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Everything posted by mikeszekely
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Spoken like a true console lover. PC > Consoles Spoken like a true PC fanatic. I like my PC. I'm having fun downloading fan-made modules for Neverwinter Nights and playing those. But for the most part, I'd rather play on the 27" (soon to be 54" widescreen) TV with the home theater, so I went with the Xbox version. Yeah, the missions do repeat, yes, the game is monotonous... but there's something to be said for mindlessly slaughtering hordes of enemies. I mean, it worked for Dynasty Warriors.
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I like the regular Storm Trooper. I'm more evil empire than righteous rebel anyway. Is anyone actually going to bother to play as the Republic or Seperatists? Oh, and is anyone playing this on Xbox Live? I will be, my gamertag's PharaohMan.
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Three words, guys: Star Wars Battlefront. I am so being a Storm Trooper.
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Except that 90% of the PS2's online games require broadband anyway, and even though I have a network adaptor, the only game I'd consider playing online with a PS2 is Champions of Norrath.
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I got Xbox Live over the summer, after I they finally rewired my building and I got cable internet. I'd considered asking then, but there weren't a lot of Live games I was interested in. This fall, though, there's going to be a ton of Live enabled games I'm going to be playing, so I figured now's the time to see who else on the boards is on Live. My gamertag is PharaohMan (all the other good Megaman names were taken), and I'm mostly in for the fighters (DoA Ultimate, MK Deception, and SNK vs Capcom Chaos), but I'll also be doing Tiger Woods PGA Tour 2005, Halo 2, and the entire ESPN 2K5 lineup.
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I'll double check that price tonight for you, but for me personally, it doesn't matter how cool it is, there's just no way I can afford it.
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Dave, I was one of the first people to get that magazine. I tried to start a new topic, but the mods deleted it on the grounds that a demo is not worth of having it's own topic (and yet there's a three page topic on the Battlefront demo ). One thing I've noticed about the demo is that you can still kill enemy fighters by flying real slow toward them while they fly straight at you, and fire off two missiles just as soon as they're in range. IMHO, Ace Combat 5 feels a lot like AC4 in terms of HUD, control, graphics, and sound, but AC5 seems much more intense. It used to be you'd have to shoot down a handful of transports guarded by a handful of fighters, but (in the demo at least) it seemed like there was just a few more transports, but a buttload more enemy fighters who are about twice as aggressive as the enemies in AC4. Less than a month away now... Oh, FYI, in our sytem at Gamestop, we have a listing for a $99.99 version of Ace Combat 5 that includes a flight stick. Wonder what that's all about...? Well, I'm too poor with all the other games coming out, and I'm pretty comfy with the PS2's controller, so I'm passing on it... but if anyone else knows anything or plans on getting the lfight stick, tell us about it.
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Think "Navy". Get it? The "y" at the end? http://www.anime.net/macross/story/encyclo...pacy/index.html No. There are other branches of the UN Armed Forces. Noted are: UNS - UN Spacy (Space Navy, get it now????) UNAF - UN Air Force UNN - UN Navy UNSAF- UN Space Air Force UNSM- UN Space Marines http://www.anime.net/macross/story/glossary/index.html Space Navy.... is not correct Space Forces... The U. N. Spacy does not use Navy ranks. Only the U. N. Navy does. The Spacy uses Air Force/Army ranks. So Space Army or simply Space Forces might be more correct. Studio Nue itself has not stated that the Spacy of "United Nations Spacy" specifically stands for "Space Force" or "Space Army." To claim otherwise is made-up speculation. The Japanese term for Spacy is "uchuugun." The same "-gun" is used for the Japanese term for navy ("kaigun"), army ("rikugun"), and air force ("kuugun"). Spacy uses the rough equivalent of World-War-II-era Imperial Japanese Army and modern United States Air Force/Army ranks for its ranks, but it also follows naval traditions for its overall hierarchy (fleets) and positions (CAG, ship captains). http://www.anime.net/macross/story/encyclo..._nations_spacy/ To go along with Egan here, you don't have to borrow a Y from the end of army or navy to get spacy... you just have to think about why army or navy might have a y at the end. Army = Armed Forces Navy = Naval Forces Spacy = Space Forces
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No, you're not the only one who doesn't like Amano's work. I personally can't stand it. It's extremely sketchy all the time... and while you could argue his methold of half-assed drawing is "artistic," I could easily argue that mowing half the lawn is equally artistic. I think it's just that much worse that it became the art style associated with Final Fantasy... now you have a ridiculous number of "otaku" who think that Square Enix is the greatest developer ever just because they have Final Fantasy... nevermind that they have precious little else, and outside of a few key series, most of their stuff actually blows.
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I have no idea how the X tv series or manga were, but it was a HORRIBLE movie. I remember once scene, the screen goes dark, and I'm thinking, "that was lame, but at least it's over..." Then the movie continues, and I was physically ill at the thought that the powers that be were allowing the movie to continue. Well, outside of Gundam and Macross, I'm not actually a huge "anime" fan. (Actually, I'm kinda against the idea of being a fan of anime in general. I can imagine that there are a bunch of people in Japan dressing like Bull from Night Court or Urkel, calling themselves fanatics (in their non-native English language, just like how "Otaku" feel the need to throw around what little Japanese they've gleaned from anime as if they were either experts in Japanese or as if Japanese is a normal part of English conversation), or going to big conventions because they're fans of "Americom," that is, American Sitcoms. Anyway, just like American sitcoms, I try to take Japanese shows on an individual basis. All that said, I liked Escaflowne and Marmalade Boy a lot, and I recently watched a show called "Midori no Hibi," which translates to something like "Midori's Days." It was a cute, if odd, show.
