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Knight26

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Everything posted by Knight26

  1. Registry
  2. Get out the fork this beast is done:
  3. Last Update for the evening: 1) Fixed the lateral nose thrusters, put them into a much tighter pack closer to the nose since the Plasers were moved. 2) Played with various positions on the Plasers, moved them back to where I first moved them, suggestions? 3) cut and installed the control surfaces on the wings and dorsal tail, it grew one me 4) played with the color some more, trying to figure out the perfect shade of mustard yellow for the trainer varient, which is the first version I will do. I think this is about the most I can do on this at work for now, I will start panelling and detail work tonight or tomorrow. Thing is it still feels like something is missing, not sure what that could be though, any ideas?
  4. I'm fairly middle of the road about M7, mostly I just can't stand Mylene and Basara, those two are very annoying, plus the idea of using music as a physical weapon, well that just seems strange to me. I would have much prefered it if they had something along the lines that Basara's voice somehow, maybe throught that harness of his, tapped into the fabric of space time, using it as a weapon. Possibly some holdover SUpervision Army/Protoculture weapon, kind of like how Sara can control gravity with her singing in Mac-0.
  5. New Underside
  6. As per Akilae's suggestion I played around with the PLASER Cannon placement this morning. I put them back under the nose like they were on the original, just slid back quite bit. I kind of like them there. I also installed the landing gear, and in the process had to redo the ventral thrusters on the engines. I think it came out well over all. Since I m oved the PLASER cannons I am going to redo the lateral nose thrusters. I will play around with the PLASER placement a little more as well. Then move onto the control surfaces and after that I think my work computer will be out of the game and it will be time to take this bad boy home to detail it. Oh yeah and since we have an undercarriage we also have the obligatory landed shot. Comments?
  7. Update time: Except for a couple small fixes, as well as the wingtip cannons and thrusters, which I will do tomorrow night, call this beasty done. I've done it up in the colors of the 77th Tactical Reaction Wing, a mercenary group flying under the monicker of Black Knights. Enjoy.
  8. IF you want to know how big a 1:72 scale Nimitz Class Aircraft Carrier model would be, check this out. This is a picture I took in Fredricksburg, TX at the Nimitz museum about a year ago with my nephew's digital camera.
  9. I will eventually do a PDE powered version, but the changes there will only be to the engines and shouldn't be too major to accomplish.
  10. Last update for tonight. I am about at the limits of what my work computer can take on here and still work at a reasonable speed. However I still have some things I want to do on here before I start doing the really detailed stuff at home. Anyway here is what I have done: 1) Added a Dorstal fin, it may or may not stay, I am not quite feeling right about it. 2) Installed all the main thruster banks, I will do a tally later, needless to say this little beasty should be fairly manueverable. 3) I installed sensor pods on the anhedraled dogtooth area, not quite sure about where or not I will keep those though, thoughts? I still have the undercarriage and control surfaces to model in before I start detailing and am still open to suggestions on how to improve the design, any ideas? Something just seems to be missing right now and I am not sure what.
  11. Looks like I'm Metafilter too:
  12. LOL, I love that.
  13. @Zentrandude, other then the color and midfuselage cockpit I do not see any resemblance myself, sorry.
  14. Ok Update Time: I jumped around a little on this one: 1) I fixed the wing mount, it no longer floats in places 2) I added the retro thrusters, two on two, one below, per engine. THis is the late war pred-PDE config, these will get PDEs as well eventually but most will stay conventionally powered. 3) I bit the bullet and added the docking mounts. 4) I cut the cockpit tub and inserted the cockpit interior. 5) I altered the color a little bit to a true Mustard Yellow, hehe I am evil to my characters sometimes. Imagining having to wear that color uniform for three years as a cadet, hehe.
  15. Question, it's been three years why hasn't anakin had his hand skinned already? I mean heck the rebels, who just scrape by managed to skin Luke's hand right away, why does Anakin, a Jedi Knight not get similar treatment?
  16. Ok, excuse my ignorance, but what is the big deal about the book, is it worth anything, or is it just for its historical value amongst B-tech fandom? Also if you are looking for old B-Tech books, raid my old high school library it was, and probably still is, stocked full of older first edition sci-fi noivels, including a great many B-Techs.
  17. Ok I have started texturing. I have given all parts that do not already have textures the Vandy-1 treatment for testing, except the wingtip cannon and thrusters. I am holding off on the cannon because I am still not 100% satisfied with its design and may go back to revisit it. I have not started on the thrusters yet because as a matter of course I like to save those until the last. There were only two areas where the texture started to go wonky, those were on the engines, but those areas are covered by the wings for the most part so I am not going worry about and go chopping up the engines. I will texture more tomorrow night, hopefully finish by this weekend, when hopefully I can start on the Splicer-1000s textures. @MSW, if wings3D can export to .dwg, .dxf, or .3ds format I would love to get a closer look at that model, thanks.
  18. Looks great, but you have the markings of three different squadrons on there, Skull, VMFA-323, and VF-154. So you have UN Spacy, US Marine, and US Navy squadron markings on one bird, I think it might be a little identity confused. Other then that you did a fantastic job.
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