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Everything posted by Chronocidal
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Absolutely, and the beauty of it really is that if you don't like something, changing it could not be easier. Everything is customizable from the ground up, so if you think something looks better, you can just do it!
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Where's his "drunk" face? Or would that just be in the DYRL version?
- 1588 replies
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I think... while the shape of it is really good, I'm not liking the cockpit profile. I know they're pretty limited, but the shape of the window they wound up using doesn't flow right to me. But eh, I'll still try and snag one. That's still the best movie batmobile design.
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STAR WARS Merchandise Episode - 2
Chronocidal replied to Black Valkyrie's topic in Anime or Science Fiction
Honestly, I cannot believe they didn't remove that stupid spring-loaded feature when they remodeled the Tie body years back. Just what every collector wants.. a model that shoots pieces off all by itself. -
You'd think with all the space Bandai gave in the sides of the back end, they could have crammed in some arms that don't look so doggone whimpy. I can get used to the thicker exhausts, but the arms and canopy shape still throw me quite a bit. Guess we'll see. Not going to kid myself and say I won't try to get at least a pair, but I'll be a lot happier if they manage to figure those points out. As it stands now.. Honestly, I feel like the Yammie is a better overall shape in both fighter and battroid. The only thing the Bandai has going for it is the legs.. maybe I'll just do a leg transplant to a Yamato version, and fulfill the original Omega Pants Initiative.
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STAR WARS Merchandise Episode - 2
Chronocidal replied to Black Valkyrie's topic in Anime or Science Fiction
Late reply, but I'm actually not referring to the Falcon. I'm more thinking of the original designs they made for the movie. Mentioned it before, but clearly someone on the staff had been trapped in their cubicle so long, they must have gone nuts, glued handlebars to their cubicle wall, and tried to ride it around the office. And, apparently that was the best idea anyone could come up with for a vehicle design. There's obviously some practicality to it, but good grief people.. have they completely forgotten that the idea of making merchandise is to design things that people might possibly want to buy? -
STAR WARS Merchandise Episode - 2
Chronocidal replied to Black Valkyrie's topic in Anime or Science Fiction
You're asking a question that I'm fairly certain no one at Disney actually gave two seconds worth of thought to. I've given up trying to understand anything about their (lack of) design philosophy for the new movies. From what I recall, the designs from Solo that wound up as toys were astoundingly bad. -
Ok, see, I had never actually heard that explanation, and I thought they were the same exact ship. I filed it under the same heading as why the Enterprise suddenly had a bunch of new hull details in the first movie. I know Polar Lights makes a large scale K'Tinga to match their big Enterprise kits, but I really don't have the room to display those... I might have to just find a closet to stash that elephant in before those kits disappear.
- 924 replies
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I'll be curious to see this view of if. The spacing on the engines here is clearly a lot wider than the pics we've seen.
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Your most recent Macross or toy purchase! General thread.
Chronocidal replied to Gakken85's topic in Hall Of The Super Topics
Next 1/100 Fighter Collection release is up: -
Don't believe there's any question about it at all. The only way those legs are going to be able to fit in there is if the entire belly opens up. Exactly how they open is up for grabs, but folding outward seems the most likely option, since they look connected to the big plates alongside the exhaust ducts.
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If there's anything worse than "design by committee," it's "design by fan committee." I don't know how much weight to throw onto the rumor that they're doing a "choose your own plot" system based on fan reaction to leaks, but it wouldn't surprise me. Personally I think it would be hilarious if they had to delay the release at the last minute. I don't want to exactly hope for it, but I would love to see how they would attempt to spin that level of disaster.
- 2093 replies
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- joonas suotamo
- mark hamill
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Oooh, bout time we got a good K'Tinga, though I'm vague on how that differs from the D7? Really though, I wish Polar Lights would put out a movie-styled counterpart to their TOS Klingon cruiser. The TOS version is fine, but I would love one with some kind of surface detail. If this one is roughly similar in size, I might have to pick it up to display alongside the refit kit.
- 924 replies
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I'm guessing Shapeways, or a similar service, based on the texture. They make some very nice prints, but sanding the material they use is exhausting.
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I just got my kit from HLJ as well, so time to start slapping it together. I think my only real gripe about the fighter mode is that the wings need some sort of latch to lock into the legs... which, now that I think about it, might not be hard to add. I did the same sort of mod to a couple of my 1/72 VF-25 kits, so it might work well here too.
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This right here is actually my highest interest item. I'm not going to begrudge anyone wanting destroids or other enemy mechs, because those will be awesome as well, but releasing stand-alone super/strike parts to use on all those VF-1s we have is obscenely overdue.
