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Everything posted by Seto Kaiba
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TOS, mainly. Balthazar Edison can't have not existed in that era, since the events of Star Trek: First Contact was a causal loop (what Star Trek calls a "Pogo paradox") that self-resolved in the original timeline being restored when the Borg were successfully prevented from preventing First Contact. The events of Enterprise had always happened in the past, as Daniels indicated. There were some micro-scale alterations as a result of the Temporal Cold War but nothing that had far-reaching or damning implications, and even those may have been erased when Archer brought the Temporal Cold War to an end (if we can take Daniels's statements at face value). The biographical data that mirror Archer finds in the Prime timeline TOS-era USS Defiant computer core in "In a Mirror, Darkly Part II" pretty clearly indicates that Enterprise's events and characters do exist in the timeline that was leading up to TOS. Jonathan Archer passed away in New York the day after the Constitution-class USS Enterprise was commissioned in 2245, Hoshi Sato and her husband were among the victims of Kodos the Executioner, etc. The USS Franklin went missing and crashed on Altemid in 2164, stranding Captain Edison and what was left of his crew there to discover the life-extending energy transfer technology, the swarm, and the abronath 69 years before the Narada's unintended temporal incursion in 2233 changed history from that point forward resulting in the formation of a new parallel reality. Because they existed in the original timeline the Kelvin and Prime timelines branched from, they have to exist in both... and since that split occurred in both well after Edison became Krall, that raises the awkward question of what became of Krall, his minions, the swarm, and the abronath in the prime timeline. Nero's incursion dramatically changed history, so in the prime timeline they might've been found a lot earlier, or a lot later, but they were definitely still there to be found.
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Macross Δ (Delta) Movie Gekijō no Walkūre (Passionate Walkure)
Seto Kaiba replied to no3Ljm's topic in Movies and TV Series
AFAIK it's one-and-done... Passionate Walkure compresses the events of the series into a single film, with the same general ending as the series.- 810 replies
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Robotech and REMIX by Titan Comics
Seto Kaiba replied to Old_Nash's topic in Anime or Science Fiction
Seems to be a pretty clear downward trend to me... though I expect they were hoping switching back to the original Macross VF-1 design from their ugly fanart one was supposed to arrest the slow slide. The numbers are about where I'd expect them to be for Robotech... there's only ever been about six thousand or so devoted fans keeping the brand ticking along when it comes to merchandise. As has been noted previously... your tastes are unconventional to say the least. Interactions that revolve pretty much exclusively around jockeying for professional position and the occasional bout of irritation over not following orders... as characterization goes, it's so thin you can see daylight through it. If you were writing a new Robotech story? YES. The goal is to produce a story that people would actually want to read/watch, after all. Robotech's official continuity puts the introduction of ranged weaponry in the Invid forces after the invasion of Earth. Most of the Invid mecha with ranged weaponry were developed on Earth during the occupation in response to armed resistance by humans, some based on reverse-engineered human technology. The Robotech novels are non-canon... and historically haven't been well-regarded by Robotech fans. That'd be a great big "Nope" for any current Robotech production. Officially, the Invid were a peaceful and generally unthreatening species prior to the razing of their second homeworld by the Robotech Masters. It's not clear if they even had technology before the Masters attacked them, let alone mecha and starships. (The Regess's interest in evolution and the Regent's obsession with conquest were both supposedly products of coming into contact with the Robotech Masters.) Mind you, it's also not clear in the official Robotech continuity that the Zentradi even existed back then... That, I would argue, is the catch... their story didn't come to an actual conclusion in Robotech the way it did in Macross. Robotech ended it on a cliffhanger TWICE in the space of the 1985 TV series. Once with Rick and Lisa declaring their intent to go into deep space aboard the SDF-3 on a mission to the Robotech Masters homeworld (the subject matter of the canceled Sentinels series) and once with the SDF-3 inexplicably failing to return from that mission with the rest of its fleet at the end of the series. They resolved the second cliffhanger and immediately substituted another by having the ship be found and immediately go missing again in Shadow Chronicles. There's never been closure to their story arc in Robotech, and nobody seems to have the heart to tie off the whole bloody stump of a story arc.- 1934 replies
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Since the USS Franklin disappeared in 2164, well before the arrival of the Narada and Jellyfish in the past caused the timeline to diverge, one can only wonder what became of Balthazar Edison and the surviving crew of the Franklin in the prime timeline....
