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JB0

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  1. JB0

    Macross MMO

    I bet they do.
  2. Meh. Was a good enough excuse for me. Observation: Anime on DVD has BG Crash listed as coming out before Macross.
  3. Got a Rainbow here. Drowns the dust in water. Aside from being a quite decent(and cheap!) filtration media, it makes emptying the canister a lot cleaner. ... And safer for those of us with serious dust allergies. With very few exceptions, every vacuum ever made kicks some dust into the air when it's emptied. As someone that gets really sick when he inhales any signifigant quantity, this is a Bad Thing There are some models I literally cannot use because of how much dust gets thrown up when I empty them.
  4. Hey, the last thing I want to see is a pixellated penis jumping out at me. Ah... gotta love Hollywood. "We've got this movie. It's really cool. Bunch of awesome space creatures beating the crap out of each other. " "Ooooh, I like it. But no parent will bring their kid to see this. Gotta clean it up." "But... Alien... Predator... excessive violence is what people WANT in this license." "CLEAN UP! MUST HAVE KIDDIES!" Not surprised, really. This IS the same industry that sued a cable channel for not selling them children's ad space for their R-rated film. (Nickelodeon, Fifth Element) ... Of course, AVP was likely edited to get teens in, not little kids. But still...
  5. JB0

    Macross MMO

    Heh. I can just see a stray shot from a cannon fodder causing a barrier overload. "BrowniePilot has just PKed the fleet".
  6. JB0

    Macross MMO

    If you allow a mix of AI bots and player characters, it becomes far less difficult to get a suitable team assembled. Of course, if anyone is trying for actual role-playing, it'll be kind of torpedoed by the fact that "RoyFocker1234654173" and "MaxSterlingCuzMacrossSuxNRobotechRulez!11111" keep disappearing from the Daedalus and being replaced with "Drone 114" and "Drone257." ... Which, sadly, would quite likely be an improvement, as the drones would play along instead of going "D00d, WTF R U DOING ROELPLAY IZ TEH GHEY".
  7. Macross is single-layer. By design, as Animeigo wanted maximum compatibility, and a lot of old players act squirrely with dual-layer media. A problem compounded by the fact that their data said that most people buying anime DVDs had older players, meaning the majority of their market had trouble with dual-layer disks.
  8. Perhaps, but there are enough to get stores to sell out. But hey, everyone can't be an early adopter. Otherwise, you'd have 10 million people trying to buy a system at launch, and then no one would want to buy one for the next five years. Perhaps that was unclear. I meant in the minority as far as "it still works" went. Oh, absolutely. If they wanted it badly enough to pay upwards of $1000 for it, why didn't they want it badly enough to preorder it somewhere and save themselves a lot of money and a lot of hassle? Well, I'll just take it as proof that heath care in America is good, and that natural selection isn't working so well. I think some of them DID preorder them. A lot of places had far more preorders than decks. Pretty much. I mean, his basement is like a treasure trove of dead systems, and he's constantly scouring flea markets and Goodwills looking for rare gems... that he'll never play. Pity. I almost fell to that myself a while back. But the collector mentality has never been strong with me, and I got back to playing. I mostly emulate NES and SNES. I haven't really bothered to emulate older systems, mostly because I can't remember where the games I liked were. When I was very young, I had an Atari 800XL, a Commodore 64, and an Odyssey. I've checked out a few Atari 2600 Atari games, and frankly, I can't believe people actually played them. I've viewed emulation mainly as a way to sample games I never had(since I still own everything I liked when I was younger). And yah, some of the VCS/2600 stuff is just rancid. But some of it is damn fun, too. ... And if you ever want to appreciate how far hardware can be pushed before it's maxed out... the VCS has 2 sprites, 2 bullets, and 128 bytes of RAM. No, that is not a typo. I did not mean kilobytes. And yet, everything from real-time strategy to first-person shooter to text adventure to RPG to a somewhat decent version of chess has been put on it(though there wasn't enough RAM to let the computer contemplate it's move and draw the screen at the same time...). That seems to be the way it usually goes. People either love 2 and are lukewarm on the rest, or they like the others and aren't keen on 2. Personally, I loved 3. I liked a lot of World also. I may like 3 a lot more if I ever sat down and gave it enough of a chance. I try to think of it this way... the robots in the orignal series had very advanced AIs. They had preprogrammed personalities, and were able to analyze situations and make decisions based on their programming. Rock volunteered to fight against Wily because Light programmed him with a sense of right and wrong and the idea that he should help others. That creates an illusion of independant thought, but they actually lack a free will. What you've described is... well, it's what humans do, except we develop our personalities as we grow.And it's not volunteering unless you have free will. Also, Protoman has, on one occasion, directly refused a command from Dr. Light. But Rock was programmed to clean house, not defend the world from crazy people. IMO, "programming concludes that he should" and "believes it is the right thing" are synonomous, anyways. One just uses more technical words.
  9. JB0

