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42 minutes ago, RaisingCane said:

Which makes me wonder how many actually survived.  Not just the initial bombardment, but also the aftermath.

as per http://sdfyodogawa.mywebcommunity.org/MCRtechnology/15aNatureRegenerationProject.php :

"millions (some say tens of millions)"

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11 hours ago, RaisingCane said:

Which makes me wonder how many actually survived.  Not just the initial bombardment, but also the aftermath.

As far as we know, nobody who was on Earth's surface at the time of the bombardment survived it and the accompanying environmental calamity.

Most resources that've discussed the aftermath of the First Space War put the total number of Human survivors at "approximately 1 million" before the start of the New UN Gov't's mass cloning and space emigration programs.  The survivors were people had the good fortune to be either underground in the command bunkers beneath the incomplete Grand Cannons III and V or living offworld in one of the space colonies built at the Lagrange points, in the military bases or colony on the Moon, or in one of the few surviving UN Spacy warships.

Earth's new population of Zentradi defectors and refugees supposedly numbered approximately 8 million.

 

 

10 hours ago, JB0 said:

A world without dogs?! Truly horrible.

Not a world totally bereft of dogs, at least... they're just rare.

IIRC, former SDF-1 Macross bridge operator and career soldier Kim Kabirov was noted to have a pet dog c.2045 in Macross 7 Docking Festival.

The "Lost Children" narrative in Variable Fighter Master File: VF-25 Messiah also includes a moment where a pilot from the SVF-173 Ripsnorters takes on an additional objective to locate and rescue a lost dog during the defense and evacuation of a resort ship from the Macross Valient fleet that'd failed to fold out of the path of an approaching Zentradi main fleet.  1st Lt. Sato ends up using his squadron's VF-25G to locate the dog, a fold booster to jump his VF-25C into the ship's interior, and then escape the same way before the ship was destroyed with a MDE warhead to prevent it from being taken by the Zentradi.

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1 hour ago, Seto Kaiba said:

Most resources that've discussed the aftermath of the First Space War put the total number of Human survivors at "approximately 1 million" before the start of the New UN Gov't's mass cloning and space emigration programs.  The survivors were people had the good fortune to be either underground in the command bunkers beneath the incomplete Grand Cannons III and V or living offworld in one of the space colonies built at the Lagrange points, in the military bases or colony on the Moon, or in one of the few surviving UN Spacy warships.

This was something that I thought would have some elaboration on; iirc Shammy's parents and some of her other relatives survived on account of evacuating to the Apollo Base on the moon, and something else about a space colony on Jupiter. Do we have any information on those colonies, such as when and why they came to be and how they looked like? They kinda feel like they only exist to have some humans survive other then just those who barely made it in the Macross.

 

1 hour ago, Seto Kaiba said:

Earth's new population of Zentradi defectors and refugees supposedly numbered approximately 8 million.

Guess you could say for a short while in Macross' history Zentradi made up the majority of humanity on Earth.

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8 minutes ago, RaisingCane said:

I could have sworn I read once that a lot of the urban centers had extensive bomb shelters due to the recent unification wars.

Probably true, it makes sense. But the zentradi bombardment would've been harsher than anything they were designed to deal with, both in terms of yield per blast and in number of blasts.

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3 hours ago, TG Remix said:

This was something that I thought would have some elaboration on; iirc Shammy's parents and some of her other relatives survived on account of evacuating to the Apollo Base on the moon, and something else about a space colony on Jupiter. Do we have any information on those colonies, such as when and why they came to be and how they looked like? They kinda feel like they only exist to have some humans survive other then just those who barely made it in the Macross.

The Earth UN Government took the first few steps towards colonizing space in the nine years between its founding and the First Space War, but it was mostly driven by plans for Earth's defense.  It wasn't until after the First Space War that the newly established New UN Government really put the spurs to Humanity's emigration into space.

