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sketchley

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Everything posted by sketchley

  1. That's probably the best description there is. Personally, I prefer "because the plot dictates it be so", but that's just me.
  2. Hmmm I was thinking about this (and apologies if someone already said it): in-universe, we already have a winner. The SV-51 was significantly altered from a jet fuel burning craft, to a reactant burning thermonuclear engine equipped craft; the SV-52. The VF-0 was not. Therefore, the SV-51 is the winner. Sure, one could argue that there were a heck of a lot more VF-1 produced than SV-52. However, as this thread is about the VF-0 vs the SV-51, and not the VF-1 vs the SV-51 (or 52), then in-universe, the SV-51's design succeeded, whereas the VF-0's did not (as the VF-0 is a derivative of the VF-1, and the VF-1 did not take on any of the *new* features introduced in the VF-0). It must really be stressed that there is a huge amount of internal changes needed to change from a conventional jet engine to a thermonuclear jet engine. Not sure where to begin, but if VFMF:VF-19 acts as a guide, than the liquid jet fuel and it's affiliated systems for storage, transport and injection into the engine would all have to be changed to a cooled system for the oxygen-hydrogen slush that the thermonuclear engines operate off of. That alone would most likely require a complete replacement of the fuel system.
  3. After a night's sleep and a day at work, I think the part that I like the best about the episode (S02E10) is Rush's advice to Eli.
  4. ... when's the next episode supposed to air? Episode gets two thumbs up for all the setting up going on. There's some good pay offs, as well to some stuff that's been building for the past few episodes. Hopefully the next episode will pay off as much as the setting up implies (though, given the lack of pay off in this season's first episode...) Probably the only complaint I have is that the first battle was resolved quickly and (apparently) easily. Mind you, one could consider it preamble for the start of the episode's *real* story thereafter. Nevertheless, the ease that the "problem" was resolved was such that I actually felt that it didn't fit into SGU. Anyhow, later developments had me nodding that we're still in the SGU universe (pun? what pun?). Oh, before I forget, I really like how the show is taking the time to portray space walks. It may not be 100% realistic, but that's more the fault of filming on Earth and using CG then for a lack of trying. The retro-designed space suits instilled a nostalgic feeling, conjuring up memories of similar space walks in classic SF movies ("Alien" is a good an example as any).
  5. ?!? Macross II content?!!
  6. Wow. Just wow. That's a repugnant statement. Do you have IQ tests to back that statement up? (Just so you're aware of where I'm coming from: when I read trooper, I understand "ground infantry".) I have seen (own eyes, news, the patronizing messages that AFKN broadcast to their own personnel), things that have highlighted the lack of intelligence amongst US troopers. So, it begs the question that if those bad apples are painting the US troopers badly, couldn't the same be true of the Soviet Counterparts? And that the relative intelligence and wisdom of either side's troopers are relatively the same?
  7. fixed From what I've read/translated, it's the former (given the number of rebellions to date). Though, logically, it might also be some of the latter.
  8. Nah. Every Macross series has some kind of character theme going on. Ie: the gods/godlings/religious theme of Macross 7's characters. Look up Basara, Sybil (not oft rendered as such in fan translations), and Goram [goramu] and Zomd [zomudo] (which I'm of the opinion are plays on the words Sodom and Gomorrah ([sodomu] and [gomura] in Japanese.))
  9. Hmmm, it appears that there are two variants: VF-19EF (standard) VF-19EFs (officer/command specification, article states that it corresponds with the VF-19S, especially in regards to the head laser machine guns.) What I find most interesting, is that they're using a small s to designate, not a big S.
  10. I have mixed feelings about DYRL. At the end of the day, it's a lesser Macross, because of the story aspects as ff95gj said, and, though I don't have a problem with the underlying art per se, there are a lot of scenes where there is way too much detail. To the point that it gets confusing if you don't know what you're looking at (ie more confusing for the Macross uninitiated).
  11. Perhaps it's because it's about VF racing on the Frontier Fleet?
  12. The continuation is probably because of a couple of things: despite bending the mold, SGU is still a Stargate series; in that there's still Stargates (does a gate opening ever get old?) and a continuation of the SG-1 story in the background. Just from those two points alone, IMHO, there's a sizeable core fanbase continuing to support SGU. ... and for all our grumbling, I think a lot of us MW fans are interested to see where the series ends up and how the various relationships play out.
  13. Aah, that's most likely because it's a kit-bash of the YF-19. If I understand the pictures correctly (aka the process of construction), only the wings and rear section of the craft are modified, the rest is "as is". So, there are some 'errors', such as the dual canopy - which was only present on the YF-19, not the VF-19. Anyhow, I'm looking forward to upcoming issues, as apparently there's going to be Tenjin Hidetaka art, and they've hinted at a GERWALK-mode race around poles (slalom races?).
  14. 2nded, but it fits with the general direction the Macross Universe has taken post VF-X2. I'm also glad that there is an actual, RL, established term for the concept. Anyhow, I forget which magazine (probably Great Mechanics.DX), but there is a little bit of info on the back-story of the development of the YF-24/YF-24 Evolution/VF-25/(Y)VF-27. In short, the Unified Forces of Earth are keeping the best technologies for themselves, and sending monkey models out to the emigrant planets and fleets. With regards to ISC technology, the development of the EX-Gear and cyborg pilots are two examples of how emigrant fleets have compensated for the dissemination of ISC monkey model technology. It's unclear if the ISC+EX-Gear of the VF-25 is better than the true ISC capabilities of the YF-24. Nevertheless, I (think I) remember reading somewhere that the ISC of the VF-25 is better than that of the VF-27. So... it's interesting that the VF-19EF (F for Frontier?) incorporates EX-Gear. I'm not sure what the net result is, but I've spotted "10 G" appearing in the Macross-R text. Perhaps that's the max G-load of the VF-19EF sans EX-Gear? Wish I had a bit of time this weekend to poke around with the text of the Macross-R article...
