Jump to content

Mr March

Members
  • Posts

    9190
  • Joined

  • Last visited

Everything posted by Mr March

  1. Hehehe, I'm the reverse. Best picture I've drawn was of a horse
  2. Probably because an automated mecha is too expensive and requires design compromises to fit it with automation/self-maintenance equipment. Thus it's easier and cheaper to make dedicated war machines and then have seperate automated maintenance robots to maintain them. Either way, technicians or maintenance robots, the point being there is some minimum level of technical work being done by the Zentradi fleets in order to function.
  3. Perhaps because the difference between an automated robot and a truely adaptable, thinking pilot is a major advantage in combat? Perhaps the Protoculture had the same problem with A.I. that the humans did; unstable, psychotic minds. Far more likely and doesn't require any supposition beyond what has already been shown in the Macross universe.
  4. Misa after a run-in with the ugly stick
  5. Fine work! I can see a lot of influences in the mecha. Cool stuff!
  6. Granted, the Bond films are largely action films of their time. They aren't great film and even the best of them is just a good action film. But as an action junkie myself, that's a big deal for some of us. Most action films lack a character as strong as Bond and most lack the style of many of the best films of the 007 series. I often find I enjoy them because I love action films and typically a good Bond film will always be worthwhile. I'll take Casino Royale over crap like The Marine...and go back for seconds.
  7. It's a strong anime period and it's a very good Macross production. Macross Plus actually has some noteriety outside of Macross (mostly in the anime arthouse circles) for being the breakout anime of Shinichiro Wantanabe (who later produced the cult favorite Cowboy Bebop). You'll find some more animosity toward Mac+ here on MW typically because it's a fan board and fans love to argue. Macross Plus is also generally considered the strongest sequel to the original SDF Macross after DYRL?, so often you'll find fans of the less popular sequels trying to steal Macross Plus' thunder
  8. I didn't think your response was quite as bad as all that jenius. Zinjo is right about sketchly's reply. It was patronizing and a weak attempt to rationalize critics of Macross 7 and marginalize their opinions. But when stuff like that happens, try to make them see how they come across rather than flaming in kind. Most people here mean well, even if sometimes posts comes across as overly abrasive.
  9. An interesting note grebo. I beleive you're refering to the Yamato 1/48 Scale Valkyries with FAST Packs. Yes, they indeed have 20 micro-missiles per pod, for an impressive 40 missiles total. If one were to follow the toy, count the two arm units with 6 missiles total and have four UUM-7 missile pods in each hardpoint, the Valkyrie would have a grand total of 106 missiles! LOL Unfortunately, the official lineart definitely doesn't support the possibilitiy of four missile rows per side in the HMMP-02 pods. There is clearly only room for two cylindrical rows per side. Since that single piece of lineart is the only official say one way or the other, the most generous interpretation of the lineart would yield a maximum number of 24 total missiles divided evenly in the two pods. To my mind, a total missile load of 16 still makes the most sense. Btw, you're welcome for the picture
  10. Holy crap! These people really need to get some perspective! It's a damn video game console for crying out loud. It's times like these, I feel embarrased to call myself a gamer.
  11. The film is a reimagining of the franchise. All continuity is out the door as I understand it. It's basically Batman Begins, but for the James Bond franchise. REBOOT!
  12. Crazy damn people. Gawd!
  13. Just came up with a third possibility for the FAST Pack missile loadout. A total of 16 missiles. Each pack has two rows of two missles and no missile sits in the actual launching port until being prepared for fire. So you got 4 missiles per side with 8 missiles per pod. Which equals 16 missiles total. This actually makes the most sense I think out of all scenarios I've imagined so far.
  14. *chortle* Weird title.
  15. I recall it being used as both a cutting tool and as a defensive mortar. Stick it in the ground and set it to auto intercept. It will intercept incoming mortar shells and munitions. The music was fantastic. Alex Lifeson's work was great on that show. Very inspiring work.
  16. I know for a fact each UUM-7 pod has 15 missiles per pod. Not only does lineart from the cross-section DYRL? poster (Gold Book) show it clearly, but I beleive the Macross Compendium also designates as much. I just finished my profile for the VF-1S Super Valkyrie, so it's fresh in my memory The real question is, how many micro-missiles are in the FAST Pack HMMP-02 pods? The cross-sectional lineart only shows 3 per side exposed, so 6 missiles per pod would equal 12 missiles total. However, the art work is deceiving in that there could very well be a second row of three in a unexposed barrel drawn below the top three which could have 6 missiles per side, so 12 missiles per pod would equal 24 missiles total. This may make more sense, since each pod has two open launch ports on either side, one on top of the other. Three missiles per port on both sides. Tough to say either way.