    Macross MMO

    Wouldn't Keith say that is all about the power of music and love? Oooohhh... Create character: civilian. Class: musician. Additional skill: Valkyrie pilot. LISTEN TO MY SONG!
  10. VF-1's output power was listed in PS, or Pferde Starke (horse power), so it would be safe to think Macross listed other outputs in all measure system but Gundam's kw. It think it's "brake horsepower" rather than base. Try google for more info (like this). FV More likely, the Macross mecha use mechanical linkages for drivetrain, necessitating extra measures, as kW is USUALLY used for electrical output. Most notably, the VF-1's turbine engine is a known mechanical drive mechanism. I would assume that the PS is the turbine, and kW is the electrical output, since both units are spec'ed, and electrical power available goes up in battroid mode, when the jet turbine is shut down.
  11. An extra hundred bucks for an extra year of gaming. Fair enough to me. And, for the record, my launch PS2 still works fine. If I can get a backwards compatible Xbox 360, and if Perfect Dark Zero is a launch game, I'll be happy enough. Congratulations, you're in the minority as I understand things. I still don't see how it was worth the hassle to grab one on launch day. But we can at least agree that hte eBay people were morons, right? I'm not saying that you're not a gamer. The fact that you're posting in this thread says you are. I'm just saying that I'm really hardcore about my gaming... most games I pick up, I finish within a week. When one game's done, I need another. I'm not saying that Nintendo doesn't make some good games, but I am saying that even if I thought Nintendo had the best games, I'd still need more. That's actually why I bought all three systems. Ah. I've never been good enough to clear games out very fast, even when I did sink massive amounts of time into them. Combine that with mild ADD, and I tend to hop around from game to game. Also ben leaning heavily towards arcade games lately. My current tastes tend towards things you can just sit down and blow stuff up for a few minutes. He's made the transition from player to collector, eh? And yah, emulation is nice. Thing I've found is the systems I most want to emulate just aren't emulated well. The existing 5200 emulators, especially. They're embarassingly bad hackjobs. Ah, once you get around the ridiculous marketing blitz, the inane anime, and the sacharine monsters, Pokemon is actually an amazingly addictive game. I approached it as a run-of-the-mill RPG. Was decidedly unimpressed with the game, and found party management to be more of a nuisance than anything else. I've got my copy of SNK VS Capcom Cardfighers Clash. It seems to do for me what Pokemon does for a lot of other people. Irony: Super Mario 2 is the one I enjoy the most. That's how I felt about Megaman Legends. Seriously, Battle Network isn't so bad. It's a fun little remix. It's just a shame that Capcom is beating it to death. I dodged Legends, thankfully. My feelings about Battle Network... it's a fun enough game, but I bought it expecting something more like Network Transmission. Yeah, yeah, I should've done some research first. But ... it's a Megaman game. Megaman games are platform shooters. When did the X series have continuity? It was always sort of tenuous from day one, really. Being cast as a sequel to the original series left them with some uncomfortable plot holes. Most notably: X is the first robot that can think for himself. Rock volunteered to be converted into a fighting robot. Volunteering requires you can think for yourself. Protoman also seemed to do a lot of independent thinking, while we're at it. ... Pity they won't do any more original Megaman games. I sorta wanted to see them try and transition from Rock to X without crashing. I'm still hovering at X6, for what it's worth. Haven't played 7, 8, or Command Mission. CM is really the only one that interests me right now. Tangentally related: I think Capcom secretly hates me. Ever since Marvel VS Capcom came out, I've been insisting they need to put Zero in. Then when they do for SNK VS Capcom, they use the Megaman Zero character design. I wanted oldschool Zero. ... Of course, oldschool Zero probably suffered enough gender confusion without Demitri putting him in a dress. SNES characters should NOT wear nipple armor and a ponytail unless they want to be flagged as girls(X4 came as something of a shock to me, what with the voices and everything...).
