Jump to content

arbit

Members
  • Posts

    2598
  • Joined

  • Last visited

Everything posted by arbit

  1. Finished up these version 2s, trying to fix some proportion problems.
  2. That's actually hilarious, since I get your joke. I'm a pretty old 70s rock fan myself.
  3. I did think you were messing with me 😆 I agree. Hair tends to come out smooth anyway and can be easily sanded. Shorter arms? I see what you're saying, I'll see what I can do, but no guarantees. Thanks. You are the official Macross cheerleader. Thanks for the feedback. Good points. I will look into them and see what I can do. These tend to improve with revisions, when I feel the need to go to the trouble. My philosophy with these 3D figures is to get an "overall" kinda accurate look, but can't be a perfectionist on the details, otherwise I would just give up. I will do whatever my skills allow. True that 👍
  4. Cool! I have the Mars 2. Best thing I learned is to use the default settings for the printer for each resin. Never had a bad print with the Mars 2 except from user error. I think you are really going to like the Elegoo 4k.
  5. Thanks @Nyankodevice! I'm a big fan of your work. I do not sell the stls because many of the figures are copyrighted models, although it took a lot of work to process them, make them printable, pose them, and resculpt errors. But I do share them with friends I trust for their projects. A few of the models were made by me only using some base parts from around the net, that I may distribute at some point. The ones I made are Sara Nome, Ishtar, some of the Sharon Apple figures, Minmay School Uniform, and Minmay Captain Uniform. But I need to improve them first, as I think Minmay's head is too small.
  6. Thanks. I also use the Hi-Q eye decals. But I did not consider scaling them down. The main problem is placement. In a couple example, my figures eyes look okay when they are placed correctly. The other main problem is cutting the tiny eyes from the white decal paper with a hobby knife, the 1/48 eyes are less than 1mm wide. I printed your eyes, and the resolution is far less than the ones I made. Perhaps I can remake my decals to look more like your professional ones.
  7. No wonder I'm not getting notifications. Best of luck!
  8. How is my Max looking? Any proportions out of wack? Seems to be a common mistake.
  9. It will be a diorama model of Macross city, so no, I did not think of elevating anything. I will build all the building and have all the chatacters along the strip of buildings, kind of like my recent SDF-1 Bridge diorama.
  10. Okay, Thanks. I did some research on it. Let me know if I am getting the idea or not. Roughly speaking, I have a 3cm figure, 3cm building, and 3cm deep diorama base to work with and create the perspective. Given the size of my figures and the size of the diorama, the only forced perspective I seem to be able to achieve is a "Low Horizon" perspective, with knees aligned of foreground and background figures along orange line. I also tried a "High Perpective" shot aligning the shoulders for foreground and background figures, which doesn't look that great. I would need much larger distance between the figure and buildings to get an eye level alignment as you recommended. Am I understanding this correctly?
  11. Thanks. Deculture it is! To be honest, nothing else inspires me as much to learn new skills in our hobby.
  12. Thank you! I'm also thinking about learning how to use pastel pencils for some details. I tried different approaches with these small figures, I found that the easiest way for me is to airbrush only major areas, then hand brush the rest slowly by staining them with glazes. You can tell I had varying levels of success.
  13. I think so... I don't know what you would call it. But the idea is to display the full buildings, without making the figures ant-sized.
  14. These are some WIP images. My handmade decal eye sheet for your use. A real artist should make us a better version
  15. I started by making a few 1/48 idol figures for my Stage Diorama on the Flight Deck, but ended up trying to represent Every Single Series.
  16. I am moving this project to the Workshop because I think it belongs here better as a separate project. Questions and comments appreciated.
  17. Sorry @wm cheng. I didn't understand your initial question. Yes, the blast shield comes up, as well as the wings and elevator. Please check it out in the video below. Thanks @wmkjr (I need to reshoot the bad photography ☹️)
  18. Hi Ya'll. What do you guys and gals think of this perspective? The buildings are 3.5cm high, with 1/60 scale figures in the foreground. The figures would be giants, except from this angle.
  19. Yes, artistic license is my only defense. Otherwise, what looks "cool" takes priority over accuracy. And, you're right, I wanted a folding playset, to display the bridge correctly as a room, but it would have been difficult with the platform floor.
  20. Good question. The phone and photo robots got in an argument and took the wrong elevator in Macross City. But more importantly, why is the Bridge out on the platform? Double extra credit for finding the rest of my errors: mixing scales, messing up canon, and all sorts of other inconsistencies.
  21. Is that 1/500 scale, or 1/1000? I felt that my 1/1000 had huge gaps in the red hull, which I see you have puttied. @MechTech Your base actually looks cool as factory fresh steel. But it is a matter of taste, if you know how to paint and weather, go for it. But I would not want it the same paint and weathering as the plane, you need more of a contrast. Factory fresh with a bit of weathering, or heavy weathering, would be my choices.
  22. Retractable landing gears may be more trouble than they are worth. The design will need to be very exact to work, and they will be thin and fragile, especially in resin. I would go with plug in wheels.
×
×
  • Create New...