The nations of Earth broke ground on the first permanent lunar base - what would become Apollo Base - in October of 2000.  The base was built in the Sea of Tranquility, and was home to a factory/shipyard that began construction of the Macross-class SDF-2 in November 2003.  During the war, Apollo Base was the home port of ARMD-6 Constellation, and hosted space trials of the next-generation VF-X-4 program.  After the war, Apollo Base became home to several squadrons of Valkyries conducting patrols of space around Earth.  Hikaru served a tour there during the timeskip, around the same time the base became one of several offworld factories producing Valkyries and other equipment for the New UN Forces.

In 2001, the newly-inaugurated Earth UN Government commenced work on two new projects: a shipyard/factory complex at Earth-Moon L5 and a permanent base on Mars.  The complex at L5 was never visited in-series, but was the primary shipyard producing the ARMD-class and Oberth-class ships for the Earth UN Spacy.  It's implied in Master File the accompaying L5 frontline base is a space station of the pattern that was retrofitted into the ARMD-class from back when they were intended to be geostationary space airfields rather than ships.  Mars Base, of course, is seen in the Super Dimension Fortress Macross series proper.  The UN Forces temporarily withdrew their personnel from Mars Base in 2005 due to the UN Wars, but the base was never re-staffed after the return fleet was ambushed and destroyed by a Oberth-class destroyer that'd been hijacked by the Anti-UN Alliance forces.  Mars Base was subsequently destroyed in October 2009 when the crew of the Macross detonated the base's thermonuclear reactor in order to destroy gravity mines that'd been planted around the base to trap the ship by Quamzin's 109th Branch Fleet.

Other than that, the only settlements in space before the war were some nondescript space colonies at the Lagrange points that also served as manufacturing centers before and after the war.

 

After the First Space War, those surviving settlements in space were the backbone of Earth's manufacturing until the capture and retrofitting of Zentradi factory satellites.  They then built several more offworld settlements around other planets in the solar system including the Henry Beggs satellite city in orbit of Venus, Axia Roader satellite city orbiting Earth, several more settlements on the moon, at least one city on Mars (H.G. Wells City), Ceres Base in the asteroid belt, multiple satellites cities over Jupiter, surface bases on Europa and Ganymede, Red Woods satellite city orbiting Saturn, and Grande Savoie over Neptune.

Of that lot, we've only really seen Mars in a Macross 7 omake and Ceres Base in VF-X2.  The rest are only really known as the birthplaces of various characters in Macross 7, so we've got no idea what they look like or anything.  We only know about a few of those moon bases because they were places Isamu was either assigned of threatened with a transfer to at the start of Macross Plus.

 

3 hours ago, TG Remix said:

Guess you could say for a short while in Macross' history Zentradi made up the majority of humanity on Earth.

Yup.

 

35 minutes ago, RaisingCane said:

I could have sworn I read once that a lot of the urban centers had extensive bomb shelters due to the recent unification wars.

South Ataria Island definitely had them, though the island was the site of several major battles in the Unification Wars.

Not sure about anywhere else, but your average air raid shelter wasn't going to do much against the sheer scale of firepower the Zentradi brought to bear... never mind that it came at basically no notice.

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3 hours ago, darkranger12 said:

Quick question....could you tow a damaged ship from one destination to another via space fold?

I'm not sure "tow" is the right word, given that space folding is something akin to teleportation rather than traveling at faster-than-light speeds... but it is possible for a folding ship to (intentionally or otherwise) carry other ships, small craft, or objects with it during fold navigation.

In normal operation, the volume of space the fold system is exchanging between the point of origin and destination is kept as small as possible in order to minimize the required energy the ship has to have stored in order to make the fold jump.  Anything inside that volume of space, by accident or design, is coming along for a ride.  Ships do appear to be able to control the size of the volume of space to be folded, and multiple fold systems can be networked together to fold a larger volume of space than a single system would be able to.  (This is how very large ships get around.)  We've seen many examples of a folding ship carrying small craft that aren't fold capable along outside itself as long as they're inside the perimeter of the fold effect, and as long as the folding ship has enough energy and a capable enough fold system to extend the fold effect out to encompass another ship it should be perfectly possible for 2+ ships to travel in the same fold.

(It's implied this was/is how the Oberth-class ships were going to get around.  They did not possess fold systems of their own, so they would have to be carried on the fold of the ARMD-class ship they were escorting.)

