SpacePirateNeko Posted January 9, 2015 Share Posted January 9, 2015 Just taking a tally here for some ideas. If you could walk around in a macross environment which one would it be. Yes i am making something but i need to narrow it down. 1. there has to be a good amount of reference on it, like anything there is going to have to be some interpretation and fill in the blank but i want the environment to be as close as i can to the show 2. It has to be somewhat iconic and have the macross touch. Sure a chinese restaurant would look nice..but thats just a restaurant. So something a little more MACROSS 3. though i love all of the macross series ( yes even 7) for this first project i'll keep it to the original, trying to capture one of the thinsg that made you an artist in teh first place now that you have the ability to etc etc 4. and last requirement..although i would love to model the entirety of the sdf 1, that is not gonna happen. i am just one freelance game artist doing this in time between projects. So it has to be reasonable..the deck of the ship is reasonable for instance and is one idea. I have thought about just doing a vf-1 with you locked in cockpit but that seems so constrained..maybe the hanger with a vf-1 in it possibly? This will be done in unreal 4 and be completely PBR, if i do include any characters, slight possibility, they will retain their anime look. Not a big fan on realistic portrayals of anime, especially not the ones i grew up with . So feel free to drop any ideas on what you would liek to see...this week ill just be looking things over and finding an idea, next week i will begin a blockout. Quote Link to comment Share on other sites More sharing options...
CoreyD Posted January 9, 2015 Share Posted January 9, 2015 SDF-1 Bridge? Quote Link to comment Share on other sites More sharing options...
Shawn Posted January 9, 2015 Share Posted January 9, 2015 I like the idea of the hangar where you could walk around some valkyries, but that sounds like a lot of work! Walking around the dyrl city would be pretty cool, like the concert hall or humburger popo. Would leave a little creative license for you to fill in the blanks. I have the 1st dev kit-are you make it for v1 or v2? Quote Link to comment Share on other sites More sharing options...
SpacePirateNeko Posted January 9, 2015 Author Share Posted January 9, 2015 (edited) SDF-1 Bridge? I totally meant bridge when i said deck in the op. It's one of the options im looking into. I do like the idea of the hanger. I'm gonna take a look through perfect memory a little later today and see what i can find on both, as well as some city shots. Edited January 9, 2015 by SpacePirateNeko Quote Link to comment Share on other sites More sharing options...
SpacePirateNeko Posted January 9, 2015 Author Share Posted January 9, 2015 I like the idea of the hangar where you could walk around some valkyries, but that sounds like a lot of work! Walking around the dyrl city would be pretty cool, like the concert hall or humburger popo. Would leave a little creative license for you to fill in the blanks. I have the 1st dev kit-are you make it for v1 or v2? This will be DK2, i'm not sure how well backwards compat works but it shouldnt be too hard, i'll look into it once i start moving things into unreal. Quote Link to comment Share on other sites More sharing options...
Gerli Posted January 10, 2015 Share Posted January 10, 2015 SDF-1 Bridge? All my money.jpg Quote Link to comment Share on other sites More sharing options...
SpacePirateNeko Posted January 10, 2015 Author Share Posted January 10, 2015 All my money.jpg so sexy Quote Link to comment Share on other sites More sharing options...
Mr March Posted January 10, 2015 Share Posted January 10, 2015 A hangar and a Valkyrie would be awesome. But perhaps it would be better to make that in the upcoming "Star Citizen" game, since I hear mods and community content is going to be a really open and widely available part of the game. I posted once before about my idea for an Isamu/YF-19 hangar and VF sequence in that game. Hoping it happens The SDF-1 bridge sounds like a great idea. I made a bunch of new scans for the next update of my site, I'll post the stuff here. Quote Link to comment Share on other sites More sharing options...
SpacePirateNeko Posted January 24, 2015 Author Share Posted January 24, 2015 A hangar and a Valkyrie would be awesome. But perhaps it would be better to make that in the upcoming "Star Citizen" game, since I hear mods and community content is going to be a really open and widely available part of the game. I posted once before about my idea for an Isamu/YF-19 hangar and VF sequence in that game. Hoping it happens The SDF-1 bridge sounds like a great idea. I made a bunch of new scans for the next update of my site, I'll post the stuff here. Thanks, i have just about every macross art book in existence in digital form, yet still having a hard time finding any hanger reference..eitehr there isnt much or im just skimming past them. Quote Link to comment Share on other sites More sharing options...
SpacePirateNeko Posted April 10, 2015 Author Share Posted April 10, 2015 Starting this tomorrow Quote Link to comment Share on other sites More sharing options...
SpacePirateNeko Posted May 17, 2015 Author Share Posted May 17, 2015 I have been slowly working on some of the bridge props and decided to start a patreon in order to create a fully fleshed out SDF 1 bridge and if all goes well..other areas as well..i will reveal more detail soon. Quote Link to comment Share on other sites More sharing options...
spanner Posted May 18, 2015 Share Posted May 18, 2015 looking forward to seeing progress pics! exciting stuff! Quote Link to comment Share on other sites More sharing options...
