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Everything posted by AN/ALQ128
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Ace Combat 8 - Wings of Theve coming 2026
AN/ALQ128 replied to davidwhangchoi's topic in Anime or Science Fiction
Screenshot with what looks to be the final Operation Katina arcade mode map in the background.- 26 replies
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Super Macross Mecha Fun Time Discussion Thread!
AN/ALQ128 replied to Valkyrie Driver's topic in Movies and TV Series
Probably the closest we'll get to classic biped mecha IRL are uparmoured exoskeletons so you can have a soldier carry heavier weapons with ease. -
General Sci-fi designs across various media
AN/ALQ128 replied to M'Kyuun's topic in Anime or Science Fiction
Would be remiss to ignore one of the more contemporary influential mech designers in the west, Aaron Beck. Responsible for a decent chunk of Avatar, District 9, Call of Duty IW. Kind of the originator of the "tacticool" hard surface concept art trend of the 2010s. -
Ace Combat 8 - Wings of Theve coming 2026
AN/ALQ128 replied to davidwhangchoi's topic in Anime or Science Fiction
https://www.cnet.com/tech/gaming/ace-combat-8-will-incorporate-dogfighting-tips-from-real-jet-pilots/ Project Aces used tabletop wargames to map out how the conflict in 8 would play out. Cloudly renders high altitude contrails, sunlight will reflect off of cockpit canopies allowing you to see enemies at distance. Lead devs are aware that Ace Combat is beloved for walking a tight rope between realism, authenticity and arcade simplicity, ease of play.- 26 replies
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General Sci-fi designs across various media
AN/ALQ128 replied to M'Kyuun's topic in Anime or Science Fiction
I think outside of Kawamori, one of my favourite mechanical design people has to be Ikuto Yamashita. His work on the Yukikaze OVAs is excellent, nails the otherworldly alien insect look of these (in-universe) AI generated fighters while still maintaining ancestral design elements to current day aircraft for that touch of groundedness. Also, he did the EVAs from Evangelion, incredibly iconic in their own right. -
Ace Combat 8 - Wings of Theve coming 2026
AN/ALQ128 replied to davidwhangchoi's topic in Anime or Science Fiction
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Ace Combat 8 - Wings of Theve coming 2026
AN/ALQ128 replied to davidwhangchoi's topic in Anime or Science Fiction
Gamespot English language interview with Kono and Shimimoto.- 26 replies
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Ace Combat 8 - Wings of Theve coming 2026
AN/ALQ128 replied to davidwhangchoi's topic in Anime or Science Fiction
http://www.encycstra.net/blog/famitsus-first-interview-about-ace-combat-8-with-kouno-kazutoki-and-shimomoto-manabu-an-english-translation Found a decent english translation of said Famitsu interview.- 26 replies
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Ace Combat 8 - Wings of Theve coming 2026
AN/ALQ128 replied to davidwhangchoi's topic in Anime or Science Fiction
● While it's a flight shooter, missions like bombing runs mean I personally pay close attention to terrain and water surface details when playing. This trailer didn't really show that. How much has it improved compared to the previous game? Ko: With new hardware and Unreal Engine 5, improvements over the previous game are a given. For urban environments like cityscapes, we've experimented with using Houdini for city generation, resulting in exceptionally well-crafted buildings. For natural terrain, we've employed satellite imagery and new techniques, significantly enhancing the rendering of trees and forests compared to the previous game. Sea and water surface rendering has also been strengthened through new technologies. This trailer highlights the protagonist engaging in aerial dogfights and focuses on the aircraft carrier storyline. Please look forward to future reveals of terrain and in-game combat footage. ● The fighter jets' exterior visuals are satisfyingly realistic. Is the cockpit interior rendered to the same level of detail? Ko: Cockpit reproduction has also seen significant advancement from the previous title. Modern fighters have cleaner cockpits, so the difference might not be immediately obvious, but the A-6, for instance, was recreated with such meticulous detail it was astonishing at first. Shi: Older fighters like the A-6 have far more buttons than modern ones. Also, as you can see in the footage, light reflections are visible on the canopy. ● The Endurance is set as an old-school carrier, but do you start with the Super Hornet? Shi: There are two points to explain here. The reason we used the Super Hornet in this video and PV is that the story unfolds around the carrier, so we chose the most popular carrier-based fighter, the Super Hornet. Also, in the previous game, the F-22 Raptor was the key visual, but it wasn't the initial aircraft you flew. Since Ace Combat's campaign mode includes RPG elements, you gradually upgrade to stronger fighters. The Super Hornet isn't the initial aircraft. As for which aircraft you actually start with and how you upgrade, please look forward to future information. https://bbs.ruliweb.com/news/read/219204 The A-6 Intruder is a playable aircraft, nice.- 26 replies
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Ace Combat 8 - Wings of Theve coming 2026
AN/ALQ128 replied to davidwhangchoi's topic in Anime or Science Fiction
Urging every AC fan on here to read the Famitsu interview released concurrently with the trailer. Awful lot of juicy info tidbits in there, main ones I've highlighted. Engine is Unreal 5, weather rendering tech upgraded from the COTS trueSKY software to an in-house program spearheaded by Masato Kanno, art director for the game. In-house software is called "Cloudly", can render multiple layers of cloud formation, can be used to notice altitude in a diagetic way. Average map size is now 10k square km, with all assets rendered at 1:1 scale, unlike previous titles. Cutscenes are 1st person POV, camera is player controlled and you can freely look around to catch "offscreen" details while interacting with characters F/A-18E is the hero plane due to the carrier wing setting and also due to the influence of a recent "major motion picture", F-35 was deemed to be "too new". Post stall maneuvers as a player controlled gameplay mechanic are being reintroduced, perhaps with some enhancements over the limited system in AC7. Highest amount of radio dialogue recorded for an Ace Combat title, with special lines that are reserved for players who can clear missions with remarkable skill. https://www.famitsu.com/article/202512/60393 https://geekculture.co/ace-combat-8-wings-of-theve-interview/- 26 replies
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Ace Combat 8 - Wings of Theve coming 2026
AN/ALQ128 replied to davidwhangchoi's topic in Anime or Science Fiction
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Its awful.
