Hornet demo, and do its control check run-up. Will compare how the AC5 one is. :)

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While the Gripen doesn't excite me like it does some people, the graphics are absolutely to die for.... and AC4 had some pretty damn impressive models. The interface looks like it was carried over from AC4 also (ok, they're ALL similar, but this one looks directly lifted)

Every time I look at the screenshots, I have to go back and play AC4 to attempt to calm myself while waiting for 5. I can't wait!

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Cool, nice pics of the Gripen. The F-14 on the F/A-18's six pic is sweet. I've been looking at different screens in different game mags and have seen some planes that look like B-52s, nice. I wonder if you can choose what type of planes your wingmen fly and maybe even there weapons load. That would be nice.

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  • 2 months later...

Thread necromancy!

Anyways---am I the only one who picked up the latest issue of Official Playstation Magazine? *PLAYABLE* Ace Combat 5 demo!

Thoughts/notes:

Demo only has F-14A and F-18E. Jolly Rogers/low-vis respectively. And wow are they paying attention to the new paint rules, the Super Bug has the tailcodes off the rudders, and moved forward. :)

Overall combat is changed a little bit---you select the planes for all 4 people in your element (yourself and 3 wingmen). So don't give them all A-10's and then issue "cover me" while fighting Flankers...

Overall, the realism is up a bit. F-14 has a definitely more "heavy" feel compared to the Hornet. Thankfully, the ailerons are gone, but still no differential stabs, which is the F-14's primary control. S. Bug was good, but there's no airbrakes, only rudder toe-in. (And I think it should be toe-out, not toe-in). S. Bug's LERX's seemed too thin/long to me, too much like a Legacy Bug's.

AIM-7's now are like real ones--you must maintain a radar lock until the target is hit. But they are powerful and will take down large aircraft in a single hit, where you need like 4 AIM-9's to down a C-5. C-5's and C-130's will drop a million flares if you use Sidewinders, I had like 6 in a row miss. And 20mm doesn't do much to big planes like that.

AIM-9's are still your "4 dozen of them and can hit anything, but are weak" weapon. They launch off the rail like THAT, you don't even see them. Wonder if they'll bring in AIM-9X's later. (Actually, I'd really like to see the AIM-9 be air-to-air only)

AMRAAM's are far superior to the others---faster, long-range lock-on, fire-and-forget. I hope they make them not too easy to get in the real game, or it'll instantly make the S. Bug the best plane, due to sheer number of AMRAAM's it can carry. However, I did note that they added in a minimum range limiter--no 1-mile AMRAAM launches. It is medium/long-range only. Get in close, and you'll need a Sidewinder. I'll play more later and see how the Sparrow does, real Sparrows can actually get in pretty close--might be the only advantage the Sparrow has.

No Phoenixes in the demo.

Overall difficulty is definitely up, mainly due to a bit more realism, and I'll say smarter AI. The bad guys actually launch countermeasures! And they will gang up on you to protect what they're escorting, taking down C-130's are not a piece of cake 60-second mission.

Graphics--noticed there weren't any of the neat follow enemy/target/missile views, hopefully the full game will have them. I actually thought AC4 looked a bit more polished, could also be a "demo" thing. Outside view is more like AFDS than AC4--as in, you're really close to your plane, too close IMHO.

And yes, you still need to press down HARD to get afterburner, which is probably my #1 complaint about the entire AC series. Why can't they do like AFDS and let you just select your thrust level? Or at least reduce the amount of pressure needed to get afterburner.

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you can do thrust select in AFDS?

Never noticed! IM on my 2nd run through. David is the demo worth spending up to 10$ on the mag?

I migiht pick it up this week but I am not too sure.

Also. To me aerodancing series from sega is the ONLY company to do the F-14's wing sweep modeling right. as in due to speed NOT throttle~~! In ace combat 4 if you thruttle up the wing sweeps back as soon as you press R1. In AFDS it has a little "give". In aerodancing it is almost perfect. How is the sweep mechanism in AC5 david? And also is there any similarities to AC4 or does it totally blow if out of the water. AND......is flight modeling Better than AFDS?(AFDS has AOA meters and has IMHO a vastly superior flight model over AC4)

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AFDS lets you set the throttle exactly where you want it, from idle to full burner, in like 1% increments. You don't need to hold it down. And you can "double click" from any setting to get full burner or minimum idle instantly. Wonderful setup, IMHO. AC4/5--let up on the button, and it just defaults to "moderate thrust". Full non-burner, and full burner are about the only other settings you can hold accurately, and full burner requires you to press down HARD, and hold it. It's nigh-impossible to get like 70%, 90%, min burner, half-burner, etc.