  12. No, as I recall, Square went with Sony because Final Fantasy VII was impossible on a cartridge. The bad blood was less because of some beef that Square had with Nintendo, and more Nintendo being unhappy that Square had broken ties with them and handed their new rival a smash hit. FF7 needed CDs because Square moved to the PS. Remember the early hype where they were rendering FF6 chars on a SGI workstation? They were serious about N64 support until Sony made them a good offer. And Nintendo didn't get mad when Square left. They got mad when Square, seeing they didn't get mad, came back and talked Enix into leaving. Which isn't entirely irrational. It isn't only the launch games that matter... it's the potential games throughout the entire life span of a console. People who wanted a PS2 just because it was a PlayStation were obviously very satisfied with the original PlayStation. Despite the dissapointing technical limitations of the PS2, chances are most of those early adopters wound up satisfied. I know I wouldn't be satisfied paying a hundred bucks more than everyone else(minimum, I don't even want to THINK about the thousands they were going for on eBay) AND getting a notoriously unreliable model of deck in the process. I'm a gamer. I don't watch much TV, because I'd rather play games. I confine my reading to after I go to bed but before I fall asleep, because given the choice, I'd rather play a game. To that end, a handful of "masterpieces" aren't going to cut it for me, because once they're done, they're done. A dozen 8 and 9's are better to me than 5 10's, because that's 7 more games to keep me entertained. I'm hurt that you would accuse me of not being a gamer. I've got a dozen diffrent systems hooked up right now. I've got over a hundred carts for my 2600 alone. And I don't watch TV much either. But it's because there's not much worth watching. I admitted it's personal preferences. The games I wanted included such things as PN3, which has been drug over the coals more times than I care to count. Again, not a big fan of Nintendo's first party games. Haven't liked a Mario or Zelda since the SNES days. Actually, my favorite Nintendo franchise these days would be Pokemon... *twitch* I loathe Pokemon. And honestly, I was never a big Mario fan even in the NES days. ... But what Capcom's been doing to the once-proud Megaman franchise makes me sad. If they did, and then they made it "thugged-up" to shake the kiddy image, I'd buy it just for laughs(same reason I bought Street Fighter 2010).
  13. I wish they actually would have printed a 9th insert. It would have saved the trouble of answering "Where's my insert in volume 9?" a billion times. If anything the "missing" insert proves that people don't read... Don't read the liner notes they were complaining about not getting, anyways...
  14. well then that another reason to dislike lucas, if the action shot is too hard, then dont do it, dont try to fake it, thats one of the reasons todays movies arent as good, used to be aside from some off camera stuff like pads and wires, all the stuff that happened really happened which is what made it cool, these days theyll CG half the shot, and paste the actors face in Pfft. It's not the design of the action sequences that's made movies go downhill. It's the fact that Hollywood realized they could assemble a catchy-looking ad and guarantee movie profits without a decent script. That's why most non-action movies suck too. As for not doing the action shot if you can't actually do it in real life... Am I the only person that sees they hypocrisy in expressing this sentiment on a message board devoted to a show about 30-foot tall aliens and transforming planes? Besides which, stop motion was being used for this stuff LONG before Lucas came around. He just perfected it on his way to other, more advanced, effects. Ironically, he took flak for it at the time. Harryhausen resented Star Wars' perfect stop-motion with computers nudging the models as the shutter opened to add that touch of motion blur. Said that stop-motion wasn't SUPPOSED to look realistic and that it was a cheapening of his art. Personally, I think anyone watching an XWing swoop down on a TIE fighter, then seeing King Kong's fur creep across his back like a swarm of ants, would disagree.
