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Knight26

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Everything posted by Knight26

  1. I loved those things as a kid, grew up on them, had them all on Beta, I saw them a couple years ago on VHS, in an orange box, picked up a used copy. They didn't have the whole of any series though, and I don't think they released the rest, not enough demand. Not sure where else you can look.
  2. Very Nice Enterprise, what material does your friend's CNC router use? And how much would he charge to make other models, just curious.
  3. Tonight's progress, added the secondary bridges on the underside, will show those later. Also added the standard model GF heavy turrets, around 50 or so of them total. Will add the smaller anti-fighter defense turrets later. After that will be adding the little details, antennae, radar domes, etc... and then attach all the textures. Any other ideas of what needs to be added? Well this progress shot shows it with its little brother, the Yamagata class cruisers, usually it would travel with four to six of these things, plus corvettes, all made in Yamato Shipyards. Let me know what you think.
  4. To give you an idea of how it has progressed and changed, here is what it originally looked like on monday. And Exo, what are you talking about, I love all my designs, true some are not as pretty, but they are warships remember. Just messing with your bud, I admit my designs have come a long way and some need redesigns, but some will just continue to be refined, like the Wolfsbane, man I love that ship. It's one of my first designs, not sure if I ever posted a pic of her, will have to do so. Anyway here is how this battleship started life, horrible isn't it?
  5. Ok, now to the Macross inspired portion, the Buster-Razer Turret. I know its not the most accurately modeled Zentraedi laser, but it is inspired by it. Considering the lousy thumbnail I worked from it didn't come out too bad, especially for an inspired work. Anyway the beam emitter has a 51 foot bore to it, big yes I know, but this is an anti-capital weapon, one of the few that is turreted in my books. For a sense of scale I put a little block figure in there of a 6 foot tall man, the little blue guy. To say this is a big gun would be an understatement. To imagine the destructive potential of these weapons, a single blast will destroy (obliterate) any corvette sized vessel (~500' long), leaving only scattered particles behind. Larger craft might be able to sustain a couple hits if their shields and armor are strong enough, but a good solid hit will take down even a large carrier. What is a big deal about these Buster-Razers is that they are turreted, and only the Yamato Shipyards ships fit them. All other Razer cannons are keel mounted so the whole ship has to be brought to bear on a target in order to engage with them. Razers, even Buster-Razers have a very long recycle time however due to the power requirements and need to dissipate the heat and back feed energy generated. Buster-Razers are tunable though so they can fire multiple lowered powered blasts, and have a seconday beam function, but that requires swapping out internal components and is time consuming, not something done during combat usually. Well let me know what you think, as the design progress' I'll throw up more shots. The finished product should really kick, this thing is already way beyond where I started monday, man that version sucked.
  6. Ok, far away shot showing the underside. All those engines and weapons have some hungry power requirements so this beast has five power cores. The area right behind the power cores is another thermal radiating array, those cores generate a lot of waste heat but the cooling system is very efficient so the ship does not have as large a thermal signature as others her size. The thermal array also takes away space for two more buster-razers, but defensive turrets will go in the area to defend it. It may be an achillies heal, but its a protected one. As I said the ship is as of now unnamed, I am looking for a japanesse name for it, any suggestions, for some reason right now I am stuck on AKira character names, probably because the other Yamato ship was the Yamagata. Right now I am thinking either the Akira, Tetsuo, or Kaneda class. I am open to suggestions though. Oh, the ship comes in at a little over 5000 feet in length, not quite a mile long, big by real world and my standards, like I said this battleship is a behemoth.
  7. Second shot, please excuse the poor pic quality, R14 sucks hard. ANyway this one shows the the aft starboard quarter. Notice the engine arrangement, this beast ain't slow. Large central engine with six secondaries, four of which have reverse thrusters. The vains are a cooling and thermal radiation system. ANd don't think getting behind this thing makes a capital ships safe, two more buster-razers back there, plus smaller more conventional weapons once I mount them.