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Macross Δ (Delta) Movie Gekijō no Walkūre (Passionate Walkure)
Seto Kaiba replied to no3Ljm's topic in Movies and TV Series
Well, the TV series was pretty much Walkure Delta, so it isn't too surprising the movie is more of same.- 810 replies
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Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
I move that we retroactively demote Xaos's Delta Flight to Cannon Fodder status, if only because they suck. I'm honestly having a hard time thinking of this... thing... as an Armored Pack. The defining trait of the Armored Pack has always been that it massively increases the defensive capabilities of the VF. That was the common thread of the PWS-0X reactive armor for the VF-0, GBP-1S Armored Pack for the VF-1, APS-11 Armored Pack for the VF-11, and APS-25A Armored Pack for the VF-25. This Armored Pack for the VF-31 (APS-31?) looks like it's ALL offense and negligible increases to defense. There are so many micro-missile launchers and so many missiles that it feels like the fighter would go up like a Chinese fireworks factory at even the slightest tap. The Armored Messiah was a much more balanced aircraft, I think. It did offer a significant increase to the VF-25's firepower, but it offered just as severe an increase to the VF-25's defensive ability via the ASWAG advanced energy conversion armor and capacitors to run the pinpoint barrier in fighter mode. It was absolutely a pack designed with close quarters combat with the Vajra in mind. I can't really suss out what this VF-31 pack was designed for... the way it's set up you'd swear it's made as an Attacker. -
Macross Δ (Delta) Movie Gekijō no Walkūre (Passionate Walkure)
Seto Kaiba replied to no3Ljm's topic in Movies and TV Series
For the impatient or curious, I've done a quick-and-dirty translation of the VF-31 Armored Siegfried specs in the liner notes here:- 810 replies
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Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Let's analyze! Flight Performance (vs VF-25 Armored Messiah) 4,500kg lighter (47.5t vs 52t) 20% less acceleration (12.5G vs 15G) 410kN (14%) less main booster thrust (2,530kN vs 2,940kN) 100kN more total thrust (6,280kN vs 6,180kN) Production spec VF-31 has 360kN less thrust (5,820kN) Thrust/weight ratio is slightly higher 13.48 for the Siegfried, 12.49 for the Kairos vs 12.12 for the Messiah Carries 500kg more booster fuel Armaments (vs VF-25 Armored Messiah) "Overkill" is a fundamentally meaningless word when it comes to Itano Circuses, and clearly someone at Surya Aerospace believes that Itano Circuses are the spice of life. The VF-25's Armored Pack had a whopping 274 missiles of various types, not counting its four optional pylon mounts. The VF-31 has an Armored Pack with an incredible 484 micro-missiles, plus the contents of its reaction missile pods. Beam-wise, the VF-25 Armored Pack added four 22mm beam machineguns and two ball turret 57mm beam guns. The VF-31's Armored Pack piles on a pair of 40mm beam cannons and a twin-linked 105mm beam cannon turret, definitely giving it the heavier armament. Curiously, despite being an "Armored Pack" nothing is said about the actual armor... which was a big talking point of the Frontier Armored Pack and the YF-29. Since the VF-31 is an economy model that does without the high-cost frills, and the Siegfried is just an uprated version of that, I suspect that the tradeoff here was additional armament instead of going all-in on massive defensive ability the way the VF-25 Armored Pack did with the adoption of next-gen ASWAG advanced energy conversion armor. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
From the Macross Delta: Passionate Walkure liner notes booklet: VF-31S Armored Siegfried Developer: Surya Aerospace Armored Pack standard operating weight: 47.5t (incl. 15.5t rocket fuel, missiles, etc.) Maximum Acceleration: 12.5G+ Main Engine: SLE-9A/E x2 Main Engine Total Maximum Thrust: 2,530kN High Mobility Vernier Engines: Bharat SLE-1B The armaments section is really confusingly written... I feel like I'm missing something here. Armored Pack Armaments: Main Wing Leading Edge (both right and left sides) 1x Ramington close-range micro-missile launcher pod 22 rounds container AMC-22 1x 17 rounds container AMC-17 1x 40mm beam cannon Booster parts (both right and left sides) 3x Ramington micro-missile launcher (interior type) (15 micro-missiles carried) Additional outside large composition missile container (both left and right sides) 2x 14 round container AMC-14 3x 12 round container AMC-12 2x 