  17. HAHAHA That's awesome. I knew they'd do it again. I posted the link a couple days back.
  18. The resolution sounds perfect, but I need dark, quality two-color (black and white only) page scans in a compression-less format (preferably .tiff). The intention is to add color and rudimentary shading to most of the lineart, so I can't use jpegs. I own Macross Perfect Memory, Macross The Movie (Gold Book), and both Kawamori Design Works. I'm basically looking for all the mecha (a broad definition, meaning vehicles as well), capital ships, and accessories (missiles, guns, close-up head units, etc) pictures for Macross, DYRL?, Plus, and Zero. I usually don't need the interior shots, unless it's a cockpit, HUD, or cross section close up. I'm also looking for any and all "official" schematic diagrams of any mecha or capital ship. Five-views, three-views, top/side only, anything I can get my hands on. If you can help, PM me.
  19. Those are exactly the five views I was talking about. Good work grapetang! I jumped ship in season two. I thought it was early in season two, but going back to the wiki and looking at when I finished, it was more like the end of season two. Regardless, Robert Hewitt Wolfe was fired roughly halfway through season two and his influence was deteriorating well into the early episodes of the second season. After that, Andromeda shifted dramatically from a Hard Sci-Fi series with story arcs into an episodic sci-fi fantasy format, totally Sorbo-centred with sex-sells characters that looked like they belonged in a teen drama. Reading the wiki summaries of the seasons is painful post-season two. I heard the last season was bad, but I had no idea how bad until just now The technology was initially amazing for the Andromeda universe. Very few energy weapons and magical technologies. It was basically current tech suped up to an insane level. You had missiles, but they were going .75 c, so a one kilogram mass at that speed would impact with 20 megatons! And communications/radar was all lightspeed limited, so you had time delays and real-time limitations. It was so refreshing. So sad that the show was destroyed
  20. I've already thought of that and it's not a concern. If I comes down to hiring someone, I can provide any given translator with a fan bible to aid any potential translation, detailing Macross terms and their context. Sources of Macross information in rpg game format with fan conjecture is precisely what I'm trying to avoid (as per my original post in this thread). I have no way of distinguishing between what's canon and what isn't. Right now, the Macross Compendium is the only reasonably accurate benchmark I can find and I need similar sources of information. I'm sorry for your past problems with other fans, but they really are your problems and if you're unwilling to help with future translations there's not much that I can do about it. Thanks for the suggestions.
  21. I don't know the details and I'm not really interested anyway. Point being, it was worth considering for all of the five minutes it took me to fully analyze all the problems with contacting this person and the idea was already rejected by default. I want to try to do as much of the work myself since group projects have a way of dissolving over time. I know if I set a constraint for the work, I can get it done, just as long as I do it within a reasonable time frame (currently, nor more than 4-5 months). My only big problem is my lack of a scanner, since I own so many of the books that contain the lineart. The translations are something I MAY be able to solve on a limited basis; one of my roomates speaks and reads japanese. But for a large portion of the text I require, I can't rely on him. The sharing project sounds great, but like you said, getting people to act would be problematic. Good suggestions regardless.
  22. THanks Gaijin. Sometimes the topics grow too fast for me to keep up.
  23. Has anyone else heard about this? Taken from IMDB New Debacle for Sony In the latest embarrassment to strike Sony Corp., the company acknowledged today (Wednesday) that many games designed for the original PlayStation and PlayStation 2 consoles are not compatible with PlayStation 3. News of the problem follows the rash of bad publicity over production delays involving the device, consumer hesitancy over the company's Blu-ray high-definition DVD devices, and especially a recall of laptop batteries that the company had manufactured.
  24. I'm between jobs myself at the moment, but I've considered that and may be worth doing once I'm working again.
×
×
  • Create New...