

pengbuzz
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Everything posted by pengbuzz
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Grease is the word.
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UPDATE: Another issue I noticed was with the door with the red and blue lights on them> Comparing it to the schematics for the VF-1, they should go all the way up to the knee rather than end below it with a "bar" between them and the knee joint. So with that, I went to work... An inner piece on either side of the leg will be glued in with a hole drilled for the new door to swing open and closed. Meantime, an internal racing piece will replace the "bar" above the door as to keep the leg from popping apart (otherwise, it's just the lower leg and back holding it together. Hoping to head to paints soon, but I figure "I'm in this deep", may as well address this stuff before I "seal up" the parts and start color coats. Tay Stuned...
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Going to pass on this one: wayyyy out of my price range, and I'm not going to pay extra for what should by now be standard. "Premium finish" should mean light weathering, better detailing and extras, NOT painting on what should be there to begin with.
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UPDATE 2: I also took a good look at why the legs seemed so out of scale with the rest of the valkyrie, when I noticed something: It wasn't the length of the legs, but the "cutouts" for the feet! With that in mind, I went ahead and closed the gap on the thruster/ foot openings, while leaving enough room for them to open in Battroid mode, as well as tilt back in Gerwalk mode; I also extended the sides on the engine housing, as they were also a bit short when compared to the line drawings ?blueprints of the VF-1S' engine nacelles: I think it looks a lot better now: and when compared to the line drawings, the lower leg seems a bit more in scale now... Stay tuned...
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UPDATE: finally got the arm transform integrated into the back plate: I ended up taking a page out of Yamato/ Arcadia's notebook: I implanted the rotators into the backplate (after notching the wings to make clearance for them) and placed poly-caps to retain the post for the arm retainers.Had to remove much of what I had originally installed, but the casings for them make for a much more stable platform to glue the top shoulderplates and searchlights to: A better look: With shoulder parts/ arm retainers in place (fighter mode): In deployed position (Battroid Mode) With arms attached (I began some parts priming...yay!): Folded for Fighter Mode: The whole idea was to provide a stable setup for transforming the arms, while at the same time, bringing them closer into the body of the Fighter so they didn't "dangle" below the head. At this point, I'm reinforcing the chestplate and addressing issues with the leg retainers for Fighter mode/chest sliders: the plastic embattled and as a result, the "blades" on them crumbled. I'm scratching up a new pair that should be in tonight or tomorrow evening. After that: joining the front to the back (installing the rear shoulder folding hinge) and building a new joint box for the "backpack": that will be implanted and glued into place and should keep the "floppy syndrome" for the backpack completely out of the picture. UPDATE 2 in just a moment folks...
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Okay folks; it's been a while (kidney stone, eye infection, had the kitchen sink thrown at me, etc...). Anyways, building the arm transform now. I tried JB Weld, but id just would not hold for me (cleaned the parts thoroughly/ degreased them, roughened them with sandpaper, made sure mix and temp were right and it didn't work.), so I went back to my old standby .Also, the upper shoulder/ lights section pretty much crumbled, so I totally rebuilt the shoulder area, and am reworking the transform for it. Once this is done, then it's just a matter of cleanup and assembly. Stay tuned folks...
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Maybe a good diorama would be to show a VF-1 in Battroid mode having done a faceplant into the flight deck.
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Okay, not sure where to post this, but wanted to put this up: This was built using a 1/6 figure, masking tape, matt board and wood: And this is a use I had for old VHS tapes: Stay tuned...