12 round container AMC-12 (rear facing) 1x anti-ship reaction missile storage container 2x Ramington 35mm 6-barrel heavy machine cannon Uses explosive charge + railgun (TL Note: Like the SSL-9B?) 850 rounds in attached drum magazine Multipurpose Container Pack Parts Sentinel ASAWB-M55 105mm twin-linked anti-ship anti-aircraft/anti-warship rotating beam turret (autonomous firing is possible, powered by energy capacitor) Additional leg micro-missile launcher pod (both right and left sideS) 2x AMC-34 34 round container (on the outside of the leg) 2x AMC-16 16 round container (on the inside of the leg) The Armored Pack's micro-missile launchers use Hamilton MMM-21/A high-maneuverability micro-missiles with proximity fuses, the company's latest model. The reaction missile containers use compact missiles compatible with the container size, either the compact RMS-11 series or the RMS-10 series Mark 3 and later. -
Strip out the little details and unnecessary effects sequences, and they're basically the same story... even the macguffin the plot centers around is virtually identical. The Federation Starship Enterprise is invited/drawn to an ambush on the edges of its territory by a dark mirror of its captain, who has spent most of his life living in isolation in a hostile environment and has decided an appropriate response to his discontent is to destroy the entire Federation as a means to exorcise his existential angst. To that end, he has a ridiculous plastic outfit and a bizarre, poorly-explained radioactive doodad which somehow selectively destroys organic matter at a level that isn't possible (as if quarks knew if the subatomic particle they formed was part of a living thing or not). He attempts to use that weapon against the Federation to depopulate whole planets, and only ends up being stopped when he loses a fistfight to the captain... which is the only fistfight the captain actually wins in his respective series. Bonus points awarded for both having indoor flying scenes, zero gravity solo maneuvering without a spacesuit, and Krall's "tainted veins" effect being basically the same thing Shinzon got, but in reverse. Admittedly, Krall/Balthazar Edison has even less of an excuse than Shinzon/Jean-Luc Picard (clone) had. Shinzon was driven mad by his slow deterioration. Edison was apparently just so stupid that he'd forgotten the only reason Earth won the Romulan War was because they got reinforcements from the Federation co-founders (Andoria, Vulcan, and Tellar). This kind of short bus-worthy writing is all over Star Trek: Discovery too... especially the second half of season one, with their hilariously stupid jaunt into the Mirror Universe. While that is well-reasoned and eminently accurate, it's not quite what I was getting at.
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Robotech and REMIX by Titan Comics
Seto Kaiba replied to Old_Nash's topic in Anime or Science Fiction
No, they're just as devoid of personality as the clone troopers in Star Wars: Attack of the Clones... all they know is how to be a soldier. They're in the same tier of absent characterization options as the protagonist of the original Doom game. Where the alien characters had actual personalities and opportunities for character development... One of the porcupine's worth of points you're missing is that what you're describing is not a "war story" by any standard of measure. It can't even be called a fight with a straight face. It's just the Zentradi shooting defenseless animals. If the Invid were sentient I'd call it a genocide, but all the regular Invid are mindless brainless drones controlled by the hive mind. One of the other, bigger points you missed is that the characters are what people care about. The fans don't give a tinker's damn about the Invid precisely because they're NOT characters, they're a bland, generic piece of set dressing. The ONE THING that Robotech fans have been demanding of the franchise for the last three decades is "we want to know what happened to the characters who left on the SDF-3". Most Robotech fans seem to take a similar view... and are only supporting the comic because it has the R-word on the cover. The Inorganics have no ranged weaponry either... the only question is whether the turkey starring in the turkey shoot is alive or a badly-constructed robot.- 1934 replies
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Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
The booklet for Macross Delta: Passionate Walkure does have stats for the VF-31S Armored Siegfried. I'll translate those over lunch. -
Super Macross Mecha Fun Time Discussion Thread!
