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pengbuzz

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Everything posted by pengbuzz

  1. So basically, she was a slave to her creators? Sad. Talk about having your life stolen even before you were born... So with this in mind, I recall reading that the Protoculture seeded life throughout the galaxy. If this is true, and the Protoculture is known for creating the Zentraedi and the Evil series, did they also engineer Humanity in some way? Wow...Messer really got the short end of the stick, didn't he?
  2. What, are you TRYING to get another Zentraedi Main Battle Fleet to SQUASH EARTH??! OoO
  3. 1/3 is correct, since 2 feet times three = 6; if it were 1/4, that would be 8 feet tall in real life!! O.O
  4. Strangely, I don't remember; I think I've come down with a bad case of CRS.
  5. Opinions are going to vary, but I noticed as a kid that they didn't look all that much like their TV counterparts (the artist and modelbuilder in me admittedly) and wasn't too impressed. Took me nearly 40 years to develop the skills to finally do something about that when I repurchased the figures. On my revision, you still can (and it fits quite well): When I first got him: (yeah, pretty sad. But workable) Out of all of them, Misa required the most work: Anyways, I'm not downing these figures; I actually like them but recognize they had their flaws and shortcomings. But just like any project: they have potential hidden in them. I noticed that about the figures; they were GI Joe compatible. So much so that I used Marine Dress Blues Gung-Ho to make Captain Global (which they hadn't made back then):
  6. I dearly hope and pray there's no such thing as Macross Country Music Television. 😱
  7. Really nice job so far on the Hover Pilder (and the Robocop isn't bad either!!!)! That reminds me: I need to dig my scratchbuild of Mazinger Z (Infinity conversion) out and redo that sometime. It's in pieces right now...
  8. Very true; it does show that had some effort been put into it, they would have been at least acceptable. All I did on these was to slightly tweak certain things like figure height, detains and such. And that was with just a craft knife and some plastic welder.
  9. Yeah; you're going to need to go from grits 1000- 12000 at least to get that crystal clear (I use that regularly on my canopies). Up to 10K would most likely do the trick!
  10. I already did so on several of them; any more and the hair will begin to fall off/ break. (makes me wonder what hair gel/ spray they use in the animes! O.o )
  11. In their original state...they work out rather well with some refinement: (Max and Millia are still in progress though, and Roy's expression kinda resembles Grumpy Cat!) Although I had to make my own Breetai:
  12. 🙄 Seto...I'm sorry I dragged ya into this man! O.o
  13. That's why I was asking if there was a way to differentiate them. I wonder if NUNS puts valk gas stations out there? o.o
  14. Here's a novel concept: make sure the pilot is skilled enough and trained enough to not "get limbs blown off" the Valkyrie. You do realize that in the middle of a dogfight, by the time you're done trying to just blow off the legs, the opposing pilot's already trashed your main body on your valk? It's not like they're just going to do like "The Fish Slap Dance" and stand there while you open fire: Limbs and other parts are considerably small, in light of targeting the main body as a whole. The damage incurred on the limbs of the YF-21 was due to the large numbers of missiles and the incoming fire from the AI controlled Ghost X-9. If you're facing that kind of craft, you've got problems no matter what you do. Right? You blow one limb off, the pilot and mech are still in the fight; you blow up the main body and it isn't going to matter how many limbs are left. Not to mention the other pilot's probably going to guess after the first second or two what you're trying to do and do something about it (like target YOUR main body and light you p like a Christmas Tree).
  15. We're talking about savailable airframe space, which is always going to be at a premium in aircraft. The YF-21's setup was different. as General Galaxy 's design encases the arms and legs for stealth purposes (within the main fuselage), and they were probably going for a larger airframe design anyways. But keep in mind that any sort of modification or redesign such as dedicated limbs comes with tradeoffs such as added mass (which means fuel consumption for the extra weight), extra wiring/ servos to hand;e that setup, added armor for the limbs (protection from enemy fire), and separate power conduits to the engines and limbs (instead of a main bus that splits when it gets to those parts in the engine nacelles/ legs). As far as "resilient to damage", that only works insofar as not damaging the limbs and the engines at the same time. The YF-21's engines were on its' back, meaning you could still take them out with directed weapons fire at that part. That would still "screw over the pilot" regardless of where your mech's limbs are located. In most VF's, you're simply not going to have the luxury of having separated limbs/ engines/ et al; they have to go somewhere and that's going to have costs. UN Spacy/ NUNS kept going with the current paradigm because frankly, having engines in the legs means you don't have to have separate nacelles for them and the required mechanics/ electronics/ software for it. @Seto Kaiba This is pretty much my take on it, but I'm certain with your experience and access to the various Macross publications that you'd have an official (and far more concise) explanation than mine. I'd really like your input on this if you get a chance.
  16. So, could a Valkyrie conceivably extend its' operating time in space by using it's intakes inside a nebula to collect hydrogen gas? I know that Hydrogen wouldn't be the only gas in there most likely and that the Valks probably don' t have any way to differentiate the elements, but it was just a thought.
  17. Well... when you need inertia convertors, ex-Gear and such to keep your pilots from turning into chunky salsa during their sorties, you may have an issue with planes being a bit too powerful.
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