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kajnrig

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Everything posted by kajnrig

  1. What are the VF-11 variants, and which of these were in the M+ movie? And in the M+ OVA (since I don't remember much of it)? Which variant is most associated with the Armored pack (and that big gatling)?
  2. I dunno, I thought Thor was the best of the Phase 1 movies. Classical storytelling, hit all the right story beats, building up to a climactic finale instead of the... not exactly a whimper, but a middle-of-the-road nonetheless endings of the other Phase 1 Marvel movies. Anyway, I'm not exactly looking forward to this, but best of luck to them. They haven't had a lot of that since Spider-Man 2.
  3. Oh. That basically says what I said, then. ProdIG aren't involved in this. Ishikawa is, but the studio itself isn't payrolling this or doing animation work (at least not yet).
  4. I have next to no interest in this, but a friend of mine, who is infinitely smarter than I am and also a fan of the series, has had misgivings about this from the very beginning. Me, I don't plan on watching it anyway, so it's no loss to me personally. Still, it does seem to show all the signs of being yet another disappointing but not surprising anime to Hollywood film adaptation. All I've heard them being mentioned is as the studio behind the anime. Where are they said to be involved in the movie?
  5. http://dalong.net/review/etc/mf08/mf08_i.htm#m
  6. I think a large part of that had to do with lack of space, ie there's not much sky to fly around in. There's lots of space, sure, but I guess they still place a priority on operating under gravity.
  7. Definitely stickers. The backing sheet gives it away. Anyone who's built a HGUC kit knows what those look like.
  8. Speaking of the holotech, is it purely visual or does the projection technology provide some form of force feedback, too? Characters constantly act aware of their outfits, and I wonder if it's because the holograms have physical presence or it's all just for dramatic effect.
  9. kajnrig

    Bandai DX VF-31

    Parts-swapping, maybe? Has Kawamori finally designed a design too intricately-designed for toy designers to design?
  10. You can still Continue from any mission, even completed ones. So pick a space mission, pick the Super Valk, and Continue at the end of the mission. It'll start you up on the next mission with Super parts. Source: Emulating the Gamecube version on Dolphin yesterday and today . I think it starts you from the earliest available incomplete mission, though I never tried that. So it's possible to use the cheat codes to unlock all levels and all Valks, beat the first space mission (chapter 1, mission 3) with Super Valk, then "Continue" to start from the very beginning. Now all I need is AR codes to force the Super parts for any mission. Or the Armored Valk. Or even the Q-Rau, god willing. I've never played the game without using the weapon reload cheats. I did for about three missions and got bored with how much downtime I had to sit through. Faster missile and gun reloads allows for some actual Macross-style circus-ing. What a fun game. (Though jesus, there really were a whole lot of escort/tower defense/"protect the thing" missions, weren't there? A direct sequel - not that Mospeada-era one - with some more polish and variety would have been awesome.) EDIT: So nope, it doesn't start you at the earliest available incomplete mission. I beat chapter 1 mission 3 and continued and went straight onto chapter 2 mission 1. Wah wah waaaah.
  11. http://www.macrossworld.com/mwf/index.php?showtopic=43607&p=1267317 A link to my Gerwalk(?) transformation post in the episode 2 thread in case you're interested. I kind of like the idea of a two-mode-only Valk, with this being a combination Battroid/Gerwalk. But a traditional three-mode works, too. I'm fine with either idea, really. This one already looks good as it is.
  12. It's not like doing implausible things isn't without precedent... ESPECIALLY involving surfing. (I'll be honest, that clip was what got me to watch the Frontier movies.)
  13. Covering the topics of the last three pages: - OP and ED were both forgettable, but then so was Triangler at first (Triangular?), despite Maaya Sakamoto. I warmed up enough to that, no reason I won't do the same with these. (Also second to whoever said Kanno would be hard to follow. This is like going from Plus to 7.) - Enjoying the literal atmosphere. Didn't see enough planetary backdrops in Frontier. I agree, a bit too trope-heavy. Again, not so much that I can't stand it, but still. Cocky reluctant hero who will learn to apply and dedicate himself. Antagonistic/caustic ice queen who will learn to loosen up over the course of the season. Messer getting irrationally worked up over Hayate's smartass attitude. If they really eschew the love triangle, I will truly be impressed with the novelty. Been wondering this myself. I like Laguna more. There are also shades, intentional or otherwise, of isolationist Japan pre-Meiji. This might be a subtle analysis/critique/etc. of that era of Japanese history... but it probably isn't.
  14. Will catch up on the past three pages tomorrow. In the meantime, some initial thoughts: For those interested, here are the frames VLC was able to get of the SV-262's transformation. (By the by, any suggestions on file/image hosting sites so that I don't keep using the forum's bandwidth?)
  15. Not sure if this has been asked and answered already, but
  16. Raw subs (of dubious quality) are available. Hopefully I can unwrap all those spoilers soon.
  17. Haven't seen it yet, but I guess the OP isn't Ikenai Borderline then?
  18. According to the MMM, it has something to do with the transition from the original UN Spacy to NUNS. http://macross2.net/m3/macross7/vf-17d-nightmare.htm http://macross2.net/m3/macrossf/vf-171.htm
  19. Atat sounds dumb, but so does A-T-A-T. Imperial Walker, on the other hand... Atst sounds even dumber. Atsat sounds just as dumb but also kind of better. Atstat, too. But when you have Chicken Walker, anything else just won't do. Pronunciations for Mospeada, go. Moss-Pea-Ada.
  20. kajnrig

    Bandai DX VF-31

    Honestly, you guys are just making me think of Vanquish, and I have no problem with that.
  21. They all have plot relevance, for sure, but they aren't a treatise on cultural drift, if you get my meaning. Music in SDFM has a tenuous connection with Protoculture, which was by and large presented (or at least in my head-canon) as just a sort of nebulous idyllic yesteryear (they were known to have existed, but mostly are treated as an intergalactic equivalent to "the good ol' days"), but other than that, music's power was intrinsic to music. Hm... Put another way, people liked music for music's sake, not because of its military applications or ability to regenerate spiritia or whatnot. The power of song isn't nearly as literal as it would later become, and so it has to appeal more directly to emotion. This is, of course, assuming that my years-old memory of SDFM still serves me well. It very well might be completely off base now. I never did much like the Protoculture subplot, anyway, and always did my best to ignore it altogether. Is... Is that really, actually what it is? That's... well, I suppose I can't say too much. My memories of Zero are almost as faint as my memories of SDFM.
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