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14 minutes ago, RaisingCane said:

Wait, the ARMDs had fold drives?  Even the ones in DYRL?

The original deployed ARMDs? No. To be implemented (next Tuesday 😁). The DYRL versions did have a fold drive, just never seen on screen.

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16 minutes ago, RaisingCane said:

Wait, the ARMDs had fold drives?  Even the ones in DYRL?

Yes and no.

The ARMD-class was designed with a fold system, but the eight ARMD-class ships that were built before and during the First Space War were launched without them due to delays in production.  It wasn't until after the First Space War that the first ARMD-class ships with fold systems were launched.  IIRC, Master File suggests the first one completed with its fold system in place was ARMD-11 Kiev.  All subsequent ships and all ships of the ARMD II-class (the movie-type ARMD) are fold capable.

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12 minutes ago, darkranger12 said:

So it took several months, eight I think, for the macross to travel back to earth right.  How long did it take to pass through the asteroid belt.

Dunno... the dates that we have are primarily for events depicted in the series proper.

Episode 6 depicts the Macross in the vicinity of Saturn in the first half of April 2009, and episode 7 depicts the ship approaching Mars in the first week of October 2009. Little of what happens in the middle is touched on.

If we were to assume (unwisely) a uniform velocity for the entire 173-day period between the events of episodes 6 and 7, it would take approximately 47 days to cross the asteroid belt based on observations that suggest the belt is approximately one AU across. Of course, this is unwise because constant thrust does not equal constant velocity. The ship would accelerate briefly to a specific speed and then coast at that speed until needing to decelerate on approach to a target.

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1 hour ago, RaisingCane said:

Was any reason ever given for why the DYRL Macross didn't just fold its way back to Earth if it was carrying two ARMDs with fold drives?

So... we should clarify a specific point regarding the movie version ARMD-class here.

In DYRL?'s version of the First Space War, the movie version ARMD-class was the only version of the ARMD-class to exist and it had essentially the same backstory as the version in the SDF Macross TV series.  The class was designed with a fold system but the first few ships of the class were competed and launched without them because delivery of their fold systems was delayed.  The Macross was docked to ARMD-01 and ARMD-02, which did not have fold systems at the time they were completed and would theoretically have received them via retrofit later on had the war not gotten in the way.

The Macross ongoing official setting has a somewhat different view of the movie version ARMDs.  As with so many of DYRL?'s new designs, both the TV and movie versions coexist but the context of the movie designs is not always the same as what's presented in the movie itself.  The official setting treats the Super Dimension Fortress Macross TV version of the ARMD-class as the correct design for the ARMDs of the First Space War period.  Its movie version is recontextualized as being a new class of ARMD ("ARMD II-class") that was introduced after the First Space War and used both as a standalone space carrier and docked to the mass-production Macross-class ships to support their air wings.  The ARMD II-class, being intended for use both domestically and with emigrant fleets, was designed to be fold capable.  It's implied that something like 200 of them were made in the 2010s and 2020s before the class was discontinued in favor of the next-generation Guantanamo-class Advanced ARMD that serves as the main carrier of the New UN Spacy thereafter.  

In the movie's story, ARMD-01 and ARMD-02 didn't have fold systems yet when they were completed and connected to the Macross.  Given that the in-universe version of the movie was filmed with cooperation from the Spacy and to an extent used actual ships and mecha, the ship standing in for the Macross in the film was almost certainly a late 2020s era mass-produced Macross-class (many fans suspect the SDFN-01 General Takashi Hayase) with fold-capable ARMD II-class ships for arms.

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9 hours ago, Seto Kaiba said:

Dunno... the dates that we have are primarily for events depicted in the series proper.

Episode 6 depicts the Macross in the vicinity of Saturn in the first half of April 2009, and episode 7 depicts the ship approaching Mars in the first week of October 2009. Little of what happens in the middle is touched on.

If we were to assume (unwisely) a uniform velocity for the entire 173-day period between the events of episodes 6 and 7, it would take approximately 47 days to cross the asteroid belt based on observations that suggest the belt is approximately one AU across. Of course, this is unwise because constant thrust does not equal constant velocity. The ship would accelerate briefly to a specific speed and then coast at that speed until needing to decelerate on approach to a target.