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Norton... Norton is a system hog that acts as if it were your computer's administrator instead of you. And yet people are still convinced that it's better. Reguardless of your antivirus, always keep it updated. And antivirus isn't always enough. I reccomend some kind of spyware/malware/adware remover as well (which you should also keep updated), and if you're broadband, a firewall. That said, sometimes you get junk on your computer, like VX2, that's really damn hard to get rid of. You can check with companies like Symantec to see if they have tools you can use to get rid of certain nuisances (often reguardless of whether or not you use their software). But, sometimes you just have to reformat (or System Recover, for XP users). It pays to back things up.
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January... sweet. I think the deluge dries up by then.
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What's the problem with using runways in the show? The Macross itself was only supposed to have a limited number of fighters, if any, and it was intended that two smaller carriers remained permanently docked to the Macross. The fighters would be stored and launched from those carriers. Iin DYRL, the Macross was fitted with the ARMD carriers for space, but in the show, the Macross wound up getting two sea-going carriers as a substitute. Seems reasonable that they'd just use the facilites as they are. I mean, just because a Valkyrie doesn't need a runway in space doesn't mean it couldn't use them, either.
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Definately not a bad thing. The graphics are disapointing though, they look very bland and colorless. I don't know, yeah, the sky on the atmosphere levels looks kind of gray, and space is... well, space... but the mecha themselves are looking suprisingly detailed and very smooth, with little to no aliasing... pretty impressive for the PS2. When's this game coming out? I think I just might import the thing... well, if I have any extra money with horde of games to be released domestically...
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Alien signal detected&covered up in the same day?
mikeszekely replied to McKlown's topic in Anime or Science Fiction
What, you mean the same effort that includes Duke Nukem 3D? (Check out rumor #3.) -
No, that looks about right. Xbox-es are huge, and apparently bulletproof. Still, I'd like to see that big diggy buzzsaw thing and that Xbox go at it, like a Godzilla movie.
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Holy cow, man! Screw Gamestop clerk, I want a job driving that thing!
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greetings, and a request for intelligent aid...
mikeszekely replied to lutesla's topic in Movies and TV Series
I hate to get involved... but here's some points you might what to make to that uppity Mikael Yrin fellow... First, I'm pretty sure that a Valkyrie CAN fire missiles in Battroid mode. The VF-19's in Macross 7 do it on a regular basis. They only don't let you do it in the videogames for purposes of balance between the modes. Second, while I'm inclined to agree that beam weapons like the Gundam or Gelgoog's beam rifle are likely to be more effective than a VF-1's gunpod, the gunpod shouldn't be dismissed out of hand, either, as it's likely to be on par with the the rifles used by the Zaku or the RX-78[G]. And in any case, a VF-1 with a strike pack does indeed have a rather large beam cannon. Third, just because a Saberfish uses pansy missles is no reason to believe that a VF-1 does. In fact, VF-1s can be fitted with ridiculously powerful reaction missles. Fourth, a VF-1 is in no way fragile, nor merely a "suped-up F-14." VFs are not made of steel, but a super-strong material called hypercarbons. Macross Zero also implies that all VFs are fitted with SWAG energy converting armor... that is, armor that uses extra power from the engines to increase the strenght of the armor. For all we know, hypercarbons are just as strong as luna titanium... and another poster in the thread already pointed out that a single VF-1 engine (and they have two) crank out a lot more power than any mobile suits'. Fifth, there is no evidence to support the notion that a standard MS, or even the RX-78, is more maneuverable than a VF-1 in any mode, figher, gerwalk, or battroid. Sixth, just because Minovskies block the standard radar that the EFSF and Zeons were using does not guarantee that it would affect the overtechnology developed CYCLOPS radar systems used by the UN Spacy forces. Valkyries may indeed be able to pick off mobile suits from distances. But I think the most telling thing is the fact that the SDF-1 has proven to be very damage resistant, not to mention armed with a pin-point barrier and a ridiculously large heavy particle gun, while both the Zeon and EFSF ships are constantly bursting like balloons. Several Salamis have even been shown to explode from a little fire from a Zaku machine gun, while the SDF-1 crashed into the earth and remained mostly intact, survived a number or skirmishes with the Zentraedi for several months in space, plowed through a Zentraedi mother ship, and still surived a kamikaze attack from Kamujin. Whatever cases might be made for mobile suits over variable fighters, the SDF-1 vs. any capital ship from Gundam is a no-contest. -
I'm in, although I heard that it plays a little like the Gundam Vs. series. If it doesn't get a US release, I'll import.
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Chou Jikyuu Yousai Macross: Sousei no Aquarion...
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Oh why does it have to come out when all the good videogames are coming? Damn publishers for holding everything until the holidays, leaving me with a long and boring year and poverty for Q4?! I really want that MKII pencil sharpener...
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Feel free to take a look here for Mac II mecha info.
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You don't like Jet Li because you haven't seen two of his better ones... check out High Risk (I think it was released in the US in that red and black series as Meltdown), and Fist of Legend (which was an excellent remake of Bruce's The Chinese Connection).
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I guess the movie pack isn't too bad of a deal, but c'mon... $30 for a DVD? Why is anime so behind the times?
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If that's the case, they should have taken the time to come up with a decent ending. I mean, you hear talk about the "American" need for happy endings in films... let's talk about the Chinese need for tragic endings. Because, let's be honest... if something like Crouching Tiger or Hero happened to real, rational people, things would have been handled much differently. But in the movies, we have characters who could resolve things quite simply, yet make ridiculously irrational choices that take away from the story or ignore the wishes of the characters who were their friends or comrades in the story, just to pin some tragedy on the end. And while it made me scratch my head and say "that was kind of dumb" in Tiger, it actually ruined Hero for me.