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Knight26

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Everything posted by Knight26

  1. ooh nice, pro-e, so if you have access to a cad/cam setup you can actually make that puppy.
  2. underside 2
  3. underside 1
  4. oh yeah and I reconfigured as a twin tail
  5. What a body, check her out boys. I finished the fuselage today, I think it came out well. THe only things that need to be added to the fuselage now are blade and blister antennae, and maybe some additonal sensors. Let me know what you think, I plan to start in on the wings tommorrow and start adding the antennae.
  6. Guys I think it is just a server swap.
  7. And the right side.
  8. Update: Well first off I will take the lack of replies to mean that people do not like the radical change I came up with in the Non-Sol, now Neo-Sol. Personnally I do, and really it is the route I should have taken to begin with IMHO. I think it now looks much more like something humans would develop. Anyway the updates are as follows, I have started the detailing process, putting in panel lines on the upper fuselage from the docking mounts forward. I will start on the aft fuselage after I get back from the gym. You will notice that there are slight differences between the left and right side, and no the cockpit so no longer podded, an error on my part in the design, doh. But the pilot is equipped with a fully pressurized suit and an ejection seat, he just won't be as protected as he would be in a pod. I really do appreciate any comments you have, even if it is to say that you don't like it.
  9. That star destriyer is a fan creation, Howard Day Refers to it as the Legacy Star Destroyer, something of an intermediate design between the one seen in the trailer and the Imperetor class.
  10. For now at least I am going with a canopy that slides forward, similar to on the Viper.
  11. Update, new cockpit and spine are in, as well as redone docking points. I think it came together well, though I am debating extending the canopy back a bit to give somewhat better rear visibility. Also I might extend the area forward of the docking points closer to the nose, any thoughts?
  12. Non-update, update: I realized tonight in the shower how to make a good looking bubble canopy, and tested it, but will not have a pic of it until tomorrow. I should actually be able to use to to correct a few other designs as well.
  13. This shot makes it look very f-16 like IMHO.
  14. Underside.
  15. Update: Well for now I am going with the pointed nose, I think it looks pretty good. I redid the cockpit and kind of like how it turned out. There will be some alteration done to it on the Mk-3 model. I've also reshaped the aft end, I think it came out better and put in the landing gear, had to redesign the mains to make them fit the design. I look forward to everyones comments. Also it looks like the old Solaar will be fading away and this new solaar will take its place. Come on folks, let me hear some feedback.
  16. Look at how long it takes to grow an adult clone in AOTC, 10 years. So then Sidious would be without a pupil for ten year while his new body is prepared. DO you really think he would wait that long? Besides, who is to say that the clone would be as powerful in the force, even if they were to do a brain swap?
  17. What are you talking about man, this is Battlestar Galactica, not Star Wars.
  18. And the Duck Nose:
  19. Paging Micheal Jackson's Plastic Surgeon: Well my main computer is still in the shop, but the rework effort continues. The Non-Sol is really starting to grow on me, other then some issues with it that I still have to work out. RIght now I am playing around with the nose and have come up with two new nose concepts for it. THe first is a more pointed/tradtional nose, something I've noticed that few of my designs really have. The second is what I am calling the duck bill nose. I am slightly torn as to which one to go with. If I do go ahead with the non-sol I will refine the basck end, possibly move the docking mounts back there, heck I have redesign the docking arm anyway, and redo the cockpit, It is not sitting well with me right now. I can't decide whether to put the effort into going with a full bubble canopy or making something more like on the new BSG vipers, or even possibly something like on a Cobra, flat lines, but bubbled glass. Suggestions as always are appreciated.
  20. Other then the cockpit and the end of the barrels, there really isn't that much up forward, everything else is pretty much mid or aft mounted.
  21. I didn't see that part, what I did see was the cockpit forward only mock up though, so I might be mistaken.
  22. I think the biggest problem with showing more of the Mark VII is that they only built it from the cockpit forward, everything after the rear cockpit bulkhead is put in using CG. Whereas I believe they have three or four, maybe more, full scale Mk-II mock ups for hanger shots. That is why whenever you see the Mk VII in the hanger you only just see the nose sticking out of the revetment it is parked in.
  23. And the twin engine version.
  24. Some more thinking out loud on the non-sol, the single and twin engined versions. The single engine looks like it will have too many issues to go though so I will likely go with the single engined verison, the cockpit is still temporary at this point, thoughts?
  25. OK it hit me today at work as I pulled up an older version of the redesign, since that is all I have access to, thank you microsoft, while my main computer is in the shop. Anyway I was playing around with a few ideas on how to redo the fuselage when I came up with something that might just work really well. So I decided to basically scrap what I had done so far and start work on the "non-sol" as I am calling it now. Originally I was going to go for a completely contemporary type design, no disk wing, with a high mounted cockpit. The disk wing crept back in but a high mounted cockpit and somwhat F-16 like fuselage emerged. It will still need a lot of fine tuning and tweaking, but I am think I may go this route the rest of the way through. I might even make it a single engine design, doubtful but could happen at this point. It is still rough at this stage and reusing a lot of components but let me know what you think.
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