  15. Pause breifly. Mature as it is usually used in the context of console wars, especially Nintendo VS the world, usually means A. M-rated software, and B. gore and violence. GameCube has the HIGHEST RATIO OF M GAMES of any of the 3 consoles. We've come a long way from censored Mortal Kombat. Correction: Sony and MS are putting out powerful hardware and letting 3rd parties supply realism. Neither one has any signifigant console game development facilities. Nintendo HAS made effort to snag 3rd parties on the 'Cube. And get more mature titles at the same time. Remember the Resident Evil exclusive deal? Okay, so Capcom is allegedly porting RE4 to PS2, but Nintendo still has exclusives on RE0 and the (latest) RE1 remake, and the general belief is the PS2 just can't do RE4 as it exists on the 'Cube. I think the 'Cube has the greatest percentage of niche games. PS2 and XBox cater more to the mainstream. ... On the other hand, PS2 just has the most games. That gives it a big advantage in this sort of thing. Lot easier to find something you want. Then how come world-wide GameCube and XBox are tied for a painfully distant second place? Funny. Most of my SNES games ARE third-party. The NES wasn't built on Mario and Zelda alone. The Contras, the Megamans, the Metal Gears, the Gradiuses, the Castlevanias, they were easily every bit as important to Nintendo's success. Nintendo knew this. That's why everyone had to sign abusive license agreements that kept their NES games as system-exclusives. They'd've done it on the SNES too if they weren't trying to lure back developers that moved tot he Genesis and got bit by the exact same sort of license agreements over there. How have they changed, exactly? HAHAHAHAHAHA!!!!!!!!!!!! Nintendo lost Square because they didn't care about them. They had Enix. They liked Enix. Square left because Nintendo had a long and proud history of abusing them and favoring Enix. And Nintendo didn't care. The famous "Square can have a dev kit over my dead body" crap that was going on later was because when Square saw Nintendo didn't care about their defection to Sony, they talked Enix into moving development to the Playstation. THAT was what set Yamauchi off. Not that Square left them, but that they lured Enix into leaving. Before FF7, the RPG was a minor niche market in the US. And Enix had more respect in Japan. Sony was doing what everyone had been doing for ages. ATARI had exclusivity licenses with 3rd parties. If you're rational. The people that bought PS2s on launch day were buying them because they were PlayStations. OR you could only buy the stuff that looks interesting. There are a lot of hardcore gamers that buy very few games because they think most of them are crap. Personally, I got the system that had not the most good ones, but the BEST ones. I'd rather have a few masterpieces than a lot of not-bads. And the NES, and the 2600, and the Colecovision, and the SNES and Genesis... I just tell people to buy the system with the games they want. Eventaully, I'll have all 4 current-gen systems. My Dreamcast and GameCube are serving me well, but I already own a few PS2 and XBox titles that I deemed must-haves. So does Sony. Everyone has a few deficencies. Reason I don't sell my games. Sure, I may get kinda pissed at my NES occasionally when it doesn't want to behave, or wonder what my 2600 would fetch on eBay, but ultimately I come back to the games. Be it Asteroids, Metal Storm, PN3, Valkyrie Profile, something draws me to an ignored console, I dust it off, power it up, and lose a few hours of my life to a game I thought I wasn't ever going to play again. Also a strong argument for a Nintendo system. As I said, in my opinion it doesn't have the most good games, but it DOES have the best games.
  16. I can tell you what he HASN'T been doing. Giving me his bank account #, that's what.
  17. JB0

