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Everything posted by anime52k8
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2012 - The end is coming........again!
anime52k8 replied to taksraven's topic in Anime or Science Fiction
so, Day after tomorrow with even more agenda to it? sounds like crap, pass. -
except I highly doubt that it would be unfeasible/more trouble than it's worth to retrieve fighters on a sub that's large enough and advanced enough to be able to sub-surface launch a dozen aircraft. the auerstadt is in the 300 meter long ballpark, and only has to support 12 aircraft. for some perspective it's about the same size as the Russian Admiral Kuznetzov, but the kuznetzov supports some 40+ aircraft (12 Su-33's, which are about as large as a SV-51, and the rest are helicopters). you've got more than enough room to handle maintenance and refueling for that many fighters.
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I didn't even realize the red dot was a light, I always just assumed it was just a red dot.
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you could have just posted a link... inquiring minds want to know!
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all I'm going to say is that I like the fact that this threads poll lets you vote for yes AND no.
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the FEAB's the SV-51 used were fairly massive weapons. they were something like twice the length and twice the width of the 51's standard fuel tanks. (in fact I think it's about the same size as the fold booster for the YF-19/YF-21) a more accurate description would be like the micro missile pods with the tips replaced with a set of massive braking flaps, but twice as long and twice as wide. if you wanted to build one, I would think you'd want to start with something much bigger than the SV-51's drop tanks (some 1/48th USG 600 gallon fuel tanks maybe?)
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really, I wouldn't recamend any of the kits you listed to a novice builder, though you're definition of novice vs. mine could be quite different. Hase Valk kit's are traditional style models (i.e. single color plastic, you have to glue paint and decal everything). and hase kit's in general, while nice, are a bit expensive to start out on if you've haven't build models like that before. bandai snap kits are much simpilar to do a basic build on (snap kit so no glue, colored plastic so no painting, and stickers instead of waterslide decals). haveing looked over the new VF-25 kit though. they're pritty complex in terms of number of parts. If you've never built a gundam kit before get a couple newer ones and try building them first just to get a feel for bandai instructions and bandai model construction. It really comes down to you're personal level of experiance and what you feel comfortable with. of you're choises though, I'd recamend the ozma for the bandai's and any hase kit.
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The Xbox 360 Thread Pro Edition
anime52k8 replied to Apollo Leader's topic in Anime or Science Fiction
still, I went and played a few rounds of CoD4 after about 2 weeks strait of WaW, and tried to use my red dot equiped M60. I've never had trouble with recoil management before, but after getting used to using the WaW MG's I couldn't hit poo... anyway's yeah, I like courtyard, also cliffside. right now I'm using every gun, trying to finish as many challenges as I can (it sucks the expert challenges don't get you anthing anymore.) My Gamertag's BedivereXIV -
just because it can be launched from under water doesn't mean it can manuver under water like a submarine. for all we know it launchs like a trident missile, as in they close all the intakes, pressurise the interior to keep water out, then shoot it to the surface in a giant bubble of steam. then once its out of the water the motor fires. you can't leave a sub launched missile under water for very long. when they're launched they try to get them out of the water as soon as possible, and protect them as long as they can. we don't know if the engines on an SV-51 will even work under water, nor do we know if they're supposed to even if they can. only the backpack thrusters on the VF-0 were clearly shown to work underwater, and even then it could be extremely detramental to the valk, and not something you wan't to do reguarly.
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other than the Fact that the Model in the anime looks like the -29A (the intake slats over the LERX's indicates that it is), I don't think anything official has ever been said that they were in fact A models. and the canard equipped one's don't equate to any real model so there capabilities are purely speculative. it's possible that the Canard equipped ones are carrier capable models, which were launched by another Anti-UN carrier (submersible or conventional) somewhere, or they could have been launched from the Auerstadt as well. as for the Migs we see in the earlier episodes, perhaps the fact that they were animated as Mig-29A's was just an animation error/oversight on the part of the production staff, and what we're seeing are really supposed to be carrier capable Mig-29K's, again launched from a second anti-UN carrier or the Auerstadt.
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OR the sub could deploy SV-51's from under water near the enemy force, then while the SV-51's are engaging targets, the sub egresses to a safe location away from the enemy, then once the SV-51's are finished with there operation they brake off and meet up with the sub at which point they are recovered by the sub. any ship is going to be a big fat target while it's recovering aircraft, weather it be a submarine or a conventional carrier. and having a conventional carrier involved along with the sub just puts more men and material at risk. a conventional carrier even at long distance is even more vulnerable because it's on the surface ALL THE TIME. much more time for it to be spotted, and once it's spotted there's no real way to get away (it's kind of hard to loose a 40,000 tone ship on the surface). and then, once you get the jets on the surface carrier, how does it get back to the submarine? the sub is still going to need to surface, meet up with the surface carrier, and then spend a long period of time transferring aircraft. that of course assumes that the SV-51 can even operate safely underwater. Just because the Shin did it once doesn't mean that's how it's supposed to be used. and considering how radically different the SV-51 is from the VF-0 there's no guaranty that the SV-51 has the same capability as the VF-0 in this area.
