-
Posts
9190 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Gallery
Everything posted by Mr March
-
Macross Frontier Mecha/Technology Thread II *Read 1st Post*
Mr March replied to azrael's topic in Hall Of The Super Topics
azrael I know for certain episode 13 shows the SDF-1 firing the main gun multiple times on Kamjin's fleet. I don't think the many technical problems of the SDF-1 Macross would be relevant unless they hindered the above described capabilities of the main SDF-1 gun. Regarding the New Macross Class, I agree that in theory the "Gunship" should grant the super dimension energy cannon more options than a static mounted weapon, but whether the Gunship is fired on it's own or fired via the Battle vessel, it's still a one-shot deal, as I understand it. Don't know what the Sound Buster is. Major Focker 1) As I briefly touched upon with azrael, a separate Gunship should give the New Macross Class vessels more options in battle. For example, the Gunship is far smaller than the NMC ship and so would be able to maneuver much faster into a firing position. It also has it's own reactor and could fire independently. 2) I have no idea. 3) Since the super dimension energy cannon on the SDF-1 could fire in cruiser mode (prior to the vanished fold system) and the Zentradi/Meltrandi ships are seen firing their main guns in the only mode they have, I can't think of any logical reason why the NMC would be intentionally designed with such a blatant weakness. Of course, without this "weakness" there'd be no reason to transform the ship It's Macross; the whole transforming ship concept is kinda daft, but the execution is so damn entertaining, who cares? tankf77 Actually, aside from the Gunship, the NMC has only four beam cannons and that's it. I think the NMC ships were designed as command carriers, much like the Mobile Fortresses of the Zentradi/Meltrandi fleets, but they were always envisioned to be escorted by a fleet. By comparison, the original SDF-1 Macross was bristling with weapons and was a dedicated front line warship (not surprising, since the SDF-1 was originally a Supervision Army Gunboat). As for the two Zentradi pickets that were destroyed by the SDF-1, those two ships were so totally obliterated by the main gun, even Britai's Nupetiet-Vergnitzs Fleet command ship couldn't withstand a 500 meter section of the ship being blasted apart. Also, it's important to keep in mind that the SDF-1 Macross barely had enough power for a single shot in the final battle against Kamjin's gunboat (again, the dialog mentioning that in it's weakened state the SDF-1 had only a "single shot" thus indicating that normally the SDF-1 could fire multiple times). -
You have to be able to poke fun at yourself. Taking it all so seriously all the time isn't healthy. Gotta stretch and laugh a bit too
-
Macross Frontier News Thread II *Read 1st post*
Mr March replied to azrael's topic in Hall Of The Super Topics
There's a thread in this forum that shows Macross Frontier mecha line art. The MacF Feature in "Animation Note" magazine thread made by Renato shows line art of the VF-25 Valkyries and the Vajra. I can't believe they're demanding all that money up front. Hell, I thought $250 for the Animeigo set was a big purchase to spend in one shot. To prepay them over $500 for something like that; I just can't justify that all at once. I agree, if they become more flexible on payment, I'm in. But otherwise... Hey crasis, ask them if they'll do quarterly payments. -
Macross Frontier Mecha/Technology Thread II *Read 1st Post*
Mr March replied to azrael's topic in Hall Of The Super Topics
Uh, the very first use of the SDF-1's super dimension energy cannons in SDF Macross episode #1 destroyed two Zentradi ships with a single shot. Also, throughout the series there are several instances where the SDF-1 cannon is used to destroy multiple warships at once, all enveloped in a very wide beam. IMO, the super dimension energy cannon was likely seen at it's most potent in SDF Macross. Even DYRL doesn't really do it justice. In SDF Macross, the main gun destroys multiple ships at once, can be fired in all modes and it can fire at different settings that either envelope entire formations of warships or splits a single beam to fire on separate ships. More importantly, the super dimension energy cannon can be fired consecutively in the same engagement again and again. After SDF Macross, the "Macross gun" never did become that powerful again. The Battle 7 indeed seemed able to match and/or exceed the firepower of the SDF-1 gun, but was never shown to be as versatile. In fact, official statistics state the Battle 7 cannon is basically a one-shot deal, requiring over an hour to build up enough power to fire again. The Macross Quarter's quantum cannon seems effective, but is it as versatile as the SDF-1? I'm betting it isn't. The Macross Cannons from Macross II seem impressive, but their capabilities were never shown to exceed the SDF-1, as it was shown in SDF Macross. I think the reason the Macross main guns seem somewhat less impressive later in the franchise was due to the influence of Yamato on the original SDF Macross series. At the time, Yamato's wave motion gun was the big thing and Macross was basically an anime hero warship created from the same mold, as it were. Once the Macross franchise moved on and Valkyries began overtaking the "warship" aspect of the Macross franchise, the big guns weren't a priority and were lessened in their emphasis. -
Depends upon the size of the pictures on the page. If the individual drawings are large enough, 600 DPI is usually sufficient. If however they are a little small, it's better to scan higher. You have the original pages, so you'll have to make a judgment call. Edit- Whoops, wrong member.