It is worth noting that passage through the asteroid belt was likely little different than empty space. The asteroid belt is not very dense at all, and we send space probes through it with fairly low levels of care. 

The Pioneer 10 and 11 became the first to pass through the belt in the 1972(essentially to find out if it was safe to throw the larger and more expensive Voyagers through), so that had been known for about a decade when Macross came out. This is likely reflected in the ship's passage being too uneventful to warrant an episode. 
 

(Their stopover in Saturn's rings is... well, let's say "scientifically implausible", but that was learned much closer to when the show came out and it would've been difficult to find accurate reference material.)

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18 hours ago, darkranger12 said:

So it took several months, eight I think, for the macross to travel back to earth right.  How long did it take to pass through the asteroid belt.

8 hours ago, JB0 said:

This is likely reflected in the ship's passage being too uneventful to warrant an episode. 

One thing I should add that I probably should have remembered in my original response but only just recalled a short while ago is that a battle in the asteroid belt was a part of the earliest versions of the series outline.  It was one of the stories that was dropped or combined with other premises when the episode count was changed.  It shows up in both the 52 episode outline and 48 episode versions of the series plan, but was dropped starting with the 39 episode version.

The episode would have featured the "Asteroid Cracker", a special strategy/gimmick like the Daedalus Attack wherein the Macross would launch its anchor cables into a nearby asteroid and then swing that asteroid into enemy ships as an improvised weapon.

Macross the First did finally bring this battle and rejected gimmick back in its version of the story, though the "Asteroid Cracker" strategy was changed from using the asteroid as an improvised bludgeon to using it as an improvised projectile.  The anchor cables were used to help deploy a pinpoint barrier onto the back of the asteroid which was detonated, propelling the asteroid into enemy ships.

(Three of the other four rejected gimmicks found their way into Macross in one way or another.  The "Sunriser" weapon probably evolved into the barrier explosion from Burst Point, the Prometheus Attack probably evolved into the ARMD Attack in from the DYRL? games and Macross Attack in Frontier, and the "plate tectonics specal" that involved the ship kicking the ground so hard a chunk of the Earth's crust could be flipped up to use as a shield is indicated to have been the inspiration for Formation Big Wednesday in the Macross Frontier movies.  The only one that hasn't been used is the giant reentry parachute.)

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1 hour ago, darkranger12 said:

(Giant reentry parachute?)

Yeah... at one point, the Macross was going to have a 10km-diameter parachute for atmospheric reentry.

It's only really mentioned as a side note in the outline of the early series development, alongside the other rejected/unused ideas that were later reworked.

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8 hours ago, Seto Kaiba said:

the "plate tectonics specal" that involved the ship kicking the ground so hard a chunk of the Earth's crust could be flipped up to use as a shield

That... that's somethin' else right there.

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2 hours ago, RaisingCane said:

Did the Macross ever work the kinks out of the anti-gravity system that tore its way through the hull on launch day?

Yes, the Macross's engineering crew mercilessly kink-shamed the gravity control system on the way back to Earth.

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On 1/4/2024 at 8:38 PM, Seto Kaiba said:

South Ataria Island definitely had them, though the island was the site of several major battles in the Unification Wars.

So, is South Ataria Island still floating in the vicinity of Pluto?

Makes me wonder how much it would take, but could they conceivably convert that into a satellite city?

(if it's even possible; probably not but as a pengbuzz I must ask, since it has buildings in place as well as facilities.)

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36 minutes ago, pengbuzz said:

So, is South Ataria Island still floating in the vicinity of Pluto?

Makes me wonder how much it would take, but could they conceivably convert that into a satellite city?

(if it's even possible; probably not but as a pengbuzz I must ask, since it has buildings in place as well as facilities.)