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so apparently the Defender is a cold-cast model...
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at cent: I kind of get the feeling that (at least around here) a lot of people buy multiples of the same toy just to display in each mode anyways. and a lot of us buy the same type of fighter multiple times just to get different color schemes. perhaps you wouldn't be interested in getting the two similar valks in a similar scale, but for a lot of people having them in a similar scale wouldn't be a problem, and may just be a selling point. I just don't see how it would make the transforming toy "obsolete." the Transforming toy gives you PT, and the ability to have a toy that actually transforms and show how the thing works in real life 3D, and the fixed mode toy gives you a really beautiful representation of one mode that doesn't compromise or sacrifice anything, I'd see them complementing each other rather than making one or the other less desirable.
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the next release is probebly going to be vanilla Michel (no armor) then they'll start coming out with the super versions. (I say that because they've shown only the alto with super parts, Michel's valk has always been shown plain) this is just speculation but I don't think they'll be coming out with stand alone super/armor parts. form what they've shown. you'll either end up building the kit's plain or with the super/armor parts and changing would require disassembling the kit.
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well there is a games workshop near by so that's good. I guess I can sacrafice a little dignity to finish these kits right.
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Official Bandai 1/60 Scale DX Toy Thread Ver.2
anime52k8 replied to Graham's topic in Hall Of The Super Topics
everywhere I've checked still has a December release, which usually means last of the month. I know that the Japanese don't have the whole holiday shopping season, but why do they have to release everything at the very last day of the month? -
I little late but I must ask, what exactly kind of ink did you use? as in like type and brand and what not.
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The Xbox 360 Thread Pro Edition
anime52k8 replied to Apollo Leader's topic in Anime or Science Fiction
Makin? a sniper Map? Makin's about as much of a sniper map as Vacant was. the vehicle maps suck because the 2~3 guys who get control of the tanks end up dominating the whole round because the damn tanks are impossible to kill. roundhouse isn't bad since it actually has some form of high ground (unlike downfall which just sucks all around) but the presence of tank's just ruin it.) I liked sniping in CoD4 (ACOG M40A3 and a 1911 pistol, best combo ever) you just cant get that kind of awesome now. the flamethrower sucks, especially on maps like dome where you can't realistically be far enough away to avoid getting hit. they are funny as hell though when you see retards running around with them in hardcore modes. playing CoD4 and WaW back to back, it seems like the reason the WWII guns are more accurate with iron sights is because they've got no recoil or muzzle flash in this game. also, the glitch on castle is a spot on the map near the stream where you can get underneath the map and shoot people through the ground. -
well first I'd rather they not make Gerwalk only toys (I don't even like Gerwalk mode on anything but the VF-1 anyways) I don't see it as being redundant at all, or at least no more redundant that 1/72 hase kits. a fighter only could be much more anime accurate and free from any of the compromises required to make them transformable. and paying a more realistic $50 for a 1/72 fighter is still a lot more reasonable than paying 200 for a transformable toy and then leaving it in fighter mode anyways (and as i mentioned, the fighter only figure would look nicer since it doesn't have to make sacrifices for transformation) also, like I said earlier, some valks I just want as fighters only. for instance I find the VF-4 to have a rather unattractive batriod mode, and I'd rather have a fighter only version that's tighter and better looking than any transforming figure since I'd end up leaving it in fighter mode anyways.
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I would say it's a bit superfluous, considering you could do the same thing in GERWALK mode which I would think would be a more stable platform anyways.
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The Disgruntled Anime Fan: The Robotech Macross Mystery
anime52k8 replied to Einherjar's topic in Anime or Science Fiction
what are you talking about? everyone and their mother knows that Carl Macek's visionary adaptation of McKinney's was quashed by the Japanese so that they could steal his original work on the project so they could make the abortion they call Macross II. Just like they killed the Robotech movie, then stole the original animation to make megazone 25 or whatever the heck it was called. -
there's no such thing as needless violence, violence is alway's needed. go mindless violence!
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The Xbox 360 Thread Pro Edition
anime52k8 replied to Apollo Leader's topic in Anime or Science Fiction
yeah, tank's blow in WaW (I've been playing almost non-stop for the last week, sadly I'm only up to level 42). It would be nice if they dropped the health on tank's, and fixed the f**king glitch on Castle (seriously, that glitch ruins what's otherwise one of the best maps in the game). also there is a distinct lack of love for snipers. getting the 25 bolt action kills needed for scopes is excruciating. and once you get a scoped rifle available, there are no good sniping maps like bloc or creek. Here's to hoping there will be a map pack in the near future. -
Yamato 1/60 VF-11b under development
anime52k8 replied to Shaggydog's topic in Hall Of The Super Topics
I thought the price of the VF-11b was going to be 18,800 yen retail? that would make it less than the YF-21 (which is like 22,000 yen) which makes sence since the 11b's going to be smaller. (of course with how screwed up the exchange rate is right now, the difference between a YF-21 then and a VF-11 now might not be much)