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Graham

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Everything posted by Graham

  1. These I'm guessing are recasts of the old Wave non-transforming resin kits from 1995. Graham
  2. LOL...eventually, I'll get the reissues, both 1/65 and 1/55 added to the MW toy section. So much to do, so little time. Graham
  3. Bet they'll be 1/55 (i.e. tiny), just so they are in scale with the other MPCs and they'll still cost $80! Graham
  4. Heh, it would be difficult to get slower shipping than HLJ! Graham
  5. Toybiz, Mattel and Hasbro have continous production but smaller companied only do short runs. No toy company no matter how large will have a never-ending production run. For the smaller companies, the production run may be in the thousands or tens of thousands, for the larger companies the production run may be significantly larger, say in the hundreds of thousands or even millions (rare these days), but this is still a finite number. Once the quantity ordered has been completed, the factory switches to another product until demand is such that a second production run is called for. Graham
  6. It always makes me laugh the way so many people think toy factories churn out toys endlessly day after day. As Agent One said, a production run (depending on size) takes only a few weeks to complete. By the time the toys arrive in the stores, the production run is already over. Graham
  7. Graham

    VF plush dolls?

    Just wondering, does anybody have a photo of the ultra-rare VF-19 Fire Valkyrie plush? Graham
  8. Graham

    Yay my Q-Rau came

    J-lo's ass, er.....no thanks, I hate butts that require a 'Danger Wide Load' sign. Graham
  9. The original Dawn of the Dead is one of my all time favorite movies (in my top three), so I expect to be extremely critical of this remake. I really wish Romero could get the financial backing to make a fourth Dead movie Graham
  10. Yes, I have gotten more into this game the more I've played it. Although at the moment, I'm so busy, I'm lucky if I can fit in 1 to 2 hours a week to play it. My biggest two gripes with this game are that there is no instant retry button if you die in a mission. It just takes too damn long cycling back through the menus to try a mission again. The other thing that really annoys me (which I have mentioned before), is that I find the characters behavior and dialog extremely childish and annoying. Whenever there is a scene with characters talking to each other, I hardly ever read/listen to what they are saying and just skip through it as fast as possible. I may be missing a lot of the character's backstory, but who cares! I bought the game to fly planes and blow crap up, not listen to a buncha whinney, angst-ridden dweebs behave in such a way that if these were real people, I would probably slap them.....hard! Anyway, I do find the game harder than the AC series. The missions are definitely more challenging, especially the ground attack missions, where sometimes you really need to think hard about how to actually complete the mission. I also love the variety of enemies, with my favorite so far being those big wheelie things. I think overall I still prefer AC4 by a slight margin, but it is close. If Delta Strike had less annoying characters and an instant retry feature then I would definitely like it more than AC4. Graham
  11. Wow, that's great. However, it would probably look better on a runway instead of in mid-air as it looks a bit 'static' IMO. As it's in the air, it would probably look a bit better with some movement or hovering effects added. Graham
  12. Yep, I've been killing every radar in each clump. I'll try the mission again with the F-14 then. Graham
  13. I forget, did we ever decide what the initials PCS mean? 'PCS readings' seem to be mentioned quite a lot in Macross Zero. Graham
  14. Wicked Ace, can I use these pics for the MW custom toy gallery? Graham
  15. At the moment, I'm stuck on that nighttime mission where you have to fly to a city and take out all the radar sites, the ones that have blue cone-shape radar beams. I can successfully take out all the radar sites, but what the heck do you do next? I'm guessing it's something to do with the big building (space elevator?) in the center of the city, but I can't find a target and by the time I take out all the radar sites, I'm usually down to a minute or less of time. Oh, and I've been using the A-10 for this mission. Gotta love the loadout of 110 rockets! Love the A-10 and I think this is the first air combat console game I've played where the programmers have actually made the A-10's gun different to other plane's guns. In the Ace Combat series, the A-10's gun usually has the same firing sound and damage as all other guns. Oh and David, have you got the Eurofighter yet? If yes, which character gets it and what's it like to fly? Graham
  16. Been here since the beginning and before that used to be a regular on alt.fan.macross Graham
  17. I found the easiest way to beat this mission was to use the SU-25 Frogfoot with FAE bombs. Fly high to avoid the carriers SAMs, then when you are nearly above the carrier, dive down, salvo a couple of regular missiles to take out the top launcher then drop 2 to 3 FAE bombs to take out the carrier. Then get back up high again to avoid the SAMs from the small submarines or boats or whatever they are that are lurking around. Graham
  18. Eh, I thought it's been known for ages that the release date was pushed back. No big mystery, just Yamato were a little over-ambitious when they gave out the original release date. Getting the tooling made and the bugs ironed out takes time you know. Graham
  19. Gahhh....these hackers are so annoying. What's the point of it? Never understood it. I bet it's some 13 year kiddie doing it as well....moron. Graham
  20. Actually, this news already broke in the MW model forum about 5 or 6 hours ago Graham
  21. Cue Twilight Zone music........... Graham
  22. Good catch. I think they have just gone up as I check the BW site every day or so and hadn't seen them before. Graham
  23. Here's a pic of the Hasegawa 1/48 F-2 model kit taken from the HLJ site. Graham
  24. Here's a page on the F-2 from F-16.net. And here's a thread on the F-2, also from F-16.net site. Graham
  25. From what I've read online, the F-2 is basically a Japanese built F-16, with the following Japan specific changes: - A 25% larger wing area. Radar absorbent materials used on the leading edges. A longer nose to accommodate a phased-array radar. A larger tail. I'm sure there are other differences as well, probably in the avionics According to one website I read the cost is roughly 4 times that of a Block 50/52 F-16. Graham
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