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briscojr84

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Posts posted by briscojr84

  1. Thanks for the correction on the VT-1C wasn't sure about that at the time of posting.

    I have yet to see any definitive proof that more than one City ship was assigned to a fleet.

    With the exception of the brief animation clip of a score of them in orbit, all indications are that each fleet gets 1 City & 1 Battle class ship.

    The Mac 5 & 7 fleets which were prominently featured in the Mac 7 show supports this. In no other production is another fleet featured with 2 City class ships.

    Keep in mind that the City ship carried a million colonists each (now whether that is actual residents of the City ship or a total fleet population, I am not sure)...

    Well Itano probably is responsible for the battroid and destroid sequences, but the variable dog fights were Kawamori.

    NM5 Fleet Landing On Rax [sp].

    post-401-1187662909_thumb.jpg

  2. Well the colony ships do look cool and much more plausible than the fanciful City 7 (loved the design, but it did seem like it took anime magic to build it). Although the screenshot could be similar to the Mac 7 shot where it showed all the City class colony ships in Earth orbit, eventhough only 1 was assigned to a colony fleet.

    Sketchly makes a plausible point in that the civilian populations could be separated into several ships to avoid the "all your eggs in one basket" situation the City 5 civilians faced.

    The variable fighter could simply be a civilian owned craft similar to what was established in the Mac 7 shows. Millia was able to keep her VF-1 and we know that the VF-1C were in production for a time. So who is to say that there weren't VF-5000-C's built for that same purpose? Cutting edge military hardware would be reserved for the military and older tech would be sold to colony worlds, but obsolete designs and technologies would be available to civilian factories like we see today.

    I would be surprised if the line fighter of 2070 would be a throw back to an obsolete design when the cutting edge of tech of technology 23 years earlier was the VF-19 & VF-22!

    Although, I do find it amusing that the idol is yet again a girl in some measure of Chinese heritage (Minmei Lin, Shery Li(?))....

    Actually from this account, (I used a translation program, so I am not sure), but it appears as though Kawamori himself introduced the preview clip.

    http://dante.moe-nifty.com/ota/2007/08/25m...eets__875a.html

    Actually some fleets did have more than 1 City Section, and it's VT-1C.

  3. Ooops! I made a mistake. Survivors were 750-to-one million.

    Still, I suppose at least a couple million total humans surviving is not unreasonable. There's roughly 60-100 thousand people just on the Macross (depending upon personnel levels) not included in the count. There was the UNS fleet of six ARMD vessels and 125 Oberths ships (plus squadrons and support personnel) not in the count. Then you have all the Zentradi in the 100 ships and all the defected Zentradi from the Factory Satellite. So I think there's quite few.

    Plus however many were at the Moon Base Shipyard working on the SDF-02.

  4. Hey guys does anybody know what the breakdown for a crew on say the USS Enterprise [uS Navy Not Star Trek] is, such as # of engineers, deck crew, cooks, sensor operators ETC.

    I need to figure this out for a game I'm running and can't find it anywhere.

    Thanks.

  5. This really doesn't have to do with the web site but I couldn't think of place else, does any body know the actual break down of personnel on a ship say like the Enterprise [uS Navy Ship Not Star Trek], such as how many engineering crew, deck crew, mechanics, cooks, sensor operators, etc. that are on board.

  6. That has become the question, were the fighters adapted / converted or built from scratch...?

    Most likely built from scratch, it's easier to cannibalize parts you want and melt down the rest to build new stuff than convert the old.

    Plus the fact that they built all new ships, and weapons.

  7. Are the "Fz" series of fighter shown in SK design works and featured in Mac 7 Zentreadi specific variable fighters?

    I was curious as to their origins, since we know that the fighters were deployed with the Megaroad 13 fleet, however the "VF" series of fighters went down a different development path.

    I understand that a Fz fighter was featured in VF-X (IIRC) but no where else in the universe...

    If you are talking about the ones from Macross 7 there is the Fz-109, Az-130, and FBz-99, all of which are shown in the SK Macross design works in detail, and in either two or three forms at about thumbnail size in his other Design Works book.

    These fighters were actually designed and built by the Varauta not the M13 colony, they were mainly based off of a couple of other VF/VA's. Fz-109-VF-14, Az-130-VA-14, and the FBz-99-VAB-2D.

    The Fighter shown in VF-X is the EVA/Variable Device. It was built by the Zentraedi after they stole the VF-11 Prototype.