 

The official description of the island is:

Quote

When the SDF-1 undertook the emergency fold at the start of SWI, it took South Ataria Island and a large amount of the surrounding Pacific waters with it, depositing them 'near Pluto.'

http://sdfyodogawa.mywebcommunity.org/Stats/Locations/EarthTransNeptunian.php#Ataria

 

Due to its depiction in series, and just the nature of a (massive) chunk of rock with little—if any—internal support that was subsequently slammed into by the SDF-1 shortly after defold, I've always interpreted the remains as:

"It is slowly spreading over a larger area due to events that occurred immediately after its arrival and subsequent interactions with gravity fields and the Solar Wind.  The area looks more like an icy 'smudge' (perhaps occasionally being mistaken for a comet) in space."

 

So, while it may be possible to convert 'some' of the remains into a Satellite City*, it would be significantly smaller than what the island was prior to the space fold.

 

* I'm presuming you mean a city floating in space, as we're not sure exactly where the SDF-1 defolded (1).  In this scenario it would be cheaper just to build a new Satellite City from scratch in situ than sending someone to collect the floating debris and transport them back to Pluto's orbit (2).

(1) It's incredibly vague where the defold happened.  At worst, it is in the frustratingly expansive "in Pluto's orbit" (as in any part of the path Pluto takes in its 247.94 year orbit).  At best, it would be "near" Charon (based on the assumption that the SDF-1 was attempting to fold to the opposite side of Earth's Moon, and the guidance computer they were using mistook Charon for the Moon).

(2) We know the Unified Forces were deploying space patrols after the First Interstellar War.  It's plausible that they used the remains to build some type of (hidden) monitoring post and/or front-line base in the ruins for the Super Valkyries and other patrol vehicles.  It would certainly be nicer on the pilots than putting them into cryo-sleep for the journey to/from Pluto's orbit.  Which is apparently a thing!

 

Edited by sketchley
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1 hour ago, pengbuzz said:

So, is South Ataria Island still floating in the vicinity of Pluto?

Makes me wonder how much it would take, but could they conceivably convert that into a satellite city?

(if it's even possible; probably not but as a pengbuzz I must ask, since it has buildings in place as well as facilities.)

I was under the impression that they rapidly stripped much of the useful stuff before they left, once they realized it was gonna be a long trip in the slow lane.

Regardless, even if the island wasn't stripmined, and managed to hold itself together... most of the buildings and infrastructure were not designed to accomodate deep space. They aren't airtight, and they aren't well-insulated*. Be easier to knock it all down, dig it all up, and rebuild from scratch.

 

 

 

* Pluto's orbit is cold enough that for most of the plutonian year, the world's favorite KBO has solid nitrogen on its surface. When the local weather forecast is "frozen air", you need REALLY good insulation.

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4 hours ago, JB0 said:

I was under the impression that they rapidly stripped much of the useful stuff before they left, once they realized it was gonna be a long trip in the slow lane.

Regardless, even if the island wasn't stripmined, and managed to hold itself together... most of the buildings and infrastructure were not designed to accomodate deep space. They aren't airtight, and they aren't well-insulated*. Be easier to knock it all down, dig it all up, and rebuild from scratch.

* Pluto's orbit is cold enough that for most of the plutonian year, the world's favorite KBO has solid nitrogen on its surface. When the local weather forecast is "frozen air", you need REALLY good insulation.

Gotcha; that said, if the island still held together, it might make for a decent perimeter station at least.

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8 hours ago, sketchley said:

It would certainly be nicer on the pilots than putting them into cryo-sleep for the journey to/from Pluto's orbit.  Which is apparently a thing!

Not as such... the Lancer II does have a cold sleep function, but it's not for long-distance journeys.

At least, not intentional ones.

Despite being designated a space fighter, the Lancer II is actually a space attacker that functions rather like a manned missile.  It's designed to make a single high-powered strafing run on an enemy ship and then be caught up to and recovered by an aircraft carrier.  Its engine is a thermonuclear rocket that only has enough fuel to burn for 60 seconds (but at a gargantuan 153,000kgf) and its verniers are only good for about 5 seconds (but at a similarly gargantuan 230,000kgf).  It has massive acceleration but basically no endurance, so it's designed to come screaming in at high speed, strafe the enemy ship with its high-powered particle beam cannons and thermonuclear reaction missiles, coast past the enemy, and wait for recovery.  The low metabolic function cold sleep system built into the Lancer II's cockpit is there to cover the possibility that immediate recovery might not always be possible due to the loss of the carrier, the fighter drifting off course, etc.  It's rated to operate for anywhere from 6 hours to 6 months using the Lancer II's backup power system.