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Yep, I'm thinking we'll finally get some proper details on the next Ace Combat this year. Cant wait to see what they've been cooking!
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I will avoid flooding this thread with every cool bit of artwork in the book, however these are simply too irresistible not to post.
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I just used my Amazon account to order from Amazon.jp. Shipped with no problem, paid around 90 CAD total.
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I received my Yukikaze Design Works book this week, and it is definitely a must-own for any Yukikaze fan. For one, they finally unearthed lineart I've never seen of Admiral 56, including some really nice drawings of the island detailing all the various sensor masts and radars. There's also various drawings showcasing the Super Sylph's multiple radars and distributed sensors, plus all the previous artwork from the older collections.
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Macross Frontier English Dub Cast Predictions/Theories Thread
AN/ALQ128 replied to Zethus's topic in Movies and TV Series
The amount of anime dubs that are decent can be counted on a pair of hands. Macross is a very VA driven franchise, so I don't really see much point in licensees investing in a dub.- 20 replies
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Aircraft Super Thread Mk.VII
AN/ALQ128 replied to David Hingtgen's topic in Anime or Science Fiction
http://www.airbus.com/en/newsroom/press-releases/2023-11-airbus-to-make-eurofighter-fit-for-electronic-combat "Following the recent parliamentary approval by the German budget committee, Airbus will equip 15 German Eurofighters for electronic combat - and equip them with a transmitter location and self-protection system from Saab, as well as "AARGM" anti-radar missiles from the American company Northrop Grumman. The Eurofighter EK is to be NATO-certified by 2030 and will then replace the Tornado in the SEAD (Suppression of Enemy Air Defence) role." -
Aircraft Super Thread Mk.VII
AN/ALQ128 replied to David Hingtgen's topic in Anime or Science Fiction
https://www.thedrive.com/the-war-zone/b-21-raider-has-flown-for-the-first-time https://www.youtube.com/watch?v=yAWr6BC_A4w Exciting days for avgeeks, B21 with its first public flight and NGAD winding up for a public reveal sometime soon(ish) -
Aircraft Super Thread Mk.VII
AN/ALQ128 replied to David Hingtgen's topic in Anime or Science Fiction
NG is also occupied rn with the B21 program, so they arent exactly hurting for juicy big contracts. -
Aircraft Super Thread Mk.VII
AN/ALQ128 replied to David Hingtgen's topic in Anime or Science Fiction
Northrop just bowed out of the NGAD competition as prime contractor. https://www.aerotime.aero/articles/northrop-grumman-withdraws-ngad-program -
New Macross Animation Announced, to be animated by Sunrise
AN/ALQ128 replied to seti88's topic in Movies and TV Series
I agree. To me, one of the strengths of Macross is that it does keep doing things based on new characters and events, even if there are frequent callbacks and references to past shows. -
Aircraft Super Thread Mk.VII
AN/ALQ128 replied to David Hingtgen's topic in Anime or Science Fiction
IIRC, the narrow, extended nose cone, canards and exaggerated angle of incidence wings shape the airflow to reduce the shockwaves generated by supersonic speeds. -
Aircraft Super Thread Mk.VII
AN/ALQ128 replied to David Hingtgen's topic in Anime or Science Fiction
X-59 seen in the flesh. A very slick looking plane imo. -
Aircraft Super Thread Mk.VII
AN/ALQ128 replied to David Hingtgen's topic in Anime or Science Fiction
Aurora Flight Sciences is working on an X-plane for DARPA that utilizes active flow control to maneuver. Doubt it'll be part of the NGAD though.