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Everything posted by anime52k8
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I want the Sheryl and the Bridge bunnies, (I can really see a cast off of Sheryl from the episode where there in the shelter.) even better, Macro klan with a squishy chest part.
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Official Bandai 1/60 Scale DX Toy Thread Ver.3
anime52k8 replied to Graham's topic in Hall Of The Super Topics
becaused it was over 40 pages long, and was turning into another bitchfest about how much we hate the sculpt of the DX? that's just my guess. -
I was typing after 6 strait hours of typing, I'm a little keyboard fried right now... (and when you quote it helps to start with
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Official Bandai 1/60 Scale DX Toy Thread Ver.3
anime52k8 replied to Graham's topic in Hall Of The Super Topics
wow, third thread and on these and we still have 2 weeks left until they even hit shelves... -
swappable chest parts would definitely make it worth the 88 bucks I had to put down for her... (ugh, I feel faint just thinking about how much these cost) looking at the new pics Klan definitely looks good, but I wish I could have scored a sheryl, she looks amazing... 1 out of 2 isn't bad though, right?
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Bandai/Tamashi Nations 1/100 lineup. 2009 takeoff!
anime52k8 replied to UN Spacy's topic in Hall Of The Super Topics
first I dislike tiny, I'm very selective about what I buy so the few toy's I do buy have plenty of room to be big, and I can accept a little partsforming (if it's just landing gear and hand, or a part needs to be detached then reattached, I'm fine with it) but needing to to have half a valk worth of spare/duplicate parts is more than I'm willing to deal with second my disapointment is focused strictly on the VF-25, for something really unique like the VF-4 or the VA-3 I'll be more willing to deal with the problems of this little suckers. third, I never had a Yammie 1/100 VA-6, so it's kind of moot. fourth, if I decide I NEED to get a MacF toy, I'll get the 1/60 (the PT makes it more playable, since there's fewer parts to keep track of) as much as I dislike the VF-25's in this line. I'm still looking forward to there VF-4, and hopping for a VA-3 (I love the VA-3) -
no, and I'd also like to cast my vote for a cat's eye, but more than that I want a VF-4 fighter, if you make a 1/72 VF-4 fighter, I will send you a signed blank check with you're name on it, and let you fill in any number you like... PLEASE!!!
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Bandai/Tamashi Nations 1/100 lineup. 2009 takeoff!
anime52k8 replied to UN Spacy's topic in Hall Of The Super Topics
I'm just amazed at how excited people are about paying $50 a pop for a valk and a half worth of partsformer; at a miniscule size with almost no fine detail, and a barely improved sculpt over the much hated 1/60. well if you guy's are happy with overpriced PVC gashapon crap (cause honestly that's what it looks like) more power to ya. I'm definitely passing though. maybe when they come out and people have them in there hands the reviews coming out might sway me, but I doubt it. -
Official Bandai 1/60 Scale DX Toy Thread Ver.2
anime52k8 replied to Graham's topic in Hall Of The Super Topics
just as likely that bandai is planing to release a special deluxe version of the alto/ozma that has the stand and armor bundled with them, so that the people who bought them early will have to buy them again to get the armor/super parts. (kind of like how bandai always does things) -
yes, like someone else said, US DVD will be on the 27th of December, most of us are just too impatient to wait that long.
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2012 - The end is coming........again!
anime52k8 replied to taksraven's topic in Anime or Science Fiction
you guy's deserve this, We're no strangers to love You know the rules and so do I A full commitment's what I'm thinking of You wouldn't get this from any other guy I just wanna tell you how I'm feeling Gotta make you understand... (I just love F**king things up) -
well, in episode 5 they launch with stuff on every pilon and with the big *ss wing boosters, so apparently yes there is enough room to fit the SV-51 with it's wings folded and fully loaded.
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it doesn't mean people don't cut corners, or throw things in for effect that isn't an accurate representation of whats going on. look at MacF, on several occasions when alto had major section of his valk blown off they would magically be regenerated for the next shot. and the weird electrical arks that jump from the nose of the -25 to the upper torso during transformation (something that only happened some of the time). sometimes they throw things in because they're trying to save time/money, or because the decide to put looking cool over making sence or being correct. either way my point still stands that what's animated should be taken with a grain of salt until you have other sources to back them up, since animation can have errors, anachronisms. also, if the valks in all that VF0 have TRT's than that's even more reason to think that how they are launched in all that VF isn't an accurate depiction of how they launch in combat at the time of mac0, as they're using completely different types of engines and propellants that would allow for different launching methods.
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if we take the launch method as cannon, then we also have to take as cannon that the blue angles somehow got a hold of SV-51's and the auerstadt, and does demonstrations from it all the way into the 2050's. we'd also need to accept that the VF-1 has forward firing lasers in the blisters on the nose, and has about a dozen missile hard points on the inner and outer surfaces of each vertical stabilizer, because they were shown to have them in the animation. the all that VF animations are strictly flight of fancy animations. they're valk porn, not necessarily accurate depictions of anything. for all we know he could have just said to throw the launch sequence in because it looked cool, and didn't require any new animation without thinking about whether or not that's actually how an underwater launch would work. do we even know if he said, "yes this is exactly what I wan't," rather than just saying "and then we'll have the SV-51 launch underwater" and leave the animation to the animators to figure out?