  8. I decided since this is not a Macross CG item, though elements are macross inspired, I would start a new thread for all non-macross CG here, good idea huh? ANyway, this a new Battleship design I have been working on from my books, it is as yet unnamed, but is another product of my Yamato Shipyards, which produced the Yamagata class Battlecruiser. I will post a render of the two ships together later. I ahve been working on this at work, so please excuse the poor renders, have to use ACAD R14 at work right now, ugh. Anyway the ship is far from completed, still need to equip the rest of the armaments, add more details, secondary bridges, etc... As with all my Yamato shipyards ship I will borrow design elements from Space Battelship Yamato Designs, while still staying true to my own style. THe main anti-capital ship aramanets on this bad boy are Macross inspired though, the 18 Razer-Buster turrets that cover the hull are the only armaments I have it currently equipped with. Let me know what you think. First pic: FOrward starboard quarter, eight Buster-Razor Cannons are visible here on the upper forward bow, eight more are beneath. The circular area behind them is where the ship can dock anything up to a corvette class vessel, there is one on the underside as well. Fighter launch and landing bays flank the main hull with the large launch and recovery bays partially covered for protection. Behind the corvette dock is the main observation dome, several decks high it suits a variety of functions. Aft of that is the main bridge structure, I'm liking the Yamato SHipyards seprentine Towers myself. Aft of that are two more Buster-Razer Turrets, and then of course the engines.
  9. Nice work, very impressive transformation, and a cool redo of prime.
  10. Those FSW birds are probably some kind of early version of the Ghost, interesting.
  11. For me my two favorites that are currently flying combat birds are: A-10 (best tank killing aircraft ever concieved by man) Su-47 (slap on TVEs and even better, I love FSU and rugged super manueverable fighters, that plane could spank the F-22 anyday, and this weekend should prove that.)
  12. That's funny, John Carpenter rocks.
  13. Interesting, seems a bad place to store missiles though, if the seals go bad you're seriously hosed if you are the pilot. Seems like the better place to put them would be the legs. But hey, it's the Zentran, and we know they don't but a whole lot of stock in their pilots.
  14. The Defense grid make a lot of sense. The reason we see so much desert area is becuase the attack by the Zentraedi probably ripped away multiple layers of topsoil, leaving most of the planet desert. We see evidence that the rainforests grew back in record time. Infact areas around crashed zentraedi ships and mecha are shown to have recovered first, possibly due to radiation or the techno-organic nature of the zentran ships. The reason most area is still desert though is that it takes generations for topsoil to replenish itself. UN Spacy is probably trying to slowly reforest the planet, rebuilding the topsoil, but its a slow process. So, if you are trying to save a near death planet, of course you will protect it with dang near everything you've got, espcially while it is on the brink of returning to life. Well that's my too cents. And yes particle and beam weapons are really convetional weapons in that they do not use a nuclear detonation as their primary reaction. Though nuclear reactions may occur at the impact sight, so low level readiation is also a likely hazard in some areas.
  15. Nice work man, the soft loght pics look much better, again great work.
  16. Holy Shreg, they cost that much, sheesh. For maybe half that I would go for it.
  17. Hey Super O when you get your copy let me know, like to try it before I decide to sink money into a modded PS2, or steal my cousins' and mod it.
  18. Those bookends rock, I'm thinking I might get those and rearrange my shelves to stow my macross DVDs between them.
  19. Anybody know for certain if it will import AutoCAD models? If so I might get it.
  20. "From the Halls of Monezuma to the SHores of Tripoli..." Damn I like that piece makes the Marine in me get up and salute.
  21. Knight26

    1:60 GBP-1 !?

    ten pages, wow, man I've been neglecting. ANyway the GBP looks sweet will definitely get one. *looks around* surprised Graham hasn't commented on this yet, hmmm, conspiracy I say.
  22. hmm... a low vis veritech, wonder where they got that idea. Though I have to admit that the color scheme isn't bad.
  23. Totally sweet, I wonder if it will be a retelling with a whole new storyline, an animated version of the whole manga run, which would be sweet, or a continuation of the animated storyline. Personnally I hope for an animated version of the original manga.
  24. Definitely need to make some more using hasagawas and the 1:48.
  25. On the ones I have seen in your list: Last Exile: I agree, normally I am not into steam punk but is really good, highly recommended. Ninja Scroll (series): Not as bad as I thought it was going to be, shows some promise. Stand Alone Complex: Only seen the first few but I like it, cvould do with less fan service though. I think it is much truer to the Manga then the movie was.
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