Seto Kaiba replied to Valkyrie Driver's topic in Movies and TV Series
Unfortunately, Yui's information is no less incorrect than usual... the probable issues for the source of her art were acquired, and proved to contain only walkthroughs for Macross 2036. So I'm afraid I'll have to keep looking to see if I can acquire the issue with this art. IIRC, Luis (Flaming Guantlet on these boards) actually made that for a RPG site I was running way back in the mid-2000s based on some absolutely godawful screencaps of the game. -
Macross Δ (Delta) Movie Gekijō no Walkūre (Passionate Walkure)
Seto Kaiba replied to no3Ljm's topic in Movies and TV Series
FedEx were as good as their word... my copy rolled in at 9:30am this morning (EDT).- 810 replies
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Macross Δ (Delta) Movie Gekijō no Walkūre (Passionate Walkure)
Seto Kaiba replied to no3Ljm's topic in Movies and TV Series
IIRC, DHL is their default/cheapest international shipping option... and IIRC one of their major sorting hubs for East Asia is in Hong Kong.- 810 replies
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Macross Δ (Delta) Movie Gekijō no Walkūre (Passionate Walkure)
Seto Kaiba replied to no3Ljm's topic in Movies and TV Series
Hong Kong? What shipping method did you choose?- 810 replies
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Well... this should be interesting. And to think, just the other day I was musing on how Star Trek: Beyond was an even-worse ripoff of the worst TNG movie, Star Trek: Nemesis.
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Macross Δ (Delta) Movie Gekijō no Walkūre (Passionate Walkure)
Seto Kaiba replied to no3Ljm's topic in Movies and TV Series
Got my shipping notice from CDJapan late last night... FedEx is projecting delivery for tomorrow.- 810 replies
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Super Dimension Convention September 15, 2018
Seto Kaiba replied to sh9000's topic in Conventions and Local Gatherings
Got my tickets... I was worried there for a bit that work was going to try and stop me from going this year.- 30 replies
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As long as it's relevant to Southern Cross it should be OK... and the Masters Saga sourcebook most definitely is. A lot of stuff in the game's 2nd Edition got bumps to compensate for stat creep in Palladium Books's "Megaverse" games... the fairness and evenhandedness of which can be politely described as "heavily disputed". Admittedly there was also no small amount of grumbling over how Harmony Gold shot a number of fan theories down, most notably the notions that the TAF's Sylphid fighter was a variable fighter or that it had three distinct variants with different wing designs. (It just suffered from a lot of spotty, off-model animation in the Southern Cross series.) General consensus among the hardcore players was that the bumps the Southern Cross Army mecha got were rather less effective than those received by other mecha, making them less effective overall. Most people basically ignore them... and that includes the creators of Southern Cross. Officially, only one of them has a name and none of them ever received any kind of stats from the Ammonite design team that created them. Almost everything in the book for them is pure fanon. They were allegedly supposed to be more prominent in the show's third cour, but it ended up on the network's chopping block shortly after the end of the first cour so they never got there.
