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Everything posted by kajnrig
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I thought the shipping policy was based on package size rather than value of certain items. I've had plenty of items up to a certain size shipped through SAL. Granted, none of them were $300 collector's items... And at a certain size point, the SAL option, though still available, costs more than EMS.
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Duymon mentioned a page back that the batteries should at least be fairly easily replaceable, being connected via a simple pin connector. Maybe/Likely a larger-capacity battery will come out in the near future, just as one did for the Wii U controller. If not Nintendo, then almost assuredly a third party.
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Ghost in the Shell Live Action - March 31, 2017
kajnrig replied to Mechinyun's topic in Anime or Science Fiction
Well. Alright, then. I think this calls for:- 751 replies
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Ghost in the Shell Live Action - March 31, 2017
kajnrig replied to Mechinyun's topic in Anime or Science Fiction
Could be she's calling the Major "mira" or whatever the slang is in Spanish that (I think I've heard) some people call young girls. Like a term of endearment or something? Urban Dictionary also says that "mira" is like saying "yo" in Spanish. So whatever it is, maybe the lady's being super informal with ScarJo, and just happens to have a dumb Midwestern white person accent. I dunno. As for "Motoko Kusanagi/Jane Excalibur"... eh. That particular comparison puts too much emphasis on symbolism, methinks. Both Motoko and Kusanagi are pretty common Japanese names, regardless of whether the latter is "descended" from the sword or not. Excalibur, on the other hand... Not too many Johnny Excaliburs or Excalibur Smiths running around. "Jane Smith" would be more apt if only because you could argue that the last name "Smith" once upon a time might have been an occupation signifier, ie "Jane the Smith," as in Jane the blacksmith, and a blacksmith makes swords. You keep the tenuous connection to weaponry AND the ubiquity of the name.- 751 replies
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Ghost in the Shell Live Action - March 31, 2017
kajnrig replied to Mechinyun's topic in Anime or Science Fiction
It's almost like whitewashing was an issue all along despite how much you claim otherwise, and Hollywood, being Hollywood, fumbled that ball every step of the way, as they're wont to do. ...okay, that's petty. (True, I think, but also petty.) Sorry. But I mean, setting aside the whitewashing controversy, does it matter that her name has changed to something culturally insignificant? I'd have thought you'd be more disappointed, generally speaking, that the story seems to have been changed from... whatever GitS is, something philosophical... to ScarJo Does Robocop. And it certainly looks like, once you remove all the superficial trappings, that's exactly what this movie is shaping up to be. Those dumb lines that get repeated in every single clip ring a whole lot of alarm bells for me. Another generic conspiracy plot? "You are the first of your kind"? "They created me, but they don't own me." C'mon. That can't be the actual story of GitS, can it? I thought it was supposed to be about a society where literally everybody is in some way part machine and thus have unique ethical questions that they must confront? Or at least something more engaging than "Grr I'm not your corporate puppet bang bang."- 751 replies
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What's up with this generation of friendly supportive competition? I want me some "Genesis does what Nintendon't," damn it!
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Digital Foundry's look at Zelda: BotW gives some nice insight into how the Switch behaves. In portable mode, the game runs at a native 720p (same resolution as the Switch screen) at a constant 30fps. In docked mode, the game runs at 900p and the framerate can dip down to 20fps. The CPU clocks in both modes is the same, but the GPU clock in docked mode is at least double that of portable (768 MHz docked, 384 or 307 MHz portable). The dips in framerate either have to do with streaming data from storage (ie that data transfer rate problem I mentioned a few posts ago) or the double buffering vsync strategy they're using. But as an example of what I meant, it would be nice if the portable mode could get the same 768 MHz GPU speed to perhaps push the framerate from 720p30 to 720p60. Or, for that matter, running the docked mode in portable mode so that you can get the smoother gameplay of the portable mode rather than the higher-res but worse-performing docked mode. That being said, these problems seem to be more the fault of the game than the hardware. It doesn't exactly paint a clear picture of the console's limitations/abilities.
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Not exactly. The Switch overclocks, but it also (presumably) ups the rendering resolution to 1080p. So yes, you get more processing headroom, but you also get more information that needs processing. The PSP overclock just lets it process the same amount of information faster. (And you didn't NEED to tie yourself to an outlet. Just the battery would run out quicker. Me, my PSP's battery was near dead anyway so I only ever played it plugged in.) Anyway, it's not a major concern of mine. Just some design decisions on Nintendo's part with regards to the dock and cooling that have me asking curious questions is all.
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Hasegawa 1/72 VF-25F/S Super Messiah Macross Frontier
kajnrig replied to Mintox's topic in The Workshop!
Ditto the above. I always love seeing a good mask job. -
Rogue One: A Star Wars Story, in theaters Dec. 16, 2016
kajnrig replied to Dobber's topic in Anime or Science Fiction
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Not really, but it'd be nice to have that option. The PSP was able to up its CPU clock when hacked, and that really helped with some games. You'd have to plug it in or the battery would drain like crazy, but it was a thing you could do. Alternatively, it'd be nice to have the fan running just so the system runs cooler. I haven't seen any indication that it runs extremely hot, but again, it'd be a nice option to have.
