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CoryHolmes

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Everything posted by CoryHolmes

  1. That's it! One of the things that's bothered me most about these "modern" designs is how all the figures are wearing high heels and stilettos. Dumb, dumb design decision. Gimme the bigger feet of the OG every day.
  2. Would that go on the same base body figure? Or are the proportions just not proportionate enough?
  3. This settles it: there can be no comparison between the OG designs and the new ones. OG all the way!
  4. Ahem! Ahem good sir, I say ahem! The correct term is "Boomer", not android.
  5. Hennngh 🤔 They're just too busy, with too much going on. I vastly prefer the original's simplistic and blocky design.
  6. Just got my Super VF-1S. All the paint and decals look decent, although I haven't had time to go over the figure in detail. I'm struggling getting the nosecone snapped into the pelvis rods, though. I just don't want to gorilla my way into breakage after just one day
  7. That's better. I mean, it's got some more life to it... but why'd they have to sully my beloved Ode to Joy with this? That song is NOT meant for a hyperviolent, hypersexualized cyberpunk dystopia future. Just the opposite, in fact.
  8. Agreed. It's too busy with too many things all going on at once.
  9. Hovertank = me excited! For the price you're charging, is it just for the 3D files or will you print and ship completed kits out?
  10. Yeah, but seeing the complexity some other 3P figures get to achieve that slavish accuracy, I'd like to see some here. I want there to be a hidden face swap gimmick and not just "twist the head around and ignore the backside". Stuff like that. But I really quite doubt it.
  11. So I went ahead and preordered X-Transbot's James//Bond figure. I so badly want it to be a good MP-type Punch/Counterpunch, but at that pricepoint I'm sure I'm going to be disappointed by it merely being a "flip around, adjust the arms, try not to look at the face on the back" figure.
  12. Oh hush, you This is a very good point. It's almost like this new redesign is trying too hard. But I'm cautiously optimistic about it.
  13. Just broke down and ordered a Super VF-1S Roy Fokker. My first Robotech toy since the Toynami Cyclones.
  14. I'm still tempted by that pretty Dana Sterling armour statue. Has it been released yet or still on pre-order?
  15. Wow, that's just... wow, I mean. It's got some... colour, I guess? I guess that's going for it? Holy crap did that NOT sound or look anything like CP2077, or even anything remotely like the gameworld of the tabletop game
  16. All of the REF- *ahem* UEEF Marine Destroids had Alpha-like stylings. In-universe is because they were made by the same company and thus wanted parts commonality and consistent branding, but... yeah, the redesigns didn't turn my crank at all.
  17. Gawdammit, Cyberpunk was supposed to be a warning and not a how-to guide!
  18. Hmm, demon cue ball or stress-relieving wari-ball? Love what you're doing with it. I'm still not brave enough to try mine yet
  19. My favourite Cyclone-variants will always be from the Third Invid War fan supplement. They took the idea of the Cyclone and stretched it into the next iteration. A survival-focused Cyclone that's cheap and easy to manufacture as well as field-repair. A heavy-duty version for maintenance workers with heavy lifting. A dozen various forearm weapon modules, taking advantage of the flexible mounting options. So much thought went into them. I ❤️ them so much.
  20. +1 The Gura Invid felt like they were written by a fan, someone with enough connection to the series to come up with a new tie-in. I love the idea that there's a trove of intact RDF Mecha down there, just waiting for someone to pillage it.
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