  8. Cuz then there will be no manipulators to punch Zentran ass with or to rescue maidens from a city closing in on itself. :p

    Let's not forget about getting dressed, so that you can "blend in" with the crowd.

    One other thing that the Battle Carriers may be good for is construction, they've already shown that there are VF construction mecha, why not unarmed versions of the Battle Carrier to work on larger projects, such as space stations and such.

  9. It's always a good recommendation for a movie when you have to read a set of comic books first to set the stage.

    The gigantic breasts (even on the Regiss!) were annoyingly outlandish, as were the hyperly ripped physiques of everyone, including the dog. The Haydonites are just begging for some acting lessons from someone who can deliver lines like "All in due course" and "All is has been foreseen" without sounding like Thulsa Doom's more sinister big brother. The CG Alphas looked like plastic toys (Macross Zero anyone?). Ariel flits about like Dark Phoenix. Plus I had no idea what characters Mark Hamill played not that I care.

    Oh, yeah, it's a winner in anyone's book.

    Hammill was the voice for one of the haydonites and the commander of Wolf squadron.

  10. Didn't they say it would take too much protoculture to move them, not launch them? When the statment was made about the protoculture, Captain Grant was talking to the General about the Neutron S missles being flawed, and the General said that the ones they had were destroyed, the rest were at Liberty station and would cost too much protoculture to get. I took that to mean that sending a ship to go get them would cost too much protoculture, especally since they were not needed at the moment.

    That wouldn't make much sense either, we continually see the Icarus and Ark Angel fold multiple times, lord only knows how much stress that put on the vessels.

  11. I'd agree with all those complaints. It really does feel like it straight-on continues the story, as if it were simply the next episode in the show. That's the problem with the story: it's basically an extended tv episode and thus simply doesn't have enough plot to stand on it's own as a movie. I don't know if there's any way around having the plot extend from the last episode of the show though, since the events in the last episode are a bit too important to skip ahead.

    And I will also agree with the statements that despite the problems with this, it wasn't nearly as bad as was expecting, or as bad as it could have been. It was certainly better than G Saviour. :D I think people around here are being a bit harsher on it due to the whole Macross/HG issue, especially in regards to the "American = not-anime" thing, but they do need to realize that if they want to be successful, they need to make their work actually good, not passable in some areas and terrible in others.

    I actually watched this again before I returned it to netflix, and I wanted to say that a couple of the plot hole complaints mentioned earlier (like why they needed to blow up the station, etc) actually did have explanations though they could have been (and were) easily missed. With the aformentioned missiles, General Reinhardt had a single line mentioning that it would take too much Protoculture to launch them, and with the Invid taking it all it's not something they can waste. It's literally a single sentence in the middle of another conversation, which is why I missed it the first time. But it's still not good when it takes repeated viewings and carefully paying attention in order to figure out why the characters are doing some of the things they do. The cgi is still just as bad the second time around as the first. :p

    I caught what Reinhardt said, which makes absolutely no sense at all, the engines may be powered by PC but it's not like an alpha where you have to swap out canisters plus the fact that the engines would most likely still use some sort of reaction mass too keep them burning in space. Unfortunately once again the people who made Robotech were showing their ignorance when comes to technology. That and the fact that you just don't blow up something as strategically important as a major shipyard, repair depot, restocking facility, just to wax a single enemy fleet.

  12. Yeah, they mention Maia's last name once or twice. And the thing that was bugging me about that was between Robotech and Macross as well, every subsequent release seems to feature a new and different Sterling/Jenius child. I'm just wondering where Maia came from if the SDF-3 has supposedly been missing the whole time.

    As for the station being destroyed, my gripe with it was I think I missed the plot point where they explained why they needed to blow it up, as opposed to, like, launching the missiles or something. And again with how much they stressed how important the flaw in the missiles was, it wasn't brought up once after the first missiles were dealt with. And I don't recall if they mentioned where Liberty station was located, but I think it was still located in the Solar system. If so, and the missiles do go and create black holes, then detonating them there is still dangerous anyway.

    The betas were annoying since they weren't shown to be seperate mecha once, and were instead nothing more than alpha FAST packs. And again, they are seperate mecha so the false tension in multiple points with damaged ones is really weak.

    Actually even in New Gen/MOSPEADA most of the time the Beta was unpiloted, heck watch the first episode where Scott jettisons his Beta unit.

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