  15. Indeed. The image with "FS Wing" (forward swept wing) is penned by him. When I perused the site, it gave Tenjin credits for the artwork - painting or colouring if memory serves (probably doesn't at the end of this long day of work). That's most likely because it ISN'T the VF-19F, but a monkey model derivative (aka significantly performance reduced version).
  16. Arrgh! After getting all excited from the images >.< It's a serialized novel. Anyhow, new stuff: VF-19EF Karibaan A VF-19E monkey model. The mass produced VF-19E of the Frontier Fleet. Blah blah blah SMS, prototype EX-Gear. Uses the GU-17A. 154 craft were made and they were mostly deployed by SMS. Does it need mentioning that the story's set in 2058?
  17. I'm not complaining about the cold opening per se (as that's pretty much de regueur with English TV these days), but mostly that they should've focused on establishing a smaller number of characters in the minds of the audience before expanding to the larger cast. As it is, they only truly developed Eli and Rush. So, if they restructured things, the end result might not have been that different, but there would be more clarity in the mind of the audience of who's who. But that's just me.
  18. Hmmm, December and 12.17 are popping up on more websites. Of course, 11.26 and 10.30 are still appearing on others...
  19. This past week, I re-watched the first episode (erm, 2 episodes). And I must say, that it's much better than the first time through. In other words, I've realized what the problem with it is: it didn't introduce the (main) characters before it hurls them into the plot. After being introduced to them (via later episodes), it plays much better.
  20. Been around for at least half a decade. Reference: Macross Chronicle, Great Mechanics.DX.
  21. If that promo pic is for the next episode, then it answers one of my other questions (what's stopping them from turning around to pick up <insert name of character who left the ship in earlier episodes that hasn't been killed off>?)
  22. Wow. I'm getting the impression that the people behind SGU are mind-readers. As in the past few episodes, I've had a question spawned by the series, not directly related to the plot of a particular episode, answered in a subsequent episode. In this case (Season 2 #09), I was thinking, "well, now that they can control where the ship goes, what's stopping them from going back to pick up the civilians who got off the ship on that planet with the obelisk?" Boom, question answered. Anyhow, some really challenging subjects are brought up in the episode, and the show does a decent job tackling them. I wonder if this reminder of the theme of the series is to prepare us for an all plot episode 10?
  23. Best is the VF-11B's gun pod. Bayonet. 'nuff said. Runner up is the monster carried by the Full Armour VF-11.
  24. How would one do a VTOL or SVTOL in fighter mode without them? How many other VFs can do that? Yet ALL VFs are seen parked in hangers in fighter mode. As it acts as the backpack in battroid mode, I'd say it adds a lot of additional thrust and manoeuvrability to Battroid mode. Same for GERWALK, despite never having seen it deployed in GERWALK... anyhow, the best feature of this VTOL mechanism is that it doesn't use engine exhaust. Which prevents the engine "backfire" when hot exhaust is sucked back into the intakes. Therefore, in true VTOL and hovering in a single spot low to a surface, the SV-51's VTOL mechanism would not only be safer, a pilot would be able to remain in position far longer. The only times we have for hovering in place in GERWALK come from the VF-1: "Max hovering time using 13,000 kg x2 thrust: 70 seconds; using 11,500 kg x2 thrust: 420 seconds (GERWALK & Battroid modes)" Not sure if that's cumulative or until the engines can cool before the next time. Nevertheless, if the VF-0 is the same, then the SV-51 should be able to hover longer, simply because it's using more cool air, not hot engine exhaust, to hover.
  25. Uhm, no. The incremental raising of ticket prices over decades is a symptom of inflation. A 3D surcharge is not, and is totally distinct and separate. Though, as one_klump reminded me, the raising ticket prices have more to do with the raising production costs of movies than being directly tied to inflation per se. Where does the lion's share of those production costs go? The spectacle of the movie-going experience, which is oft superfluous to the story itself. Which, as an opinion about movies, is a shame. Simply because it neglects or ignores the most important aspect: the writing. Does 3D improve the storytelling? Sure, it improves the visuals, but the same could be said about CG - and there are oodles of examples of how CG technology has been abused to create spectacle at the loss of writing. I'm sure in a few more years, there will be oodles of like 3D movies. I won't disagree that a lot of people go to movies for the spectacle ("it must be seen on the big screen!"), as I was once one of those people that fell into the trap of hype, too. However, now I'm not, and I want something more fulfilling than spectacle for spectacle's sake. Again, are the stories of 3D movies that much better because of 3D, or are they still run-of-the-mill, cookie cutter fluff? Now, getting back to the topic, how is 3D going to improve this particular movie? Are they reanimating scenes to make the individual elements (the animation layers) 3D? Or are the different elements going to still be 2D drawings moving in 3D? AKA faux 3D? Also, what are the producers going to do to compensate for the lack-of-brightness inherent in 3D movies? The movie is pretty dark and gloomy to begin with. Are they going to manipulate it so that it's dim and murky? Bad combination for 3D, IMHO.
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