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New Macross TV Series in 20xx (sometime this decade)
Seto Kaiba replied to Tochiro's topic in Movies and TV Series
By letting most if not all of the bad guys get away? The vast majority of the kills our heroes scored were on mind controlled soldiers, many of whom may have been civilian draftees. While there's no denying that there's rather a lot wrong with Windermere IV's Kingdom of the Wind, corruption didn't make the list. Two of the three ultranationalist leaders did die in a fire, and the third got shanked by his own right hand man, but most of them aren't really that bad. Misguided perhaps, and justifiably more than slightly pissed off, but they aren't evil. The New UN Gov't is mostly to blame for the conflicts, given that they seemingly did everything in their mortal power to piss the Windermereans off from diplomatic intransigence all the way up the scale to honest-to-goodness war crimes committed with banned WMDs. Heinz took about half of the ship home with him when his forces retreated from the second battle of Ragna. The bit that had the shrine and was connected to the ruins on Ragna was left behind and had been shot up a bit by Xaos's Macross Elysion, so there's not likely to be much threat from the Sigur Berrentzs anymore. Without that song shrine it's just an advanced battleship. It might not even be able to use some of its systems, since the shrine seemed to be necessary for the fault fold barrier to operate. My guess would be that the New UN Government will take the long view and wait until Windermere is on its knees begging for technological aid, then waltz in and occupy the place. I'd bet the Windermere conflict will be effectively a footnote in the next series, since it took place in a remote and economically unimportant region of the galaxy and it didn't really have any implications outside the Brisingr Alliance. -
New Macross TV Series in 20xx (sometime this decade)
Seto Kaiba replied to Tochiro's topic in Movies and TV Series
The impression I got was more like a case of Grand Theft Plot... Grammier wanted to stop at having "liberated" the Brisingr globular cluster and bringing it under his rule, while Roid wanted to go a lot farther and pursue his instrumentality plot. When Grammier was ready to stop, Roid got stabby so he could manipulate Heinz into pursuing "Your father's real goal, honestly. Take my word for it." -
New Macross TV Series in 20xx (sometime this decade)
Seto Kaiba replied to Tochiro's topic in Movies and TV Series
Like I keep reminding you, neither of those things is strictly true. In Macross Frontier, the main villains are cyborgs whose consciousness inhabits multiple bodies at a time... making it very difficult to assess if one is truly dead. Grace "died" several times during in the TV series but Macross Galaxy itself got away, and several Galaxy executives were killed in the movie but there's no way to know if that was all of them or if it stuck... and Grace survived. (Never mind implications that SMS's owner, Richard Bilra, was in on the conspiracy... and we know HE didn't die.) In Macross Delta, both of the principal architects of Windermere's second war against the New UN Gov't were killed in the conflict. King Grammier VI was killed in the invasion of Ragna in Ep13 and Chancellor Roid Brehm was killed by Keith in the final episode. The only Aerial Knights who don't wind up dead are the ones inherently sympathetic to the New UN Government (Master Hermann, Theo and Xao Jussila, and Bogue Con-vaart). Prince Heinz can't exactly be held accountable since he's all of nine years old and has just been manipulated as his father's puppet, then Roid's. Then there's the economic and political ramifications of their actions I've outlined before... they're NOT going to have a good time after the war, even assuming the New UN Forces don't show up en masse and occupy their planet. Considering Gepernich's true form is a something akin to a spiritia black hole, it was definitely the lesser of two evils. Keeping the apocalyptic bioweapon sealed in a nice nonthreatening can is infinitely preferable to the alternative. -
Odd that you would put it like that, considering the biggest talking point in the Robotech RPG's 2nd Edition was that Harmony Gold insisted that it would be required to comply closely with Robotech's official canon and wrote a fair amount of editorial power for themselves into Palladium's license for the purpose of ensuring it. It ended up a bit of a troubled production after a while though, due to changes in writers stranding at least one book in limbo and basically running out of material after four books.1 I've reviewed most of the books and found 2nd Edition to be an enormous improvement, accuracy-wise, over the previous edition where Kevin Siembieda was swinging blind and throwing in any old thing that crossed his mind to pad out his page counts. 