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JB0

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Everything posted by JB0

  1. It's worth noting that the game tells you what you fly during character select.
  2. No they sucked, GI joe figures put these to shame. The joints on these matchbox figures were horrible. What really bothered me about this line of toys was the scale issue. I'm fine with somethings being out of scale, but just about everything matchbox had was out of scale. Guess I was a hard kid to make happy. I DO admit to wondering as a kid what the heck I was gonna do with a zentradi that was eye-level to Rick Hunter...
  3. It was an animation error that Robotech recently embraced as a "real" mech.
  4. You're so cynical... I suppose next you'll say a 1:1 VF-1J is impractical too. Footnote: A 1:48 Macross would be roughly 83 feet long(or tall, depending on configuration and making assumptions about attack mode dimensions).
  5. Interesting. Now the important question remains... WHO'S PLAYING SUPERMAN?
  6. They should've based the movie on this... http://www.klov.com/game_detail.php?letter=&game_id=8172
  7. The only old DVDs are japanese only. Those are the Animeigo disks, which are the remastered ones.
  8. You didn't know the Dreamcast can boot CD-Rs? how do you burn Dreamcast games? I downloaded M3, but i don't know how. Use Google. In the time you've spent waiting for a reply, you could ahve already found out how. Jolly Rogers: My mistake. I thought you were implying "buy it or ignore it".
  9. This one? Yep, that one.
  10. HEY HEY HEY! When the battleship at the top turns blue and flashes(tcan't tell what causes this, turns out it's NOT shooting the battleship), RAM IT!(actually, fly into the opening, just ramming it kills you) After replaying the title screen animation(sans Macross logo) you go inside, where you get to use battroid mode to fight Glaugs. Shoot the pink doors(battroids have 4-way firing) to advance inside. The second interior screen has a core that oyu have to shoot to start it exploding. Once that's started, a timer starts counting down. Run back out, and watch it blow up. Lather, rinse, repeat on a higher difficulty. Far fancier game than I expected. But yes, it does suck.
  11. Ooooohhhh... *downloads*
  12. ... *deletes Chun-Li hentai*
  13. You didn't know the Dreamcast can boot CD-Rs?
  14. Nice hack. The death animation especially is nice. Too bad VCS Defender sucks so bad to begin with... Personally, I'd rather see a dump of the Arcadia Macross game. I HAVE seen it confirmed that the game exists.
  15. Now I have to get the game just to see what's been done to the poor star of Gradius.
  16. The game effects were as follows: If you stop firing your weapon, a field of some sort develops around the valkyrie. If you touch certain enemies with this field, they convert to your side and start shooting at enemies. You can only do this with one enemy at a time, and once I had one I was never able to get a different one (it stayed with you), so I always did my best to wait for a Glaug or Nas-Jer to show up and use it on them I could swap out pretty good. You just gotta make sure the guy you're tagging is stealable. Otherwise your old guy retreats and you don't get a new one. Also, since the Minmay Beam is the same size and shape regardless of mode, Fighter mode is best for vertical tagging, and battroid mode is best for horizontal tagging. Otherwise you get a lot of ramming damage(F mode is especially bad, as horizontal tagging is easier than vertical and the nose of the Valk touches the front edge of the Minmay Beam).
  17. BTW, my weapon of choice was a laser gun. ... I didn't think I picked ANY Sonic-esque answers. Hell, I even said I was an 8-bit character.
  18. Seen it before. Some really lucky bastards on that tugboat...
  19. Funny but those ain´t sound boosters , itwas never mentioned in Scrambled valk that it was a sound booster , I would say it´s more of a energy abosrbtion pod or something else. If I recall, it's officially designated a "Minmay Beam". Which sounds like a poor man's sound booster to me. Eh, never mind. Tehre's no evidence the "minmay beam" originates from those panels. ... Where do they fold to for fighter mode, anyways?
  20. Because by definition you only have one OS. An OS can run several sub-applications(your comp does it every time you use it), but you cannot run multiple OSes simultaneously, barring exotic workarounds such as emulators.
  21. JB0

    FLASH VALK

    Nah. He flies out, real slow, and lets the enemies die of a heart attack when they see the guns.
  22. BEHOLD THE POWER OF THE DISK AND KNOW TRUE TERROR!
  23. At the risk of being a purveyor of disinformation, wasn't that in one of the Robotech Legacy boxes? Or was that just a feature about the making?
  24. Exactly. The whole idea of mechs using guns with triggers is far fetched.... Well, yes, but I wasn't going to touch that. Even granted there's a good reason, there's no even remoptely logical reason for there to be a safety on a mech-carried rifle. Safetys exist to prevent you from accidentally firing it. A mech's not gonna fire it unless you tell it to. Which means the only needed safety is in the cockpit. That's ... actually a good justification. Not an optimum weapon for other mechs, but it's accessable to them. Which means a VF-4, Spartan, macronized zentradi, etc. can arm itself with a gunpod from a VF-1 hanger if it desperately needed to. Also leaves a way for you to fire it in fighter mode.
  25. Probably one of them is to deploy the bayonet while the other as Nanashi so elequently put, shoots the gun. Great job again big N, so....got any info on the VF-19s pod? Also possible it's a grip safety. Though the logic of including such a device on a mech-carried rifle escapes me.
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