If a Lancer II with a pilot in cold sleep was discovered out near Pluto (which is ~36 AU from Earth) it would either have to have come out there on a fold-capable ship (by accident or design) and been mistakenly written off as destroyed, or its pilot is the luckiest SOB in existence having his life support system somehow hang on 50 times longer than it was designed to while his fighter spent 25 years or so drifting there at ~7km/s after missing a carrier recovery near Earth.

If there are patrols out that far after the war, they're either operating from a base out there or from a fold capable carrier.

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10 hours ago, pengbuzz said:

So, is South Ataria Island still floating in the vicinity of Pluto?

Makes me wonder how much it would take, but could they conceivably convert that into a satellite city?

(if it's even possible; probably not but as a pengbuzz I must ask, since it has buildings in place as well as facilities.)

8 hours ago, JB0 said:

I was under the impression that they rapidly stripped much of the useful stuff before they left, once they realized it was gonna be a long trip in the slow lane.

The island itself, and presumably the surrounding ocean that came with it, is still out there... but the crew of the Macross stripped it for absolutely everything usable (including the ships that'd been in the ocean) before setting off for Earth.  They probably took a fair chunk of the ocean too, since water is an important thing to have not just for human needs but also as a propellant supplement.

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22 minutes ago, RaisingCane said:

Given its limitations, I don't see why the Lancer II was manned at all.  It's not as if they didn't have unmanned drones like the Ghost, so why put a pilot in a "fighter" that can't even return to base?

All in all, it probably has a lot to do with when the SF-3A Lancer II was developed and that it was developed for the Earth UN Government's concept for planetary defense that didn't survive the realities of the First Space War.

The Lancer II was a relatively early development from the early-to-mid 2000's, and it was developed around the idea of fortifying Earth against a classic alien invasion scenario.  It presumably would have been operating from the static space stations in geosynchronous orbit to strafe enemies as they approached Earth under the original plan, before the UN Forces reworked the plans for those space stations into the ARMD-class space carrier.  Even then, it wasn't really intended for deep space use.  More like a sort of a space-based game of Red Rover where Lancers would strafe an approaching enemy on their way from one station or carrier to another.  The UN Forces just fundamentally did not understand, at the time, the sheer scale of the enemy force they would end up facing.

The UN Forces did also introduce the QF-3000 series Ghost in that approximate timeframe, but it should be noted that the Ghost was not a fully autonomous unmanned fighter.  It needed offboard command and control from a ship or control aircraft, and a few sources assert that its early model semi-autonomous air combat AI was not the most stable and reliable system around.  The sheer quantity of Lancer II's the Spacy intended to deploy for planetary defense would probably have made making them unmanned unfeasible or at least prohibitively expensive relative to the uncomplicated Lancer II design.

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4 hours ago, Seto Kaiba said:

The island itself, and presumably the surrounding ocean that came with it, is still out there... but the crew of the Macross stripped it for absolutely everything usable (including the ships that'd been in the ocean) before setting off for Earth.  They probably took a fair chunk of the ocean too, since water is an important thing to have not just for human needs but also as a propellant supplement.

Yeah; that's where Prometheus and Daedalus came from IIRC.

I had forgotten they stripped the island for stuff; but I still think that it would make for a nice forward post for the sol system (some assembly required).

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3 minutes ago, pengbuzz said:

Yeah; that's where Prometheus and Daedalus came from IIRC.

Yeah, that's where they got the Daedalus and Prometheus... thankfully with minimal losses among the crews of both ships due to their airtight semi-submersible nature.

 

3 minutes ago, pengbuzz said:

I had forgotten they stripped the island for stuff; but I still think that it would make for a nice forward post for the sol system (some assembly required).

I'd guess they'd probably leave it alone... it's not only a memorial of sorts, but also technically kind of a mass grave considering how many soldiers and civilians died there during the first battle of the war.

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