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Around the 7:00 mark, they get into the Pro Controller and pretty much debunk my claim of the D-pad being buttons. (It's a proper D-pad.) I'm still boggled at that price, though. Apparently there are connectivity issues with the Joycons as well, if you plan on using them for home gaming. Not sure how they connect - Bluetooth, IR, etc. - but there's mention that they have to be pointed at the screen/console for optimal function. The dock is also even more disappointing. I thought there was at least a fan inside, but that turns out not to be the case, making it even more barebones than before. That said, the fan is inside the console itself, so that's good. It'd be nice though if it turned on in portable mode as well so that the chips can overclock and you might be able to get better framerates out of games.
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Walkure's debut album receives Album of the Year award
kajnrig replied to kajnrig's topic in Movies and TV Series
What I got sick of was that there wasn't a longer version of it. It does get tiring, especially when it only has like two verses. The versions that did add to the song also added instrumentation that didn't suit it. I'd have loved to hear "Haha to Ranka no Aimo" (the one that starts out with keyboard and Maaya Sakamoto with an echo filter), extended, without the Megumi Nakajima bit at the end. -
Walkure's debut album receives Album of the Year award
kajnrig replied to kajnrig's topic in Movies and TV Series
Thanks for the album recs. I'll be getting my hands on those as soon as I can. (Though I don't remember liking the second half's music as much as the first.) -
I imagine this is the same decal set that shipped with the SV-262Hs when ordered through (I think) Hobby Search?
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They might do so just to keep parity between control layouts. Since the Joycon L's "D-Pad" is actually a set of buttons, it wouldn't be too absurd, just really dumb, to mimic that on a controller. Sounds like something Nintendo would do.
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I'm worried that the D-pad is actually just buttons same as the left Joycon, rather than an actual D-pad. N64 C-buttons, remember those?
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Walkure's debut album receives Album of the Year award
kajnrig replied to kajnrig's topic in Movies and TV Series
Yeah, I'm happy for them I suppose. I enjoyed the album well enough, though I didn't know there was a second (and more?). I'm going to assume subsequent album/s have songs from the second half of the show? Any original releases? -
http://www.crunchyroll.com/anime-news/2017/02/27-1/macross-delta-walkres-1st-album-chosen-as-animation-album-of-the-year-by-japan-gold-disc-award Came across that on my news feed, thought you all might like/dislike as you please. "Kimi no Na wa" (aka "Your Name," the apparently super popular Makoto Shinkai movie that I still need to check out) is also mentioned in the article.
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Ah, right, I see what you mean now.
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I thought it comes with a kickstand?
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Hasegawa 1/72 VF-19EF/A Isamu Special *March pre-order*
kajnrig replied to slide's topic in Model kits
Yes. (See bottom right corner of box art.) -
What interests/worries me more about the storage limitations is how storing on various media (game card, internal storage, SD card, possibly USB 3.0 hard drive when in enclosure) will affect gameplay. The SDHC/XC/etc. standard has significantly lower read/write speeds than even USB 3.0, which MUST itself be lower than game card speeds, which in turn is almost assuredly lower than internal storage speeds. The problem only gets exacerbated when you take into account the wildly variable real-world speeds at which different SD cards operate. And there will almost assuredly be situations where the game files are split between multiple sources. Will Nintendo provide an easy way to transfer data from one SD card to another and/or from one medium to another (SD to USB, USB to internal, etc.)? Since the game cards are ROMs, will game updates default to internal storage or SD/USB and/or allow you to choose? Will it be left to developers to decide what data gets stored where, and will there be contingencies in place if one storage medium is unavailable? The storage issue was one of the major flaws of the otherwise mostly-positive Switch announcement. With such little space, there are a lot of questions that need answering, and Nintendo being coy/reluctant/vague with their answers hasn't exactly instilled me with confidence in that aspect of the system. But then again, I never owned a 3DS or Vita, the most comparable point of reference (aside from maybe smart phones) for this kind of thing; maybe storage issues weren't as much a problem as I'm thinking they will be.
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You might be right. The SHE served as the basis for the Yamato toy, that's about the extent of my knowledge. Though WHICH SHE version is unknown. I thought that SHE made an earlier, mid-90s kit before the 2000s release, and it seems I was right. 1997 Studio Halfeye Escaflowne https://hlj.com/product/SHE002/Sci 2003 Studio Halfeye Escaflowne https://hlj.com/product/SHE024/Sci 2003 Yamato Escaflowne https://hlj.com/product/YMT28002/Act Tamashii x SHE Escaflowne (vaporware?) http://news.toyark.com/2010/10/01/tamashii-nations-x-studio-half-eye-escaflowne-3328 --- And of course there were the non-transformable kits. 1996 Bandai Limited Model Escaflowne injection plastic kit (1/48) https://hlj.com/product/BAN53284/Sci 1997 Kotobukiya Escaflowne resin kit (1/60) https://hlj.com/product/KBYES-1/Sci
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Did those stockings come pre-ripped, I wonder? This is basically why I'm avoiding the whole line altogether. The temptation is too great.
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