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STAR WARS Merchandise Episode - 2
Chronocidal replied to Black Valkyrie's topic in Anime or Science Fiction
I feel like this character would have been a whole lot more interesting if they hadn't revealed anything about her before the movie. Part of what made Leia's bounty hunter disguise in ROTJ interesting was that you went in not knowing what was going on. -
Don't forget, you also had D-Day landing craft (IN SPACE!), the "quad jumper" (a cockpit glued to four engines), Rey's jet engine bike (I swear, they stole that concept from an episode of Talespin), Han's flying corridor chase soundstage, and Leia's Flying Taco Truck. Each of the prequels managed to pull off a fairly distinct look though, and they did it in a way that actually fit something that looked like wartime tech progression. The Jedi starfighters went from a delta design to something very Tie-like, and other ships looked like direct design ancestors of OT-era craft. They didn't always look less advanced, but you could imagine a design progression, closer to stylistic differences between various year models with cars. Far as vehicle toys go though, no we didn't get many traditional figure-scaled ones, but in TLJ's case, I think that was a combination of practical reasons (the bombers would have been huge), and aesthetic reasons (did anyone actually want that stupid pod craft Rose and Finn stole?). On the other hand though, don't forget, they covered all those bases with Lego sets ten ways from tuesday. Not that any of those sold either, but they did exist.
- 2093 replies
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- joonas suotamo
- mark hamill
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Is this one of those events where they reveal more later, or is this just all we're getting at this one?
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Actually, I don't think the proton torpedoes falling was ever meant to be gravity, at least not at the trajectory they were flying. Remember, the Y-Wings were originally bombers, and in other sources they're absolutely what you would use to drop a bomb onto a ground target, as well as launching heavy projectiles. The X-Wings were a last-resort backup when the bombers were all destroyed, and while I figure maybe the torpedoes could be programmed to fly a pre-determined flightpath to a target, I think the only way Luke managed to make that shot was literally via the Force.
- 2093 replies
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- joonas suotamo
- mark hamill
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Yeah, sorry about that, I didn't have the image loaded to check, and got the orientation backwards. I think in all cases though, the knees are pointing inwards.
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You're right about it being fantasy, so I get you. I think if we had strong enough thrusters with low enough fuel consumption it would be entirely possible to do, but I doubt it would ever reach a level of practicality where it mattered, because the methods we've been using so far will always be more fuel efficient. As a side note, I love how wacky this board's spellchecker is.. you'd think after this many discussions of space-related stuff, it would know enough not to flag the word "thruster."
- 2093 replies
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- joonas suotamo
- mark hamill
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Yeah, the big thing for me is that 3D Studio Max isn't meant as a solid modeler, so it operates at the polygon level. Cutting panel lines is actually a destructive operation, because you have to insert new polygons, and while I can draw the cutting curves and apply a width easy enough, it's not simple to just subtract a shaped channel from the base surface, say if I wanted rounded or square or triangular channels. This gets really painful if I decide I want to scale up the model, because it means re-cutting all of the details in a smaller size so the panel lines don't get blown up too big. I'll have to check this out this coming week.. I've got a few components with the lines cut already, but I've saved the base blank model, and if they're this easy to re-cut, it should be a quick operation. I just need to learn how to translate the design into a solid format. The parts are already all fully-enclosed surfaces, but I now from past experience that CAD software doesn't tend to get along well with polygon models.
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I'm under the impression that the plates will just be hanging for gerwalk anyway, maybe the full set. Even if they don't keep the lower third of the belly plates connected to the legs, I think they will still have to open to store the legs. Also, speaking of the Omega PantsTM, I did notice one thing this transformation does that Yamato's didn't. Looking closely at the transformation sketches, Yamato turned the feet the wrong way when they folded them up between the engines. The art shows the toes pointing upwards, with the heels down, leaving nothing poking out under the center panel. I don't know if Bandai did this exactly, but the longer back end looks like it could leave room for that. I'm not sure what benefit it would have either way though. Far as the beefy engines go, I do think they should be wider spaced, but there are some sketches that make them look that big. I think I'm mostly not a fan of the .. I don't really know what to call it... "greeblification" maybe, of the upper engine surface? I liked it when they were smooth, but Bandai for some reason decided to invent a bunch of little raised details to cover that area with. Would rather they made the rear vents bigger, since those absolutely look way too thin. I think I can adjust to the thicker engines really. Would still like the tails mounted further to the rear, but that's not likely. I'm actually surprised they squared off the tail tips so flat though, all of the art shows them clipped at an angle, and since they're absolutely not involved in any part of the transformation, I don't see why they can't be perfectly shaped.
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I actually assumed the big TV hands were probably a teaser for the eventual GBP-1 armor set. They could still pack them in with the TV-style super packs.