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Watch the scene again, when Edgar lands the VF-0 in the water he cuts the engines and the valk falls into the water. The engines weren't running, the valk was just floating. So they were off while submerged, and didn't come back on until they jumped out of the water. And when the valk goes under water the engines are off, the exhaust section is dark and there are no visible sign of the water being moved/effected at the feet. on the backpack thrusters however, the thrusters are glowing. it's possible that the engine intakes were open, and the engines were acting as impellers running off internal batteries, but they weren't generating thrust through the burning of propellant.
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the Japanese version's already out, but the Japanese version is in English with Japanese subtitles. so we're watching the Japanese version obtained through various methods of the internet.
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ok, I re watched episode 3, episode 5, and all that VFZero. first I'm going to say that I don't consider the launch shown in all that VF to be correct, because all they did was take the launch sequence from episode five and change the background form sky to water to save time and money. now in ep. 5, it's possible that what's shown isn't how they launch underwater either. it's totally possible that they have different launch procedure for surface vs. sub-surface launch. for a surface launch (or a launch when you ship is being levitated by an alien device) the aircraft are clamped down, bring there engines to maximum power, then they're released and shoot strait up (sort of like how Russian aircraft carriers launch aircraft) under water it's not so simple, there are huge problems with trying to launch a rocket under water. first you need a rocket that will run underwater (typically solid fueled rather than liquid), then you need to keep water out of everything, and finally the amount of drag water exerts on objects is 1000 times that of air, so it will take a massive amount of fuel to get you clear of the water ( hence why most missiles either are gas launched, or have an extra drop off stage just to get them clear of the water). now I say rocket because that's probably what the engines are acting like. you'll notice that whenever the intakes are closed, the exhaust plume from the engine always looks like it's in in a/b mode. considering these are tuned and modified turbine engines, it's possible one of the modifications is that the engine can function as a liquid fueled rocket, and what we're seeing is the rocket exhaust. (if a liquid fueled rocket motor can get a trident missile airborn, it can power the SV-51 for the 5~10 seconds before it switches to conventional jet power) also, we don't see the main engines of the VF-0 running under water during episode 3, the main engines appear to be off, and only the backpack thrusters are running. now, we don't see the intakes with enough detail to say if they opened back up or not (if they stayed closed the engines were off, if they were open, they could be using the compression section as an impeller running off internal battery).
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sad is a nice way of putting it. I was going to go with creepy.
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why do they need to surface for oxygen? and why are they using oxygen for launch anyways? they probably launch the aircraft ICBM style (i.e. shoot the plane up in a bubble of gas, then light the engines after it's clear of the surface. and the gas used to launch the valks is going to be something inert like CO2 or Nitrogen, (CO2 make sence as they could collect the CO2 filtered out by the ships scrubbers.) if they did need to use oxygen to launch the valks they wouldn't have to surface to replenish it, sub's produce oxygen through electrolysis which is why they only need to surface to pick up food. what I was saying from the start, they shoot them up with compressed gas.
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Official Bandai 1/60 Scale DX Toy Thread Ver.2
anime52k8 replied to Graham's topic in Hall Of The Super Topics
but this is bandai were talking about, the idea that they would release a product then not release the same product again bundled with something new is ludicrous -
2012 - The end is coming........again!
anime52k8 replied to taksraven's topic in Anime or Science Fiction
HAHAHAHAHA!!!!!! yes it was the year 2012, specifically December 20, 2012 is going to be the the last day of B'ak'tun 13. at which point the mayan long count date 12.19.19.17.19 roles over to 13.0.0.0.0 and b'ak'tun 14 starts. (the long count calander is a little odd, as it works in base-20, except for the second set of numbers from the end, which is base-18, first set on the right is days, then winal's wich are like months, then tun's which are years.) there are predictions made by the Maya after 2012, in fact they have predictions all the way up to the late 4700's. the year 2012 is mostly significant just in the Popol Vuh, which contains a creation myth in which the world was created 3 times unsuccessfully before the world we live in was created, and each previous world ended on 12.19.19.17.19 i.e. December 20, 2012. and in the myth, the previous worlds were ended because the creator gods weren't able to create humans successfully. things finaly worked on the forth try, (our world) so our world won't tend. So now you know. no they didn't. the Pyramids were built by parasitic aliens who were using them as landing platforms for there space ships. -
on most SSBN type subs the missile compartments constitutes about 1/4 to 1/3 of the length of the boat (US subs carry more ICBM's, but Russian subs carry torpedoes and cruse missiles as well as ICBMs). the missile's also take up the entire height of the interior of the sub. looking at the official drawings of the of the auerstadt, it looks like the fighter hangers take up more than half the length of the sub (quite a lot of space considering the how big the auerstadt is). however, based on how tall the sub is vertically, it looks like there may be room for compartments underneath the hanger area, (unlike a modern ballistic missile sub, which has missile tubes running all the way from top to bottom.)
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technically there were no design changes because there wasn't anything wrong with the design. apparently the shoulder thing was a result of them being incorrectly assembled, but Yamato's slave drivers yelled at their Chinese sweat shop workers and now things are all better.
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a big part of the problem is also how screwed up the Japanese retail industry is. maybe it's not this way for yamato products, but for most things sold in japan the item ends up going through multiple wholesalers and resellers. rather than just 1 party or less between the manufacturer and retailer, there may be 3-5 parties involved, all of whom take a percentage of the final retail price. this reduces the percentage that each party takes in, and as a result the prices of everything gets driven up.