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Still trying to get my Imai/ Bandai VF-1S together: Just got JB Weld, but I should have gotten the Kwikweld version instead. Anyways, scrapped the original inner backplate and scratched up a new one. I'll be mounting the arm and chest joints to it. (Honestly, these days I wish I has a Yamato v.2 VF-1S, but income issues means even JB weld is a strain on the budget) Hoping to have this one finished by March....er...2025. O.o
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Making some of the lesser known vehicles from SDFM
pengbuzz replied to SpacePirateNeko's topic in Model kits
How about Yan Neuman Arguing with Isamu Dyson on the 19? -
LAST UPDATE: Okay, decided against putting a car in someone's window.; I finished as much detailing and last-minute stuff on this, and I'm just calling it "a day" on this piece": (BTW: "pbz-313" is what I use to sign my artwork; certain family members online really make life difficult for me) May not be the best work ever done in Macross, but I'm happy that it looks better than the stuff I've done in the past. Thanks for watching everyone, and thank you for the suggestions! See y'all on my next project!
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Maybe I should put in a car stuck in a window on one of the buildings Regults do funny things, ya know...
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No , just a smashed generic car. No particular brans. I may name it the "Mitsubishi Cannonfodder"
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Making some of the lesser known vehicles from SDFM
pengbuzz replied to SpacePirateNeko's topic in Model kits
Really thinking a boomlift for a diorama I'm planning... -
UPDATE: Did a little bit of damage to the buildings, faded the background a bit... and demonstrated why you shouldn't park your car anywhere on South Ataria Island: Stay tuned...
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Okay, another update: Still have to fade the background buildings a little more, but I think we've got a winner here. Stay tuned folks.... gotta decide what kind of car to squish here...
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Thanks for the input, no3ljm. the background buildings, those and the ship are going to be blurred out a bit more (haven't gotten there yet). As for the buildings in the foreground: they are behind the Battroid. If it were standing next to them, the Battroid would be only 4 storeys high! (the windows on the "glass" building are supposed to be double-paned). More stuff to fix, since the main image was flattened a while back. (maybe I'll throw in a wrecked car.! )
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Okay...time for a decision: I got the smoke in on the battle pod, and did a little bit of combat in the air in the background. That said, I'm wondering about putting the Macross in. So, here's both versions; I only sketched the ship in basically (as I'm not going to add too much to it unless I plan on going ahead with it). Option A (without): Option B: with) Let me know which you folks like better, and any other suggestions you might have!
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UPDATE: FINALLY got the other hand, some more detailing on stuff, and the Skull Squadron emblem on the heat shield! Stay tuned folks...
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UPDATE: Got some more detail done overall, namely the buildings. I removed the left hand "boxing glove" in preparation for the more permanent left hand unit. Aside from that, just tome minor tweaking here and there. Stay tuned folks...
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Anybody have a 1/72 vf-1 bandai kit to throw away? Need
pengbuzz replied to Gatsu's topic in Model kits
Gatsu, I gave you all the info you need. I'm not going to make any further replies in this topic, as I am not someone who responds well to "demands". Don't test my patience. -
UPDATE: Sorry that progress has ground to a standstill; I'm sill waiting on JB weld for this project folks. Hope to have some progress in a week or so. Stay tuned.
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Hoping to have more work on this done soon folks: trying to find a job, no one's hiring, money's short and times are heard so here's your-- ahem. ...VF-1S Valkyrie. Stay tuned...
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UPDATE: A little more work (and a fixed "UN SPACY" logo): More to come; stay tuned...
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Thanks guys! I really appreciate the input and complements. A little bit of an update here: I FINALLY gave Skull-1 a "hand" (ba-dum-dum-tish!). While the hand isn't perfect (it needs a LOT of work!), it's a start and I should be able to start on the other hand soon. I also got the handle to the gunpod started, and I wrestled with the intake covers; they still need some work, but they're a LOT better than before. In addition, I tweaked the head and head lasers a bit, and did some more work on the visor (it was bugging me). And looking at this: I need to fix the "U.N. SPACY" on the gunpod: it doesn't look right to me. I'll probably go in with photoshop and use the transform tool to fix it. No big deal, but it's been bothering me for a while now. Hoping to get to the Regult soon, and work some of the buildings a bit more. Stay tuned...