-
Macross Frontier Mecha/Technology Thread II *Read 1st Post*
Mr March replied to azrael's topic in Hall Of The Super Topics
Not bad Zinjobservant. The Dulfim could be an homage to the Varauta Fleet Flagship. The Dulfim is a bit more linear than the "U" shape of the Varauta Fleet Flagship, but it is a similar style. However, I think the Dulfim also looks a bit reminicent of the Meltran Gunboat. It has that similar pontoon-like look with a smaller connecting structure in between. -
Macross Frontier Mecha/Technology Thread II *Read 1st Post*
Mr March replied to azrael's topic in Hall Of The Super Topics
Yeah the original did something kinda the same like Zinhumor has said. The original SDF-1 cannon almost looked like it generated a weird "heat wave" effect. The Macross Quarter cannon seems to do the same, but it looks a bit different with the new CGI method of animation. It feels a little more..."warpish" -
Ignacio Ocamica Awww, why thank you 1/1 Low Vis Lurker The variable glaug sure looks a lot better in color I'd be honored with a sticky for my humble website thread. We can always hope darkrealmbahamut I'm an atheist, so very little chance of that ever happening (thank gawd, hahaha). I'm glad you like the website so much. It's tunred out better than even I first envisioned it. Nexx Stalker That's not a great scan. It's a little small and faded. I'll work on it a bit with PS and see how it comes out, but I doubt I'll be able to use it. Nonetheless, I appreciate the effort. I could use some scans of the VF-2JA Icarus and the Mardook Mothership if you have them, but I need them in high resolution (typically 600 DPI or higher).
-
They could be, but I think it likely those front ports are not more missile launchers. With the FAST Packs equipped, that already doubles the number of missile launchers to a total of eight. It doesn't really need more than that. The two center ventral ports could be additional reverse thrusters, access panels, ammunition loading ports, additional naviagation lights, et cetera.
-
Macross Frontier News Thread II *Read 1st post*
Mr March replied to azrael's topic in Hall Of The Super Topics
I'd love to sign up, but there's no way I can afford to dish out $500 plus shipping in one big purchase. That sort of defeats the whole purpose of selling the Chronicle in installments over time. I'll need another subscription option that is more flexible if I'm to get a hold of this series. Also, has anyone ever ordered from this Over-Drive.inc place? -
There are four missile launching ports on the YF-21, in total. My site (and the compendium) correctly describes where they are; the forward dorsal section just to the sides of the engine nacelles. They appear on the line art as four diamond shapes filled in black. The ventral missiles seen in Macross Plus are the four additional FAST Pack missile ports mounted outboard in one pair per ventral body FAST Pack. They can be seen as a pair of black diamond shapes in this picture: http://www.new-un-spacy.com/macrossplus/yf...ter-ventral.gif Hope that helps.
-
Macross Frontier News Thread II *Read 1st post*
Mr March replied to azrael's topic in Hall Of The Super Topics
I NEED this book. Don't be shy if you find out where to get it -
I'll take a 1,200 DPI if you can manage it. I like the line art big; I can always resize the art downward with a high resolution source, but I can't size up line art if I have a low resolution source (well, I could, but it always looks crap).
-
A Rhetorical Question about Space Colonies
Mr March replied to DestroidDefender's topic in Movies and TV Series
We're talking about space warfare which throws all kinds of traditional thinking to the wind, a lesson humanity learned the hard way to their almost total ruin. As for the no-orbital bombardment scenario, I find that whole argument absurd since extinction from orbital bombardment is the very threat the New UN hopes to counter by colonizing space. Digressing, if I were living in the Macross universe, I'd place my money on fold capable habitats rather than settling permanently on some planet. When the next Zentradi fleet comes by, I'd want the option to get out of the way. -
A Rhetorical Question about Space Colonies
Mr March replied to DestroidDefender's topic in Movies and TV Series
That's the point gubaba. I'm not arguing about the way the New UN use their colony craft, I'm arguing for the way they should be used (speaking in context of the OP, who made a valid point about the redundancy of seeking out planets when large scale, perpetual space habitation is already a reality). I will grant one thing; the New UN was under the gun so to speak. They didn't have time to build new megastructure habitats after Space War I. They had to get colonizing asap. But by 2059, fixed assets just don't make any sense under the threat of Zentradi/Supervision Army attack. But it's just something I go with because it's Macross and don't spend much time questioning. Fade Rathnik That's easy. Artificial structures like the Factory Satellite are designed to withstand the rigors of being moved. Stellar bodies are not. In all likelihood any attempt to transport a naturally occurring stellar body like the Earth through fold space would result in the planet sheering itself apart. Not to mention the effects of folding on natural gravity, spin, the atmosphere, et cetera. Plus, you better make sure you fold near a star at the right distance in orbit to achieve the same levels of radiation otherwise poor Earth is going to freeze -
Macross Frontier Mecha/Technology Thread II *Read 1st Post*
Mr March replied to azrael's topic in Hall Of The Super Topics
Same reason for the Battroid mode, for reasons like close quarter combat with other humanoid vehicles. It also doesn't hurt for superior manipulation of terrain and for demolition. Plus, fans want to see that VB-6 squash a big red Vajra up close and personal -