'course that didn't really please the Southern Cross fans any. The Masters Saga book spent a lot of unnecessary pages on separate OCCs and MOSs for every individual specialist squad the Southern Cross Army had... including all of the ones that never made it into the Southern Cross anime. That stuff about Leonard being an incompetent military dictator is in there, as well as a bunch of other stuff that breaks a lot of commonly accepted fanon. They suck worse in 2E, due to Palladium's writers having to give them accurate-to-canon stats and the canon generally echoing OSM remarks about how badly designed and ineffective those mecha were.2 Now they're more like glass cannons, though at least the Bioroids got the same treatment that almost puts them in the territory in the anime where Jeanne took one down with an infantry-issue laser rifle. Their only real virtues are that they're invisible to the Invid and that their onboard fusion reactors last decently long between refuelings. It caused a fair amount of grousing when the book first came out, as the Macross Saga sourcebook that immediately preceded it made the Masters Saga mecha look even worse by comparison. The VF-1 had to be NERFed3 in order to keep it from being an out-and-out game breaker, and even in the aftermath of the NERFing it's still overpowered enough for it to be a serious competitor to the massively buffed Alpha.4 1. They still dragged it out for two more, but after the New Generation sourcebook they were basically out of material. The Genesis Pits book was little more than a glorified B-movie monster generator and the UEEF Marines book was an attempt to monetize the Imai Files as Robotech 1.5: In Vague Proximity to, but not actually, the Sentinels. Their license was revoked over the tabletop Kickstarter funding scandal before they could put out anything else, though reportedly they had at least two more books in development. 2. The TASC-01-SCF Logan in particular is abused by almost every Southern Cross publication, all of which seem to take pains to note how utterly ineffective it was against the Zor and how the TASC-02-SCF Auroran was a "too little too late" fix for the problem. Marie Angel's was apparently the exception to the rule. 3. The VF-1 Valkyrie's UUM-7 micro-missile pods from Macross: Do You Remember Love? were accidentally included because Palladium's research copied from Macross fansites that typically don't differentiate between the TV and DYRL? VF-1. They NERFed the SRMs in those pods down to a unguided mini-missile to avoid the VF-1 automatically outclassing EVERYTHING in the game, even though the same model of missile is a SRM in other launchers statted in the game. 4. Even after the NERFing it's still the fastest, most agile fighter out there on top of being invisible to the Invid, having autododge, getting a late service life upgrade that puts its armor up there with the Alpha's, having an autotargeting gun option, having multiple option packs with more weapons and armor, and being the only fighter with long-range missile capability.
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Robotech and REMIX by Titan Comics
Seto Kaiba replied to Old_Nash's topic in Anime or Science Fiction
Quite apart from the total lack of anything resembling a plot or characterization, there's the problem that the threat your typical Invid poses to an average Zentradi soldier is hilariously insignificant. Let's look at this in a human scale for a moment. Your standard Zentradi soldier at human scale would be a person approximately 200cm tall (6'7.5") and somewhere on the order of 133kg (300lb) in peak physical condition. He's got hardshell body armor and an infantry rifle with armor-piercing ammunition. At that same scale, the Inbit Iigaa is roughly the size of a miniature poodle but rather less of a threat. If you don't count the spiked corners of its shell it's only 0.4m (15") tall and weighs a whopping 45kg (99lb). The full-size Iigaa is fragile enough to be brought down with the equivalent of a 9x19mm or light anti-personnel rockets. In human scale, the Iigaa's shell is so brittle it could be killed easily with a BB gun or bottle rocket. Its only weapons are a pair of blunt claws that are barely two inches long and have little chance of doing more than bruise. The bigger, meaner Grab is no better off, in scale it's roughly the size of a three year old (1.02m/3'4.5") and weighs 68.8kg (152lb). Its only weapons are four claws that are bigger but just as blunt as the Iigaa's, and could maybe give you a cut or a bigger bruise if you got hit really hard on bare skin. The poodle's literally a bigger threat in either case, since at least it has teeth and can bite in addition to scratching. See why this isn't a fight? The worst the Invid have to offer is the equivalent of a dwarf with brass knuckles and brittle bone disease. Even en masse they aren't really a threat, when they can be easily killed by stepping on them or kicking them. Guns of any stripe would be overkill, like using a rifle meant for big game to deal with a racoon problem. Armored fighting vehicles with fully automatic cannons officially takes the level of overkill to comical. The Invid are only dangerous when they've got a massive numerical advantage, and that isn't a card they could play against the Zentradi who never go anywhere without their 7 billion best mates. A totally one-sided war story is just BORING... doubly so if both sides are made up exclusively from interchangeable extras.- 1934 replies
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