Wing sweep---well the demo's calibrated in km/h, not knots, and it's really messing up my "accuracy checking". I did notice a "mach 1" condensation effect, much better than any other game. But sweep was definitely determined by speed, not throttle. Actually seemed too slow IMHO, since the F-14's wing sweep actually occurs over a rather narrow band (pretty much Mach .75 to 1.25--- Mach .5 to .75 is only like a 2 to 4 degree change, and nobody notices) F-14's don't do "inbetween" sweep very often (unless they're really dogfighting), it's usally in or out.

I'm definitely going to play some more tonight.

PS---the demo has the full long video that you can download from Namco's site as well.

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Well it's technically the Official *US* Playstation Mag, could be availability/compatability issues. :)

Doesn't matter, my PS2 is modded to play original US games, UK games, Japanese games as well as bootleg games. Basically if it's for a PS2 I can play it :D

There's quite a few shops here in HK that specialize in import US and UK magazines, so I should (cross fingers, touch wood) have no trouble finding that issue.

Graham

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Things I forgot/corrections:

You start the mission with drop tanks, but they automatically jettison like 2 secs in. Noticed that the Tomcat drops the pylons, too--I honestly don't know if that's right or not---it's very rare to see a Tomcat with drop-tank pylons only---they either have the pylons AND the tanks attached, or nothing at all. Real F-22's drop their pylons with their tanks, but I think that's kinda unique.

F-14A's still have glove vanes deploy. :p C'mon, they've been gone for nearly 20 years now...

AMRAAM has no minimum range, I must have been doing something wrong earlier. It'd have been really neat though IMHO, it's the super duper godly missile otherwise---there has to be SOMETHING to make it inferior in some way to some other missile... (like a minimum range)

Sparrow and AMRAAM have identical ranges, about 3x that of a Sidewinder.

Noticed that there's a counter in the plane select screen, and it counts down as you assign planes to wingmen. Perhaps you can only have so many of various types, and/or have to buy them. Thus, your squadron couldn't have all F-22's unless you could afford them . Would make it more interesting, having a mixed fleet, etc. "Yeah, all of you get 4th-hand F-5A's, I need to save up for my Super Tomcat's custom high-vis paint job..."

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Got the issue today. I must say, the demo was fun...no more super easy missions like 4 if the demo was any indication.

Did you notice that your wingmen when told to attack front seem to instantly get a super speed dose even when they were supposedly way behind you? one sec after you issue the order, and they whiz past you and you can't catch up.

;)

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F-14A's haven't had working glove vanes since about 1986. Maybe earlier. It has been many, many years since an F-14A has deployed its glove vanes.

PS--I thought the A's tail looked a bit more VF-33 like than VF-84. But the nose-stripe is definitely VF-84.

PPS--if you're looking for this issue, it has 40 (forty! ) different covers. Be sure to read the listing of what's on the disc to make sure you get the right issue.

PPPS---they went with a VERY pink/blue afterburner effect. Not many planes have that color, and it's usually indicative of specific engines. Would much prefer yellow/orange. (Unless they do it plane-by-plane correct, thus yellow-orange for F-15C's and orange-blue for F-15E's, etc)

Edited by David Hingtgen
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Damn, that demo is hard! Unless you assign your wingmen to cover your ass, the escort fighters will chop you to pieces

The flight models look very detailed, I can't wait to see the full game.

Hikaru,

that video kicks ASS! I wish it were from a dedicated tomcat simulator instead of just a video from FS2002.... although it seems to be going for a very "metro-tomcat" look.... they've got the engines of the B/D, but the fairings have dissapeared altogether and one or two of the planes use the paintschemes from when they were flying Tomcat As... either way... very detailed. Either way, I'm gonna pick up FS2002 and download his Tomcat set and go flying!

Edited by Skull Leader
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