A Rhetorical Question about Space Colonies
Mr March replied to DestroidDefender's topic in Movies and TV Series
Huh? Planets are in space. They are assailable from the same directions as any other object floating in space. Okay, let's make it simpler; you have the Factory Satellite and the moon, both in the same category of stellar body size. One can fold, the other can't. All other factors being equal (defenses, fleets, weapons), the Factory Satellite is the superior asset to have in any military sense because it is mobile while the moon is not. -
Didn't know that was the one you were looking for
-
MacF Feature in "Animation Note" magazine
Mr March replied to Renato's topic in Movies and TV Series
Episode #6 stated the SMS forces were being armed with Anti-ESS shells specifically for use against the Vajra (time index 18:04). -
A Rhetorical Question about Space Colonies
Mr March replied to DestroidDefender's topic in Movies and TV Series
I fail to see how an immobile asset would ever be as defensible as mobile assets. It's a universal law in all warfare that mobile beats immobile, all other factors being equal. -
That one is on my website already http://www.new-un-spacy.com/scalecharts/sizechart-1.gif
-
A Rhetorical Question about Space Colonies
Mr March replied to DestroidDefender's topic in Movies and TV Series
Most science fiction, Macross included, has a general bias toward planet-based habitation. The reason for it is obvious; all the writers of science fiction live on a planet. Plenty of science fiction creators place the action on planets or give importance to planets for various reasons. Dystopia stories or disaster stories often take advantage of the fact we cannot yet permanently live off-world and thus the fate of the human race is tied to the fate of the planet. Obviously, environmental subtexts and messages in science fiction also benefit from a pro-planet bias and Kawamori's fiction is littered with environmental themes. This is not necessarily a bad thing; some of science fiction's greatest writers have explored the ecology of planets and environmental themes in the greatest of science fiction literature, such as Frank Herbert's Dune Having said that, I do feel the obsession with planets in science fiction does at times promote creative limitations. I think some of the most exciting new directions in science fiction have been those stories that explore more exotic habitats, such as Niven's Ringworld series or the work of Iain M Bank's Culture Universe. Particularly in Bank's Culture civilization, few people live on planets any more and instead live inside GSV (really big spacecraft) or on Orbitals (ringworlds). Ultimately, planets are no different than any other habitat. All areas suitable for human habitation are essentially bubbles in space that allow life to exist among a massive universe of vacuum. The difference is some bubbles are larger and more comfortable than others and planets are some of, if not the biggest habitats around in most science fiction. Building artificial planets or habitats as large and comfortable as planets is typically beyond the technology of most civilizations in sci-fi (though Macross may be one such exception, since the Factory Satellite represents a mega structure larger than our moon). Once technology progresses to a certain point and the problems of power and material scarcity are solved to a large degree (which is partially true in the Macross universe) I can actually see people not only living indefinitely on artificial habitats but actually having a bias against planet habitation. Think about it. Habitable planets, though largely stable, are also dangerous. They have chaotic weather patterns, earthquakes, floods, tornadoes, they have dangerous wildlife and ecosystems that produces toxic vegetation and poisonous insects. Temperature varies and half the time half of the planet is in total darkness. To someone used to artificial habitation, planets can be downright awful places to live. In Macross, places like Island 1 or City 7 are comfortable, safe environments to live. As long as you like the city, why not live your life there. And if you were born in Island 1 or City 7, you'd have just as much affinity for it as any other terrestrial home. This reminds me of an exchange I remember from some science fiction story I read years ago. It went something like this: Human: Look at this place: it's cold, dirty, and ugly. I hate planets. Alien: Didn't your people originally come from a planet? Human: Yeah, the smart ones left. -
I've been looking for a high resolution scan of that picture, but I've never found one. I'd kill to have a good version of it. So far, this is the best I've seen on the internet: http://www.new-un-spacy.com/miscellaneous/...arison-dyrl.gif If anyone can get me a high resolution scan of this image, I'd really appreciate it.
-
LOL There is no brand/product loyalty or at least, there shouldn't be. Ideally, we should support what we think are the best products. That way, when some new company comes along with a better product, we recognize it as such. In the end, we the consumer win and not any one company. That's what I think.
-
Macross Frontier Mecha/Technology Thread II *Read 1st Post*
Mr March replied to azrael's topic in Hall Of The Super Topics
azrael That's a good interpretation. Brera's cybernetics (assuming that what they are) could be a way to go about achieving a similar result to the old BDI/BDS, but through different means (ie, likely more stable and reliable). And if they work via the nervous system that would be a great safeguard against the problems encouterd by Guld in the YF-21, as you say. Heron Oh, the background "space" itself you mean; yeah I see that. I also noticed Brera may have a similar device to Grace, but rather than a necklace it appears to be some sort of headset. It's a single piece that rests upon the top of his head and hangs over his forehead.