    Macross MMO

    Ouch. Get well soon.
  18. Yes. It will. And for the record, I've heard this exact argument three times now. N64 and GameCube were both Nintendo's last system. A few people said it in the SNES days, but they were all die-hard drooling idiot Sega fanboys, so their opinion can be dismissed. Time sure does tell. I remember hearing the same argument about Sega and the Dreamcast, and how if Sega didn't succeed with that one they'd be screwed. Which was almost correct. Just in case anyoen tries to pull up a comparison between Sega and Nintendo, it's important to realize that Sega was a creator-driven company. A lot of leeway was given within Sega to release games that wouldn't sell well. Which is why the Dreamcast had tons of games that didn't fit into the mainstream taste and thusly didn't sell to well. Sega was also losing money. The Sega hardware division got axed because it was an effort to make Sega profitable. I suppose that it ensures the longevity of the company, but we'll never see another game like Shenmue or a system liek the Dreamcast, which is a real shame. As I understand things, Sega wasn't even turning a profit during the Genesis days. IF you can't turn aprofit with something like that, what CAN you do? MS doesn't care about dominating the game industry. They only made the XBox because they have the PC OS market locked down, and modern business analysis takes the unreasonable view that if a company isn't growing, it's dying. MS needs to expand to keep the investors happy. They don't really care what they expand into.
  19. No, they haven't. In fact, it was about a year or so ago that they were running in the red for the first time in their corporate history. They've been seriously losing money on the Gamecube. I hadn't heard that. I've heard it about the XBox, but I'd heard the 'Cube was a quite profitable system. Not true. While a lot of what's being tossed about is rumors, real comments have sparked them. Things like how the DS was supposed to innovate, but the Revolution is supposed to change the way we think about games. Things like how they thought games are getting to complicated, and how they want to simplify their games and the method of input for their games so that even a mom could pick up and play her children's games. Thsoe are meaningless soundbites, with no real content. Nintendo also counts the GameCube pad's button layout, the SNES' shoulder keys, and the N64's analog stick as innovative. One's really nothing special, one actually was fairly innovative, one... would've been if Atari hadn't done it over a decade before them. Beyond saying I really hope the "revolutionary" feature isn't the rumored scrapping of the d-pad, there's really nothing I can say about this. I like seeing new control concepts. Everything that works hasn't already been done. But there's no reason to discard something that does work, and work well. Second-party, first-party, third-party... it's all the same. I don't really care who makes the games. Nintendo sold Rare because they didn't feel they were getting enough out of the organization. Rare didn't just up and go "Hey, we can make some nice cash by moving to Microsoft." Anyways, almost everything on the PS2 and XBox is 3rd-party software. Same with the 'Cube. At least Nintendo has a signifigant business in MAKING games. Welcome to the dark side. MUWAHAHAHAHAHAHAHAHA!!!!!!!!! I wasn't very interested in the N64 either, honestly. Well, I was hyped about Zelda 64 and Robotech: Crystal Dreams, but one never materialized and the other was pushed back and back and back and then when I got a chance to play it, I didn't even like it. That sort of quashed my interest. I wouldn't mind a copy of Blast Corps, though. Or StarFox 64. Oh yeah, and Mischief Makers looked interesting... *sigh* I'll wind up with one eventually. Just for the handful of games. Maybe there'll still be working controllers available when I get it. DS... I need to scrounge the cash up for one. The kind of games showing up on it are the exact kind of wierd crap I like. I'm curious as to what it is. That's a kind of interest. I'll save actually wanting one for when some sort of hard info appears. I, on the other hand, would be greatly disappointed. Sure part of it's nostalgia, but there's nothing wrong with the GameCube that I can see, from a hardware standpoint(aside from it only being available in purple at launch). Heck, it's got the only current-gen controller I actually like. Aside from that, I don't see anyone really primed to fill that 3rd system slot if Nintendo bows out. And I'd like to see 3 on the shelves in the future. I think the extra competition is good for the industry.
  20. Yes. That was awesome.
  21. Combattler's better. Debatable. Voltes has a sword, Combattler doesn't. That does a lot to even the playing field.
  22. All I've heard Nintendo say in terms of concrete details is "Backwards-compatible with GameCube". They're being their traditional tight-lipped secreteve sons of daughters about it. They did say at one point that they could quote some specs, but they wouldn't because that wasn't what mattered. Not quite the same as "we aren't trying for improved graphics." I was among the gamers that applauded that little speech. People focus far too much on how many megahertz are in the box and how many polys it can push. Soemtimes it seems they're buying the machines for the tech specs when they should be buying them for the games. Nintendo also has a reputation as being family-oriented, os if they recognize all 3, they know "Well, Playstation has Grand Theft Auto, XBox has Halo, and Nintendo has Mario. Well, my kid sure isn't playing GTA or Halo." It really hurts Nintendo in the young adult market, because "OMG TEH GAEMCUB IZ A KIDDIE SYSTEM!111"(regardless of whether the label is deserved or not), but they gain a fair bit of it back with the family market. Personally, I just saw more stuff that genuinely interested me on the 'Cube than the PS2 and XBox. Though I acknowledge my tastes are somewhat less than mainstream. I find most of the "must have" games for the PS2 and XBox to be... well, stupid. I like the wierd squirrely stuff that the GC is getting the majority of. Metroid 4's been used on Fusion(ick). Shoot for 5. Anyways, odds are very good the Revolution will have another Prime-style game, which I've enjoyed greatly(despite being one of the people that was very negative about the move to 3D when Prime 1 was announced). Not to say that I wouldn't welcome a new 2D sprite-based entry that makes full use of the hardware available. There's a LOT of untapped sprite power in the current generation. ... Ooooh, a new 2D Mario game. Now THAT I'd pay good money for.
  23. still makes you wanna get the case so you could see what the pic looks like in it lol jk Heh. ... Actually, it does a little.
  24. Tweaked my Eva skin a bit. I think it looks better overall now, though I wound up forcing some of Rei's fingers off the edge. Heh, it's funny. I'm no Eva fan, and I don't particularly care for the PSP either, but I'll gladly whittle some time away making an Eva skin FOR the PSP.
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