Galaxy_Stranger Posted May 18, 2015 Share Posted May 18, 2015 Why not just use an existing game engine? Quote Link to comment Share on other sites More sharing options...
SpacePirateNeko Posted May 23, 2015 Author Share Posted May 23, 2015 Why not just use an existing game engine? I am, i'm using UE4 Quote Link to comment Share on other sites More sharing options...
SpacePirateNeko Posted May 23, 2015 Author Share Posted May 23, 2015 I finished the high poly of the captains chair. i am going to post an update here soon before i open the patreon Quote Link to comment Share on other sites More sharing options...
SpacePirateNeko Posted May 31, 2015 Author Share Posted May 31, 2015 Heres the bake of the Captains Chair, going to work on materials tomorrow Quote Link to comment Share on other sites More sharing options...
Mr March Posted May 31, 2015 Share Posted May 31, 2015 Looking good! Quote Link to comment Share on other sites More sharing options...
mk16 Posted May 31, 2015 Share Posted May 31, 2015 Great start Quote Link to comment Share on other sites More sharing options...
Gerli Posted June 3, 2015 Share Posted June 3, 2015 Cool!!! Quote Link to comment Share on other sites More sharing options...
SpacePirateNeko Posted June 3, 2015 Author Share Posted June 3, 2015 Now that i finished this up i can open the patreon Quote Link to comment Share on other sites More sharing options...
SpacePirateNeko Posted June 3, 2015 Author Share Posted June 3, 2015 Gonna work on those little barrels of whatever ( beer) behind the seat next and then move on to the monitor above the seat Quote Link to comment Share on other sites More sharing options...
Mr March Posted June 3, 2015 Share Posted June 3, 2015 Now that looks really good. Like the colors and details. MOAR BEER! Quote Link to comment Share on other sites More sharing options...
Mr Bomber Posted June 8, 2015 Share Posted June 8, 2015 Now that i finished this up i can open the patreon wow awesome work!! im looking forward for more stuff! Quote Link to comment Share on other sites More sharing options...
SpacePirateNeko Posted August 9, 2015 Author Share Posted August 9, 2015 Picked up some studio work over the summer so i've been busy, but that ends next week and i was able to finish up teh chair monitor. I am going to start working on the walls sometime in the next few days. Quote Link to comment Share on other sites More sharing options...
SpacePirateNeko Posted August 9, 2015 Author Share Posted August 9, 2015 just for fun.. Quote Link to comment Share on other sites More sharing options...
Mr March Posted August 9, 2015 Share Posted August 9, 2015 I love the worn label on the side. Very nice work! Quote Link to comment Share on other sites More sharing options...
Daetrin Posted August 9, 2015 Share Posted August 9, 2015 The flight deck would be awesome, or even the hanger deck. Quote Link to comment Share on other sites More sharing options...
Zinjo Posted August 11, 2015 Share Posted August 11, 2015 I love the worn label on the side. Very nice work! I am ambivalent about the label. The Macross is essentially a new ship, would it have a ripped label? However it does add a sense of realism. So I am torn... Quote Link to comment Share on other sites More sharing options...
Mr March Posted August 11, 2015 Share Posted August 11, 2015 So I am torn... Ah yes, very clever Quote Link to comment Share on other sites More sharing options...
spanner Posted August 12, 2015 Share Posted August 12, 2015 impressive work so far! Quote Link to comment Share on other sites More sharing options...
SpacePirateNeko Posted August 13, 2015 Author Share Posted August 13, 2015 I am ambivalent about the label. The Macross is essentially a new ship, would it have a ripped label? However it does add a sense of realism. So I am torn... Something i actually thought about while making this. Eventually i settled on a lived in look...atm im not sure where this bridge scene is in the timeline yet but i was thinking out in space after its taken quite a few bruises. you are going to be able to see outside the windows...so it depends which planet i end up sticking out there. I am going to try and get whats done so far set up in Unreal this weekend. Quote Link to comment Share on other sites More sharing options...
SpacePirateNeko Posted August 29, 2015 Author Share Posted August 29, 2015 Walls are next Quote Link to comment Share on other sites More sharing options...
Mr March Posted August 29, 2015 Share Posted August 29, 2015 Looking seriously awesome. I like the dirt and grime you'ved added to the model. Really makes it feel more real. And that leather wrinkle in the leather of the seat is killer. Well done! Quote Link to comment Share on other sites More sharing options...
SpacePirateNeko Posted September 13, 2015 Author Share Posted September 13, 2015 Started to import this into Unreal. I wanted to get at least some of it in before opening a patreon. This is pretty much what i do for a living, but freelance gigs can be few and far between so i am going to start a patreon with the hopes of being able to create a full bridge vr experience..if all goes well id like to continue making more vr scenes and releasing them. The entire Galaxy Express 999 would be really interesting....i would like to build the entire interior and then have it travel to a few destinations. More Macross stuff as well.....hey lets see how the patreon goes, you may get a full sdf1, vf1 or city 7 out of it. Quote Link to comment Share on other sites More sharing options...
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